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Searched refs:getScalarTypeId (Results 1 - 3 of 3) sorted by relevance

/third_party/glslang/SPIRV/
H A DSpvBuilder.cpp1318 Id Builder::getScalarTypeId(Id typeId) const in getScalarTypeId() function in spv::Builder
1336 return getScalarTypeId(getContainedTypeId(typeId)); in getScalarTypeId()
2838 assert(getTypeId(scalar) == getScalarTypeId(vectorType)); in smearScalar()
3047 resultType = getScalarTypeId(resultType); in createTextureCall()
3135 resultType = makeVectorType(getScalarTypeId(getTypeId(parameters.coords)), 2); in createTextureQueryCall()
3270 Id scalarTypeId = getScalarTypeId(resultTypeId); in createConstructor()
3344 Id componentTypeId = getScalarTypeId(resultTypeId); in createMatrixConstructor()
3811 Id swizzledType = getScalarTypeId(getTypeId(id)); in accessChainLoad()
H A DSpvBuilder.h260 Id getScalarTypeId(Id typeId) const;
324 Id scalarTypeId = getScalarTypeId(typeId); in getScalarTypeWidth()
H A DGlslangToSpv.cpp6145 builder.getScalarTypeId(builder.getTypeId(params.coords)), indexes); in createImageTextureFunctionCall()
6291 builder.getScalarTypeId(builder.getTypeId(params.coords)), projSourceComp); in createImageTextureFunctionCall()
6758 spv::Id scalarType = builder.getScalarTypeId(typeId); in createBinaryMatrixOperation()
7336 spv::Id srcVecType = builder.makeVectorType(builder.getScalarTypeId(builder.getTypeId(operand)), numRows); in createUnaryMatrixOperation()
7337 spv::Id destVecType = builder.makeVectorType(builder.getScalarTypeId(typeId), numRows); in createUnaryMatrixOperation()
8232 spv::Id scalarType = builder.getScalarTypeId(builder.getTypeId(operands[0])); in CreateInvocationsVectorOperation()
8672 if (! builder.isBoolType(builder.getScalarTypeId(builder.getTypeId(operands.back())))) { in createMiscOperation()
9240 if (builder.isFloatType(builder.getScalarTypeId(typeId1))) { in createMiscOperation()

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