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Searched refs:fTileModeX (Results 1 - 5 of 5) sorted by relevance

/third_party/skia/src/shaders/
H A DSkImageShader.cpp77 , fTileModeX(optimize(tmx, fImage->width())) in SkImageShader()
128 buffer.writeUInt((unsigned)fTileModeX); in flatten()
140 fTileModeX != SkTileMode::kDecal && fTileModeY != SkTileMode::kDecal; in isOpaque()
184 if (fTileModeX != fTileModeY) { in onMakeContext()
187 if (fTileModeX == SkTileMode::kDecal || fTileModeY == SkTileMode::kDecal) { in onMakeContext()
233 return SkBitmapProcLegacyShader::MakeContext(*this, fTileModeX, fTileModeY, fSampling, in onMakeContext()
243 xy[0] = fTileModeX; in onIsAImage()
285 SkTileMode tileModes[2] = {fTileModeX, fTileModeY}; in asFragmentProcessor()
442 bool decal_x_and_y = fTileModeX == SkTileMode::kDecal && fTileModeY == SkTileMode::kDecal; in doStages()
443 if (fTileModeX in doStages()
[all...]
H A DSkImageShader.h67 const SkTileMode fTileModeX; member in SkImageShader
/third_party/skia/src/core/
H A DSkBitmapProcState_matrixProcs.cpp473 SkASSERT(fTileModeX != SkTileMode::kDecal);
475 if( fTileModeX == fTileModeY ) {
478 switch (fTileModeX) {
492 if (fTileModeX == SkTileMode::kClamp) {
503 if (fTileModeX == SkTileMode::kRepeat) {
510 SkASSERT(fTileModeX == fTileModeY);
H A DSkBitmapProcState.cpp143 , fTileModeX(tmx)
213 if (fTileModeX != SkTileMode::kClamp || fTileModeY != SkTileMode::kClamp) {
261 SkASSERT(fTileModeX != SkTileMode::kDecal);
284 && SkTileMode::kClamp == fTileModeX
444 if (SkTileMode::kClamp != s.fTileModeX || SkTileMode::kClamp != s.fTileModeY) { in S32_D32_constX_shaderproc()
471 (SkTileMode::kClamp != s.fTileModeX || SkTileMode::kClamp != s.fTileModeY)) { in S32_D32_constX_shaderproc()
564 SkTileMode tx = fTileModeX; in chooseShaderProc32()
H A DSkBitmapProcState.h54 SkTileMode fTileModeX; member

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