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Searched refs:getFragmentShaderBody (Results 1 - 4 of 4) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderSubroutineTests.hpp757 std::string getFragmentShaderBody(unsigned int n_id);
963 std::string getFragmentShaderBody() const;
1091 std::string getFragmentShaderBody(const Utils::_shader_stage& referencing_stage) const;
1123 std::string getFragmentShaderBody() const;
1189 std::string getFragmentShaderBody(bool include_invalid_subroutine_uniform_declaration) const;
1223 std::string getFragmentShaderBody(bool include_invalid_declaration) const;
1277 std::string getFragmentShaderBody(bool include_invalid_declaration) const;
H A Dgl4cGPUShaderFP64Tests.hpp1158 std::string getFragmentShaderBody(const _test_case& test_case);
1260 std::string getFragmentShaderBody(const _variables& variables);
1367 std::string getFragmentShaderBody(const _test_case& test_case);
H A Dgl4cShaderSubroutineTests.cpp6703 std::string FunctionalTest13::getFragmentShaderBody(unsigned int n_id) in getFragmentShaderBody() function in gl4cts::ShaderSubroutine::FunctionalTest13
7033 std::string fs_body = getFragmentShaderBody(n_id); in initTest()
9004 std::string FunctionalTest17::getFragmentShaderBody() const in getFragmentShaderBody() function in gl4cts::ShaderSubroutine::FunctionalTest17
9244 std::string fs_body = getFragmentShaderBody(); in initTest()
10393 const std::string fs_body = getFragmentShaderBody(referencing_stage); in executeTestCase()
10429 std::string NegativeTest2::getFragmentShaderBody(const Utils::_shader_stage& referencing_stage) const in getFragmentShaderBody() function in gl4cts::ShaderSubroutine::NegativeTest2
10767 body = getFragmentShaderBody(); in executeTest()
10809 std::string NegativeTest3::getFragmentShaderBody() const in getFragmentShaderBody() function in gl4cts::ShaderSubroutine::NegativeTest3
11357 std::string fs_body = getFragmentShaderBody(shader_stage == Utils::SHADER_STAGE_FRAGMENT); in executeIteration()
11404 std::string NegativeTest5::getFragmentShaderBody(boo function in gl4cts::ShaderSubroutine::NegativeTest5
11786 std::string NegativeTest6::getFragmentShaderBody(bool include_invalid_declaration) const getFragmentShaderBody() function in gl4cts::ShaderSubroutine::NegativeTest6
12459 std::string NegativeTest8::getFragmentShaderBody(bool include_invalid_declaration) const getFragmentShaderBody() function in gl4cts::ShaderSubroutine::NegativeTest8
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H A Dgl4cGPUShaderFP64Tests.cpp8397 std::string GPUShaderFP64Test6::getFragmentShaderBody(const _test_case& test_case) in getFragmentShaderBody() function in gl4cts::GPUShaderFP64Test6
8708 test_case.fs_shader_body = getFragmentShaderBody(test_case); in initIteration()
8861 std::string fs_body = getFragmentShaderBody(variables); in buildTestProgram()
9401 std::string GPUShaderFP64Test7::getFragmentShaderBody(const _variables& variables) in getFragmentShaderBody() function in gl4cts::GPUShaderFP64Test7
10727 std::string GPUShaderFP64Test8::getFragmentShaderBody(const _test_case& test_case) in getFragmentShaderBody() function in gl4cts::GPUShaderFP64Test8
10921 test_case.fs_shader_body = getFragmentShaderBody(test_case); in initIteration()

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