Home
last modified time | relevance | path

Searched refs:fshader (Results 1 - 3 of 3) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/common/subgroups/
H A DglcSubgroupsTestsUtils.cpp173 const GlslSource * fshader, in makeGraphicsPipeline()
240 if (fshader) in makeGraphicsPipeline()
243 tcu::StringTemplate shaderTemplate(fshader->sources[glu::SHADERTYPE_FRAGMENT][0]); in makeGraphicsPipeline()
265 if (fshader) in makeGraphicsPipeline()
281 if (fshader) in makeGraphicsPipeline()
294 << "Fragment: " << (fshader ? program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).infoLog : "n/a") << "\n" in makeGraphicsPipeline()
1098 const GlslSource& fshader = context.getSourceCollection().get("fragment"); in makeTessellationEvaluationFrameBufferTest() local
1140 &vshader, &fshader, DE_NULL, &tcshader, &teshader)); in makeTessellationEvaluationFrameBufferTest()
1282 const GlslSource& fshader = context.getSourceCollection().get("fragment"); in makeGeometryFrameBufferTest() local
1324 &vshader, &fshader, in makeGeometryFrameBufferTest()
170 makeGraphicsPipeline(glc::Context& context, const subgroups::ShaderStageFlags stages, const GlslSource * vshader, const GlslSource * fshader, const GlslSource * gshader, const GlslSource * tcshader, const GlslSource * teshader) makeGraphicsPipeline() argument
1483 const GlslSource *fshader = DE_NULL; allStages() local
1731 const GlslSource& fshader = context.getSourceCollection().get("fragment"); makeVertexFrameBufferTest() local
1899 const GlslSource& fshader = context.getSourceCollection().get("fragment"); makeFragmentFrameBufferTest() local
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DGLES1Renderer.h157 ShaderProgramID fshader,
/third_party/skia/src/gpu/gl/
H A DGrGLGpu.cpp3160 GrGLuint fshader = GrGLCompileAndAttachShader(*fGLContext, fCopyPrograms[progIdx].fProgram, in createCopyProgram() local
3177 GL_CALL(DeleteShader(fshader)); in createCopyProgram()
3314 GrGLuint fshader = GrGLCompileAndAttachShader(*fGLContext, fMipmapPrograms[progIdx].fProgram, in createMipmapProgram() local
3329 GL_CALL(DeleteShader(fshader)); in createMipmapProgram()

Completed in 13 milliseconds