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Searched refs:fVerticesInChunk (Results 1 - 1 of 1) sorted by relevance

/third_party/skia/src/gpu/ops/
H A DDefaultPathRenderer.cpp243 &fVerticesInChunk)); in allocNewBuffers()
295 SkASSERT(vertexCount <= fVerticesInChunk); in createMeshAndPutBackReserve()
311 fTarget->putBackVertices((size_t)(fVerticesInChunk - vertexCount), fVertexStride); in createMeshAndPutBackReserve()
323 if (fCurVert + vertsNeeded > fVertices + fVerticesInChunk || in ensureSpace()
331 SkASSERT(fSubpathIndexStart < fVerticesInChunk); in ensureSpace()
371 int fVerticesInChunk; member in __anon18835::PathGeoBuilder

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