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Searched refs:flipX (Results 1 - 20 of 20) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DDevice.cpp390 void Device::copyBuffer(byte *sourceBuffer, byte *destBuffer, unsigned int width, unsigned int height, unsigned int sourcePitch, unsigned int destPitch, unsigned int bytes, bool flipX, bool flipY) in copyBuffer() argument
392 if(flipX) in copyBuffer()
463 bool flipX = false; in stretchRect() local
467 flipX = (sourceRect->x0 < sourceRect->x1) ^ (destRect->x0 < destRect->x1); in stretchRect()
472 flipX = (sourceRect->x0 > sourceRect->x1); in stretchRect()
477 flipX = (destRect->x0 > destRect->x1); in stretchRect()
533 if (!ClipSrcRect(sRect, dRect, srcClipRect, flipX, flipY)) in stretchRect()
539 if (!ClipDstRect(sRect, dRect, dstClipRect, flipX, flipY)) in stretchRect()
588 if(fullCopy && !scaling && !isOutOfBounds && equalFormats && !alpha0xFF && equalSlice && smallMargin && !flipX && !flipY) in stretchRect()
603 copyBuffer(sourceBuffer, destBuffer, dRect.width(), dRect.height(), sourcePitchB, destPitchB, Surface::bytes(source->getInternalFormat()), flipX, flip in stretchRect()
903 ClipDstRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX, bool flipY) ClipDstRect() argument
976 ClipSrcRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX, bool flipY) ClipSrcRect() argument
[all...]
H A DDevice.hpp78 static bool ClipDstRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX = false, bool flipY = false);
79 static bool ClipSrcRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX = false, bool flipY = false);
91 void copyBuffer(sw::byte *sourceBuffer, sw::byte *destBuffer, unsigned int width, unsigned int height, unsigned int sourcePitch, unsigned int destPitch, unsigned int bytes, bool flipX, bool flipY);
H A DContext.cpp4061 bool flipX = (srcX0 < srcX1) ^ (dstX0 < dstX1); in blitFramebuffer() local
4115 if (!Device::ClipDstRect(sourceScissoredRect, destScissoredRect, scissorRect, flipX, flipY)) in blitFramebuffer()
4128 if (!Device::ClipSrcRect(sourceTrimmedRect, destTrimmedRect, sourceTrimRect, flipX, flipY)) in blitFramebuffer()
4135 if (!Device::ClipDstRect(sourceTrimmedRect, destTrimmedRect, destTrimRect, flipX, flipY)) in blitFramebuffer()
4299 if(flipX) in blitFramebuffer()
/third_party/vk-gl-cts/modules/glshared/
H A DglsFragmentOpUtil.cpp229 bool flipX = quad.posA.x() > quad.posB.x(); in render() local
231 rr::FaceType faceType = flipX == flipY ? rr::FACETYPE_FRONT : rr::FACETYPE_BACK; in render()
232 int xFirst = flipX ? quad.posB.x() : quad.posA.x(); in render()
233 int xLast = flipX ? quad.posA.x() : quad.posB.x(); in render()
250 if (flipX) in render()
H A DglsInteractionTestUtil.cpp240 bool flipX = rnd.getBool();
245 quad.posA = IVec2(flipX ? (x+width-1) : x, flipY ? (y+height-1) : y);
246 quad.posB = IVec2(flipX ? x : (x+width-1), flipY ? y : (y+height-1));
H A DglsFragOpInteractionCase.cpp199 const bool flipX = rnd.getBool(); in getRandomQuad() local
204 quad.posA = tcu::IVec2(flipX ? (x+width-1) : x, flipY ? (y+height-1) : y); in getRandomQuad()
205 quad.posB = tcu::IVec2(flipX ? x : (x+width-1), flipY ? y : (y+height-1)); in getRandomQuad()
286 const bool flipX = quad.posB.x() < quad.posA.x(); in renderQuad()
293 const Vec2 pA (flipX ? 1.0f : -1.0f, flipY ? 1.0f : -1.0f); in renderQuad()
294 const Vec2 pB (flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f); in renderQuad()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DFramebufferVk.cpp162 bool *flipX, in AdjustDimensionsAndFlipForPreRotation()
172 std::swap(*flipX, *flipY); in AdjustDimensionsAndFlipForPreRotation()
178 std::swap(*flipX, *flipY); in AdjustDimensionsAndFlipForPreRotation()
236 std::swap(params->flipX, params->flipY); in AdjustBlitResolveParametersForPreRotation()
245 params->flipX = !params->flipX; in AdjustBlitResolveParametersForPreRotation()
257 params->flipX = !params->flipX; in AdjustBlitResolveParametersForPreRotation()
259 std::swap(params->flipX, params->flipY); in AdjustBlitResolveParametersForPreRotation()
847 bool flipX, in blitWithCommand()
160 AdjustDimensionsAndFlipForPreRotation(SurfaceRotation framebufferAngle, gl::Rectangle *framebufferDimensions, bool *flipX, bool *flipY) AdjustDimensionsAndFlipForPreRotation() argument
838 blitWithCommand(ContextVk *contextVk, const gl::Rectangle &sourceArea, const gl::Rectangle &destArea, RenderTargetVk *readRenderTarget, RenderTargetVk *drawRenderTarget, GLenum filter, bool colorBlit, bool depthBlit, bool stencilBlit, bool flipX, bool flipY) blitWithCommand() argument
1057 bool flipX = sourceArea.isReversedX() != destArea.isReversedX(); blit() local
[all...]
H A DUtilsVk.h132 bool flipX; member
384 uint32_t flipX = 0; member
412 uint32_t flipX = 0; member
427 uint32_t flipX = 0; member
H A DUtilsVk.cpp376 int srcOffsetFactorX = params.flipX ? -1 : 1; in CalculateBlitOffset()
385 int srcOffsetFactorX = params.flipX ? -1 : 1; in CalculateResolveOffset()
2309 shaderParams.flipX = params.flipX; in blitResolveImpl()
2566 shaderParams.flipX = params.flipX; in stencilBlitResolveNoShaderExport()
2731 shaderParams.flipX = 0; in copyImage()
2781 shaderParams.flipX = true; in copyImage()
2788 shaderParams.flipX = true; in copyImage()
H A DFramebufferVk.h179 bool flipX,
H A DContextVk.cpp5027 float flipX = 1.0f;
5038 flipX = 1.0f;
5043 flipX = 1.0f;
5048 flipX = -1.0f;
5053 flipX = -1.0f;
5064 driverUniformsExt->flipXY = {flipX, flipY};
5065 driverUniformsExt->negFlipXY = {flipX, -flipY};
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fRandomFragmentOpTests.cpp135 bool flipX = quad.posB.x() < quad.posA.x(); in renderQuad() local
142 translated.posA = Vec2(flipX ? 1.0f : -1.0f, flipY ? 1.0f : -1.0f); in renderQuad()
143 translated.posB = Vec2(flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f); in renderQuad()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fRandomFragmentOpTests.cpp135 bool flipX = quad.posB.x() < quad.posA.x(); in renderQuad() local
142 translated.posA = Vec2(flipX ? 1.0f : -1.0f, flipY ? 1.0f : -1.0f); in renderQuad()
143 translated.posB = Vec2(flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f); in renderQuad()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/geometry/
H A DvktGeometryInstancedRenderingTests.cpp211 const float flipX = rng.getBool() ? 1.0f : -1.0f; in generatePerInstancePosition() local
213 const float x = flipX * rng.getFloat(0.1f, 0.9f); // x mustn't be 0.0, because we are using sign() in the shader in generatePerInstancePosition()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/geometry/
H A DvktGeometryInstancedRenderingTests.cpp211 const float flipX = rng.getBool() ? 1.0f : -1.0f; in generatePerInstancePosition() local
213 const float x = flipX * rng.getFloat(0.1f, 0.9f); // x mustn't be 0.0, because we are using sign() in the shader in generatePerInstancePosition()
/third_party/skia/src/core/
H A DSkRRect.cpp478 // 180 degrees rotations are simply flipX with a flipY and would come under in transform()
501 const bool flipX = xScale < 0; in transform() local
502 if (flipX) { in transform()
519 if (flipX) { in transform()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A Dangletypes.h80 RectangleImpl<T> flip(bool flipX, bool flipY) const in flip()
83 if (flipX) in flip()
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DBlitter.cpp154 bool flipX = destRect.x0 > destRect.x1; in blit() local
157 if(flipX) in blit()
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrReferenceContext.hpp788 deUint32 blitResolveMultisampleFramebuffer (deUint32 mask, const tcu::IVec4& srcRect, const tcu::IVec4& dstRect, bool flipX, bool flipY);
H A DsglrReferenceContext.cpp3073 deUint32 ReferenceContext::blitResolveMultisampleFramebuffer (deUint32 mask, const IVec4& srcRect, const IVec4& dstRect, bool flipX, bool flipY)
3101 int srcX = (flipX) ? (srcRect.z() - x - 1) : (x);
3122 int srcX = (flipX) ? (srcRect.z() - x - 1) : (x);
3137 int srcX = (flipX) ? (srcRect.z() - x - 1) : (x);

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