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Help
Searched
refs:fNeedsStencil
(Results
1 - 6
of
6
) sorted by relevance
/third_party/skia/src/gpu/
H
A
D
GrRenderTargetProxy.h
65
void setNeedsStencil() {
fNeedsStencil
= true; }
in setNeedsStencil()
67
int needsStencil() const { return
fNeedsStencil
; }
in needsStencil()
178
int8_t
fNeedsStencil
= false;
member in GrRenderTargetProxy::WrapsVkSecondaryCB
H
A
D
GrProgramInfo.h
29
:
fNeedsStencil
(targetView.asRenderTargetProxy()->needsStencil())
in GrProgramInfo()
56
int needsStencil() const { return
fNeedsStencil
; }
in needsStencil()
104
bool
fNeedsStencil
;
member in GrProgramInfo
/third_party/skia/src/gpu/ops/
H
A
D
StrokeTessellateOp.h
51
// This must be called after finalize().
fNeedsStencil
can change in finalize().
53
return
fNeedsStencil
;
74
bool
fNeedsStencil
;
member in skgpu::v1::final
H
A
D
StrokeTessellateOp.cpp
82
// Make sure the finalize happens before combining. We might change
fNeedsStencil
here.
in finalize()
92
fNeedsStencil
= !analysis.unaffectedByDstValue();
in finalize()
101
// This must be called after finalize().
fNeedsStencil
can change in finalize().
in onCombineIfPossible()
105
if (
fNeedsStencil
||
in onCombineIfPossible()
106
op->
fNeedsStencil
||
in onCombineIfPossible()
216
if (
fNeedsStencil
) {
in prePrepareTessellator()
/third_party/skia/src/gpu/v1/
H
A
D
SurfaceDrawContext.cpp
314
if (prevTask &&
fNeedsStencil
) {
in willReplaceOpsTask()
868
return OpsTask::CanDiscardPreviousOps(!
fNeedsStencil
);
in canDiscardPreviousOpsOnFullClear()
872
// Don't clear stencil until after we've set
fNeedsStencil
. This ensures we don't loop forever
in setNeedsStencil()
874
bool hasInitializedStencil =
fNeedsStencil
;
in setNeedsStencil()
875
fNeedsStencil
= true;
in setNeedsStencil()
H
A
D
SurfaceDrawContext_v1.h
707
bool
fNeedsStencil
= false;
member in skgpu::v1::final
Completed in 7 milliseconds