Searched refs:fBaseFrequency (Results 1 - 2 of 2) sorted by relevance
/third_party/skia/src/shaders/ |
H A D | SkPerlinNoiseShader.cpp | 81 fBaseFrequency.set(baseFrequencyX * SkScalarInvert(scale.width()), in PaintingData() 104 , fBaseFrequency(that.fBaseFrequency) in PaintingData() 119 SkVector fBaseFrequency; member 220 if (fBaseFrequency.fX) { 222 SkScalarFloorToScalar(tileWidth * fBaseFrequency.fX) / tileWidth; 224 SkScalarCeilToScalar(tileWidth * fBaseFrequency.fX) / tileWidth; 226 // lowFrequencx can be 0 if fBaseFrequency.fX is very small. 227 if (sk_ieee_float_divide(fBaseFrequency.fX, lowFrequencx) < highFrequencx / fBaseFrequency [all...] |
/third_party/skia/modules/svg/src/ |
H A D | SkSVGFeTurbulence.cpp | 69 fBaseFrequency.freqX(), fBaseFrequency.freqY(), fNumOctaves, fSeed, tileSize); in onMakeImageFilter() 73 fBaseFrequency.freqX(), fBaseFrequency.freqY(), fNumOctaves, fSeed, tileSize); in onMakeImageFilter()
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