Searched refs:fill_count (Results 1 - 7 of 7) sorted by relevance
/third_party/node/deps/v8/src/runtime/ |
H A D | runtime-wasm.cc | 546 uint32_t fill_count = std::min(count, table_size - start); in RUNTIME_FUNCTION() local 547 if (fill_count < count) { in RUNTIME_FUNCTION() 550 WasmTableObject::Fill(isolate, table, start, value, fill_count); in RUNTIME_FUNCTION()
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/third_party/mesa3d/src/intel/compiler/ |
H A D | brw_vec4_generator.cpp | 1534 int spill_count = 0, fill_count = 0; in generate_code() local 1825 fill_count++; in generate_code() 2237 spill_count, fill_count, send_count, before_size, after_size, in generate_code() 2257 fill_count, send_count, before_size, after_size); in generate_code() 2265 stats->fills = fill_count; in generate_code()
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H A D | brw_fs_generator.cpp | 2544 send_count -= shader_stats.fill_count; in generate_code() 2578 shader_stats.fill_count, in generate_code() 2612 shader_stats.fill_count, in generate_code() 2624 stats->fills = shader_stats.fill_count; in generate_code()
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H A D | brw_fs.h | 85 unsigned fill_count; member
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H A D | brw_fs_reg_allocate.cpp | 757 ++stats->fill_count; in emit_unspill()
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H A D | brw_fs_visitor.cpp | 1201 this->shader_stats.fill_count = 0, in init()
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H A D | brw_fs_nir.cpp | 5238 shader_stats.fill_count += DIV_ROUND_UP(dispatch_width, 16);
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