Searched refs:evaluateAt (Results 1 - 3 of 3) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderDerivateTests.cpp | 413 tcu::Vec4 evaluateAt (float screenX, float screenY) const; 416 tcu::Vec4 Linear2DFunctionEvaluator::evaluateAt (float screenX, float screenY) const in evaluateAt() function in vkt::sr::__anon28699::Linear2DFunctionEvaluator 470 ? (function.evaluateAt((float)x + 2.0f, (float)y + 0.5f)) in reverifyConstantDerivateWithFlushRelaxations() 471 : (function.evaluateAt((float)x + 0.5f, (float)y + 2.0f)); in reverifyConstantDerivateWithFlushRelaxations() 473 ? (function.evaluateAt((float)x - 1.0f, (float)y + 0.5f)) in reverifyConstantDerivateWithFlushRelaxations() 474 : (function.evaluateAt((float)x + 0.5f, (float)y - 1.0f)); in reverifyConstantDerivateWithFlushRelaxations()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderDerivateTests.cpp | 456 tcu::Vec4 evaluateAt (float screenX, float screenY) const; 459 tcu::Vec4 Linear2DFunctionEvaluator::evaluateAt (float screenX, float screenY) const in evaluateAt() function in deqp::gles3::Functional::Linear2DFunctionEvaluator 510 ? (function.evaluateAt((float)x + 2.0f, (float)y + 0.5f)) in reverifyConstantDerivateWithFlushRelaxations() 511 : (function.evaluateAt((float)x + 0.5f, (float)y + 2.0f)); in reverifyConstantDerivateWithFlushRelaxations() 513 ? (function.evaluateAt((float)x - 1.0f, (float)y + 0.5f)) in reverifyConstantDerivateWithFlushRelaxations() 514 : (function.evaluateAt((float)x + 0.5f, (float)y - 1.0f)); in reverifyConstantDerivateWithFlushRelaxations()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderDerivateTests.cpp | 392 tcu::Vec4 evaluateAt (float screenX, float screenY) const; 395 tcu::Vec4 Linear2DFunctionEvaluator::evaluateAt (float screenX, float screenY) const in evaluateAt() function in vkt::sr::__anon29848::Linear2DFunctionEvaluator 446 ? (function.evaluateAt((float)x + 2.0f, (float)y + 0.5f)) in reverifyConstantDerivateWithFlushRelaxations() 447 : (function.evaluateAt((float)x + 0.5f, (float)y + 2.0f)); in reverifyConstantDerivateWithFlushRelaxations() 449 ? (function.evaluateAt((float)x - 1.0f, (float)y + 0.5f)) in reverifyConstantDerivateWithFlushRelaxations() 450 : (function.evaluateAt((float)x + 0.5f, (float)y - 1.0f)); in reverifyConstantDerivateWithFlushRelaxations()
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