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Searched refs:fInstanceAttribs (Results 1 - 3 of 3) sorted by relevance

/third_party/skia/src/gpu/tessellate/shaders/
H A DGrPathTessellationShader_MiddleOut.cpp39 fInstanceAttribs.emplace_back("p01", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in MiddleOutShader()
40 fInstanceAttribs.emplace_back("p23", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in MiddleOutShader()
42 fInstanceAttribs.emplace_back("fanPointAttrib", in MiddleOutShader()
47 fInstanceAttribs.emplace_back("colorAttrib", in MiddleOutShader()
57 fInstanceAttribs.emplace_back("curveType", kFloat_GrVertexAttribType, kFloat_GrSLType); in MiddleOutShader()
59 this->setInstanceAttributes(fInstanceAttribs.data(), fInstanceAttribs.count()); in MiddleOutShader()
60 SkASSERT(fInstanceAttribs.count() <= kMaxInstanceAttribCount); in MiddleOutShader()
91 SkSTArray<kMaxInstanceAttribCount, Attribute> fInstanceAttribs; member in __anon18872::MiddleOutShader
/third_party/skia/src/gpu/ops/
H A DPathInnerTriangulateOp.cpp29 fInstanceAttribs.emplace_back("p01", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in HullShader()
30 fInstanceAttribs.emplace_back("p23", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in HullShader()
35 fInstanceAttribs.emplace_back("curveType", kFloat_GrVertexAttribType, kFloat_GrSLType); in HullShader()
37 this->setInstanceAttributes(fInstanceAttribs.data(), fInstanceAttribs.count()); in HullShader()
38 SkASSERT(fInstanceAttribs.count() <= kMaxInstanceAttribCount); in HullShader()
56 SkSTArray<kMaxInstanceAttribCount, Attribute> fInstanceAttribs; member in __anon18851::HullShader
H A DFillRRectOp.cpp364 fInstanceAttribs.emplace_back("skew", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in Processor()
365 fInstanceAttribs.emplace_back("translate", kFloat2_GrVertexAttribType, kFloat2_GrSLType); in Processor()
366 fInstanceAttribs.emplace_back("radii_x", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in Processor()
367 fInstanceAttribs.emplace_back("radii_y", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in Processor()
368 fColorAttrib = &fInstanceAttribs.push_back( in Processor()
371 fInstanceAttribs.emplace_back( in Processor()
374 SkASSERT(fInstanceAttribs.count() <= kMaxInstanceAttribs); in Processor()
375 this->setInstanceAttributes(fInstanceAttribs.begin(), fInstanceAttribs.count()); in Processor()
387 SkSTArray<kMaxInstanceAttribs, Attribute> fInstanceAttribs; member
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