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Help
Searched
refs:expectedGLState
(Results
1 - 6
of
6
) sorted by relevance
/third_party/vk-gl-cts/modules/gles3/functional/
H
A
D
es3fBooleanStateQueryTests.cpp
95
const GLboolean
expectedGLState
= reference ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE;
in verifyBoolean()
local
97
if (state !=
expectedGLState
)
in verifyBoolean()
141
const GLboolean
expectedGLState
= reference ? GL_TRUE : GL_FALSE;
in verifyBoolean()
local
143
if (state !=
expectedGLState
)
in verifyBoolean()
211
const GLint
expectedGLState
= reference ? 1 : 0;
in verifyBoolean()
local
213
if (state !=
expectedGLState
)
in verifyBoolean()
215
testCtx.getLog() << TestLog::Message << "// ERROR: expected " <<
expectedGLState
<< TestLog::EndMessage;
in verifyBoolean()
280
const GLint64
expectedGLState
= reference ? 1 : 0;
in verifyBoolean()
local
282
if (state !=
expectedGLState
)
in verifyBoolean()
284
testCtx.getLog() << TestLog::Message << "// ERROR: expected " <<
expectedGLState
<< TestLo
in verifyBoolean()
349
const GLfloat
expectedGLState
= reference ? 1.0f : 0.0f;
verifyBoolean()
local
[all...]
H
A
D
es3fIntegerStateQueryTests.cpp
133
const GLboolean
expectedGLState
= reference ? GL_TRUE : GL_FALSE;
in verifyInteger()
local
135
if (state !=
expectedGLState
)
in verifyInteger()
137
testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (
expectedGLState
==GL_TRUE ? "GL_TRUE" : "GL_FALSE") << "; got " << (state == GL_TRUE ? "GL_TRUE" : (state == GL_FALSE ? "GL_FALSE" : "non-boolean")) << TestLog::EndMessage;
in verifyInteger()
324
const GLboolean
expectedGLState
= references[ndx] ? GL_TRUE : GL_FALSE;
in verifyIntegerAnyOf()
local
326
if (state ==
expectedGLState
)
in verifyIntegerAnyOf()
511
const GLint
expectedGLState
= references[ndx];
in verifyIntegerAnyOf()
local
513
if (state ==
expectedGLState
)
in verifyIntegerAnyOf()
697
const GLint64
expectedGLState
= GLint64(references[ndx]);
in verifyIntegerAnyOf()
local
699
if (state ==
expectedGLState
)
in verifyIntegerAnyOf()
886
const GLfloat
expectedGLState
in verifyIntegerAnyOf()
local
[all...]
H
A
D
es3fFloatStateQueryTests.cpp
137
const GLboolean
expectedGLState
= reference != 0.0f ? GL_TRUE : GL_FALSE;
in verifyFloat()
local
139
if (state !=
expectedGLState
)
in verifyFloat()
141
testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (
expectedGLState
==GL_TRUE ? "GL_TRUE" : "GL_FALSE") << "; got " << (state == GL_TRUE ? "GL_TRUE" : (state == GL_FALSE ? "GL_FALSE" : "non-boolean")) << TestLog::EndMessage;
in verifyFloat()
/third_party/vk-gl-cts/modules/gles2/functional/
H
A
D
es2fBooleanStateQueryTests.cpp
97
const GLboolean
expectedGLState
= reference ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE;
in verifyBoolean()
local
99
if (state !=
expectedGLState
)
in verifyBoolean()
150
const GLboolean
expectedGLState
= reference ? GL_TRUE : GL_FALSE;
in verifyBoolean()
local
152
if (state !=
expectedGLState
)
in verifyBoolean()
231
const GLint
expectedGLState
= reference ? 1 : 0;
in verifyBoolean()
local
233
if (state !=
expectedGLState
)
in verifyBoolean()
235
testCtx.getLog() << TestLog::Message << "// ERROR: expected " <<
expectedGLState
<< TestLog::EndMessage;
in verifyBoolean()
311
const GLfloat
expectedGLState
= reference ? 1.0f : 0.0f;
in verifyBoolean()
local
313
if (state !=
expectedGLState
)
in verifyBoolean()
315
testCtx.getLog() << TestLog::Message << "// ERROR: expected " <<
expectedGLState
<< "; go
in verifyBoolean()
[all...]
H
A
D
es2fIntegerStateQueryTests.cpp
131
const GLboolean
expectedGLState
= reference ? GL_TRUE : GL_FALSE;
in verifyInteger()
local
133
if (state !=
expectedGLState
)
in verifyInteger()
135
testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (
expectedGLState
==GL_TRUE ? "GL_TRUE" : "GL_FALSE") << "; got " << (state == GL_TRUE ? "GL_TRUE" : (state == GL_FALSE ? "GL_FALSE" : "non-boolean")) << TestLog::EndMessage;
in verifyInteger()
292
const GLboolean
expectedGLState
= references[ndx] ? GL_TRUE : GL_FALSE;
in verifyIntegerAnyOf()
local
294
if (state ==
expectedGLState
)
in verifyIntegerAnyOf()
460
const GLint
expectedGLState
= references[ndx];
in verifyIntegerAnyOf()
local
462
if (state ==
expectedGLState
)
in verifyIntegerAnyOf()
630
const GLfloat
expectedGLState
= GLfloat(references[ndx]);
in verifyIntegerAnyOf()
local
631
DE_ASSERT(references[ndx] == GLint(
expectedGLState
)); // reference integer must have 1:1 mapping to float for this to work. Reference value is always such value in these tests
in verifyIntegerAnyOf()
633
if (state ==
expectedGLState
)
in verifyIntegerAnyOf()
[all...]
H
A
D
es2fFloatStateQueryTests.cpp
135
const GLboolean
expectedGLState
= reference != 0.0f ? GL_TRUE : GL_FALSE;
in verifyFloat()
local
137
if (state !=
expectedGLState
)
in verifyFloat()
139
testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (
expectedGLState
==GL_TRUE ? "GL_TRUE" : "GL_FALSE") << "; got " << (state == GL_TRUE ? "GL_TRUE" : (state == GL_FALSE ? "GL_FALSE" : "non-boolean")) << TestLog::EndMessage;
in verifyFloat()
Completed in 13 milliseconds