/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/rasterization/ |
H A D | vktShaderTileImageTests.cpp | 253 void getColorTestTypeFS(std::stringstream& fragShader) const; 254 void getHelperClassTestTypeFS(std::stringstream& fragShader) const; 255 void getSampleMaskTypeFS(std::stringstream& fragShader) const; 256 void getDepthTestTypeFS(std::stringstream& fragShader) const; 257 void getStencilTestTypeFS(std::stringstream& fragShader) const; 342 void ShaderTileImageTestCase::getColorTestTypeFS(std::stringstream& fragShader) const in getColorTestTypeFS() 353 fragShader << "#version 450 core\n" in getColorTestTypeFS() 365 fragShader << "layout( non_coherent_color_attachment_readEXT ) in;\n"; in getColorTestTypeFS() 371 fragShader << "layout( location = 0 ) tileImageEXT highp ${TILE_IMAGE_TYPE} colorIn[${ATTACHMENT_COUNT}];\n"; in getColorTestTypeFS() 378 fragShader << "layou in getColorTestTypeFS() 776 std::stringstream fragShader; addFS() local [all...] |
H A D | vktRasterizationOrderAttachmentAccessTests.cpp | 423 std::stringstream fragShader; in addShadersInternal() local 424 fragShader << "#version 450\n" in addShadersInternal() 429 fragShader << "layout( set = 0, binding = " << i << ", input_attachment_index = " << i << " ) uniform ${SUBPASS_INPUT} in" << i << ";\n" in addShadersInternal() 433 fragShader << "layout( push_constant ) uniform ConstBlock\n" in addShadersInternal() 461 fragShader << " previous[" << i << "] = subpassLoad( in" << i << ").xy;\n"; in addShadersInternal() 465 fragShader << " previous[" << i << "] = subpassLoad( in" << i << ", gl_SampleID).xy;\n"; in addShadersInternal() 468 fragShader << " for(index = 0u; index < post_fetch_loop; index++)\n" in addShadersInternal() 474 fragShader << " if (previous[" << i << "].y == 0 && curIndex == 0)\n" in addShadersInternal() 490 fragShader << "}\n"; in addShadersInternal() 492 tcu::StringTemplate fragShaderTpl(fragShader in addShadersInternal() 524 std::stringstream fragShader; addShadersInternal() local 630 std::stringstream fragShader; addShadersInternal() local [all...] |
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
H A D | MinimumBufferSizeValidationTests.cpp | 188 const std::string& fragShader) { in CreateRenderPipeline() 191 wgpu::ShaderModule fsModule = utils::CreateShaderModule(device, fragShader.c_str()); in CreateRenderPipeline() 210 const std::string& fragShader) { in CreateRenderPipelineWithDefaultLayout() 211 return CreateRenderPipeline({}, vertexShader, fragShader); in CreateRenderPipelineWithDefaultLayout() 244 const std::string& fragShader, in GetBGLFromRenderShaders() 247 CreateRenderPipelineWithDefaultLayout(vertexShader, fragShader); in GetBGLFromRenderShaders() 331 std::string fragShader = CreateFragmentShaderWithBindings(bindings); 334 CreateRenderPipeline({layout}, vertexShader, fragShader); 345 std::string fragShader = CreateFragmentShaderWithBindings(bindings); 350 CreateRenderPipeline({layout}, vertexShader, fragShader); 186 CreateRenderPipeline(const std::vector<wgpu::BindGroupLayout>& layouts, const std::string& vertexShader, const std::string& fragShader) CreateRenderPipeline() argument 209 CreateRenderPipelineWithDefaultLayout(const std::string& vertexShader, const std::string& fragShader) CreateRenderPipelineWithDefaultLayout() argument 243 GetBGLFromRenderShaders(const std::string& vertexShader, const std::string& fragShader, uint32_t index) GetBGLFromRenderShaders() argument [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/rasterization/ |
H A D | vktRasterizationOrderAttachmentAccessTests.cpp | 423 std::stringstream fragShader; in addShadersInternal() local 424 fragShader << "#version 450\n" in addShadersInternal() 429 fragShader << "layout( set = 0, binding = " << i << ", input_attachment_index = " << i << " ) uniform ${SUBPASS_INPUT} in" << i << ";\n" in addShadersInternal() 433 fragShader << "layout( push_constant ) uniform ConstBlock\n" in addShadersInternal() 461 fragShader << " previous[" << i << "] = subpassLoad( in" << i << ").xy;\n"; in addShadersInternal() 465 fragShader << " previous[" << i << "] = subpassLoad( in" << i << ", gl_SampleID).xy;\n"; in addShadersInternal() 468 fragShader << " for(index = 0u; index < post_fetch_loop; index++)\n" in addShadersInternal() 474 fragShader << " if (previous[" << i << "].y == 0 && curIndex == 0)\n" in addShadersInternal() 490 fragShader << "}\n"; in addShadersInternal() 492 tcu::StringTemplate fragShaderTpl(fragShader in addShadersInternal() 524 std::stringstream fragShader; addShadersInternal() local 630 std::stringstream fragShader; addShadersInternal() local [all...] |
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | ProgramPipelineTest.cpp | 528 GLShader fragShader(GL_FRAGMENT_SHADER); in TEST_P() 541 glShaderSource(fragShader, 1, &fragString, nullptr); in TEST_P() 542 glCompileShader(fragShader); in TEST_P() 544 glAttachShader(mFragProg, fragShader); in TEST_P() 561 glDetachShader(mFragProg, fragShader); in TEST_P() 572 glShaderSource(fragShader, 1, &fragString2, nullptr); in TEST_P() 573 glCompileShader(fragShader); in TEST_P() 881 GLShader fragShader(GL_FRAGMENT_SHADER); in TEST_P() 894 glShaderSource(fragShader, 1, &fragStringGreen, nullptr); in TEST_P() 895 glCompileShader(fragShader); in TEST_P() [all...] |
H A D | VulkanUniformUpdatesTest.cpp | 591 GLShader fragShader(GL_FRAGMENT_SHADER); in TEST_P() 592 glShaderSource(fragShader, 1, &kColorUniformFragmentShader, nullptr); in TEST_P() 593 glCompileShader(fragShader); in TEST_P() 597 glAttachShader(program, fragShader); in TEST_P()
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H A D | GeometryShaderTest.cpp | 1641 GLShader fragShader(GL_FRAGMENT_SHADER); 1642 glShaderSource(fragShader, 1, &kFS, nullptr); 1643 glCompileShader(fragShader); 1648 glAttachShader(geomFragProg, fragShader); 1686 glAttachShader(geomFragProg, fragShader); 1691 glShaderSource(fragShader, 1, &otherFS, nullptr); 1692 glCompileShader(fragShader);
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H A D | BlendFuncExtendedTest.cpp | 807 std::stringstream fragShader; 808 fragShader << R"(#version 300 es 820 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fragShader.str().c_str());
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
H A D | vktDrawDifferingInterpolationTests.cpp | 61 string fragShader; member 142 const tcu::StringTemplate fragShader (string( in initPrograms() 160 programCollection.glslSources.add("frag") << glu::FragmentSource(fragShader.specialize(empty)); in initPrograms() 161 programCollection.glslSources.add("fragFlatColor") << glu::FragmentSource(fragShader.specialize(flat)); in initPrograms() 162 programCollection.glslSources.add("fragNoPerspective") << glu::FragmentSource(fragShader.specialize(noPerspective)); in initPrograms() 181 const string fragShaderNames[2] = { m_data.fragShader, m_data.refFragShader }; in iterate()
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H A D | vktDrawAhbTests.cpp | 160 const PassthruFragShader fragShader; in generateRefImage() local 161 const rr::Program program (&vertShader, &fragShader); in generateRefImage() 236 std::stringstream fragShader; in initShaderSources() local 237 fragShader << "#version 430\n" in initShaderSources() 246 m_fragShaderSource = fragShader.str(); in initShaderSources()
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H A D | vktDrawOHOSNativeBufferTests.cpp | 162 const PassthruFragShader fragShader; in generateRefImage() local 163 const rr::Program program (&vertShader, &fragShader); in generateRefImage() 242 std::stringstream fragShader; in initShaderSources() local 243 fragShader << "#version 430\n" in initShaderSources() 252 m_fragShaderSource = fragShader.str(); in initShaderSources()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/ |
H A D | vktDrawDifferingInterpolationTests.cpp | 61 string fragShader; member 142 const tcu::StringTemplate fragShader (string( in initPrograms() 160 programCollection.glslSources.add("frag") << glu::FragmentSource(fragShader.specialize(empty)); in initPrograms() 161 programCollection.glslSources.add("fragFlatColor") << glu::FragmentSource(fragShader.specialize(flat)); in initPrograms() 162 programCollection.glslSources.add("fragNoPerspective") << glu::FragmentSource(fragShader.specialize(noPerspective)); in initPrograms() 181 const string fragShaderNames[2] = { m_data.fragShader, m_data.refFragShader }; in iterate()
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H A D | vktDrawAhbTests.cpp | 160 const PassthruFragShader fragShader; in generateRefImage() local 161 const rr::Program program (&vertShader, &fragShader); in generateRefImage() 236 std::stringstream fragShader; in initShaderSources() local 237 fragShader << "#version 430\n" in initShaderSources() 246 m_fragShaderSource = fragShader.str(); in initShaderSources()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderApiTests.cpp | 309 void logVertexFragmentProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) in logVertexFragmentProgram() argument 311 DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYPE_FRAGMENT); in logVertexFragmentProgram() 316 logShader(log, renderCtx, fragShader); in logVertexFragmentProgram() 409 const GLuint fragShader = glCreateShader(GL_FRAGMENT_SHADER); in compileShaders() local 412 TCU_CHECK(fragShader != 0); in compileShaders() 417 glShaderSource(fragShader, 1, &fragSource, 0); in compileShaders() 418 glCompileShader(fragShader); in compileShaders() 423 m_fragShader = fragShader; in compileShaders() 788 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram() local 791 fragShader in buildProgram() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineImage2DViewOf3DTests.cpp | 249 const ShaderWrapper fragShader (ShaderWrapper(vk, device, m_context.getBinaryCollection().get("frag"), 0u)); in runGraphicsPipeline() 302 .setupFragmentShaderState(pipelineLayout, *renderPass, 0u, fragShader) in runGraphicsPipeline() 695 std::stringstream fragShader; in initPrograms() local 698 fragShader << "#version 450 core\n" in initPrograms() 711 fragShader << "#version 450 core\n" in initPrograms() 724 fragShader << "#version 450 core\n" in initPrograms() 734 sourceCollections.glslSources.add("frag") << glu::FragmentSource(fragShader.str()); in initPrograms()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineImage2DViewOf3DTests.cpp | 245 const Unique<VkShaderModule> fragShader (createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0u)); in runGraphicsPipeline() 298 .setupFragmentShaderState(*pipelineLayout, *renderPass, 0u, *fragShader) in runGraphicsPipeline() 693 std::stringstream fragShader; in initPrograms() local 696 fragShader << "#version 450 core\n" in initPrograms() 709 fragShader << "#version 450 core\n" in initPrograms() 722 fragShader << "#version 450 core\n" in initPrograms() 732 sourceCollections.glslSources.add("frag") << glu::FragmentSource(fragShader.str()); in initPrograms()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderApiTests.cpp | 363 void logVertexFragmentProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) in logVertexFragmentProgram() argument 365 DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYPE_FRAGMENT); in logVertexFragmentProgram() 370 logShader(log, renderCtx, fragShader); in logVertexFragmentProgram() 463 const GLuint fragShader = glCreateShader(GL_FRAGMENT_SHADER); in compileShaders() local 466 TCU_CHECK(fragShader != 0); in compileShaders() 471 glShaderSource(fragShader, 1, &fragSource, 0); in compileShaders() 472 glCompileShader(fragShader); in compileShaders() 477 m_fragShader = fragShader; in compileShaders() 848 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram() local 851 fragShader in buildProgram() 1422 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); buildProgram() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/ |
H A D | vktShaderObjectBindingTests.cpp | 272 vk::Move<vk::VkShaderEXT> fragShader; in iterate() local 314 fragShader = createShader(vk, device, vk::VK_SHADER_STAGE_FRAGMENT_BIT, "blendFrag"); in iterate() 346 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *passThroughGeomShader, *fragShader, taskSupported, meshSupported); in iterate() 356 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *geomShader, *fragShader, taskSupported, meshSupported); in iterate() 389 vk::VkShaderEXT shaders[] = { *vertShader, *tescShader, *teseShader, *fragShader }; in iterate() 401 vk::VkShaderEXT shaders[] = { *vertShader, *geomShader, *fragShader }; in iterate() 412 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *geomShader, *fragShader, taskSupported, meshSupported); in iterate() 435 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *geomShader, *fragShader, taskSupported, meshSupported); in iterate() 449 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *geomShader, *fragShader, taskSupported, meshSupported); in iterate() 887 vk::Move<vk::VkShaderEXT> fragShader in iterate() local 1070 const auto fragShader = vk::createShader(vk, device, vk::makeShaderCreateInfo(vk::VK_SHADER_STAGE_FRAGMENT_BIT, binaries.get("frag"), false, false, &*descriptorSetLayout)); iterate() local [all...] |
H A D | vktShaderObjectLinkTests.cpp | 231 vk::VkShaderEXT fragShader; in iterate() local 297 vk.createShadersEXT(device, 1, &fragShaderCreateInfo, DE_NULL, &fragShader); in iterate() 350 fragShader = shaders[n++]; in iterate() 382 vk::VkShaderEXT bindFragShader = (m_params.shaders.fragment != UNUSED) ? fragShader : VK_NULL_HANDLE; in iterate() 448 togetherShaders.push_back(fragShader); in iterate() 454 separateShaders.push_back(fragShader); in iterate() 470 m_params.shaders.fragment != UNUSED ? fragShader : VK_NULL_HANDLE, in iterate() 520 vk.destroyShaderEXT(device, fragShader, DE_NULL); in iterate() 699 vk::VkShaderEXT fragShader; in iterate() local 785 vk.createShadersEXT(device, 1, &fragShaderCreateInfo, DE_NULL, &fragShader); in iterate() [all...] |
H A D | vktShaderObjectCreateUtil.hpp | 43 void bindGraphicsShaders (const vk::DeviceInterface& vk, vk::VkCommandBuffer cmdBuffer, vk::VkShaderEXT vertShader, vk::VkShaderEXT tescShader, vk::VkShaderEXT teseShader, vk::VkShaderEXT geomShader, vk::VkShaderEXT fragShader, bool taskShaderSupported, bool meshShaderSupported);
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H A D | vktShaderObjectMiscTests.cpp | 203 const auto fragShader = vk::createShader(vk, device, vk::makeShaderCreateInfo(vk::VK_SHADER_STAGE_FRAGMENT_BIT, binaries.get("multiFrag"), tessellationSupported, geometrySupported, &*descriptorSetLayout)); in iterate() local 309 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, VK_NULL_HANDLE, VK_NULL_HANDLE, VK_NULL_HANDLE, *fragShader, taskSupported, meshSupported); in iterate() 559 bool fragShader; 948 if ((!m_params.pipeline && m_params.fragShader && !m_params.rasterizerDiscardEnable && m_params.colorBlendEnable) || hasDynamicState(dynamicStates, vk::VK_DYNAMIC_STATE_BLEND_CONSTANTS)) 991 if ((!m_params.pipeline && m_params.fragShader && !m_params.rasterizerDiscardEnable && m_params.logicOpEnable) || hasDynamicState(dynamicStates, vk::VK_DYNAMIC_STATE_LOGIC_OP_EXT)) 1014 if (!m_params.pipeline && m_params.fragShader && !m_params.rasterizerDiscardEnable && m_params.logicOp) 1019 if ((!m_params.pipeline && m_params.fragShader && !m_params.rasterizerDiscardEnable) || hasDynamicState(dynamicStates, vk::VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT)) 1029 if ((!m_params.pipeline && m_params.fragShader && !m_params.rasterizerDiscardEnable) || hasDynamicState(dynamicStates, vk::VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT)) 1032 if ((!m_params.pipeline && m_params.fragShader && !m_params.rasterizerDiscardEnable) || hasDynamicState(dynamicStates, vk::VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT)) 1228 vk::Move<vk::VkShaderEXT> fragShader; [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_shading_rate/ |
H A D | vktAttachmentRateTests.cpp | 155 VkShaderModule fragShader, 547 VkShaderModule vertShader, VkShaderModule fragShader, bool useShadingRate) const in buildGraphicsPipeline() 561 pipelineShaderStageParams[1].module = fragShader; in buildGraphicsPipeline() 1093 Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0); in runComputeShaderMode() local 1137 Move<VkPipeline> graphicsPipeline = buildGraphicsPipeline(0, *renderPass, m_cbFormat, *graphicsPipelineLayout, *vertShader, *fragShader); in runComputeShaderMode() 1243 Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0); in runFragmentShaderMode() local 1273 Move<VkPipeline> ratePipeline = buildGraphicsPipeline(0, *rateRenderPass, m_cbFormat, *ratePipelineLayout, *vertShader, *fragShader); in runFragmentShaderMode() 1384 Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0); in runCopyMode() local 1412 Move<VkPipeline> graphicsPipeline = buildGraphicsPipeline(0, *renderPass, m_cbFormat, *graphicsPipelineLayout, *vertShader, *fragShader); in runCopyMode() 1627 Move<VkShaderModule> fragShader in runCopyModeOnTransferQueue() local 546 buildGraphicsPipeline(deUint32 subpass, VkRenderPass renderPass, VkFormat cbFormat, VkPipelineLayout pipelineLayout, VkShaderModule vertShader, VkShaderModule fragShader, bool useShadingRate) const buildGraphicsPipeline() argument 1850 Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0); runFillLinearTiledImage() local 1973 Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0); runTwoSubpassMode() local [all...] |
/third_party/vk-gl-cts/modules/gles3/performance/ |
H A D | es3pShaderCompilationCases.cpp | 456 deUint32 fragShader; 477 void setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext&) const; 633 deUint32 fragShader; 1712 result.fragShader = gl.createShader(GL_FRAGMENT_SHADER); 1716 gl.attachShader(result.program, result.fragShader); 1721 void ShaderCompilerCase::setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext& progCtx) const 1727 gl.shaderSource(fragShader, 1, &fragShaderSourceCStr, DE_NULL); 1828 gl.detachShader(shadersAndProgram.program, shadersAndProgram.fragShader); 1830 gl.deleteShader(shadersAndProgram.fragShader); 1848 result.frag = getShaderInfoLog(gl, shadersAndProgram.fragShader); [all...] |
/third_party/vk-gl-cts/modules/gles2/performance/ |
H A D | es2pShaderCompilationCases.cpp | 456 deUint32 fragShader; 477 void setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext&) const; 633 deUint32 fragShader; 1692 result.fragShader = gl.createShader(GL_FRAGMENT_SHADER); 1696 gl.attachShader(result.program, result.fragShader); 1701 void ShaderCompilerCase::setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext& progCtx) const 1707 gl.shaderSource(fragShader, 1, &fragShaderSourceCStr, DE_NULL); 1808 gl.detachShader(shadersAndProgram.program, shadersAndProgram.fragShader); 1810 gl.deleteShader(shadersAndProgram.fragShader); 1828 result.frag = getShaderInfoLog(gl, shadersAndProgram.fragShader); [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shading_rate/ |
H A D | vktAttachmentRateTests.cpp | 263 VkShaderModule fragShader, 702 VkShaderModule vertShader, VkShaderModule fragShader, bool useShadingRate) const in buildGraphicsPipeline() 722 pipelineShaderStageParams[1].module = fragShader; in buildGraphicsPipeline() 1271 Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0); in runComputeShaderMode() local 1316 Move<VkPipeline> graphicsPipeline = buildGraphicsPipeline(device, vk, 0, *renderPass, m_cbFormat, dsFormat, *graphicsPipelineLayout, *vertShader, *fragShader); in runComputeShaderMode() 1427 Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0); in runFragmentShaderMode() local 1458 Move<VkPipeline> ratePipeline = buildGraphicsPipeline(device, vk, 0, *rateRenderPass, m_cbFormat, dsFormat, *ratePipelineLayout, *vertShader, *fragShader); in runFragmentShaderMode() 1587 Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0); in runCopyMode() local 1616 Move<VkPipeline> graphicsPipeline = buildGraphicsPipeline(device, vk, 0, *renderPass, m_cbFormat, dsFormat, *graphicsPipelineLayout, *vertShader, *fragShader); in runCopyMode() 1847 Move<VkShaderModule> fragShader in runCopyModeOnTransferQueue() local 700 buildGraphicsPipeline(VkDevice device, const vk::DeviceInterface& vk, deUint32 subpass, VkRenderPass renderPass, VkFormat cbFormat, VkFormat dsFormat, VkPipelineLayout pipelineLayout, VkShaderModule vertShader, VkShaderModule fragShader, bool useShadingRate) const buildGraphicsPipeline() argument 2073 Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0); runFillLinearTiledImage() local 2201 Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0); runTwoSubpassMode() local [all...] |