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Searched refs:fs_text (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/hud/
H A Dhud_private.h63 void *fs_color, *fs_text; member
H A Dhud_context.c574 cso_set_fragment_shader_handle(hud->cso, hud->fs_text); in hud_draw_results()
1635 if (hud->fs_text) { in hud_unset_draw_context()
1636 pipe->delete_fs_state(pipe, hud->fs_text); in hud_unset_draw_context()
1637 hud->fs_text = NULL; in hud_unset_draw_context()
1702 hud->fs_text = pipe->create_fs_state(pipe, &state); in hud_set_draw_context()
1744 * to match the varyings in fs_text */ in hud_set_draw_context()
/third_party/glfw/examples/
H A Dheightmap.c151 static GLuint make_shader_program(const char* vs_text, const char* fs_text) in make_shader_program() argument
163 fragment_shader = make_shader(GL_FRAGMENT_SHADER, fs_text); in make_shader_program()

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