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Help
Searched
refs:first_block_
(Results
1 - 3
of
3
) sorted by relevance
/third_party/node/deps/v8/src/compiler/backend/
H
A
D
spill-placer.cc
245
first_block_
= RpoNumber::Invalid();
in ClearData()
250
if (!
first_block_
.IsValid()) {
in ExpandBoundsToInclude()
252
first_block_
= block;
in ExpandBoundsToInclude()
255
if (
first_block_
> block) {
in ExpandBoundsToInclude()
256
first_block_
= block;
in ExpandBoundsToInclude()
291
for (int i = last_block_.ToInt(); i >=
first_block_
.ToInt(); --i) {
in FirstBackwardPass()
337
for (int i =
first_block_
.ToInt(); i <= last_block_.ToInt(); ++i) {
in ForwardPass()
394
for (int i = last_block_.ToInt(); i >=
first_block_
.ToInt(); --i) {
in SecondBackwardPass()
H
A
D
spill-placer.h
114
// Updates the iteration bounds
first_block_
and last_block_ so that they
162
RpoNumber
first_block_
= RpoNumber::Invalid();
member in v8::internal::compiler::SpillPlacer
/third_party/node/deps/v8/src/handles/
H
A
D
global-handles.cc
235
BlockType*
first_block_
= nullptr;
member in v8::internal::final
244
auto* block =
first_block_
;
in ~NodeSpace()
255
first_block_
= new BlockType(global_handles_, this,
first_block_
);
in Acquire()
257
PutNodesOnFreeList(
first_block_
);
in Acquire()
Completed in 5 milliseconds