Searched refs:fPendingDraws (Results 1 - 2 of 2) sorted by relevance
/third_party/skia/experimental/graphite/src/ |
H A D | DrawContext.cpp | 41 , fPendingDraws(std::make_unique<DrawList>()) { in DrawContext() 48 fPendingDraws.reset(); in ~DrawContext() 58 fPendingDraws->stencilAndFillPath(localToDevice, shape, clip, order,paint); in stencilAndFillPath() 67 fPendingDraws->fillConvexPath(localToDevice, shape, clip, order, paint); in fillConvexPath() 77 fPendingDraws->strokePath(localToDevice, shape, stroke, clip, order, paint); in strokePath() 87 fPendingDraws = std::make_unique<DrawList>(); in clear() 92 if (fPendingDraws->drawCount() == 0) { in snapDrawPass() 96 auto pass = DrawPass::Make(recorder, std::move(fPendingDraws), fTarget, in snapDrawPass() 100 fPendingDraws = std::make_unique<DrawList>(); in snapDrawPass()
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H A D | DrawContext.h | 48 int pendingDrawCount() const { return fPendingDraws->drawCount(); } in pendingDrawCount() 103 std::unique_ptr<DrawList> fPendingDraws; member in skgpu::final 110 // couldn't have been copied directly to fPendingDraws. While each DrawPass is immutable, the
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