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Searched refs:fBaseFrequency (Results 1 - 2 of 2) sorted by relevance

/third_party/skia/src/shaders/
H A DSkPerlinNoiseShader.cpp81 fBaseFrequency.set(baseFrequencyX * SkScalarInvert(scale.width()), in PaintingData()
104 , fBaseFrequency(that.fBaseFrequency) in PaintingData()
119 SkVector fBaseFrequency; member
220 if (fBaseFrequency.fX) {
222 SkScalarFloorToScalar(tileWidth * fBaseFrequency.fX) / tileWidth;
224 SkScalarCeilToScalar(tileWidth * fBaseFrequency.fX) / tileWidth;
226 // lowFrequencx can be 0 if fBaseFrequency.fX is very small.
227 if (sk_ieee_float_divide(fBaseFrequency.fX, lowFrequencx) < highFrequencx / fBaseFrequency
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/third_party/skia/modules/svg/src/
H A DSkSVGFeTurbulence.cpp69 fBaseFrequency.freqX(), fBaseFrequency.freqY(), fNumOctaves, fSeed, tileSize); in onMakeImageFilter()
73 fBaseFrequency.freqX(), fBaseFrequency.freqY(), fNumOctaves, fSeed, tileSize); in onMakeImageFilter()

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