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Help
Searched
refs:fb_binds
(Results
1 - 5
of
5
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/zink/
H
A
D
zink_resource.h
140
uint8_t
fb_binds
; //not counted in all_binds
member
H
A
D
zink_batch.c
523
if (!res->valid && res->
fb_binds
)
in zink_batch_resource_usage_set()
H
A
D
zink_context.c
1479
if (res->
fb_binds
&& ctx->clears_enabled)
in flush_pending_clears()
2775
res->
fb_binds
--;
in unbind_fb_surface()
2776
if (!res->
fb_binds
) {
in unbind_fb_surface()
2894
res->
fb_binds
++;
in zink_set_framebuffer_state()
2914
zink_resource(psurf->texture)->
fb_binds
++;
in zink_set_framebuffer_state()
3223
!res->bind_count[!is_compute] && (!is_compute || !res->
fb_binds
))
in resource_check_defer_image_barrier()
H
A
D
zink_resource.c
1613
if (res->valid && res->
fb_binds
)
in zink_resource_invalidate()
2008
if (!res->valid && res->
fb_binds
)
in zink_image_map()
H
A
D
zink_descriptors.c
579
if (!is_compute && res->
fb_binds
&&
in zink_descriptor_util_image_layout_eval()
Completed in 16 milliseconds