Searched refs:floatRanges (Results 1 - 2 of 2) sorted by relevance
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderCommonFunctionTests.cpp | 395 const Vec2 floatRanges[] = in getInputValues() local 414 fillRandomScalars(rnd, floatRanges[precision].x(), floatRanges[precision].y(), values[0], numValues*scalarSize); in getInputValues() 477 const Vec2 floatRanges[] = in getInputValues() local 501 fillRandomScalars(rnd, floatRanges[precision].x(), floatRanges[precision].y(), (float*)values[0] + scalarSize*3, (numValues-3)*scalarSize); in getInputValues()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fShaderCommonFunctionTests.cpp | 470 const Vec2 floatRanges[] = in getInputValues() local 489 fillRandomScalars(rnd, floatRanges[precision].x(), floatRanges[precision].y(), values[0], numValues*scalarSize); in getInputValues() 552 const Vec2 floatRanges[] = in getInputValues() local 576 fillRandomScalars(rnd, floatRanges[precision].x(), floatRanges[precision].y(), (float*)values[0] + scalarSize*3, (numValues-3)*scalarSize); in getInputValues()
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