Home
last modified time | relevance | path

Searched refs:getColorBuffer (Results 1 - 3 of 3) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fFboRenderTest.cpp145 deUint32 getColorBuffer (void) const { return m_colorBuffer; } in getColorBuffer() function in deqp::gles3::Functional::Framebuffer
594 context.bindTexture(GL_TEXTURE_2D, fbo.getColorBuffer()); in render()
657 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fboA.getColorBuffer(), 0); in render()
661 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, fboA.getColorBuffer()); in render()
727 context.bindTexture(GL_TEXTURE_2D, fboA.getColorBuffer()); in render()
956 context.bindTexture(GL_TEXTURE_2D, fboA.getColorBuffer()); in render()
958 context.bindTexture(GL_TEXTURE_2D, fboB.getColorBuffer()); in render()
1163 context.bindTexture(GL_TEXTURE_2D, fbo.getColorBuffer()); in render()
1174 context.bindTexture(GL_TEXTURE_2D, fbo.getColorBuffer()); in render()
1179 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getColorBuffer()); in render()
[all...]
/third_party/vk-gl-cts/framework/referencerenderer/
H A DrrRenderer.hpp50 const MultisamplePixelBufferAccess& getColorBuffer (int ndx) const { DE_ASSERT(de::inRange(ndx, 0, m_numColorBuffers)); return m_colorBuffers[ndx]; } in getColorBuffer() function in rr::RenderTarget
H A DrrRenderer.cpp1099 fragProcessor.render(renderTarget.getColorBuffer((int)outputNdx), renderTarget.getDepthBuffer(), renderTarget.getStencilBuffer(), &fragmentBuffer[0], fragCount, facetype, fragOpsState); in writeFragmentPackets()
1301 const tcu::IVec4 bufferRect = getBufferSize(renderTarget.getColorBuffer(0)); in rasterize()
1586 if (getBufferSize(command.renderTarget.getColorBuffer(0)) != getBufferSize(command.renderTarget.getColorBuffer(outputNdx))) in isValidCommand()
1589 if (command.renderTarget.getNumSamples() != command.renderTarget.getColorBuffer(outputNdx).getNumSamples()) in isValidCommand()
1596 const tcu::TextureChannelClass colorbufferClass = tcu::getTextureChannelClass(command.renderTarget.getColorBuffer((int)varyingNdx).raw().getFormat().type); in isValidCommand()

Completed in 6 milliseconds