Home
last modified time | relevance | path

Searched refs:fence_wr (Results 1 - 10 of 10) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/nouveau/
H A Dnouveau_buffer.c119 nouveau_fence_ref(NULL, &buf->fence_wr); in nouveau_buffer_reallocate()
143 nouveau_fence_ref(NULL, &res->fence_wr); in nouveau_buffer_destroy()
237 nouveau_fence_ref(nv->screen->fence.current, &buf->fence_wr); in nouveau_transfer_write()
248 if (!buf->fence_wr) in nouveau_buffer_sync()
251 !nouveau_fence_signalled(buf->fence_wr)); in nouveau_buffer_sync()
252 if (!nouveau_fence_wait(buf->fence_wr, &nv->debug)) in nouveau_buffer_sync()
264 nouveau_fence_ref(NULL, &buf->fence_wr); in nouveau_buffer_sync()
273 return (buf->fence_wr && !nouveau_fence_signalled(buf->fence_wr)); in nouveau_buffer_busy()
605 nouveau_fence_ref(nv->screen->fence.current, &dst->fence_wr); in nouveau_copy_buffer()
[all...]
H A Dnouveau_buffer.h49 struct nouveau_fence *fence_wr; member
/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
H A Dnv50_screen.h144 nouveau_fence_ref(screen->base.fence.current, &res->fence_wr); in nv50_resource_fence()
H A Dnv50_vbo.c627 if (buf->fence_wr && !nouveau_fence_signalled(buf->fence_wr)) in nv50_draw_elements()
628 nouveau_fence_wait(buf->fence_wr, &nv50->base.debug); in nv50_draw_elements()
H A Dnv50_miptree.c172 nouveau_fence_ref(NULL, &mt->base.fence_wr); in nv50_miptree_destroy()
/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/
H A Dnvc0_screen.h168 nouveau_fence_ref(screen->base.fence.current, &res->fence_wr); in nvc0_resource_fence()
H A Dnvc0_vbo.c821 if ((buf->fence_wr && !nouveau_fence_signalled(buf->fence_wr)) || in nvc0_draw_indirect()
822 (buf_count && buf_count->fence_wr && in nvc0_draw_indirect()
823 !nouveau_fence_signalled(buf_count->fence_wr))) { in nvc0_draw_indirect()
H A Dnvc0_transfer.c369 return !mt->base.fence_wr || nouveau_fence_wait(mt->base.fence_wr, &nvc0->base.debug); in nvc0_mt_sync()
/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/
H A Dnv30_context.c62 nouveau_fence_ref(screen->fence.current, &res->fence_wr); in nv30_context_kick_notify()
H A Dnv30_state_validate.c532 nouveau_fence_ref(screen->fence.current, &res->fence_wr); in nv30_state_validate()

Completed in 10 milliseconds