Searched refs:fboTex (Results 1 - 5 of 5) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | CubeMapTextureTest.cpp | 175 GLTexture fboTex; in runSampleCoordinateTransformTest() local 176 glBindTexture(GL_TEXTURE_2D, fboTex); in runSampleCoordinateTransformTest() 182 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fboTex, 0); in runSampleCoordinateTransformTest()
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H A D | CopyTexImageTest.cpp | 365 GLTexture fboTex; in TEST_P() local 366 glBindTexture(GL_TEXTURE_CUBE_MAP, fboTex); in TEST_P() 388 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, face, fboTex, 0); in TEST_P() 420 GLTexture fboTex; in TEST_P() local 421 glBindTexture(GL_TEXTURE_2D, fboTex); in TEST_P() 427 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fboTex, 0); in TEST_P() 533 GLTexture fboTex; in TEST_P() local 534 glBindTexture(GL_TEXTURE_3D, fboTex); in TEST_P() 547 glFramebufferTexture3DOES(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_3D, fboTex, 0, in TEST_P()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fFboRenderTest.cpp | 1004 deUint32 fboTex = 2; 1005 context.bindTexture(GL_TEXTURE_2D, fboTex); 1008 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fboTex, 0); 1016 context.bindTexture(GL_TEXTURE_2D, fboTex); 1068 deUint32 fboTex = 2; 1069 context.bindTexture(GL_TEXTURE_2D, fboTex); 1072 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fboTex, 0); 1080 context.bindTexture(GL_TEXTURE_2D, fboTex); 1090 context.bindTexture(GL_TEXTURE_2D, fboTex);
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H A D | es3fFramebufferBlitTests.cpp | 786 deUint32 fboTex = 0; 799 glGenTextures(1, &fboTex); 801 glBindTexture(GL_TEXTURE_2D, fboTex); 809 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fboTex, 0);
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fFboRenderTest.cpp | 1585 deUint32 fboTex = 2; in render() local 1586 context.bindTexture(GL_TEXTURE_2D, fboTex); in render() 1589 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fboTex, 0); in render() 1597 context.bindTexture(GL_TEXTURE_2D, fboTex); in render() 1657 deUint32 fboTex = 2; in render() local 1658 context.bindTexture(GL_TEXTURE_2D, fboTex); in render() 1661 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fboTex, 0); in render() 1671 context.bindTexture(GL_TEXTURE_2D, fboTex); in render() 1684 context.bindTexture(GL_TEXTURE_2D, fboTex); in render()
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