Home
last modified time | relevance | path

Searched refs:first_hole (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
H A Dbrw_nir_analyze_ubo_ranges.c264 int first_hole = ffsll(~offsets & ~((1ull << first_bit) - 1)) - 1; in brw_nir_analyze_ubo_ranges() local
266 if (first_hole == -1) { in brw_nir_analyze_ubo_ranges()
270 first_hole = 64; in brw_nir_analyze_ubo_ranges()
273 /* We've processed all bits before first_hole. Mask them off. */ in brw_nir_analyze_ubo_ranges()
274 offsets &= ~((1ull << first_hole) - 1); in brw_nir_analyze_ubo_ranges()
282 /* first_hole is one beyond the end, so we don't need to add 1 */ in brw_nir_analyze_ubo_ranges()
283 entry->range.length = first_hole - first_bit; in brw_nir_analyze_ubo_ranges()

Completed in 1 milliseconds