Searched refs:getOutputs (Results 1 - 14 of 14) sorted by relevance
/third_party/vk-gl-cts/scripts/android/ |
H A D | build_apk.py | 288 def getOutputs (self): member in BuildStep 314 outputs = resolvePaths(config, self.getOutputs()) 469 def getOutputs (self): member in GenResourcesSrc 512 def getOutputs (self): member in BuildJavaSource 562 def getOutputs (self): member in BuildDex 588 def getOutputs (self): member in CreateKeystore 625 def getOutputs (self): member in BuildBaseAPK 686 self.srcPath = BuildBaseAPK(self.package).getOutputs()[0] 695 def getOutputs (self): member in AddJavaToAPK 700 dstPath = resolvePath(config, self.getOutputs()[ 719 def getOutputs (self): global() member in AddAssetsToAPK 750 def getOutputs (self): global() member in AddNativeLibsToAPK 807 def getOutputs (self): global() member in SignAPK 841 def getOutputs (self): global() member in AlignAPK [all...] |
/third_party/vk-gl-cts/framework/referencerenderer/ |
H A D | rrRenderer.cpp | 513 const std::vector<rr::VertexVaryingInfo>& fragInputs = (program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutputs()); in flatshadeVertices() 538 const std::vector<rr::VertexVaryingInfo>& fragInputs = (program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutputs()); in clipPrimitives() 725 const std::vector<rr::VertexVaryingInfo>& fragInputs = (program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutputs()); in clipPrimitives() 1041 const size_t numOutputs = program.fragmentShader->getOutputs().size(); in writeFragmentPackets() 1126 FragmentShadingContext shadingContext(triangle.v0->outputs, triangle.v1->outputs, triangle.v2->outputs, &buffers.shaderOutputs[0], &buffers.shaderOutputsSrc1[0], buffers.fragmentDepthBuffer, triangle.v2->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSamples, rasterizer.getVisibleFace()); in rasterizePrimitive() 1183 FragmentShadingContext shadingContext (line.v0->outputs, line.v1->outputs, DE_NULL, &buffers.shaderOutputs[0], &buffers.shaderOutputsSrc1[0], buffers.fragmentDepthBuffer, line.v1->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSamples, FACETYPE_FRONT); in rasterizePrimitive() 1249 FragmentShadingContext shadingContext(point.v0->outputs, DE_NULL, DE_NULL, &buffers.shaderOutputs[0], &buffers.shaderOutputsSrc1[0], buffers.fragmentDepthBuffer, point.v0->primitiveID, (int)program.fragmentShader->getOutputs() in rasterizePrimitive() [all...] |
H A D | rrShaders.hpp | 107 const std::vector<VertexOutputInfo>& getOutputs (void) const { return m_outputs; } in getOutputs() function in rr::VertexShader 128 const std::vector<FragmentOutputInfo>& getOutputs (void) const { return m_outputs; } in getOutputs() function in rr::FragmentShader 184 const std::vector<GeometryOutputInfo>& getOutputs (void) const { return m_outputs; } in getOutputs() function in rr::GeometryShader
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/third_party/vk-gl-cts/framework/randomshaders/ |
H A D | rsgShader.cpp | 81 void Shader::getOutputs (vector<const Variable*>& outputs) const in getOutputs() function in rsg::Shader
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H A D | rsgShader.hpp | 115 void getOutputs (std::vector<const Variable*>& outputs) const;
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H A D | rsgProgramExecutor.cpp | 226 vertexShader.getOutputs(outputs); in execute() 290 fragmentShader.getOutputs(outputs); in execute()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsRandomShaderProgram.cpp | 106 shader.getOutputs(outputs); in findShaderOutputByName() 120 shader.getOutputs(outputs); in findShaderOutputByLocation()
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/third_party/typescript/lib/ |
H A D | typingsInstaller.js | [all...] |
H A D | tsc.js | 96195 function getOutputs() { global() function [all...] |
H A D | tsserverlibrary.js | [all...] |
H A D | typescript.js | [all...] |
H A D | typescriptServices.js | [all...] |
H A D | tsserver.js | [all...] |
/third_party/node/test/fixtures/snapshot/ |
H A D | typescript.js | [all...] |
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