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Searched refs:fragColor (Results 1 - 9 of 9) sorted by relevance

/third_party/spirv-tools/test/opt/
H A Deliminate_dead_io_components_test.cpp417 // out vec4 fragColor; in TEST_F()
422 // fragColor = color; in TEST_F()
428 OpEntryPoint Fragment %main "main" %iVert %fragColor in TEST_F()
436 OpName %fragColor "fragColor" in TEST_F()
439 OpDecorate %fragColor Location 0 in TEST_F()
456 %fragColor = OpVariable %_ptr_Output_v4float Output in TEST_F()
461 OpStore %fragColor %18 in TEST_F()
634 // out vec4 fragColor; in TEST_F()
639 // fragColor in TEST_F()
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H A Dgraphics_robust_access_test.cpp1412 OpName %29 "fragColor" in TEST_F()
1475 OpEntryPoint Fragment %main "main" %texCoord %fragColor in TEST_F()
1484 OpName %fragColor "fragColor" in TEST_F()
1488 OpDecorate %fragColor Location 0 in TEST_F()
1508 %fragColor = OpVariable %_ptr_Output_v4float Output in TEST_F()
1540 OpStore %fragColor %45 in TEST_F()
H A Danalyze_live_input_test.cpp255 // layout (location = 0) out vec4 fragColor; in TEST_F()
260 // fragColor = color; in TEST_F()
266 OpEntryPoint Fragment %main "main" %iVert %fragColor in TEST_F()
275 OpName %fragColor "fragColor" in TEST_F()
279 OpDecorate %fragColor Location 0 in TEST_F()
294 %fragColor = OpVariable %_ptr_Output_v4float Output in TEST_F()
310 OpStore %fragColor %26 in TEST_F()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderLibraryCase.cpp849 const char* fragColor = customColorOut ? "dEQP_FragColor" : "gl_FragColor"; in specializeFragmentShader() local
852 genCompareOp(output, fragColor, valueBlock, "", DE_NULL); in specializeFragmentShader()
894 params.insert(pair<string, string>("POSITION_FRAG_COLOR", fragColor)); in specializeFragmentShader()
952 const char* fragColor = customColorOut ? "dEQP_FragColor" : "gl_FragColor"; in specializeShaders() local
955 genCompareOp(output, fragColor, valueBlock, "", DE_NULL); in specializeShaders()
980 params.insert(pair<string, string>("FRAG_COLOR", fragColor)); in specializeShaders()
/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderLibraryCase.cpp365 const char* const fragColor = customColorOut ? "dEQP_FragColor" : "gl_FragColor"; in specializeFragmentShader() local
371 genCompareOp(output, fragColor, spec.values, "", DE_NULL); in specializeFragmentShader()
413 params.insert(pair<string, string>("POSITION_FRAG_COLOR", fragColor)); in specializeFragmentShader()
477 const char* const fragColor = customColorOut ? "dEQP_FragColor" : "gl_FragColor"; in generateFragmentSpecialization() local
483 genCompareOp(output, fragColor, specParams.caseSpec.values, "", DE_NULL); in generateFragmentSpecialization()
501 params.insert(pair<string, string>("FRAG_COLOR", fragColor)); in generateFragmentSpecialization()
/third_party/skia/third_party/externals/spirv-tools/test/opt/
H A Dgraphics_robust_access_test.cpp1414 OpName %29 "fragColor" in TEST_F()
1477 OpEntryPoint Fragment %main "main" %texCoord %fragColor in TEST_F()
1486 OpName %fragColor "fragColor" in TEST_F()
1490 OpDecorate %fragColor Location 0 in TEST_F()
1510 %fragColor = OpVariable %_ptr_Output_v4float Output in TEST_F()
1542 OpStore %fragColor %45 in TEST_F()
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/opt/
H A Dgraphics_robust_access_test.cpp1414 OpName %29 "fragColor" in TEST_F()
1477 OpEntryPoint Fragment %main "main" %texCoord %fragColor in TEST_F()
1486 OpName %fragColor "fragColor" in TEST_F()
1490 OpDecorate %fragColor Location 0 in TEST_F()
1510 %fragColor = OpVariable %_ptr_Output_v4float Output in TEST_F()
1542 OpStore %fragColor %45 in TEST_F()
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
H A DShaderModuleValidationTests.cpp33 OpEntryPoint Fragment %main "main" %fragColor in TEST_F()
39 OpName %fragColor "fragColor" in TEST_F()
40 OpDecorate %fragColor Location 0 in TEST_F()
46 %fragColor = OpVariable %_ptr_Output_v4float Output in TEST_F()
52 OpStore %fragColor %12 in TEST_F()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fGeometryShaderTests.cpp82 "layout(location = 0) out mediump vec4 fragColor;\n"
86 " fragColor = v_frag_FragColor;\n"
684 "layout(location = 0) out mediump vec4 fragColor;\n"; in genProgramDeclaration()
1013 rr::GenericVec4 fragColor; in shadePrimitives() local
1016 fragColor = tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f); in shadePrimitives()
1017 output.EmitVertex(vertex->position, pointSize, &fragColor, packets[packetNdx].primitiveIDIn); in shadePrimitives()
1021 rr::GenericVec4 fragColor; in shadePrimitives() local
1022 fragColor = colors[packets[packetNdx].primitiveIDIn % 4]; in shadePrimitives()
1024 output.EmitVertex(vertex->position + tcu::Vec4(0.05f, 0.0f, 0.0f, 0.0f), 1.0f, &fragColor, packets[packetNdx].primitiveIDIn); in shadePrimitives()
1025 output.EmitVertex(vertex->position - tcu::Vec4(0.05f, 0.0f, 0.0f, 0.0f), 1.0f, &fragColor, packet in shadePrimitives()
1342 rr::GenericVec4 fragColor; shadePrimitives() local
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