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Searched refs:getOutputs (Results 1 - 14 of 14) sorted by relevance

/third_party/vk-gl-cts/scripts/android/
H A Dbuild_apk.py288 def getOutputs (self): member in BuildStep
314 outputs = resolvePaths(config, self.getOutputs())
469 def getOutputs (self): member in GenResourcesSrc
512 def getOutputs (self): member in BuildJavaSource
562 def getOutputs (self): member in BuildDex
588 def getOutputs (self): member in CreateKeystore
625 def getOutputs (self): member in BuildBaseAPK
686 self.srcPath = BuildBaseAPK(self.package).getOutputs()[0]
695 def getOutputs (self): member in AddJavaToAPK
700 dstPath = resolvePath(config, self.getOutputs()[
719 def getOutputs (self): global() member in AddAssetsToAPK
750 def getOutputs (self): global() member in AddNativeLibsToAPK
807 def getOutputs (self): global() member in SignAPK
841 def getOutputs (self): global() member in AlignAPK
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/third_party/vk-gl-cts/framework/referencerenderer/
H A DrrRenderer.cpp513 const std::vector<rr::VertexVaryingInfo>& fragInputs = (program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutputs()); in flatshadeVertices()
538 const std::vector<rr::VertexVaryingInfo>& fragInputs = (program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutputs()); in clipPrimitives()
725 const std::vector<rr::VertexVaryingInfo>& fragInputs = (program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutputs()); in clipPrimitives()
1041 const size_t numOutputs = program.fragmentShader->getOutputs().size(); in writeFragmentPackets()
1126 FragmentShadingContext shadingContext(triangle.v0->outputs, triangle.v1->outputs, triangle.v2->outputs, &buffers.shaderOutputs[0], &buffers.shaderOutputsSrc1[0], buffers.fragmentDepthBuffer, triangle.v2->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSamples, rasterizer.getVisibleFace()); in rasterizePrimitive()
1183 FragmentShadingContext shadingContext (line.v0->outputs, line.v1->outputs, DE_NULL, &buffers.shaderOutputs[0], &buffers.shaderOutputsSrc1[0], buffers.fragmentDepthBuffer, line.v1->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSamples, FACETYPE_FRONT); in rasterizePrimitive()
1249 FragmentShadingContext shadingContext(point.v0->outputs, DE_NULL, DE_NULL, &buffers.shaderOutputs[0], &buffers.shaderOutputsSrc1[0], buffers.fragmentDepthBuffer, point.v0->primitiveID, (int)program.fragmentShader->getOutputs() in rasterizePrimitive()
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H A DrrShaders.hpp107 const std::vector<VertexOutputInfo>& getOutputs (void) const { return m_outputs; } in getOutputs() function in rr::VertexShader
128 const std::vector<FragmentOutputInfo>& getOutputs (void) const { return m_outputs; } in getOutputs() function in rr::FragmentShader
184 const std::vector<GeometryOutputInfo>& getOutputs (void) const { return m_outputs; } in getOutputs() function in rr::GeometryShader
/third_party/vk-gl-cts/framework/randomshaders/
H A DrsgShader.cpp81 void Shader::getOutputs (vector<const Variable*>& outputs) const in getOutputs() function in rsg::Shader
H A DrsgShader.hpp115 void getOutputs (std::vector<const Variable*>& outputs) const;
H A DrsgProgramExecutor.cpp226 vertexShader.getOutputs(outputs); in execute()
290 fragmentShader.getOutputs(outputs); in execute()
/third_party/vk-gl-cts/modules/glshared/
H A DglsRandomShaderProgram.cpp106 shader.getOutputs(outputs); in findShaderOutputByName()
120 shader.getOutputs(outputs); in findShaderOutputByLocation()
/third_party/typescript/lib/
H A DtypingsInstaller.js[all...]
H A Dtsc.js96195 function getOutputs() { global() function
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H A Dtsserverlibrary.js[all...]
H A Dtypescript.js[all...]
H A DtypescriptServices.js[all...]
H A Dtsserver.js[all...]
/third_party/node/test/fixtures/snapshot/
H A Dtypescript.js[all...]

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