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Searched refs:fDraws (Results 1 - 8 of 8) sorted by relevance

/third_party/skia/tools/debugger/
H A DDebugLayerManager.cpp23 auto* drawEvent = fDraws.find({frame, nodeId}); in setCommand()
35 fDraws[{f, nodeId}].image = nullptr; in setCommand()
65 fDraws.set(k, std::move(event));
70 auto& evt = fDraws[{frame, nodeId}]; in drawLayerEventTo()
91 auto& drawEvent = fDraws[{frameN, nodeId}]; in getLayerAsImage()
98 while (i>0 && !(fDraws[{relevantFrames[i], nodeId}].fullRedraw)) { i--; } in getLayerAsImage()
116 auto* evt = fDraws.find({frame, nodeId}); in event()
130 auto* evt = fDraws.find(key); in summarizeLayers()
180 auto& evt = fDraws[{frame, nodeId}]; in getEventDebugCanvas()
186 auto& evt = fDraws[ke in setOverdrawViz()
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H A DDebugLayerManager.h151 SkTHashMap<LayerKey, DrawEvent> fDraws; member in DebugLayerManager
/third_party/skia/src/gpu/
H A DGrOpFlushState.cpp46 while (fCurrDraw != fDraws.end() && fCurrDraw->fOp == op) { in executeDrawsAndUploadsForMeshDrawOp()
85 fCurrDraw = fDraws.begin(); in preExecuteDraws()
90 SkASSERT(fCurrDraw == fDraws.end()); in reset()
98 fDraws.reset(); in reset()
162 bool firstDraw = fDraws.begin() == fDraws.end(); in recordDraw()
163 auto& draw = fDraws.append(&fArena); in recordDraw()
H A DGrOpFlushState.h300 SkArenaAllocList<Draw> fDraws; member in final
303 // in fDraws.
/third_party/skia/src/gpu/ops/
H A DAAConvexPathRenderer.cpp773 fDraws.reserve(instanceCount);
845 fDraws.push_back({ meshes, draws.count() });
850 if (!fProgramInfo || fDraws.isEmpty()) {
856 for (int i = 0; i < fDraws.count(); ++i) {
857 for (int j = 0; j < fDraws[i].fMeshCount; ++j) {
858 flushState->drawMesh(fDraws[i].fMeshes[j]);
899 SkTDArray<MeshDraw> fDraws; member in skgpu::v1::final
/third_party/skia/experimental/graphite/src/
H A DDrawList.h190 int drawCount() const { return fDraws.count(); } in drawCount()
228 SkTBlockList<Draw, 16> fDraws; member in skgpu::DrawList
H A DDrawList.cpp55 fDraws.push_back({Renderer::StencilAndFillPath(), in stencilAndFillPath()
70 // fDraws.push_back({Renderer::FillConvexPath(), in fillConvexPath()
86 // fDraws.push_back({Renderer::StrokePath(), in strokePath()
H A DDrawPass.cpp183 for (const DrawList::Draw& draw : draws->fDraws.items()) { in Make()

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