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Searched
refs:formatMinValue
(Results
1 - 1
of
1
) sorted by relevance
/third_party/vk-gl-cts/modules/gles31/functional/
H
A
D
es31fShaderFramebufferFetchTests.cpp
607
tcu::Vec4
formatMinValue
= getTextureFormatInfo(m_texFmt).valueMin;
in genReferenceTexture()
local
612
tcu::clear(reference.getAccess(), tcu::clamp(fbColor.asUint() + uniformColor.asUint(),
formatMinValue
.asUint(), formatMaxValue.asUint()));
in genReferenceTexture()
628
const tcu::Vec4 fragmentColor = tcu::clamp(tcu::sRGBToLinear(fbColor) + uniformColor,
formatMinValue
, formatMaxValue);
in genReferenceTexture()
633
tcu::clear(reference.getAccess(), tcu::clamp(fbColor + uniformColor,
formatMinValue
, formatMaxValue));
in genReferenceTexture()
Completed in 3 milliseconds