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Searched refs:f16_i8_features (Results 1 - 4 of 4) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/compute/
H A DvktComputeZeroInitializeWorkgroupMemoryTests.cpp322 VkPhysicalDeviceShaderFloat16Int8Features f16_i8_features; in checkSupport() local
323 deMemset(&f16_i8_features, 0, sizeof(f16_i8_features)); in checkSupport()
324 f16_i8_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES; in checkSupport()
325 f16_i8_features.pNext = DE_NULL; in checkSupport()
330 features2.pNext = &f16_i8_features; in checkSupport()
347 if (f16_i8_features.shaderFloat16 != VK_TRUE) in checkSupport()
378 if (f16_i8_features.shaderInt8 != VK_TRUE) in checkSupport()
608 VkPhysicalDeviceShaderFloat16Int8Features f16_i8_features; in checkSupport() local
609 deMemset(&f16_i8_features, in checkSupport()
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H A DvktComputeWorkgroupMemoryExplicitLayoutTests.cpp94 VkPhysicalDeviceShaderFloat16Int8Features f16_i8_features; in checkSupportWithParams() local
95 deMemset(&f16_i8_features, 0, sizeof(f16_i8_features)); in checkSupportWithParams()
96 f16_i8_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES; in checkSupportWithParams()
97 f16_i8_features.pNext = &layout_features; in checkSupportWithParams()
102 features2.pNext = &f16_i8_features; in checkSupportWithParams()
113 if (f16_i8_features.shaderInt8 != VK_TRUE) in checkSupportWithParams()
135 if (f16_i8_features.shaderFloat16 != VK_TRUE) in checkSupportWithParams()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/compute/
H A DvktComputeZeroInitializeWorkgroupMemoryTests.cpp340 VkPhysicalDeviceShaderFloat16Int8Features f16_i8_features; in checkSupport() local
341 deMemset(&f16_i8_features, 0, sizeof(f16_i8_features)); in checkSupport()
342 f16_i8_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES; in checkSupport()
343 f16_i8_features.pNext = DE_NULL; in checkSupport()
348 features2.pNext = &f16_i8_features; in checkSupport()
365 if (f16_i8_features.shaderFloat16 != VK_TRUE) in checkSupport()
396 if (f16_i8_features.shaderInt8 != VK_TRUE) in checkSupport()
621 VkPhysicalDeviceShaderFloat16Int8Features f16_i8_features; in checkSupport() local
622 deMemset(&f16_i8_features, in checkSupport()
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H A DvktComputeWorkgroupMemoryExplicitLayoutTests.cpp90 VkPhysicalDeviceShaderFloat16Int8Features f16_i8_features; in checkSupportWithParams() local
91 deMemset(&f16_i8_features, 0, sizeof(f16_i8_features)); in checkSupportWithParams()
92 f16_i8_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES; in checkSupportWithParams()
93 f16_i8_features.pNext = &layout_features; in checkSupportWithParams()
98 features2.pNext = &f16_i8_features; in checkSupportWithParams()
109 if (f16_i8_features.shaderInt8 != VK_TRUE) in checkSupportWithParams()
131 if (f16_i8_features.shaderFloat16 != VK_TRUE) in checkSupportWithParams()

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