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/third_party/mesa3d/src/gallium/frontends/xa/
H A Dxa_renderer.c37 #define floatsEqual(x, y) (fabsf(x - y) <= 0.00001f * MIN2(fabsf(x), fabsf(y))) macro
38 #define floatIsZero(x) (floatsEqual((x) + 1.0f, 1.0f))
52 && floatsEqual(matrix[8], 1.0f); in is_affine()

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