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Searched refs:fragmentShaderTemplate (Results 1 - 6 of 6) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fTessellationTests.cpp1725 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n"
1740 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str()))));
1984 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n"
1997 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str()))
2214 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n"
2227 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str()))
2579 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n"
2591 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str()));
2666 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n"
2680 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate
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/third_party/vk-gl-cts/external/openglcts/modules/gles3/
H A Des3cNumberParsingTests.cpp67 static const string fragmentShaderTemplate = member
490 addChild(new NumberParsingCase(m_context, params.name, params, defaultVertexShader, replacePlaceholders(fragmentShaderTemplate, params))); in init()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcGLSLVectorConstructorTests.cpp250 const string fragmentShaderTemplate = member
442 m_fragmentShader = replacePlaceholders(fragmentShaderTemplate, m_params, m_glslVersion); in GLSLVectorConstructorTestCase()
/third_party/vk-gl-cts/modules/glshared/
H A DglsSamplerObjectTest.cpp208 const char* fragmentShaderTemplate = selectFragmentShader(m_target); in init() local
242 tcu::StringTemplate(fragmentShaderTemplate).specialize(params))); in init()
726 const char* fragmentShaderTemplate = selectFragmentShader(m_target); in init() local
760 tcu::StringTemplate(fragmentShaderTemplate).specialize(params))); in init()
H A DglsTextureBufferCase.cpp385 const string fragmentShaderTemplate = generateFragmentShaderTemplate(renderBits); in createRenderProgram() local
390 const string fragmentShaderSource = specializeShader(fragmentShaderTemplate, glslVersion); in createRenderProgram()
H A DglsAttributeLocationTests.cpp290 const tcu::StringTemplate fragmentShaderTemplate(fragmentShaderSource); in createFragmentShaderSource()
304 return fragmentShaderTemplate.specialize(parameters); in createFragmentShaderSource()

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