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Help
Searched
refs:fLoaded
(Results
1 - 2
of
2
) sorted by relevance
/third_party/skia/tools/viewer/
H
A
D
ParticlesSlide.cpp
214
fLoaded
.reset();
in loadEffects()
226
fLoaded
.push_back(effect);
in loadEffects()
229
std::sort(
fLoaded
.begin(),
fLoaded
.end(), [](const LoadedEffect& a, const LoadedEffect& b) {
in loadEffects()
255
fLoaded
.push_back(effect);
in draw()
265
for (const auto& effect :
fLoaded
) {
in draw()
282
for (int i = 0; i <
fLoaded
.count(); ++i) {
in draw()
285
sk_sp<SkParticleEffect> effect(new SkParticleEffect(
fLoaded
[i].fParams));
in draw()
288
fRunning.push_back({
fLoaded
[i].fName, effect, false });
in draw()
292
ImGui::InputText("##Name",
fLoaded
[
in draw()
[all...]
H
A
D
ParticlesSlide.h
48
SkTArray<LoadedEffect>
fLoaded
;
member in ParticlesSlide
Completed in 1 milliseconds