Searched refs:first_shader (Results 1 - 5 of 5) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/svga/ |
H A D | svga_draw.c | 354 enum pipe_shader_type shader, first_shader, last_shader; in svga_validate_sampler_resources() local 359 first_shader = PIPE_SHADER_VERTEX; in svga_validate_sampler_resources() 364 first_shader = PIPE_SHADER_COMPUTE; in svga_validate_sampler_resources() 368 for (shader = first_shader; shader <= last_shader; shader++) { in svga_validate_sampler_resources() 437 enum pipe_shader_type shader, first_shader, last_shader; in svga_validate_constant_buffers() local 442 first_shader = PIPE_SHADER_VERTEX; in svga_validate_constant_buffers() 447 first_shader = PIPE_SHADER_COMPUTE; in svga_validate_constant_buffers() 451 for (shader = first_shader; shader <= last_shader; shader++) { in svga_validate_constant_buffers() 537 enum pipe_shader_type shader, first_shader, last_shader; in svga_validate_image_views() local 544 first_shader in svga_validate_image_views() 576 enum pipe_shader_type shader, first_shader, last_shader; svga_validate_shader_buffers() local [all...] |
H A D | svga_state_uav.c | 357 enum pipe_shader_type first_shader, last_shader; in svga_create_uav_list() local 365 first_shader = PIPE_SHADER_VERTEX; in svga_create_uav_list() 368 first_shader = PIPE_SHADER_COMPUTE; in svga_create_uav_list() 372 for (enum pipe_shader_type shader = first_shader; in svga_create_uav_list() 598 enum pipe_shader_type first_shader, last_shader; in svga_save_uav_state() local 602 first_shader = PIPE_SHADER_VERTEX; in svga_save_uav_state() 605 first_shader = PIPE_SHADER_COMPUTE; in svga_save_uav_state() 609 for (enum pipe_shader_type shader = first_shader; in svga_save_uav_state()
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/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_glsl_to_nir.cpp | 851 struct gl_linked_shader *first_shader = linked_shader[0]; in st_link_nir() local 853 if (first_shader->Stage != MESA_SHADER_COMPUTE) { in st_link_nir() 854 if (ctx->Const.ShaderCompilerOptions[first_shader->Stage].NirOptions->vectorize_io && in st_link_nir() 855 first_shader->Stage > MESA_SHADER_VERTEX) in st_link_nir() 856 st_nir_vectorize_io(NULL, first_shader->Program->nir); in st_link_nir()
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/third_party/skia/third_party/externals/tint/src/reader/spirv/ |
H A D | parser_impl_function_decl_test.cc | 177 OpEntryPoint Fragment %main "first_shader" in TEST_F() 190 fn first_shader() { in TEST_F()
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
H A D | si_descriptors.c | 2703 unsigned first_shader = sctx->has_graphics ? 0 : PIPE_SHADER_COMPUTE; in si_init_all_descriptors() local 2714 for (i = first_shader; i < SI_NUM_SHADERS; i++) { in si_init_all_descriptors()
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