/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | validationESEXT.cpp | 27 angle::EntryPoint entryPoint, in ValidateGetImageFormatAndType() 35 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidFormat); in ValidateGetImageFormatAndType() 42 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidType); in ValidateGetImageFormatAndType() 73 angle::EntryPoint entryPoint, in IsValidMemoryObjectParamater() 84 context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); in IsValidMemoryObjectParamater() 95 angle::EntryPoint entryPoint, in ValidateObjectIdentifierAndName() 107 context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidBufferName); in ValidateObjectIdentifierAndName() 115 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidType); in ValidateObjectIdentifierAndName() 120 context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidShaderName); in ValidateObjectIdentifierAndName() 128 context->validationError(entryPoint, GL_INVALID_ENU in ValidateObjectIdentifierAndName() 26 ValidateGetImageFormatAndType(const Context *context, angle::EntryPoint entryPoint, ObjectT *obj, GLenum format, GLenum type) ValidateGetImageFormatAndType() argument 72 IsValidMemoryObjectParamater(const Context *context, angle::EntryPoint entryPoint, GLenum pname) IsValidMemoryObjectParamater() argument 94 ValidateObjectIdentifierAndName(const Context *context, angle::EntryPoint entryPoint, GLenum identifier, GLuint name) ValidateObjectIdentifierAndName() argument 237 ValidateGetTexImageANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum format, GLenum type, const void *pixels) ValidateGetTexImageANGLE() argument 295 ValidateGetCompressedTexImageANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, const void *pixels) ValidateGetCompressedTexImageANGLE() argument 311 ValidateGetRenderbufferImageANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum format, GLenum type, const void *pixels) ValidateGetRenderbufferImageANGLE() argument 348 ValidateDrawElementsBaseVertexEXT(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLint basevertex) ValidateDrawElementsBaseVertexEXT() argument 365 ValidateDrawElementsInstancedBaseVertexEXT(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLsizei instancecount, GLint basevertex) ValidateDrawElementsInstancedBaseVertexEXT() argument 384 ValidateDrawRangeElementsBaseVertexEXT(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLuint start, GLuint end, GLsizei count, DrawElementsType type, const void *indices, GLint basevertex) ValidateDrawRangeElementsBaseVertexEXT() argument 431 ValidateMultiDrawElementsBaseVertexEXT(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, const GLsizei *count, DrawElementsType type, const void *const *indices, GLsizei drawcount, const GLint *basevertex) ValidateMultiDrawElementsBaseVertexEXT() argument 443 ValidateMultiDrawArraysIndirectEXT(const Context *context, angle::EntryPoint entryPoint, GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride) ValidateMultiDrawArraysIndirectEXT() argument 464 ValidateMultiDrawElementsIndirectEXT(const Context *context, angle::EntryPoint entryPoint, GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride) ValidateMultiDrawElementsIndirectEXT() argument 515 ValidateDrawElementsBaseVertexOES(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLint basevertex) ValidateDrawElementsBaseVertexOES() argument 532 ValidateDrawElementsInstancedBaseVertexOES(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLsizei instancecount, GLint basevertex) ValidateDrawElementsInstancedBaseVertexOES() argument 551 ValidateDrawRangeElementsBaseVertexOES(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLuint start, GLuint end, GLsizei count, DrawElementsType type, const void *indices, GLint basevertex) ValidateDrawRangeElementsBaseVertexOES() argument 599 ValidateBlendBarrierKHR(const Context *context, angle::EntryPoint entryPoint) ValidateBlendBarrierKHR() argument 605 ValidateBlendEquationSeparateiEXT(const Context *context, angle::EntryPoint entryPoint, GLuint buf, GLenum modeRGB, GLenum modeAlpha) ValidateBlendEquationSeparateiEXT() argument 620 ValidateBlendEquationiEXT(const Context *context, angle::EntryPoint entryPoint, GLuint buf, GLenum mode) ValidateBlendEquationiEXT() argument 634 ValidateBlendFuncSeparateiEXT(const Context *context, angle::EntryPoint entryPoint, GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) ValidateBlendFuncSeparateiEXT() argument 651 ValidateBlendFunciEXT(const Context *context, angle::EntryPoint entryPoint, GLuint buf, GLenum src, GLenum dst) ValidateBlendFunciEXT() argument 666 ValidateColorMaskiEXT(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) ValidateColorMaskiEXT() argument 683 ValidateDisableiEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index) ValidateDisableiEXT() argument 697 ValidateEnableiEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index) ValidateEnableiEXT() argument 711 ValidateIsEnablediEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index) ValidateIsEnablediEXT() argument 725 ValidateBlendEquationSeparateiOES(const Context *context, angle::EntryPoint entryPoint, GLuint buf, GLenum modeRGB, GLenum modeAlpha) ValidateBlendEquationSeparateiOES() argument 740 ValidateBlendEquationiOES(const Context *context, angle::EntryPoint entryPoint, GLuint buf, GLenum mode) ValidateBlendEquationiOES() argument 754 ValidateBlendFuncSeparateiOES(const Context *context, angle::EntryPoint entryPoint, GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) ValidateBlendFuncSeparateiOES() argument 771 ValidateBlendFunciOES(const Context *context, angle::EntryPoint entryPoint, GLuint buf, GLenum src, GLenum dst) ValidateBlendFunciOES() argument 786 ValidateColorMaskiOES(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) ValidateColorMaskiOES() argument 803 ValidateDisableiOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index) ValidateDisableiOES() argument 817 ValidateEnableiOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index) ValidateEnableiOES() argument 831 ValidateIsEnablediOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index) ValidateIsEnablediOES() argument 845 ValidateGetInteger64vEXT(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLint64 *data) ValidateGetInteger64vEXT() argument 866 ValidateCopyImageSubDataEXT(const Context *context, angle::EntryPoint entryPoint, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) ValidateCopyImageSubDataEXT() argument 895 ValidateCopyImageSubDataOES(const Context *context, angle::EntryPoint entryPoint, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) ValidateCopyImageSubDataOES() argument 924 ValidateBufferStorageMemEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizeiptr size, MemoryObjectID memory, GLuint64 offset) ValidateBufferStorageMemEXT() argument 941 ValidateCreateMemoryObjectsEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const MemoryObjectID *memoryObjects) ValidateCreateMemoryObjectsEXT() argument 955 ValidateDeleteMemoryObjectsEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const MemoryObjectID *memoryObjects) ValidateDeleteMemoryObjectsEXT() argument 969 ValidateGetMemoryObjectParameterivEXT(const Context *context, angle::EntryPoint entryPoint, MemoryObjectID memoryObject, GLenum pname, const GLint *params) ValidateGetMemoryObjectParameterivEXT() argument 996 ValidateGetUnsignedBytevEXT(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLubyte *data) ValidateGetUnsignedBytevEXT() argument 1011 ValidateGetUnsignedBytei_vEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLubyte *data) ValidateGetUnsignedBytei_vEXT() argument 1027 ValidateIsMemoryObjectEXT(const Context *context, angle::EntryPoint entryPoint, MemoryObjectID memoryObject) ValidateIsMemoryObjectEXT() argument 1040 ValidateMemoryObjectParameterivEXT(const Context *context, angle::EntryPoint entryPoint, MemoryObjectID memoryObject, GLenum pname, const GLint *params) ValidateMemoryObjectParameterivEXT() argument 1074 ValidateTexStorageMem2DEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, MemoryObjectID memory, GLuint64 offset) ValidateTexStorageMem2DEXT() argument 1101 ValidateTexStorageMem3DEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, MemoryObjectID memory, GLuint64 offset) ValidateTexStorageMem3DEXT() argument 1122 ValidateImportMemoryFdEXT(const Context *context, angle::EntryPoint entryPoint, MemoryObjectID memory, GLuint64 size, HandleType handleType, GLint fd) ValidateImportMemoryFdEXT() argument 1147 ValidateImportMemoryZirconHandleANGLE(const Context *context, angle::EntryPoint entryPoint, MemoryObjectID memory, GLuint64 size, HandleType handleType, GLuint handle) ValidateImportMemoryZirconHandleANGLE() argument 1172 ValidateDeleteSemaphoresEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const SemaphoreID *semaphores) ValidateDeleteSemaphoresEXT() argument 1186 ValidateGenSemaphoresEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const SemaphoreID *semaphores) ValidateGenSemaphoresEXT() argument 1200 ValidateGetSemaphoreParameterui64vEXT(const Context *context, angle::EntryPoint entryPoint, SemaphoreID semaphore, GLenum pname, const GLuint64 *params) ValidateGetSemaphoreParameterui64vEXT() argument 1216 ValidateIsSemaphoreEXT(const Context *context, angle::EntryPoint entryPoint, SemaphoreID semaphore) ValidateIsSemaphoreEXT() argument 1229 ValidateSemaphoreParameterui64vEXT(const Context *context, angle::EntryPoint entryPoint, SemaphoreID semaphore, GLenum pname, const GLuint64 *params) ValidateSemaphoreParameterui64vEXT() argument 1245 ValidateSignalSemaphoreEXT(const Context *context, angle::EntryPoint entryPoint, SemaphoreID semaphore, GLuint numBufferBarriers, const BufferID *buffers, GLuint numTextureBarriers, const TextureID *textures, const GLenum *dstLayouts) ValidateSignalSemaphoreEXT() argument 1286 ValidateWaitSemaphoreEXT(const Context *context, angle::EntryPoint entryPoint, SemaphoreID semaphore, GLuint numBufferBarriers, const BufferID *buffers, GLuint numTextureBarriers, const TextureID *textures, const GLenum *srcLayouts) ValidateWaitSemaphoreEXT() argument 1327 ValidateImportSemaphoreFdEXT(const Context *context, angle::EntryPoint entryPoint, SemaphoreID semaphore, HandleType handleType, GLint fd) ValidateImportSemaphoreFdEXT() argument 1351 ValidateGetSamplerParameterIivEXT(const Context *context, angle::EntryPoint entryPoint, SamplerID samplerPacked, GLenum pname, const GLint *params) ValidateGetSamplerParameterIivEXT() argument 1365 ValidateGetSamplerParameterIuivEXT(const Context *context, angle::EntryPoint entryPoint, SamplerID samplerPacked, GLenum pname, const GLuint *params) ValidateGetSamplerParameterIuivEXT() argument 1379 ValidateGetTexParameterIivEXT(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLenum pname, const GLint *params) ValidateGetTexParameterIivEXT() argument 1393 ValidateGetTexParameterIuivEXT(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLenum pname, const GLuint *params) ValidateGetTexParameterIuivEXT() argument 1407 ValidateSamplerParameterIivEXT(const Context *context, angle::EntryPoint entryPoint, SamplerID samplerPacked, GLenum pname, const GLint *param) ValidateSamplerParameterIivEXT() argument 1421 ValidateSamplerParameterIuivEXT(const Context *context, angle::EntryPoint entryPoint, SamplerID samplerPacked, GLenum pname, const GLuint *param) ValidateSamplerParameterIuivEXT() argument 1435 ValidateTexParameterIivEXT(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLenum pname, const GLint *params) ValidateTexParameterIivEXT() argument 1449 ValidateTexParameterIuivEXT(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLenum pname, const GLuint *params) ValidateTexParameterIuivEXT() argument 1463 ValidateImportSemaphoreZirconHandleANGLE(const Context *context, angle::EntryPoint entryPoint, SemaphoreID semaphore, HandleType handleType, GLuint handle) ValidateImportSemaphoreZirconHandleANGLE() argument 1487 ValidateFramebufferFetchBarrierEXT(const Context *context, angle::EntryPoint entryPoint) ValidateFramebufferFetchBarrierEXT() argument 1492 ValidatePatchParameteriEXT(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLint value) ValidatePatchParameteriEXT() argument 1525 ValidateTexStorageMemFlags2DANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) ValidateTexStorageMemFlags2DANGLE() argument 1583 ValidateTexStorageMemFlags2DMultisampleANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) ValidateTexStorageMemFlags2DMultisampleANGLE() argument 1601 ValidateTexStorageMemFlags3DANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) ValidateTexStorageMemFlags3DANGLE() argument 1619 ValidateTexStorageMemFlags3DMultisampleANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) ValidateTexStorageMemFlags3DMultisampleANGLE() argument 1639 ValidateBufferStorageEXT(const Context *context, angle::EntryPoint entryPoint, BufferBinding targetPacked, GLsizeiptr size, const void *data, GLbitfield flags) ValidateBufferStorageEXT() argument 1698 ValidateClipControlEXT(const Context *context, angle::EntryPoint entryPoint, GLenum origin, GLenum depth) ValidateClipControlEXT() argument 1719 ValidateBufferStorageExternalEXT(const Context *context, angle::EntryPoint entryPoint, BufferBinding targetPacked, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags) ValidateBufferStorageExternalEXT() argument 1747 ValidateNamedBufferStorageExternalEXT(const Context *context, angle::EntryPoint entryPoint, GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags) ValidateNamedBufferStorageExternalEXT() argument 1760 ValidatePrimitiveBoundingBoxEXT(const Context *context, angle::EntryPoint entryPoint, GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) ValidatePrimitiveBoundingBoxEXT() argument 1781 ValidateActiveShaderProgramEXT(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked, ShaderProgramID programPacked) ValidateActiveShaderProgramEXT() argument 1795 ValidateBindProgramPipelineEXT(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked) ValidateBindProgramPipelineEXT() argument 1808 ValidateCreateShaderProgramvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderType typePacked, GLsizei count, const GLchar **strings) ValidateCreateShaderProgramvEXT() argument 1823 ValidateDeleteProgramPipelinesEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const ProgramPipelineID *pipelinesPacked) ValidateDeleteProgramPipelinesEXT() argument 1837 ValidateGenProgramPipelinesEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const ProgramPipelineID *pipelinesPacked) ValidateGenProgramPipelinesEXT() argument 1851 ValidateGetProgramPipelineInfoLogEXT(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked, GLsizei bufSize, const GLsizei *length, const GLchar *infoLog) ValidateGetProgramPipelineInfoLogEXT() argument 1868 ValidateGetProgramPipelineivEXT(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked, GLenum pname, const GLint *params) ValidateGetProgramPipelineivEXT() argument 1883 ValidateIsProgramPipelineEXT(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked) ValidateIsProgramPipelineEXT() argument 1896 ValidateProgramParameteriEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, GLenum pname, GLint value) ValidateProgramParameteriEXT() argument 1911 ValidateProgramUniform1fEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLfloat v0) ValidateProgramUniform1fEXT() argument 1926 ValidateProgramUniform1fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform1fvEXT() argument 1943 ValidateProgramUniform1iEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLint v0) ValidateProgramUniform1iEXT() argument 1958 ValidateProgramUniform1ivEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform1ivEXT() argument 1975 ValidateProgramUniform1uiEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLuint v0) ValidateProgramUniform1uiEXT() argument 1990 ValidateProgramUniform1uivEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform1uivEXT() argument 2007 ValidateProgramUniform2fEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLfloat v0, GLfloat v1) ValidateProgramUniform2fEXT() argument 2023 ValidateProgramUniform2fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform2fvEXT() argument 2040 ValidateProgramUniform2iEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLint v0, GLint v1) ValidateProgramUniform2iEXT() argument 2056 ValidateProgramUniform2ivEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform2ivEXT() argument 2073 ValidateProgramUniform2uiEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLuint v0, GLuint v1) ValidateProgramUniform2uiEXT() argument 2090 ValidateProgramUniform2uivEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform2uivEXT() argument 2107 ValidateProgramUniform3fEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLfloat v0, GLfloat v1, GLfloat v2) ValidateProgramUniform3fEXT() argument 2125 ValidateProgramUniform3fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform3fvEXT() argument 2142 ValidateProgramUniform3iEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLint v0, GLint v1, GLint v2) ValidateProgramUniform3iEXT() argument 2160 ValidateProgramUniform3ivEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform3ivEXT() argument 2177 ValidateProgramUniform3uiEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLuint v0, GLuint v1, GLuint v2) ValidateProgramUniform3uiEXT() argument 2195 ValidateProgramUniform3uivEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform3uivEXT() argument 2212 ValidateProgramUniform4fEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) ValidateProgramUniform4fEXT() argument 2231 ValidateProgramUniform4fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform4fvEXT() argument 2248 ValidateProgramUniform4iEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLint v0, GLint v1, GLint v2, GLint v3) ValidateProgramUniform4iEXT() argument 2267 ValidateProgramUniform4ivEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform4ivEXT() argument 2278 ValidateProgramUniform4uiEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLuint v0, GLuint v1, GLuint v2, GLuint v3) ValidateProgramUniform4uiEXT() argument 2297 ValidateProgramUniform4uivEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform4uivEXT() argument 2308 ValidateProgramUniformMatrix2fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2fvEXT() argument 2326 ValidateProgramUniformMatrix2x3fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x3fvEXT() argument 2344 ValidateProgramUniformMatrix2x4fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x4fvEXT() argument 2362 ValidateProgramUniformMatrix3fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3fvEXT() argument 2380 ValidateProgramUniformMatrix3x2fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x2fvEXT() argument 2398 ValidateProgramUniformMatrix3x4fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x4fvEXT() argument 2416 ValidateProgramUniformMatrix4fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4fvEXT() argument 2434 ValidateProgramUniformMatrix4x2fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x2fvEXT() argument 2452 ValidateProgramUniformMatrix4x3fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x3fvEXT() argument 2470 ValidateUseProgramStagesEXT(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked, GLbitfield stages, ShaderProgramID programPacked) ValidateUseProgramStagesEXT() argument 2485 ValidateValidateProgramPipelineEXT(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked) ValidateValidateProgramPipelineEXT() argument 2499 ValidateGetObjectLabelEXT(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint object, GLsizei bufSize, const GLsizei *length, const GLchar *label) ValidateGetObjectLabelEXT() argument 2522 ValidateLabelObjectEXT(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint object, GLsizei length, const GLchar *label) ValidateLabelObjectEXT() argument 2544 ValidateEGLImageTargetTextureStorageEXT(const Context *context, angle::EntryPoint entryPoint, GLuint texture, GLeglImageOES image, const GLint *attrib_list) ValidateEGLImageTargetTextureStorageEXT() argument 2554 ValidateEGLImageTargetTexStorageEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLeglImageOES image, const GLint *attrib_list) ValidateEGLImageTargetTexStorageEXT() argument 2564 ValidateAcquireTexturesANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint numTextures, const TextureID *textures, const GLenum *layouts) ValidateAcquireTexturesANGLE() argument 2593 ValidateReleaseTexturesANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint numTextures, const TextureID *textures, const GLenum *layouts) ValidateReleaseTexturesANGLE() argument [all...] |
H A D | validationES1.cpp | 19 #define ANGLE_VALIDATE_IS_GLES1(context, entryPoint) \ 24 context->validationError(entryPoint, GL_INVALID_OPERATION, kGLES1Only); \ 34 angle::EntryPoint entryPoint, in ValidateAlphaFuncCommon() 49 context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); in ValidateAlphaFuncCommon() 55 angle::EntryPoint entryPoint, in ValidateClientStateCommon() 58 ANGLE_VALIDATE_IS_GLES1(context, entryPoint); in ValidateClientStateCommon() 69 context->validationError(entryPoint, GL_INVALID_ENUM, in ValidateClientStateCommon() 75 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidClientState); in ValidateClientStateCommon() 81 angle::EntryPoint entryPoint, in ValidateBuiltinVertexAttributeCommon() 88 ANGLE_VALIDATE_IS_GLES1(context, entryPoint); in ValidateBuiltinVertexAttributeCommon() 33 ValidateAlphaFuncCommon(const Context *context, angle::EntryPoint entryPoint, AlphaTestFunc func) ValidateAlphaFuncCommon() argument 54 ValidateClientStateCommon(const Context *context, angle::EntryPoint entryPoint, ClientVertexArrayType arrayType) ValidateClientStateCommon() argument 80 ValidateBuiltinVertexAttributeCommon(const Context *context, angle::EntryPoint entryPoint, ClientVertexArrayType arrayType, GLint size, VertexAttribType type, GLsizei stride, const void *pointer) ValidateBuiltinVertexAttributeCommon() argument 171 ValidateLightCaps(const Context *context, angle::EntryPoint entryPoint, GLenum light) ValidateLightCaps() argument 182 ValidateLightCommon(const Context *context, angle::EntryPoint entryPoint, GLenum light, LightParameter pname, const GLfloat *params) ValidateLightCommon() argument 237 ValidateLightSingleComponent(const Context *context, angle::EntryPoint entryPoint, GLenum light, LightParameter pname, GLfloat param) ValidateLightSingleComponent() argument 257 ValidateMaterialCommon(const Context *context, angle::EntryPoint entryPoint, GLenum face, MaterialParameter pname, const GLfloat *params) ValidateMaterialCommon() argument 285 ValidateMaterialSetting(const Context *context, angle::EntryPoint entryPoint, GLenum face, MaterialParameter pname, const GLfloat *params) ValidateMaterialSetting() argument 302 ValidateMaterialQuery(const Context *context, angle::EntryPoint entryPoint, GLenum face, MaterialParameter pname) ValidateMaterialQuery() argument 320 ValidateMaterialSingleComponent(const Context *context, angle::EntryPoint entryPoint, GLenum face, MaterialParameter pname, GLfloat param) ValidateMaterialSingleComponent() argument 340 ValidateLightModelCommon(const Context *context, angle::EntryPoint entryPoint, GLenum pname) ValidateLightModelCommon() argument 354 ValidateLightModelSingleComponent(const Context *context, angle::EntryPoint entryPoint, GLenum pname) ValidateLightModelSingleComponent() argument 373 ValidateClipPlaneCommon(const Context *context, angle::EntryPoint entryPoint, GLenum plane) ValidateClipPlaneCommon() argument 386 ValidateFogCommon(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLfloat *params) ValidateFogCommon() argument 427 ValidateTexEnvCommon(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLfloat *params) ValidateTexEnvCommon() argument 581 ValidateGetTexEnvCommon(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname) ValidateGetTexEnvCommon() argument 624 ValidatePointParameterCommon(const Context *context, angle::EntryPoint entryPoint, PointParameter pname, const GLfloat *params) ValidatePointParameterCommon() argument 655 ValidatePointSizeCommon(const Context *context, angle::EntryPoint entryPoint, GLfloat size) ValidatePointSizeCommon() argument 668 ValidateDrawTexCommon(const Context *context, angle::EntryPoint entryPoint, float width, float height) ValidateDrawTexCommon() argument 689 ValidateAlphaFunc(const Context *context, angle::EntryPoint entryPoint, AlphaTestFunc func, GLfloat ref) ValidateAlphaFunc() argument 698 ValidateAlphaFuncx(const Context *context, angle::EntryPoint entryPoint, AlphaTestFunc func, GLfixed ref) ValidateAlphaFuncx() argument 707 ValidateClearColorx(const Context *context, angle::EntryPoint entryPoint, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) ValidateClearColorx() argument 718 ValidateClearDepthx(const Context *context, angle::EntryPoint entryPoint, GLfixed depth) ValidateClearDepthx() argument 724 ValidateClientActiveTexture(const Context *context, angle::EntryPoint entryPoint, GLenum texture) ValidateClientActiveTexture() argument 732 ValidateClipPlanef(const Context *context, angle::EntryPoint entryPoint, GLenum plane, const GLfloat *eqn) ValidateClipPlanef() argument 740 ValidateClipPlanex(const Context *context, angle::EntryPoint entryPoint, GLenum plane, const GLfixed *equation) ValidateClipPlanex() argument 748 ValidateColor4f(const Context *context, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) ValidateColor4f() argument 759 ValidateColor4ub(const Context *context, angle::EntryPoint entryPoint, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) ValidateColor4ub() argument 770 ValidateColor4x(const Context *context, angle::EntryPoint entryPoint, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) ValidateColor4x() argument 781 ValidateColorPointer(const Context *context, angle::EntryPoint entryPoint, GLint size, VertexAttribType type, GLsizei stride, const void *pointer) ValidateColorPointer() argument 792 ValidateCullFace(const Context *context, angle::EntryPoint entryPoint, GLenum mode) ValidateCullFace() argument 798 ValidateDepthRangex(const Context *context, angle::EntryPoint entryPoint, GLfixed n, GLfixed f) ValidateDepthRangex() argument 810 ValidateDisableClientState(const Context *context, angle::EntryPoint entryPoint, ClientVertexArrayType arrayType) ValidateDisableClientState() argument 817 ValidateEnableClientState(const Context *context, angle::EntryPoint entryPoint, ClientVertexArrayType arrayType) ValidateEnableClientState() argument 824 ValidateFogf(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLfloat param) ValidateFogf() argument 829 ValidateFogfv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLfloat *params) ValidateFogfv() argument 837 ValidateFogx(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLfixed param) ValidateFogx() argument 845 ValidateFogxv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLfixed *params) ValidateFogxv() argument 869 ValidateFrustumf(const Context *context, angle::EntryPoint entryPoint, GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) ValidateFrustumf() argument 887 ValidateFrustumx(const Context *context, angle::EntryPoint entryPoint, GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f) ValidateFrustumx() argument 905 ValidateGetBufferParameteriv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, const GLint *params) ValidateGetBufferParameteriv() argument 915 ValidateGetClipPlanef(const Context *context, angle::EntryPoint entryPoint, GLenum plane, const GLfloat *equation) ValidateGetClipPlanef() argument 923 ValidateGetClipPlanex(const Context *context, angle::EntryPoint entryPoint, GLenum plane, const GLfixed *equation) ValidateGetClipPlanex() argument 931 ValidateGetFixedv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLfixed *params) ValidateGetFixedv() argument 942 ValidateGetLightfv(const Context *context, angle::EntryPoint entryPoint, GLenum light, LightParameter pname, const GLfloat *params) ValidateGetLightfv() argument 952 ValidateGetLightxv(const Context *context, angle::EntryPoint entryPoint, GLenum light, LightParameter pname, const GLfixed *params) ValidateGetLightxv() argument 962 ValidateGetMaterialfv(const Context *context, angle::EntryPoint entryPoint, GLenum face, MaterialParameter pname, const GLfloat *params) ValidateGetMaterialfv() argument 971 ValidateGetMaterialxv(const Context *context, angle::EntryPoint entryPoint, GLenum face, MaterialParameter pname, const GLfixed *params) ValidateGetMaterialxv() argument 980 ValidateGetTexEnvfv(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLfloat *params) ValidateGetTexEnvfv() argument 989 ValidateGetTexEnviv(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLint *params) ValidateGetTexEnviv() argument 998 ValidateGetTexEnvxv(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLfixed *params) ValidateGetTexEnvxv() argument 1007 ValidateGetTexParameterxv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLfixed *params) ValidateGetTexParameterxv() argument 1023 ValidateLightModelf(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLfloat param) ValidateLightModelf() argument 1031 ValidateLightModelfv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLfloat *params) ValidateLightModelfv() argument 1039 ValidateLightModelx(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLfixed param) ValidateLightModelx() argument 1047 ValidateLightModelxv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLfixed *param) ValidateLightModelxv() argument 1055 ValidateLightf(const Context *context, angle::EntryPoint entryPoint, GLenum light, LightParameter pname, GLfloat param) ValidateLightf() argument 1064 ValidateLightfv(const Context *context, angle::EntryPoint entryPoint, GLenum light, LightParameter pname, const GLfloat *params) ValidateLightfv() argument 1073 ValidateLightx(const Context *context, angle::EntryPoint entryPoint, GLenum light, LightParameter pname, GLfixed param) ValidateLightx() argument 1083 ValidateLightxv(const Context *context, angle::EntryPoint entryPoint, GLenum light, LightParameter pname, const GLfixed *params) ValidateLightxv() argument 1098 ValidateLineWidthx(const Context *context, angle::EntryPoint entryPoint, GLfixed width) ValidateLineWidthx() argument 1110 ValidateLoadIdentity(const Context *context, angle::EntryPoint entryPoint) ValidateLoadIdentity() argument 1116 ValidateLoadMatrixf(const Context *context, angle::EntryPoint entryPoint, const GLfloat *m) ValidateLoadMatrixf() argument 1122 ValidateLoadMatrixx(const Context *context, angle::EntryPoint entryPoint, const GLfixed *m) ValidateLoadMatrixx() argument 1128 ValidateLogicOp(const Context *context, angle::EntryPoint entryPoint, LogicalOperation opcode) ValidateLogicOp() argument 1156 ValidateMaterialf(const Context *context, angle::EntryPoint entryPoint, GLenum face, MaterialParameter pname, GLfloat param) ValidateMaterialf() argument 1165 ValidateMaterialfv(const Context *context, angle::EntryPoint entryPoint, GLenum face, MaterialParameter pname, const GLfloat *params) ValidateMaterialfv() argument 1174 ValidateMaterialx(const Context *context, angle::EntryPoint entryPoint, GLenum face, MaterialParameter pname, GLfixed param) ValidateMaterialx() argument 1184 ValidateMaterialxv(const Context *context, angle::EntryPoint entryPoint, GLenum face, MaterialParameter pname, const GLfixed *params) ValidateMaterialxv() argument 1200 ValidateMatrixMode(const Context *context, angle::EntryPoint entryPoint, MatrixType mode) ValidateMatrixMode() argument 1215 ValidateMultMatrixf(const Context *context, angle::EntryPoint entryPoint, const GLfloat *m) ValidateMultMatrixf() argument 1221 ValidateMultMatrixx(const Context *context, angle::EntryPoint entryPoint, const GLfixed *m) ValidateMultMatrixx() argument 1227 ValidateMultiTexCoord4f(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) ValidateMultiTexCoord4f() argument 1239 ValidateMultiTexCoord4x(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) ValidateMultiTexCoord4x() argument 1251 ValidateNormal3f(const Context *context, angle::EntryPoint entryPoint, GLfloat nx, GLfloat ny, GLfloat nz) ValidateNormal3f() argument 1261 ValidateNormal3x(const Context *context, angle::EntryPoint entryPoint, GLfixed nx, GLfixed ny, GLfixed nz) ValidateNormal3x() argument 1271 ValidateNormalPointer(const Context *context, angle::EntryPoint entryPoint, VertexAttribType type, GLsizei stride, const void *pointer) ValidateNormalPointer() argument 1281 ValidateOrthof(const Context *context, angle::EntryPoint entryPoint, GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) ValidateOrthof() argument 1302 ValidateOrthox(const Context *context, angle::EntryPoint entryPoint, GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f) ValidateOrthox() argument 1320 ValidatePointParameterf(const Context *context, angle::EntryPoint entryPoint, PointParameter pname, GLfloat param) ValidatePointParameterf() argument 1335 ValidatePointParameterfv(const Context *context, angle::EntryPoint entryPoint, PointParameter pname, const GLfloat *params) ValidatePointParameterfv() argument 1343 ValidatePointParameterx(const Context *context, angle::EntryPoint entryPoint, PointParameter pname, GLfixed param) ValidatePointParameterx() argument 1359 ValidatePointParameterxv(const Context *context, angle::EntryPoint entryPoint, PointParameter pname, const GLfixed *params) ValidatePointParameterxv() argument 1372 ValidatePointSize(const Context *context, angle::EntryPoint entryPoint, GLfloat size) ValidatePointSize() argument 1377 ValidatePointSizex(const Context *context, angle::EntryPoint entryPoint, GLfixed size) ValidatePointSizex() argument 1382 ValidatePolygonOffsetx(const Context *context, angle::EntryPoint entryPoint, GLfixed factor, GLfixed units) ValidatePolygonOffsetx() argument 1391 ValidatePopMatrix(const Context *context, angle::EntryPoint entryPoint) ValidatePopMatrix() argument 1403 ValidatePushMatrix(const Context *context, angle::EntryPoint entryPoint) ValidatePushMatrix() argument 1415 ValidateRotatef(const Context *context, angle::EntryPoint entryPoint, GLfloat angle, GLfloat x, GLfloat y, GLfloat z) ValidateRotatef() argument 1426 ValidateRotatex(const Context *context, angle::EntryPoint entryPoint, GLfixed angle, GLfixed x, GLfixed y, GLfixed z) ValidateRotatex() argument 1437 ValidateSampleCoveragex(const Context *context, angle::EntryPoint entryPoint, GLclampx value, GLboolean invert) ValidateSampleCoveragex() argument 1446 ValidateScalef(const Context *context, angle::EntryPoint entryPoint, GLfloat x, GLfloat y, GLfloat z) ValidateScalef() argument 1456 ValidateScalex(const Context *context, angle::EntryPoint entryPoint, GLfixed x, GLfixed y, GLfixed z) ValidateScalex() argument 1466 ValidateShadeModel(const Context *context, angle::EntryPoint entryPoint, ShadingModel mode) ValidateShadeModel() argument 1480 ValidateTexCoordPointer(const Context *context, angle::EntryPoint entryPoint, GLint size, VertexAttribType type, GLsizei stride, const void *pointer) ValidateTexCoordPointer() argument 1491 ValidateTexEnvf(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, GLfloat param) ValidateTexEnvf() argument 1500 ValidateTexEnvfv(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLfloat *params) ValidateTexEnvfv() argument 1509 ValidateTexEnvi(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, GLint param) ValidateTexEnvi() argument 1519 ValidateTexEnviv(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLint *params) ValidateTexEnviv() argument 1533 ValidateTexEnvx(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, GLfixed param) ValidateTexEnvx() argument 1545 ValidateTexEnvxv(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLfixed *params) ValidateTexEnvxv() argument 1557 ValidateTexParameterBaseForGLfixed(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, bool vectorParams, const GLfixed *params) ValidateTexParameterBaseForGLfixed() argument 1582 ValidateTexParameterx(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLfixed param) ValidateTexParameterx() argument 1593 ValidateTexParameterxv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLfixed *params) ValidateTexParameterxv() argument 1603 ValidateTranslatef(const Context *context, angle::EntryPoint entryPoint, GLfloat x, GLfloat y, GLfloat z) ValidateTranslatef() argument 1613 ValidateTranslatex(const Context *context, angle::EntryPoint entryPoint, GLfixed x, GLfixed y, GLfixed z) ValidateTranslatex() argument 1623 ValidateVertexPointer(const Context *context, angle::EntryPoint entryPoint, GLint size, VertexAttribType type, GLsizei stride, const void *pointer) ValidateVertexPointer() argument 1634 ValidateDrawTexfOES(const Context *context, angle::EntryPoint entryPoint, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) ValidateDrawTexfOES() argument 1645 ValidateDrawTexfvOES(const Context *context, angle::EntryPoint entryPoint, const GLfloat *coords) ValidateDrawTexfvOES() argument 1652 ValidateDrawTexiOES(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLint z, GLint width, GLint height) ValidateDrawTexiOES() argument 1664 ValidateDrawTexivOES(const Context *context, angle::EntryPoint entryPoint, const GLint *coords) ValidateDrawTexivOES() argument 1670 ValidateDrawTexsOES(const Context *context, angle::EntryPoint entryPoint, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) ValidateDrawTexsOES() argument 1682 ValidateDrawTexsvOES(const Context *context, angle::EntryPoint entryPoint, const GLshort *coords) ValidateDrawTexsvOES() argument 1690 ValidateDrawTexxOES(const Context *context, angle::EntryPoint entryPoint, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) ValidateDrawTexxOES() argument 1702 ValidateDrawTexxvOES(const Context *context, angle::EntryPoint entryPoint, const GLfixed *coords) ValidateDrawTexxvOES() argument 1710 ValidateCurrentPaletteMatrixOES(const Context *context, angle::EntryPoint entryPoint, GLuint matrixpaletteindex) ValidateCurrentPaletteMatrixOES() argument 1718 ValidateLoadPaletteFromModelViewMatrixOES(const Context *context, angle::EntryPoint entryPoint) ValidateLoadPaletteFromModelViewMatrixOES() argument 1724 ValidateMatrixIndexPointerOES(const Context *context, angle::EntryPoint entryPoint, GLint size, GLenum type, GLsizei stride, const void *pointer) ValidateMatrixIndexPointerOES() argument 1735 ValidateWeightPointerOES(const Context *context, angle::EntryPoint entryPoint, GLint size, GLenum type, GLsizei stride, const void *pointer) ValidateWeightPointerOES() argument 1746 ValidatePointSizePointerOES(const Context *context, angle::EntryPoint entryPoint, VertexAttribType type, GLsizei stride, const void *pointer) ValidatePointSizePointerOES() argument 1756 ValidateQueryMatrixxOES(const Context *context, angle::EntryPoint entryPoint, const GLfixed *mantissa, const GLint *exponent) ValidateQueryMatrixxOES() argument 1765 ValidateGenFramebuffersOES(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const FramebufferID *framebuffers) ValidateGenFramebuffersOES() argument 1779 ValidateDeleteFramebuffersOES(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const FramebufferID *framebuffers) ValidateDeleteFramebuffersOES() argument 1793 ValidateGenRenderbuffersOES(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const RenderbufferID *renderbuffers) ValidateGenRenderbuffersOES() argument 1807 ValidateDeleteRenderbuffersOES(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const RenderbufferID *renderbuffers) ValidateDeleteRenderbuffersOES() argument 1821 ValidateBindFramebufferOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, FramebufferID framebuffer) ValidateBindFramebufferOES() argument 1835 ValidateBindRenderbufferOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, RenderbufferID renderbuffer) ValidateBindRenderbufferOES() argument 1849 ValidateCheckFramebufferStatusOES(const Context *context, angle::EntryPoint entryPoint, GLenum target) ValidateCheckFramebufferStatusOES() argument 1868 ValidateFramebufferRenderbufferOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum rbtarget, RenderbufferID renderbuffer) ValidateFramebufferRenderbufferOES() argument 1885 ValidateFramebufferTexture2DOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textarget, TextureID texture, GLint level) ValidateFramebufferTexture2DOES() argument 1971 ValidateGenerateMipmapOES(const Context *context, angle::EntryPoint entryPoint, TextureType target) ValidateGenerateMipmapOES() argument 1984 ValidateGetFramebufferAttachmentParameterivOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum pname, const GLint *params) ValidateGetFramebufferAttachmentParameterivOES() argument 2001 ValidateGetRenderbufferParameterivOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, const GLint *params) ValidateGetRenderbufferParameterivOES() argument 2016 ValidateIsFramebufferOES(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer) ValidateIsFramebufferOES() argument 2029 ValidateIsRenderbufferOES(const Context *context, angle::EntryPoint entryPoint, RenderbufferID renderbuffer) ValidateIsRenderbufferOES() argument 2042 ValidateRenderbufferStorageOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageOES() argument 2061 ValidateGetTexGenfvOES(const Context *context, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, const GLfloat *params) ValidateGetTexGenfvOES() argument 2071 ValidateGetTexGenivOES(const Context *context, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, const int *params) ValidateGetTexGenivOES() argument 2081 ValidateGetTexGenxvOES(const Context *context, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, const GLfixed *params) ValidateGetTexGenxvOES() argument 2091 ValidateTexGenfvOES(const Context *context, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, const GLfloat *params) ValidateTexGenfvOES() argument 2101 ValidateTexGenivOES(const Context *context, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, const GLint *param) ValidateTexGenivOES() argument 2111 ValidateTexGenxvOES(const Context *context, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, const GLint *param) ValidateTexGenxvOES() argument 2121 ValidateTexGenfOES(const Context *context, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, GLfloat param) ValidateTexGenfOES() argument 2131 ValidateTexGeniOES(const Context *context, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, GLint param) ValidateTexGeniOES() argument 2141 ValidateTexGenxOES(const Context *context, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, GLfixed param) ValidateTexGenxOES() argument [all...] |
H A D | validationES31.cpp | 69 angle::EntryPoint entryPoint, in ValidateProgramResourceProperty() 322 angle::EntryPoint entryPoint, in ValidateProgramUniformBase() 329 Program *programObject = GetValidProgram(context, entryPoint, program); in ValidateProgramUniformBase() 330 return ValidateUniformCommonBase(context, entryPoint, programObject, location, count, in ValidateProgramUniformBase() 332 ValidateUniformValue(context, entryPoint, valueType, uniform->type); in ValidateProgramUniformBase() 336 angle::EntryPoint entryPoint, in ValidateProgramUniformMatrixBase() 344 Program *programObject = GetValidProgram(context, entryPoint, program); in ValidateProgramUniformMatrixBase() 345 return ValidateUniformCommonBase(context, entryPoint, programObject, location, count, in ValidateProgramUniformMatrixBase() 347 ValidateUniformMatrixValue(context, entryPoint, valueType, uniform->type); in ValidateProgramUniformMatrixBase() 351 angle::EntryPoint entryPoint, in ValidateVertexAttribFormatCommon() 68 ValidateProgramResourceProperty(const Context *context, angle::EntryPoint entryPoint, GLenum prop) ValidateProgramResourceProperty() argument 321 ValidateProgramUniformBase(const Context *context, angle::EntryPoint entryPoint, GLenum valueType, ShaderProgramID program, UniformLocation location, GLsizei count) ValidateProgramUniformBase() argument 335 ValidateProgramUniformMatrixBase(const Context *context, angle::EntryPoint entryPoint, GLenum valueType, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose) ValidateProgramUniformMatrixBase() argument 350 ValidateVertexAttribFormatCommon(const Context *context, angle::EntryPoint entryPoint, GLuint relativeOffset) ValidateVertexAttribFormatCommon() argument 380 ValidateGetBooleani_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLboolean *data) ValidateGetBooleani_v() argument 401 ValidateGetBooleani_vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, GLsizei bufSize, const GLsizei *length, const GLboolean *data) ValidateGetBooleani_vRobustANGLE() argument 437 ValidateDrawIndirectBase(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, const void *indirect) ValidateDrawIndirectBase() argument 489 ValidateDrawArraysIndirect(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, const void *indirect) ValidateDrawArraysIndirect() argument 539 ValidateDrawElementsIndirect(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, DrawElementsType type, const void *indirect) ValidateDrawElementsIndirect() argument 577 ValidateMultiDrawIndirectBase(const Context *context, angle::EntryPoint entryPoint, GLsizei drawcount, GLsizei stride) ValidateMultiDrawIndirectBase() argument 605 ValidateProgramUniform1iBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLint v0) ValidateProgramUniform1iBase() argument 614 ValidateProgramUniform2iBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLint v0, GLint v1) ValidateProgramUniform2iBase() argument 625 ValidateProgramUniform3iBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLint v0, GLint v1, GLint v2) ValidateProgramUniform3iBase() argument 637 ValidateProgramUniform4iBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLint v0, GLint v1, GLint v2, GLint v3) ValidateProgramUniform4iBase() argument 650 ValidateProgramUniform1uiBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLuint v0) ValidateProgramUniform1uiBase() argument 659 ValidateProgramUniform2uiBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLuint v0, GLuint v1) ValidateProgramUniform2uiBase() argument 670 ValidateProgramUniform3uiBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLuint v0, GLuint v1, GLuint v2) ValidateProgramUniform3uiBase() argument 682 ValidateProgramUniform4uiBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) ValidateProgramUniform4uiBase() argument 695 ValidateProgramUniform1fBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLfloat v0) ValidateProgramUniform1fBase() argument 704 ValidateProgramUniform2fBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLfloat v0, GLfloat v1) ValidateProgramUniform2fBase() argument 715 ValidateProgramUniform3fBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLfloat v0, GLfloat v1, GLfloat v2) ValidateProgramUniform3fBase() argument 727 ValidateProgramUniform4fBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) ValidateProgramUniform4fBase() argument 740 ValidateProgramUniform1ivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) ValidateProgramUniform1ivBase() argument 754 ValidateProgramUniform2ivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) ValidateProgramUniform2ivBase() argument 764 ValidateProgramUniform3ivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) ValidateProgramUniform3ivBase() argument 774 ValidateProgramUniform4ivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) ValidateProgramUniform4ivBase() argument 784 ValidateProgramUniform1uivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) ValidateProgramUniform1uivBase() argument 795 ValidateProgramUniform2uivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) ValidateProgramUniform2uivBase() argument 806 ValidateProgramUniform3uivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) ValidateProgramUniform3uivBase() argument 817 ValidateProgramUniform4uivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) ValidateProgramUniform4uivBase() argument 828 ValidateProgramUniform1fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) ValidateProgramUniform1fvBase() argument 838 ValidateProgramUniform2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) ValidateProgramUniform2fvBase() argument 848 ValidateProgramUniform3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) ValidateProgramUniform3fvBase() argument 858 ValidateProgramUniform4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) ValidateProgramUniform4fvBase() argument 868 ValidateProgramUniformMatrix2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2fvBase() argument 880 ValidateProgramUniformMatrix3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3fvBase() argument 892 ValidateProgramUniformMatrix4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4fvBase() argument 904 ValidateProgramUniformMatrix2x3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x3fvBase() argument 916 ValidateProgramUniformMatrix3x2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x2fvBase() argument 928 ValidateProgramUniformMatrix2x4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x4fvBase() argument 940 ValidateProgramUniformMatrix4x2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x2fvBase() argument 952 ValidateProgramUniformMatrix3x4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x4fvBase() argument 964 ValidateProgramUniformMatrix4x3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x3fvBase() argument 976 ValidateGetTexLevelParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, const GLfloat *params) ValidateGetTexLevelParameterfv() argument 992 ValidateGetTexLevelParameterfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetTexLevelParameterfvRobustANGLE() argument 1005 ValidateGetTexLevelParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, const GLint *params) ValidateGetTexLevelParameteriv() argument 1021 ValidateGetTexLevelParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetTexLevelParameterivRobustANGLE() argument 1034 ValidateTexStorage2DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) ValidateTexStorage2DMultisample() argument 1053 ValidateTexStorageMem2DMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, MemoryObjectID memory, GLuint64 offset) ValidateTexStorageMem2DMultisampleEXT() argument 1074 ValidateGetMultisamplefv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLuint index, const GLfloat *val) ValidateGetMultisamplefv() argument 1089 ValidateGetMultisamplefvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLuint index, GLsizei bufSize, const GLsizei *length, const GLfloat *val) ValidateGetMultisamplefvRobustANGLE() argument 1101 ValidateFramebufferParameteri(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, GLint param) ValidateFramebufferParameteri() argument 1189 ValidateGetFramebufferParameteriv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, const GLint *params) ValidateGetFramebufferParameteriv() argument 1239 ValidateGetFramebufferParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetFramebufferParameterivRobustANGLE() argument 1251 ValidateGetProgramResourceIndex(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum programInterface, const GLchar *name) ValidateGetProgramResourceIndex() argument 1278 ValidateBindVertexBuffer(const Context *context, angle::EntryPoint entryPoint, GLuint bindingIndex, BufferID buffer, GLintptr offset, GLsizei stride) ValidateBindVertexBuffer() argument 1327 ValidateVertexBindingDivisor(const Context *context, angle::EntryPoint entryPoint, GLuint bindingIndex, GLuint divisor) ValidateVertexBindingDivisor() argument 1356 ValidateVertexAttribFormat(const Context *context, angle::EntryPoint entryPoint, GLuint attribindex, GLint size, VertexAttribType type, GLboolean normalized, GLuint relativeoffset) ValidateVertexAttribFormat() argument 1372 ValidateVertexAttribIFormat(const Context *context, angle::EntryPoint entryPoint, GLuint attribindex, GLint size, VertexAttribType type, GLuint relativeoffset) ValidateVertexAttribIFormat() argument 1387 ValidateVertexAttribBinding(const Context *context, angle::EntryPoint entryPoint, GLuint attribIndex, GLuint bindingIndex) ValidateVertexAttribBinding() argument 1422 ValidateGetProgramResourceName(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum programInterface, GLuint index, GLsizei bufSize, const GLsizei *length, const GLchar *name) ValidateGetProgramResourceName() argument 1464 ValidateDispatchCompute(const Context *context, angle::EntryPoint entryPoint, GLuint numGroupsX, GLuint numGroupsY, GLuint numGroupsZ) ValidateDispatchCompute() argument 1506 ValidateDispatchComputeIndirect(const Context *context, angle::EntryPoint entryPoint, GLintptr indirect) ValidateDispatchComputeIndirect() argument 1557 ValidateBindImageTexture(const Context *context, angle::EntryPoint entryPoint, GLuint unit, TextureID texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) ValidateBindImageTexture() argument 1639 ValidateGetProgramResourceLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum programInterface, const GLchar *name) ValidateGetProgramResourceLocation() argument 1671 ValidateGetProgramResourceiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetProgramResourceiv() argument 1730 ValidateGetProgramInterfaceiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum programInterface, GLenum pname, const GLint *params) ValidateGetProgramInterfaceiv() argument 1792 ValidateGetProgramInterfaceivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum programInterface, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetProgramInterfaceivRobustANGLE() argument 1805 ValidateGenProgramPipelinesBase(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const ProgramPipelineID *pipelines) ValidateGenProgramPipelinesBase() argument 1813 ValidateDeleteProgramPipelinesBase(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const ProgramPipelineID *pipelines) ValidateDeleteProgramPipelinesBase() argument 1821 ValidateBindProgramPipelineBase(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipeline) ValidateBindProgramPipelineBase() argument 1834 ValidateIsProgramPipelineBase(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipeline) ValidateIsProgramPipelineBase() argument 1841 ValidateUseProgramStagesBase(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipeline, GLbitfield stages, ShaderProgramID programId) ValidateUseProgramStagesBase() argument 1915 ValidateActiveShaderProgramBase(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipeline, ShaderProgramID programId) ValidateActiveShaderProgramBase() argument 1956 ValidateCreateShaderProgramvBase(const Context *context, angle::EntryPoint entryPoint, ShaderType type, GLsizei count, const GLchar *const *strings) ValidateCreateShaderProgramvBase() argument 2002 ValidateCreateShaderProgramvBase(const Context *context, angle::EntryPoint entryPoint, ShaderType type, GLsizei count, const GLchar **strings) ValidateCreateShaderProgramvBase() argument 2012 ValidateGetProgramPipelineivBase(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipeline, GLenum pname, const GLint *params) ValidateGetProgramPipelineivBase() argument 2055 ValidateValidateProgramPipelineBase(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipeline) ValidateValidateProgramPipelineBase() argument 2073 ValidateGetProgramPipelineInfoLogBase(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipeline, GLsizei bufSize, const GLsizei *length, const GLchar *infoLog) ValidateGetProgramPipelineInfoLogBase() argument 2095 ValidateActiveShaderProgram(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked, ShaderProgramID programPacked) ValidateActiveShaderProgram() argument 2109 ValidateBindProgramPipeline(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked) ValidateBindProgramPipeline() argument 2122 ValidateCreateShaderProgramv(const Context *context, angle::EntryPoint entryPoint, ShaderType typePacked, GLsizei count, const GLchar *const *strings) ValidateCreateShaderProgramv() argument 2137 ValidateDeleteProgramPipelines(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const ProgramPipelineID *pipelinesPacked) ValidateDeleteProgramPipelines() argument 2151 ValidateGenProgramPipelines(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const ProgramPipelineID *pipelinesPacked) ValidateGenProgramPipelines() argument 2165 ValidateGetProgramPipelineInfoLog(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked, GLsizei bufSize, const GLsizei *length, const GLchar *infoLog) ValidateGetProgramPipelineInfoLog() argument 2182 ValidateGetProgramPipelineiv(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked, GLenum pname, const GLint *params) ValidateGetProgramPipelineiv() argument 2197 ValidateIsProgramPipeline(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked) ValidateIsProgramPipeline() argument 2210 ValidateProgramUniform1f(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLfloat v0) ValidateProgramUniform1f() argument 2225 ValidateProgramUniform1fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform1fv() argument 2242 ValidateProgramUniform1i(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLint v0) ValidateProgramUniform1i() argument 2257 ValidateProgramUniform1iv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform1iv() argument 2274 ValidateProgramUniform1ui(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLuint v0) ValidateProgramUniform1ui() argument 2289 ValidateProgramUniform1uiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform1uiv() argument 2306 ValidateProgramUniform2f(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLfloat v0, GLfloat v1) ValidateProgramUniform2f() argument 2322 ValidateProgramUniform2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform2fv() argument 2339 ValidateProgramUniform2i(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLint v0, GLint v1) ValidateProgramUniform2i() argument 2355 ValidateProgramUniform2iv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform2iv() argument 2372 ValidateProgramUniform2ui(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLuint v0, GLuint v1) ValidateProgramUniform2ui() argument 2389 ValidateProgramUniform2uiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform2uiv() argument 2406 ValidateProgramUniform3f(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLfloat v0, GLfloat v1, GLfloat v2) ValidateProgramUniform3f() argument 2424 ValidateProgramUniform3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform3fv() argument 2441 ValidateProgramUniform3i(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLint v0, GLint v1, GLint v2) ValidateProgramUniform3i() argument 2459 ValidateProgramUniform3iv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform3iv() argument 2476 ValidateProgramUniform3ui(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLuint v0, GLuint v1, GLuint v2) ValidateProgramUniform3ui() argument 2494 ValidateProgramUniform3uiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform3uiv() argument 2511 ValidateProgramUniform4f(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) ValidateProgramUniform4f() argument 2530 ValidateProgramUniform4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform4fv() argument 2547 ValidateProgramUniform4i(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLint v0, GLint v1, GLint v2, GLint v3) ValidateProgramUniform4i() argument 2566 ValidateProgramUniform4iv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform4iv() argument 2583 ValidateProgramUniform4ui(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLuint v0, GLuint v1, GLuint v2, GLuint v3) ValidateProgramUniform4ui() argument 2602 ValidateProgramUniform4uiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform4uiv() argument 2619 ValidateProgramUniformMatrix2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2fv() argument 2637 ValidateProgramUniformMatrix2x3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x3fv() argument 2655 ValidateProgramUniformMatrix2x4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x4fv() argument 2673 ValidateProgramUniformMatrix3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3fv() argument 2691 ValidateProgramUniformMatrix3x2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x2fv() argument 2709 ValidateProgramUniformMatrix3x4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x4fv() argument 2727 ValidateProgramUniformMatrix4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4fv() argument 2745 ValidateProgramUniformMatrix4x2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x2fv() argument 2763 ValidateProgramUniformMatrix4x3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x3fv() argument 2781 ValidateUseProgramStages(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked, GLbitfield stages, ShaderProgramID programPacked) ValidateUseProgramStages() argument 2796 ValidateValidateProgramPipeline(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked) ValidateValidateProgramPipeline() argument 2809 ValidateMemoryBarrier(const Context *context, angle::EntryPoint entryPoint, GLbitfield barriers) ValidateMemoryBarrier() argument 2845 ValidateMemoryBarrierByRegion(const Context *context, angle::EntryPoint entryPoint, GLbitfield barriers) ValidateMemoryBarrierByRegion() argument 2873 ValidateSampleMaski(const Context *context, angle::EntryPoint entryPoint, GLuint maskNumber, GLbitfield mask) ValidateSampleMaski() argument 2887 ValidateMinSampleShadingOES(const Context *context, angle::EntryPoint entryPoint, GLfloat value) ValidateMinSampleShadingOES() argument 2900 ValidateFramebufferTextureCommon(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level) ValidateFramebufferTextureCommon() argument 2960 ValidateFramebufferTextureEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level) ValidateFramebufferTextureEXT() argument 2978 ValidateFramebufferTextureOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level) ValidateFramebufferTextureOES() argument 2997 ValidateTexStorage3DMultisampleOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum sizedinternalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) ValidateTexStorage3DMultisampleOES() argument 3036 ValidateTexStorageMem3DMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, MemoryObjectID memory, GLuint64 offset) ValidateTexStorageMem3DMultisampleEXT() argument 3058 ValidateGetProgramResourceLocationIndexEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum programInterface, const char *name) ValidateGetProgramResourceLocationIndexEXT() argument 3093 ValidateTexBufferOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID bufferPacked) ValidateTexBufferOES() argument 3109 ValidateTexBufferRangeOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID bufferPacked, GLintptr offset, GLsizeiptr size) ValidateTexBufferRangeOES() argument 3129 ValidateTexBufferEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID bufferPacked) ValidateTexBufferEXT() argument 3145 ValidateTexBufferRangeEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID bufferPacked, GLintptr offset, GLsizeiptr size) ValidateTexBufferRangeEXT() argument 3164 ValidateTexBufferBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID bufferPacked) ValidateTexBufferBase() argument 3227 ValidateTexBufferRangeBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID bufferPacked, GLintptr offset, GLsizeiptr size) ValidateTexBufferRangeBase() argument [all...] |
H A D | validationGL1.cpp | 14 bool ValidateAccum(const Context *, angle::EntryPoint entryPoint, GLenum op, GLfloat value) in ValidateAccum() argument 19 bool ValidateBegin(const Context *, angle::EntryPoint entryPoint, GLenum mode) in ValidateBegin() argument 25 angle::EntryPoint entryPoint, in ValidateBitmap() 37 bool ValidateCallList(const Context *, angle::EntryPoint entryPoint, GLuint list) in ValidateCallList() argument 43 angle::EntryPoint entryPoint, in ValidateCallLists() 52 angle::EntryPoint entryPoint, in ValidateClearAccum() 61 bool ValidateClearDepth(const Context *, angle::EntryPoint entryPoint, GLdouble depth) in ValidateClearDepth() argument 66 bool ValidateClearIndex(const Context *, angle::EntryPoint entryPoint, GLfloat c) in ValidateClearIndex() argument 72 angle::EntryPoint entryPoint, in ValidateClipPlane() 80 angle::EntryPoint entryPoint, in ValidateColor3b() 24 ValidateBitmap(const Context *, angle::EntryPoint entryPoint, GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) ValidateBitmap() argument 42 ValidateCallLists(const Context *, angle::EntryPoint entryPoint, GLsizei n, GLenum type, const void *lists) ValidateCallLists() argument 51 ValidateClearAccum(const Context *, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) ValidateClearAccum() argument 71 ValidateClipPlane(const Context *, angle::EntryPoint entryPoint, GLenum plane, const GLdouble *equation) ValidateClipPlane() argument 79 ValidateColor3b(const Context *, angle::EntryPoint entryPoint, GLbyte red, GLbyte green, GLbyte blue) ValidateColor3b() argument 88 ValidateColor3bv(const Context *, angle::EntryPoint entryPoint, const GLbyte *v) ValidateColor3bv() argument 93 ValidateColor3d(const Context *, angle::EntryPoint entryPoint, GLdouble red, GLdouble green, GLdouble blue) ValidateColor3d() argument 102 ValidateColor3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateColor3dv() argument 107 ValidateColor3f(const Context *, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue) ValidateColor3f() argument 116 ValidateColor3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateColor3fv() argument 121 ValidateColor3i(const Context *, angle::EntryPoint entryPoint, GLint red, GLint green, GLint blue) ValidateColor3i() argument 130 ValidateColor3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateColor3iv() argument 135 ValidateColor3s(const Context *, angle::EntryPoint entryPoint, GLshort red, GLshort green, GLshort blue) ValidateColor3s() argument 144 ValidateColor3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateColor3sv() argument 149 ValidateColor3ub(const Context *, angle::EntryPoint entryPoint, GLubyte red, GLubyte green, GLubyte blue) ValidateColor3ub() argument 158 ValidateColor3ubv(const Context *, angle::EntryPoint entryPoint, const GLubyte *v) ValidateColor3ubv() argument 163 ValidateColor3ui(const Context *, angle::EntryPoint entryPoint, GLuint red, GLuint green, GLuint blue) ValidateColor3ui() argument 172 ValidateColor3uiv(const Context *, angle::EntryPoint entryPoint, const GLuint *v) ValidateColor3uiv() argument 177 ValidateColor3us(const Context *, angle::EntryPoint entryPoint, GLushort red, GLushort green, GLushort blue) ValidateColor3us() argument 186 ValidateColor3usv(const Context *, angle::EntryPoint entryPoint, const GLushort *v) ValidateColor3usv() argument 191 ValidateColor4b(const Context *, angle::EntryPoint entryPoint, GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) ValidateColor4b() argument 201 ValidateColor4bv(const Context *, angle::EntryPoint entryPoint, const GLbyte *v) ValidateColor4bv() argument 206 ValidateColor4d(const Context *, angle::EntryPoint entryPoint, GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) ValidateColor4d() argument 216 ValidateColor4dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateColor4dv() argument 221 ValidateColor4fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateColor4fv() argument 226 ValidateColor4i(const Context *, angle::EntryPoint entryPoint, GLint red, GLint green, GLint blue, GLint alpha) ValidateColor4i() argument 236 ValidateColor4iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateColor4iv() argument 241 ValidateColor4s(const Context *, angle::EntryPoint entryPoint, GLshort red, GLshort green, GLshort blue, GLshort alpha) ValidateColor4s() argument 251 ValidateColor4sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateColor4sv() argument 256 ValidateColor4ubv(const Context *, angle::EntryPoint entryPoint, const GLubyte *v) ValidateColor4ubv() argument 261 ValidateColor4ui(const Context *, angle::EntryPoint entryPoint, GLuint red, GLuint green, GLuint blue, GLuint alpha) ValidateColor4ui() argument 271 ValidateColor4uiv(const Context *, angle::EntryPoint entryPoint, const GLuint *v) ValidateColor4uiv() argument 276 ValidateColor4us(const Context *, angle::EntryPoint entryPoint, GLushort red, GLushort green, GLushort blue, GLushort alpha) ValidateColor4us() argument 286 ValidateColor4usv(const Context *, angle::EntryPoint entryPoint, const GLushort *v) ValidateColor4usv() argument 291 ValidateColorMaterial(const Context *, angle::EntryPoint entryPoint, GLenum face, GLenum mode) ValidateColorMaterial() argument 296 ValidateCopyPixels(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) ValidateCopyPixels() argument 307 ValidateDeleteLists(const Context *, angle::EntryPoint entryPoint, GLuint list, GLsizei range) ValidateDeleteLists() argument 312 ValidateDepthRange(const Context *, angle::EntryPoint entryPoint, GLdouble n, GLdouble f) ValidateDepthRange() argument 317 ValidateDrawBuffer(const Context *, angle::EntryPoint entryPoint, GLenum buf) ValidateDrawBuffer() argument 322 ValidateDrawPixels(const Context *, angle::EntryPoint entryPoint, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateDrawPixels() argument 333 ValidateEdgeFlag(const Context *, angle::EntryPoint entryPoint, GLboolean flag) ValidateEdgeFlag() argument 338 ValidateEdgeFlagv(const Context *, angle::EntryPoint entryPoint, const GLboolean *flag) ValidateEdgeFlagv() argument 343 ValidateEnd(const Context *, angle::EntryPoint entryPoint) ValidateEnd() argument 348 ValidateEndList(const Context *, angle::EntryPoint entryPoint) ValidateEndList() argument 353 ValidateEvalCoord1d(const Context *, angle::EntryPoint entryPoint, GLdouble u) ValidateEvalCoord1d() argument 358 ValidateEvalCoord1dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *u) ValidateEvalCoord1dv() argument 363 ValidateEvalCoord1f(const Context *, angle::EntryPoint entryPoint, GLfloat u) ValidateEvalCoord1f() argument 368 ValidateEvalCoord1fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *u) ValidateEvalCoord1fv() argument 373 ValidateEvalCoord2d(const Context *, angle::EntryPoint entryPoint, GLdouble u, GLdouble v) ValidateEvalCoord2d() argument 378 ValidateEvalCoord2dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *u) ValidateEvalCoord2dv() argument 383 ValidateEvalCoord2f(const Context *, angle::EntryPoint entryPoint, GLfloat u, GLfloat v) ValidateEvalCoord2f() argument 388 ValidateEvalCoord2fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *u) ValidateEvalCoord2fv() argument 393 ValidateEvalMesh1(const Context *, angle::EntryPoint entryPoint, GLenum mode, GLint i1, GLint i2) ValidateEvalMesh1() argument 402 ValidateEvalMesh2(const Context *, angle::EntryPoint entryPoint, GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) ValidateEvalMesh2() argument 413 ValidateEvalPoint1(const Context *, angle::EntryPoint entryPoint, GLint i) ValidateEvalPoint1() argument 418 ValidateEvalPoint2(const Context *, angle::EntryPoint entryPoint, GLint i, GLint j) ValidateEvalPoint2() argument 423 ValidateFeedbackBuffer(const Context *, angle::EntryPoint entryPoint, GLsizei size, GLenum type, const GLfloat *buffer) ValidateFeedbackBuffer() argument 432 ValidateFogi(const Context *, angle::EntryPoint entryPoint, GLenum pname, GLint param) ValidateFogi() argument 437 ValidateFogiv(const Context *, angle::EntryPoint entryPoint, GLenum pname, const GLint *params) ValidateFogiv() argument 442 ValidateFrustum(const Context *, angle::EntryPoint entryPoint, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) ValidateFrustum() argument 454 ValidateGenLists(const Context *, angle::EntryPoint entryPoint, GLsizei range) ValidateGenLists() argument 459 ValidateGetClipPlane(const Context *, angle::EntryPoint entryPoint, GLenum plane, const GLdouble *equation) ValidateGetClipPlane() argument 467 ValidateGetDoublev(const Context *, angle::EntryPoint entryPoint, GLenum pname, const GLdouble *data) ValidateGetDoublev() argument 475 ValidateGetLightiv(const Context *, angle::EntryPoint entryPoint, GLenum light, GLenum pname, const GLint *params) ValidateGetLightiv() argument 484 ValidateGetMapdv(const Context *, angle::EntryPoint entryPoint, GLenum target, GLenum query, const GLdouble *v) ValidateGetMapdv() argument 493 ValidateGetMapfv(const Context *, angle::EntryPoint entryPoint, GLenum target, GLenum query, const GLfloat *v) ValidateGetMapfv() argument 502 ValidateGetMapiv(const Context *, angle::EntryPoint entryPoint, GLenum target, GLenum query, const GLint *v) ValidateGetMapiv() argument 511 ValidateGetMaterialiv(const Context *, angle::EntryPoint entryPoint, GLenum face, GLenum pname, const GLint *params) ValidateGetMaterialiv() argument 520 ValidateGetPixelMapfv(const Context *, angle::EntryPoint entryPoint, GLenum map, const GLfloat *values) ValidateGetPixelMapfv() argument 528 ValidateGetPixelMapuiv(const Context *, angle::EntryPoint entryPoint, GLenum map, const GLuint *values) ValidateGetPixelMapuiv() argument 536 ValidateGetPixelMapusv(const Context *, angle::EntryPoint entryPoint, GLenum map, const GLushort *values) ValidateGetPixelMapusv() argument 544 ValidateGetPolygonStipple(const Context *, angle::EntryPoint entryPoint, const GLubyte *mask) ValidateGetPolygonStipple() argument 549 ValidateGetTexGendv(const Context *, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, const GLdouble *params) ValidateGetTexGendv() argument 558 ValidateGetTexGenfv(const Context *, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, const GLfloat *params) ValidateGetTexGenfv() argument 567 ValidateGetTexGeniv(const Context *, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, const GLint *params) ValidateGetTexGeniv() argument 576 ValidateGetTexImage(const Context *, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum format, GLenum type, const void *pixels) ValidateGetTexImage() argument 587 ValidateIndexMask(const Context *, angle::EntryPoint entryPoint, GLuint mask) ValidateIndexMask() argument 592 ValidateIndexd(const Context *, angle::EntryPoint entryPoint, GLdouble c) ValidateIndexd() argument 597 ValidateIndexdv(const Context *, angle::EntryPoint entryPoint, const GLdouble *c) ValidateIndexdv() argument 602 ValidateIndexf(const Context *, angle::EntryPoint entryPoint, GLfloat c) ValidateIndexf() argument 607 ValidateIndexfv(const Context *, angle::EntryPoint entryPoint, const GLfloat *c) ValidateIndexfv() argument 612 ValidateIndexi(const Context *, angle::EntryPoint entryPoint, GLint c) ValidateIndexi() argument 617 ValidateIndexiv(const Context *, angle::EntryPoint entryPoint, const GLint *c) ValidateIndexiv() argument 622 ValidateIndexs(const Context *, angle::EntryPoint entryPoint, GLshort c) ValidateIndexs() argument 627 ValidateIndexsv(const Context *, angle::EntryPoint entryPoint, const GLshort *c) ValidateIndexsv() argument 632 ValidateInitNames(const Context *, angle::EntryPoint entryPoint) ValidateInitNames() argument 637 ValidateIsList(const Context *, angle::EntryPoint entryPoint, GLuint list) ValidateIsList() argument 642 ValidateLightModeli(const Context *, angle::EntryPoint entryPoint, GLenum pname, GLint param) ValidateLightModeli() argument 647 ValidateLightModeliv(const Context *, angle::EntryPoint entryPoint, GLenum pname, const GLint *params) ValidateLightModeliv() argument 655 ValidateLighti(const Context *, angle::EntryPoint entryPoint, GLenum light, GLenum pname, GLint param) ValidateLighti() argument 664 ValidateLightiv(const Context *, angle::EntryPoint entryPoint, GLenum light, GLenum pname, const GLint *params) ValidateLightiv() argument 673 ValidateLineStipple(const Context *, angle::EntryPoint entryPoint, GLint factor, GLushort pattern) ValidateLineStipple() argument 681 ValidateListBase(const Context *, angle::EntryPoint entryPoint, GLuint base) ValidateListBase() argument 686 ValidateLoadMatrixd(const Context *, angle::EntryPoint entryPoint, const GLdouble *m) ValidateLoadMatrixd() argument 691 ValidateLoadName(const Context *, angle::EntryPoint entryPoint, GLuint name) ValidateLoadName() argument 696 ValidateMap1d(const Context *, angle::EntryPoint entryPoint, GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) ValidateMap1d() argument 708 ValidateMap1f(const Context *, angle::EntryPoint entryPoint, GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) ValidateMap1f() argument 720 ValidateMap2d(const Context *, angle::EntryPoint entryPoint, GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) ValidateMap2d() argument 736 ValidateMap2f(const Context *, angle::EntryPoint entryPoint, GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) ValidateMap2f() argument 752 ValidateMapGrid1d(const Context *, angle::EntryPoint entryPoint, GLint un, GLdouble u1, GLdouble u2) ValidateMapGrid1d() argument 761 ValidateMapGrid1f(const Context *, angle::EntryPoint entryPoint, GLint un, GLfloat u1, GLfloat u2) ValidateMapGrid1f() argument 770 ValidateMapGrid2d(const Context *, angle::EntryPoint entryPoint, GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) ValidateMapGrid2d() argument 782 ValidateMapGrid2f(const Context *, angle::EntryPoint entryPoint, GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) ValidateMapGrid2f() argument 794 ValidateMateriali(const Context *, angle::EntryPoint entryPoint, GLenum face, GLenum pname, GLint param) ValidateMateriali() argument 803 ValidateMaterialiv(const Context *, angle::EntryPoint entryPoint, GLenum face, GLenum pname, const GLint *params) ValidateMaterialiv() argument 812 ValidateMultMatrixd(const Context *, angle::EntryPoint entryPoint, const GLdouble *m) ValidateMultMatrixd() argument 817 ValidateNewList(const Context *, angle::EntryPoint entryPoint, GLuint list, GLenum mode) ValidateNewList() argument 822 ValidateNormal3b(const Context *, angle::EntryPoint entryPoint, GLbyte nx, GLbyte ny, GLbyte nz) ValidateNormal3b() argument 831 ValidateNormal3bv(const Context *, angle::EntryPoint entryPoint, const GLbyte *v) ValidateNormal3bv() argument 836 ValidateNormal3d(const Context *, angle::EntryPoint entryPoint, GLdouble nx, GLdouble ny, GLdouble nz) ValidateNormal3d() argument 845 ValidateNormal3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateNormal3dv() argument 850 ValidateNormal3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateNormal3fv() argument 855 ValidateNormal3i(const Context *, angle::EntryPoint entryPoint, GLint nx, GLint ny, GLint nz) ValidateNormal3i() argument 860 ValidateNormal3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateNormal3iv() argument 865 ValidateNormal3s(const Context *, angle::EntryPoint entryPoint, GLshort nx, GLshort ny, GLshort nz) ValidateNormal3s() argument 874 ValidateNormal3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateNormal3sv() argument 879 ValidateOrtho(const Context *, angle::EntryPoint entryPoint, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) ValidateOrtho() argument 891 ValidatePassThrough(const Context *, angle::EntryPoint entryPoint, GLfloat token) ValidatePassThrough() argument 896 ValidatePixelMapfv(const Context *, angle::EntryPoint entryPoint, GLenum map, GLsizei mapsize, const GLfloat *values) ValidatePixelMapfv() argument 905 ValidatePixelMapuiv(const Context *, angle::EntryPoint entryPoint, GLenum map, GLsizei mapsize, const GLuint *values) ValidatePixelMapuiv() argument 914 ValidatePixelMapusv(const Context *, angle::EntryPoint entryPoint, GLenum map, GLsizei mapsize, const GLushort *values) ValidatePixelMapusv() argument 923 ValidatePixelStoref(const Context *, angle::EntryPoint entryPoint, GLenum pname, GLfloat param) ValidatePixelStoref() argument 928 ValidatePixelTransferf(const Context *, angle::EntryPoint entryPoint, GLenum pname, GLfloat param) ValidatePixelTransferf() argument 936 ValidatePixelTransferi(const Context *, angle::EntryPoint entryPoint, GLenum pname, GLint param) ValidatePixelTransferi() argument 944 ValidatePixelZoom(const Context *, angle::EntryPoint entryPoint, GLfloat xfactor, GLfloat yfactor) ValidatePixelZoom() argument 952 ValidatePolygonMode(const Context *, angle::EntryPoint entryPoint, GLenum face, GLenum mode) ValidatePolygonMode() argument 957 ValidatePolygonStipple(const Context *, angle::EntryPoint entryPoint, const GLubyte *mask) ValidatePolygonStipple() argument 962 ValidatePopAttrib(const Context *, angle::EntryPoint entryPoint) ValidatePopAttrib() argument 967 ValidatePopName(const Context *, angle::EntryPoint entryPoint) ValidatePopName() argument 972 ValidatePushAttrib(const Context *, angle::EntryPoint entryPoint, GLbitfield mask) ValidatePushAttrib() argument 977 ValidatePushName(const Context *, angle::EntryPoint entryPoint, GLuint name) ValidatePushName() argument 982 ValidateRasterPos2d(const Context *, angle::EntryPoint entryPoint, GLdouble x, GLdouble y) ValidateRasterPos2d() argument 987 ValidateRasterPos2dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateRasterPos2dv() argument 992 ValidateRasterPos2f(const Context *, angle::EntryPoint entryPoint, GLfloat x, GLfloat y) ValidateRasterPos2f() argument 997 ValidateRasterPos2fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateRasterPos2fv() argument 1002 ValidateRasterPos2i(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y) ValidateRasterPos2i() argument 1007 ValidateRasterPos2iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateRasterPos2iv() argument 1012 ValidateRasterPos2s(const Context *, angle::EntryPoint entryPoint, GLshort x, GLshort y) ValidateRasterPos2s() argument 1017 ValidateRasterPos2sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateRasterPos2sv() argument 1022 ValidateRasterPos3d(const Context *, angle::EntryPoint entryPoint, GLdouble x, GLdouble y, GLdouble z) ValidateRasterPos3d() argument 1031 ValidateRasterPos3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateRasterPos3dv() argument 1036 ValidateRasterPos3f(const Context *, angle::EntryPoint entryPoint, GLfloat x, GLfloat y, GLfloat z) ValidateRasterPos3f() argument 1045 ValidateRasterPos3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateRasterPos3fv() argument 1050 ValidateRasterPos3i(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y, GLint z) ValidateRasterPos3i() argument 1055 ValidateRasterPos3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateRasterPos3iv() argument 1060 ValidateRasterPos3s(const Context *, angle::EntryPoint entryPoint, GLshort x, GLshort y, GLshort z) ValidateRasterPos3s() argument 1069 ValidateRasterPos3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateRasterPos3sv() argument 1074 ValidateRasterPos4d(const Context *, angle::EntryPoint entryPoint, GLdouble x, GLdouble y, GLdouble z, GLdouble w) ValidateRasterPos4d() argument 1084 ValidateRasterPos4dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateRasterPos4dv() argument 1089 ValidateRasterPos4f(const Context *, angle::EntryPoint entryPoint, GLfloat x, GLfloat y, GLfloat z, GLfloat w) ValidateRasterPos4f() argument 1099 ValidateRasterPos4fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateRasterPos4fv() argument 1104 ValidateRasterPos4i(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y, GLint z, GLint w) ValidateRasterPos4i() argument 1114 ValidateRasterPos4iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateRasterPos4iv() argument 1119 ValidateRasterPos4s(const Context *, angle::EntryPoint entryPoint, GLshort x, GLshort y, GLshort z, GLshort w) ValidateRasterPos4s() argument 1129 ValidateRasterPos4sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateRasterPos4sv() argument 1134 ValidateRectd(const Context *, angle::EntryPoint entryPoint, GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) ValidateRectd() argument 1144 ValidateRectdv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v1, const GLdouble *v2) ValidateRectdv() argument 1152 ValidateRectf(const Context *, angle::EntryPoint entryPoint, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) ValidateRectf() argument 1162 ValidateRectfv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v1, const GLfloat *v2) ValidateRectfv() argument 1170 ValidateRecti(const Context *, angle::EntryPoint entryPoint, GLint x1, GLint y1, GLint x2, GLint y2) ValidateRecti() argument 1180 ValidateRectiv(const Context *, angle::EntryPoint entryPoint, const GLint *v1, const GLint *v2) ValidateRectiv() argument 1185 ValidateRects(const Context *, angle::EntryPoint entryPoint, GLshort x1, GLshort y1, GLshort x2, GLshort y2) ValidateRects() argument 1195 ValidateRectsv(const Context *, angle::EntryPoint entryPoint, const GLshort *v1, const GLshort *v2) ValidateRectsv() argument 1203 ValidateRenderMode(const Context *, angle::EntryPoint entryPoint, GLenum mode) ValidateRenderMode() argument 1208 ValidateRotated(const Context *, angle::EntryPoint entryPoint, GLdouble angle, GLdouble x, GLdouble y, GLdouble z) ValidateRotated() argument 1218 ValidateScaled(const Context *, angle::EntryPoint entryPoint, GLdouble x, GLdouble y, GLdouble z) ValidateScaled() argument 1227 ValidateSelectBuffer(const Context *, angle::EntryPoint entryPoint, GLsizei size, const GLuint *buffer) ValidateSelectBuffer() argument 1235 ValidateTexCoord1d(const Context *, angle::EntryPoint entryPoint, GLdouble s) ValidateTexCoord1d() argument 1240 ValidateTexCoord1dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateTexCoord1dv() argument 1245 ValidateTexCoord1f(const Context *, angle::EntryPoint entryPoint, GLfloat s) ValidateTexCoord1f() argument 1250 ValidateTexCoord1fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateTexCoord1fv() argument 1255 ValidateTexCoord1i(const Context *, angle::EntryPoint entryPoint, GLint s) ValidateTexCoord1i() argument 1260 ValidateTexCoord1iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateTexCoord1iv() argument 1265 ValidateTexCoord1s(const Context *, angle::EntryPoint entryPoint, GLshort s) ValidateTexCoord1s() argument 1270 ValidateTexCoord1sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateTexCoord1sv() argument 1275 ValidateTexCoord2d(const Context *, angle::EntryPoint entryPoint, GLdouble s, GLdouble t) ValidateTexCoord2d() argument 1280 ValidateTexCoord2dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateTexCoord2dv() argument 1285 ValidateTexCoord2f(const Context *, angle::EntryPoint entryPoint, GLfloat s, GLfloat t) ValidateTexCoord2f() argument 1290 ValidateTexCoord2fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateTexCoord2fv() argument 1295 ValidateTexCoord2i(const Context *, angle::EntryPoint entryPoint, GLint s, GLint t) ValidateTexCoord2i() argument 1300 ValidateTexCoord2iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateTexCoord2iv() argument 1305 ValidateTexCoord2s(const Context *, angle::EntryPoint entryPoint, GLshort s, GLshort t) ValidateTexCoord2s() argument 1310 ValidateTexCoord2sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateTexCoord2sv() argument 1315 ValidateTexCoord3d(const Context *, angle::EntryPoint entryPoint, GLdouble s, GLdouble t, GLdouble r) ValidateTexCoord3d() argument 1324 ValidateTexCoord3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateTexCoord3dv() argument 1329 ValidateTexCoord3f(const Context *, angle::EntryPoint entryPoint, GLfloat s, GLfloat t, GLfloat r) ValidateTexCoord3f() argument 1338 ValidateTexCoord3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateTexCoord3fv() argument 1343 ValidateTexCoord3i(const Context *, angle::EntryPoint entryPoint, GLint s, GLint t, GLint r) ValidateTexCoord3i() argument 1348 ValidateTexCoord3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateTexCoord3iv() argument 1353 ValidateTexCoord3s(const Context *, angle::EntryPoint entryPoint, GLshort s, GLshort t, GLshort r) ValidateTexCoord3s() argument 1362 ValidateTexCoord3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateTexCoord3sv() argument 1367 ValidateTexCoord4d(const Context *, angle::EntryPoint entryPoint, GLdouble s, GLdouble t, GLdouble r, GLdouble q) ValidateTexCoord4d() argument 1377 ValidateTexCoord4dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateTexCoord4dv() argument 1382 ValidateTexCoord4f(const Context *, angle::EntryPoint entryPoint, GLfloat s, GLfloat t, GLfloat r, GLfloat q) ValidateTexCoord4f() argument 1392 ValidateTexCoord4fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateTexCoord4fv() argument 1397 ValidateTexCoord4i(const Context *, angle::EntryPoint entryPoint, GLint s, GLint t, GLint r, GLint q) ValidateTexCoord4i() argument 1407 ValidateTexCoord4iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateTexCoord4iv() argument 1412 ValidateTexCoord4s(const Context *, angle::EntryPoint entryPoint, GLshort s, GLshort t, GLshort r, GLshort q) ValidateTexCoord4s() argument 1422 ValidateTexCoord4sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateTexCoord4sv() argument 1427 ValidateTexGend(const Context *, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, GLdouble param) ValidateTexGend() argument 1436 ValidateTexGendv(const Context *, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, const GLdouble *params) ValidateTexGendv() argument 1445 ValidateTexGenf(const Context *, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, GLfloat param) ValidateTexGenf() argument 1453 ValidateTexGenfv(const Context *, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, const GLfloat *params) ValidateTexGenfv() argument 1462 ValidateTexGeni(const Context *, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, GLint param) ValidateTexGeni() argument 1471 ValidateTexGeniv(const Context *, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, const GLint *params) ValidateTexGeniv() argument 1480 ValidateTexImage1D(const Context *, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage1D() argument 1494 ValidateTranslated(const Context *, angle::EntryPoint entryPoint, GLdouble x, GLdouble y, GLdouble z) ValidateTranslated() argument 1503 ValidateVertex2d(const Context *, angle::EntryPoint entryPoint, GLdouble x, GLdouble y) ValidateVertex2d() argument 1508 ValidateVertex2dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateVertex2dv() argument 1513 ValidateVertex2f(const Context *, angle::EntryPoint entryPoint, GLfloat x, GLfloat y) ValidateVertex2f() argument 1518 ValidateVertex2fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateVertex2fv() argument 1523 ValidateVertex2i(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y) ValidateVertex2i() argument 1528 ValidateVertex2iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateVertex2iv() argument 1533 ValidateVertex2s(const Context *, angle::EntryPoint entryPoint, GLshort x, GLshort y) ValidateVertex2s() argument 1538 ValidateVertex2sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateVertex2sv() argument 1543 ValidateVertex3d(const Context *, angle::EntryPoint entryPoint, GLdouble x, GLdouble y, GLdouble z) ValidateVertex3d() argument 1552 ValidateVertex3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateVertex3dv() argument 1557 ValidateVertex3f(const Context *, angle::EntryPoint entryPoint, GLfloat x, GLfloat y, GLfloat z) ValidateVertex3f() argument 1566 ValidateVertex3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateVertex3fv() argument 1571 ValidateVertex3i(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y, GLint z) ValidateVertex3i() argument 1576 ValidateVertex3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateVertex3iv() argument 1581 ValidateVertex3s(const Context *, angle::EntryPoint entryPoint, GLshort x, GLshort y, GLshort z) ValidateVertex3s() argument 1590 ValidateVertex3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateVertex3sv() argument 1595 ValidateVertex4d(const Context *, angle::EntryPoint entryPoint, GLdouble x, GLdouble y, GLdouble z, GLdouble w) ValidateVertex4d() argument 1605 ValidateVertex4dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateVertex4dv() argument 1610 ValidateVertex4f(const Context *, angle::EntryPoint entryPoint, GLfloat x, GLfloat y, GLfloat z, GLfloat w) ValidateVertex4f() argument 1620 ValidateVertex4fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateVertex4fv() argument 1625 ValidateVertex4i(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y, GLint z, GLint w) ValidateVertex4i() argument 1635 ValidateVertex4iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateVertex4iv() argument 1640 ValidateVertex4s(const Context *, angle::EntryPoint entryPoint, GLshort x, GLshort y, GLshort z, GLshort w) ValidateVertex4s() argument 1650 ValidateVertex4sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateVertex4sv() argument 1655 ValidateAreTexturesResident(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLuint *textures, const GLboolean *residences) ValidateAreTexturesResident() argument 1664 ValidateArrayElement(const Context *context, angle::EntryPoint entryPoint, GLint i) ValidateArrayElement() argument 1669 ValidateCopyTexImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) ValidateCopyTexImage1D() argument 1682 ValidateCopyTexSubImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) ValidateCopyTexSubImage1D() argument 1694 ValidateEdgeFlagPointer(const Context *context, angle::EntryPoint entryPoint, GLsizei stride, const void *pointer) ValidateEdgeFlagPointer() argument 1702 ValidateIndexPointer(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLsizei stride, const void *pointer) ValidateIndexPointer() argument 1711 ValidateIndexub(const Context *context, angle::EntryPoint entryPoint, GLubyte c) ValidateIndexub() argument 1716 ValidateIndexubv(const Context *context, angle::EntryPoint entryPoint, const GLubyte *c) ValidateIndexubv() argument 1721 ValidateInterleavedArrays(const Context *context, angle::EntryPoint entryPoint, GLenum format, GLsizei stride, const void *pointer) ValidateInterleavedArrays() argument 1730 ValidatePopClientAttrib(const Context *context, angle::EntryPoint entryPoint) ValidatePopClientAttrib() argument 1735 ValidatePrioritizeTextures(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLuint *textures, const GLfloat *priorities) ValidatePrioritizeTextures() argument 1744 ValidatePushClientAttrib(const Context *context, angle::EntryPoint entryPoint, GLbitfield mask) ValidatePushClientAttrib() argument 1749 ValidateTexSubImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage1D() argument 1762 ValidateCompressedTexImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage1D() argument 1775 ValidateCompressedTexSubImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage1D() argument 1788 ValidateGetCompressedTexImage(const Context *context, angle::EntryPoint entryPoint, TextureTarget targetPacked, GLint level, const void *img) ValidateGetCompressedTexImage() argument 1797 ValidateLoadTransposeMatrixd(const Context *context, angle::EntryPoint entryPoint, const GLdouble *m) ValidateLoadTransposeMatrixd() argument 1804 ValidateLoadTransposeMatrixf(const Context *context, angle::EntryPoint entryPoint, const GLfloat *m) ValidateLoadTransposeMatrixf() argument 1811 ValidateMultTransposeMatrixd(const Context *context, angle::EntryPoint entryPoint, const GLdouble *m) ValidateMultTransposeMatrixd() argument 1818 ValidateMultTransposeMatrixf(const Context *context, angle::EntryPoint entryPoint, const GLfloat *m) ValidateMultTransposeMatrixf() argument 1825 ValidateMultiTexCoord1d(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLdouble s) ValidateMultiTexCoord1d() argument 1833 ValidateMultiTexCoord1dv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLdouble *v) ValidateMultiTexCoord1dv() argument 1841 ValidateMultiTexCoord1f(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfloat s) ValidateMultiTexCoord1f() argument 1849 ValidateMultiTexCoord1fv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLfloat *v) ValidateMultiTexCoord1fv() argument 1857 ValidateMultiTexCoord1i(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint s) ValidateMultiTexCoord1i() argument 1865 ValidateMultiTexCoord1iv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLint *v) ValidateMultiTexCoord1iv() argument 1873 ValidateMultiTexCoord1s(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLshort s) ValidateMultiTexCoord1s() argument 1881 ValidateMultiTexCoord1sv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLshort *v) ValidateMultiTexCoord1sv() argument 1889 ValidateMultiTexCoord2d(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLdouble s, GLdouble t) ValidateMultiTexCoord2d() argument 1898 ValidateMultiTexCoord2dv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLdouble *v) ValidateMultiTexCoord2dv() argument 1906 ValidateMultiTexCoord2f(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfloat s, GLfloat t) ValidateMultiTexCoord2f() argument 1915 ValidateMultiTexCoord2fv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLfloat *v) ValidateMultiTexCoord2fv() argument 1923 ValidateMultiTexCoord2i(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint s, GLint t) ValidateMultiTexCoord2i() argument 1932 ValidateMultiTexCoord2iv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLint *v) ValidateMultiTexCoord2iv() argument 1940 ValidateMultiTexCoord2s(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLshort s, GLshort t) ValidateMultiTexCoord2s() argument 1949 ValidateMultiTexCoord2sv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLshort *v) ValidateMultiTexCoord2sv() argument 1957 ValidateMultiTexCoord3d(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLdouble s, GLdouble t, GLdouble r) ValidateMultiTexCoord3d() argument 1967 ValidateMultiTexCoord3dv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLdouble *v) ValidateMultiTexCoord3dv() argument 1975 ValidateMultiTexCoord3f(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfloat s, GLfloat t, GLfloat r) ValidateMultiTexCoord3f() argument 1985 ValidateMultiTexCoord3fv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLfloat *v) ValidateMultiTexCoord3fv() argument 1993 ValidateMultiTexCoord3i(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint s, GLint t, GLint r) ValidateMultiTexCoord3i() argument 2003 ValidateMultiTexCoord3iv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLint *v) ValidateMultiTexCoord3iv() argument 2011 ValidateMultiTexCoord3s(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLshort s, GLshort t, GLshort r) ValidateMultiTexCoord3s() argument 2021 ValidateMultiTexCoord3sv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLshort *v) ValidateMultiTexCoord3sv() argument 2029 ValidateMultiTexCoord4d(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) ValidateMultiTexCoord4d() argument 2040 ValidateMultiTexCoord4dv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLdouble *v) ValidateMultiTexCoord4dv() argument 2048 ValidateMultiTexCoord4fv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLfloat *v) ValidateMultiTexCoord4fv() argument 2056 ValidateMultiTexCoord4i(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint s, GLint t, GLint r, GLint q) ValidateMultiTexCoord4i() argument 2067 ValidateMultiTexCoord4iv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLint *v) ValidateMultiTexCoord4iv() argument 2075 ValidateMultiTexCoord4s(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) ValidateMultiTexCoord4s() argument 2086 ValidateMultiTexCoord4sv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLshort *v) ValidateMultiTexCoord4sv() argument 2094 ValidateFogCoordPointer(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLsizei stride, const void *pointer) ValidateFogCoordPointer() argument 2103 ValidateFogCoordd(const Context *context, angle::EntryPoint entryPoint, GLdouble coord) ValidateFogCoordd() argument 2108 ValidateFogCoorddv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *coord) ValidateFogCoorddv() argument 2113 ValidateFogCoordf(const Context *context, angle::EntryPoint entryPoint, GLfloat coord) ValidateFogCoordf() argument 2118 ValidateFogCoordfv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *coord) ValidateFogCoordfv() argument 2123 ValidateMultiDrawArrays(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode modePacked, const GLint *first, const GLsizei *count, GLsizei drawcount) ValidateMultiDrawArrays() argument 2133 ValidateMultiDrawElements(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode modePacked, const GLsizei *count, DrawElementsType typePacked, const void *const *indices, GLsizei drawcount) ValidateMultiDrawElements() argument 2144 ValidatePointParameteri(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLint param) ValidatePointParameteri() argument 2152 ValidatePointParameteriv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLint *params) ValidatePointParameteriv() argument 2160 ValidateSecondaryColor3b(const Context *context, angle::EntryPoint entryPoint, GLbyte red, GLbyte green, GLbyte blue) ValidateSecondaryColor3b() argument 2169 ValidateSecondaryColor3bv(const Context *context, angle::EntryPoint entryPoint, const GLbyte *v) ValidateSecondaryColor3bv() argument 2176 ValidateSecondaryColor3d(const Context *context, angle::EntryPoint entryPoint, GLdouble red, GLdouble green, GLdouble blue) ValidateSecondaryColor3d() argument 2185 ValidateSecondaryColor3dv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *v) ValidateSecondaryColor3dv() argument 2192 ValidateSecondaryColor3f(const Context *context, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue) ValidateSecondaryColor3f() argument 2201 ValidateSecondaryColor3fv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *v) ValidateSecondaryColor3fv() argument 2208 ValidateSecondaryColor3i(const Context *context, angle::EntryPoint entryPoint, GLint red, GLint green, GLint blue) ValidateSecondaryColor3i() argument 2217 ValidateSecondaryColor3iv(const Context *context, angle::EntryPoint entryPoint, const GLint *v) ValidateSecondaryColor3iv() argument 2222 ValidateSecondaryColor3s(const Context *context, angle::EntryPoint entryPoint, GLshort red, GLshort green, GLshort blue) ValidateSecondaryColor3s() argument 2231 ValidateSecondaryColor3sv(const Context *context, angle::EntryPoint entryPoint, const GLshort *v) ValidateSecondaryColor3sv() argument 2238 ValidateSecondaryColor3ub(const Context *context, angle::EntryPoint entryPoint, GLubyte red, GLubyte green, GLubyte blue) ValidateSecondaryColor3ub() argument 2247 ValidateSecondaryColor3ubv(const Context *context, angle::EntryPoint entryPoint, const GLubyte *v) ValidateSecondaryColor3ubv() argument 2254 ValidateSecondaryColor3ui(const Context *context, angle::EntryPoint entryPoint, GLuint red, GLuint green, GLuint blue) ValidateSecondaryColor3ui() argument 2263 ValidateSecondaryColor3uiv(const Context *context, angle::EntryPoint entryPoint, const GLuint *v) ValidateSecondaryColor3uiv() argument 2270 ValidateSecondaryColor3us(const Context *context, angle::EntryPoint entryPoint, GLushort red, GLushort green, GLushort blue) ValidateSecondaryColor3us() argument 2279 ValidateSecondaryColor3usv(const Context *context, angle::EntryPoint entryPoint, const GLushort *v) ValidateSecondaryColor3usv() argument 2286 ValidateSecondaryColorPointer(const Context *context, angle::EntryPoint entryPoint, GLint size, GLenum type, GLsizei stride, const void *pointer) ValidateSecondaryColorPointer() argument 2296 ValidateWindowPos2d(const Context *context, angle::EntryPoint entryPoint, GLdouble x, GLdouble y) ValidateWindowPos2d() argument 2304 ValidateWindowPos2dv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *v) ValidateWindowPos2dv() argument 2309 ValidateWindowPos2f(const Context *context, angle::EntryPoint entryPoint, GLfloat x, GLfloat y) ValidateWindowPos2f() argument 2314 ValidateWindowPos2fv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *v) ValidateWindowPos2fv() argument 2319 ValidateWindowPos2i(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y) ValidateWindowPos2i() argument 2324 ValidateWindowPos2iv(const Context *context, angle::EntryPoint entryPoint, const GLint *v) ValidateWindowPos2iv() argument 2329 ValidateWindowPos2s(const Context *context, angle::EntryPoint entryPoint, GLshort x, GLshort y) ValidateWindowPos2s() argument 2334 ValidateWindowPos2sv(const Context *context, angle::EntryPoint entryPoint, const GLshort *v) ValidateWindowPos2sv() argument 2339 ValidateWindowPos3d(const Context *context, angle::EntryPoint entryPoint, GLdouble x, GLdouble y, GLdouble z) ValidateWindowPos3d() argument 2348 ValidateWindowPos3dv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *v) ValidateWindowPos3dv() argument 2353 ValidateWindowPos3f(const Context *context, angle::EntryPoint entryPoint, GLfloat x, GLfloat y, GLfloat z) ValidateWindowPos3f() argument 2362 ValidateWindowPos3fv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *v) ValidateWindowPos3fv() argument 2367 ValidateWindowPos3i(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLint z) ValidateWindowPos3i() argument 2376 ValidateWindowPos3iv(const Context *context, angle::EntryPoint entryPoint, const GLint *v) ValidateWindowPos3iv() argument 2381 ValidateWindowPos3s(const Context *context, angle::EntryPoint entryPoint, GLshort x, GLshort y, GLshort z) ValidateWindowPos3s() argument 2390 ValidateWindowPos3sv(const Context *context, angle::EntryPoint entryPoint, const GLshort *v) ValidateWindowPos3sv() argument 2395 ValidateGetBufferSubData(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLintptr offset, GLsizeiptr size, const void *data) ValidateGetBufferSubData() argument 2405 ValidateGetQueryObjectiv(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, const GLint *params) ValidateGetQueryObjectiv() argument 2414 ValidateMapBuffer(const Context *context, angle::EntryPoint entryPoint, BufferBinding targetPacked, GLenum access) ValidateMapBuffer() argument [all...] |
H A D | validationGL1_autogen.h | 22 bool ValidateAccum(const Context *context, angle::EntryPoint entryPoint, GLenum op, GLfloat value); 23 bool ValidateBegin(const Context *context, angle::EntryPoint entryPoint, GLenum mode); 25 angle::EntryPoint entryPoint, 33 bool ValidateCallList(const Context *context, angle::EntryPoint entryPoint, GLuint list); 35 angle::EntryPoint entryPoint, 40 angle::EntryPoint entryPoint, 45 bool ValidateClearDepth(const Context *context, angle::EntryPoint entryPoint, GLdouble depth); 46 bool ValidateClearIndex(const Context *context, angle::EntryPoint entryPoint, GLfloat c); 48 angle::EntryPoint entryPoint, 52 angle::EntryPoint entryPoint, [all...] |
H A D | validationES2.cpp | 148 angle::EntryPoint entryPoint, in IsValidCopyTextureDestinationFormatType() 154 context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidInternalFormat); in IsValidCopyTextureDestinationFormatType() 160 context->validationError(entryPoint, GL_INVALID_OPERATION, kMismatchedTypeAndFormat); in IsValidCopyTextureDestinationFormatType() 167 context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidInternalFormat); in IsValidCopyTextureDestinationFormatType() 235 angle::EntryPoint entryPoint, in IsValidCopyTextureDestinationLevel() 247 if (!ValidImageSizeParameters(context, entryPoint, type, level, width, height, 1, isSubImage)) in IsValidCopyTextureDestinationLevel() 356 angle::EntryPoint entryPoint, in ValidateES2CopyTexImageParameters() 371 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTextureTarget); in ValidateES2CopyTexImageParameters() 376 if (!ValidImageSizeParameters(context, entryPoint, texType, level, width, height, 1, in ValidateES2CopyTexImageParameters() 384 if (!ValidateCopyTexImageParametersBase(context, entryPoint, targe in ValidateES2CopyTexImageParameters() 147 IsValidCopyTextureDestinationFormatType(const Context *context, angle::EntryPoint entryPoint, GLint internalFormat, GLenum type) IsValidCopyTextureDestinationFormatType() argument 234 IsValidCopyTextureDestinationLevel(const Context *context, angle::EntryPoint entryPoint, TextureType type, GLint level, GLsizei width, GLsizei height, bool isSubImage) IsValidCopyTextureDestinationLevel() argument 355 ValidateES2CopyTexImageParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES2CopyTexImageParameters() argument 714 ValidateWebGLNamePrefix(const Context *context, angle::EntryPoint entryPoint, const GLchar *name) ValidateWebGLNamePrefix() argument 732 ValidateWebGLNameLength(const Context *context, angle::EntryPoint entryPoint, size_t length) ValidateWebGLNameLength() argument 817 ValidateES2TexImageParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES2TexImageParameters() argument 847 ValidateES2TexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES2TexImageParametersBase() argument 1561 ValidateES2TexStorageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateES2TexStorageParametersBase() argument 1750 ValidateDiscardFramebufferEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei numAttachments, const GLenum *attachments) ValidateDiscardFramebufferEXT() argument 1779 ValidateBindVertexArrayOES(const Context *context, angle::EntryPoint entryPoint, VertexArrayID array) ValidateBindVertexArrayOES() argument 1792 ValidateDeleteVertexArraysOES(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const VertexArrayID *arrays) ValidateDeleteVertexArraysOES() argument 1806 ValidateGenVertexArraysOES(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const VertexArrayID *arrays) ValidateGenVertexArraysOES() argument 1820 ValidateIsVertexArrayOES(const Context *context, angle::EntryPoint entryPoint, VertexArrayID array) ValidateIsVertexArrayOES() argument 1833 ValidateProgramBinaryOES(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum binaryFormat, const void *binary, GLint length) ValidateProgramBinaryOES() argument 1849 ValidateGetProgramBinaryOES(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei bufSize, const GLsizei *length, const GLenum *binaryFormat, const void *binary) ValidateGetProgramBinaryOES() argument 1922 ValidateDebugMessageControlKHR(const Context *context, angle::EntryPoint entryPoint, GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) ValidateDebugMessageControlKHR() argument 1973 ValidateDebugMessageInsertKHR(const Context *context, angle::EntryPoint entryPoint, GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) ValidateDebugMessageInsertKHR() argument 2023 ValidateDebugMessageCallbackKHR(const Context *context, angle::EntryPoint entryPoint, GLDEBUGPROCKHR callback, const void *userParam) ValidateDebugMessageCallbackKHR() argument 2037 ValidateGetDebugMessageLogKHR(const Context *context, angle::EntryPoint entryPoint, GLuint count, GLsizei bufSize, const GLenum *sources, const GLenum *types, const GLuint *ids, const GLenum *severities, const GLsizei *lengths, const GLchar *messageLog) ValidateGetDebugMessageLogKHR() argument 2063 ValidatePushDebugGroupKHR(const Context *context, angle::EntryPoint entryPoint, GLenum source, GLuint id, GLsizei length, const GLchar *message) ValidatePushDebugGroupKHR() argument 2099 ValidatePopDebugGroupKHR(const Context *context, angle::EntryPoint entryPoint) ValidatePopDebugGroupKHR() argument 2117 ValidateObjectIdentifierAndName(const Context *context, angle::EntryPoint entryPoint, GLenum identifier, GLuint name) ValidateObjectIdentifierAndName() argument 2219 ValidateLabelLength(const Context *context, angle::EntryPoint entryPoint, GLsizei length, const GLchar *label) ValidateLabelLength() argument 2247 ValidateObjectLabelKHR(const Context *context, angle::EntryPoint entryPoint, GLenum identifier, GLuint name, GLsizei length, const GLchar *label) ValidateObjectLabelKHR() argument 2273 ValidateGetObjectLabelKHR(const Context *context, angle::EntryPoint entryPoint, GLenum identifier, GLuint name, GLsizei bufSize, const GLsizei *length, const GLchar *label) ValidateGetObjectLabelKHR() argument 2301 ValidateObjectPtrName(const Context *context, angle::EntryPoint entryPoint, const void *ptr) ValidateObjectPtrName() argument 2314 ValidateObjectPtrLabelKHR(const Context *context, angle::EntryPoint entryPoint, const void *ptr, GLsizei length, const GLchar *label) ValidateObjectPtrLabelKHR() argument 2339 ValidateGetObjectPtrLabelKHR(const Context *context, angle::EntryPoint entryPoint, const void *ptr, GLsizei bufSize, const GLsizei *length, const GLchar *label) ValidateGetObjectPtrLabelKHR() argument 2366 ValidateGetPointervKHR(const Context *context, angle::EntryPoint entryPoint, GLenum pname, void *const *params) ValidateGetPointervKHR() argument 2392 ValidateGetPointervRobustANGLERobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLsizei bufSize, const GLsizei *length, void *const *params) ValidateGetPointervRobustANGLERobustANGLE() argument 2403 ValidateBlitFramebufferANGLE(const Context *context, angle::EntryPoint entryPoint, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) ValidateBlitFramebufferANGLE() argument 2537 ValidateBlitFramebufferNV(const Context *context, angle::EntryPoint entryPoint, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) ValidateBlitFramebufferNV() argument 2560 ValidateClear(const Context *context, angle::EntryPoint entryPoint, GLbitfield mask) ValidateClear() argument 2607 ValidateDrawBuffersEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLenum *bufs) ValidateDrawBuffersEXT() argument 2621 ValidateTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage2D() argument 2646 ValidateTexImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexImage2DRobustANGLE() argument 2677 ValidateTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage2D() argument 2703 ValidateTexSubImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexSubImage2DRobustANGLE() argument 2734 ValidateTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage3DOES() argument 2752 ValidateCompressedTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage2D() argument 2808 ValidateCompressedTexImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexImage2DRobustANGLE() argument 2829 ValidateCompressedTexImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage3DOES() argument 2845 ValidateCompressedTexSubImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexSubImage2DRobustANGLE() argument 2867 ValidateCompressedTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage2D() argument 2916 ValidateCompressedTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage3DOES() argument 2934 ValidateGetBufferPointervOES(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, void *const *params) ValidateGetBufferPointervOES() argument 2949 ValidateMapBufferOES(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum access) ValidateMapBufferOES() argument 2998 ValidateUnmapBufferOES(const Context *context, angle::EntryPoint entryPoint, BufferBinding target) ValidateUnmapBufferOES() argument 3011 ValidateMapBufferRangeEXT(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length, GLbitfield access) ValidateMapBufferRangeEXT() argument 3027 ValidateMapBufferBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target) ValidateMapBufferBase() argument 3060 ValidateFlushMappedBufferRangeEXT(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length) ValidateFlushMappedBufferRangeEXT() argument 3075 ValidateBindUniformLocationCHROMIUM(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLchar *name) ValidateBindUniformLocationCHROMIUM() argument 3124 ValidateCoverageModulationCHROMIUM(const Context *context, angle::EntryPoint entryPoint, GLenum components) ValidateCoverageModulationCHROMIUM() argument 3148 ValidateCopyTextureCHROMIUM(const Context *context, angle::EntryPoint entryPoint, TextureID sourceId, GLint sourceLevel, TextureTarget destTarget, TextureID destId, GLint destLevel, GLint internalFormat, GLenum destType, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) ValidateCopyTextureCHROMIUM() argument 3252 ValidateCopySubTextureCHROMIUM(const Context *context, angle::EntryPoint entryPoint, TextureID sourceId, GLint sourceLevel, TextureTarget destTarget, TextureID destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) ValidateCopySubTextureCHROMIUM() argument 3386 ValidateCompressedCopyTextureCHROMIUM(const Context *context, angle::EntryPoint entryPoint, TextureID sourceId, TextureID destId) ValidateCompressedCopyTextureCHROMIUM() argument 3446 ValidateCreateShader(const Context *context, angle::EntryPoint entryPoint, ShaderType type) ValidateCreateShader() argument 3497 ValidateBufferData(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLsizeiptr size, const void *data, BufferUsage usage) ValidateBufferData() argument 3565 ValidateBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr size, const void *data) ValidateBufferSubData() argument 3640 ValidateRequestExtensionANGLE(const Context *context, angle::EntryPoint entryPoint, const GLchar *name) ValidateRequestExtensionANGLE() argument 3659 ValidateDisableExtensionANGLE(const Context *context, angle::EntryPoint entryPoint, const GLchar *name) ValidateDisableExtensionANGLE() argument 3678 ValidateActiveTexture(const Context *context, angle::EntryPoint entryPoint, GLenum texture) ValidateActiveTexture() argument 3696 ValidateAttachShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, ShaderProgramID shader) ValidateAttachShader() argument 3722 ValidateBindAttribLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, const GLchar *name) ValidateBindAttribLocation() argument 3762 ValidateBindFramebuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, FramebufferID framebuffer) ValidateBindFramebuffer() argument 3770 ValidateBindRenderbuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, RenderbufferID renderbuffer) ValidateBindRenderbuffer() argument 3796 ValidateBlendColor(const Context *context, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) ValidateBlendColor() argument 3806 ValidateBlendEquation(const Context *context, angle::EntryPoint entryPoint, GLenum mode) ValidateBlendEquation() argument 3817 ValidateBlendEquationSeparate(const Context *context, angle::EntryPoint entryPoint, GLenum modeRGB, GLenum modeAlpha) ValidateBlendEquationSeparate() argument 3837 ValidateBlendFunc(const Context *context, angle::EntryPoint entryPoint, GLenum sfactor, GLenum dfactor) ValidateBlendFunc() argument 3845 ValidateBlendFuncSeparate(const Context *context, angle::EntryPoint entryPoint, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) ValidateBlendFuncSeparate() argument 3905 ValidateGetString(const Context *context, angle::EntryPoint entryPoint, GLenum name) ValidateGetString() argument 3940 ValidateLineWidth(const Context *context, angle::EntryPoint entryPoint, GLfloat width) ValidateLineWidth() argument 3951 ValidateDepthRangef(const Context *context, angle::EntryPoint entryPoint, GLfloat zNear, GLfloat zFar) ValidateDepthRangef() argument 3965 ValidateRenderbufferStorage(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorage() argument 3976 ValidateRenderbufferStorageMultisampleANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageMultisampleANGLE() argument 4017 ValidateCheckFramebufferStatus(const Context *context, angle::EntryPoint entryPoint, GLenum target) ValidateCheckFramebufferStatus() argument 4030 ValidateClearColor(const Context *context, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) ValidateClearColor() argument 4040 ValidateClearDepthf(const Context *context, angle::EntryPoint entryPoint, GLfloat depth) ValidateClearDepthf() argument 4045 ValidateClearStencil(const Context *context, angle::EntryPoint entryPoint, GLint s) ValidateClearStencil() argument 4050 ValidateColorMask(const Context *context, angle::EntryPoint entryPoint, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) ValidateColorMask() argument 4060 ValidateCompileShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader) ValidateCompileShader() argument 4067 ValidateCreateProgram(const Context *context, angle::EntryPoint entryPoint) ValidateCreateProgram() argument 4072 ValidateCullFace(const Context *context, angle::EntryPoint entryPoint, CullFaceMode mode) ValidateCullFace() argument 4089 ValidateDeleteProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateDeleteProgram() argument 4115 ValidateDeleteShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader) ValidateDeleteShader() argument 4141 ValidateDepthFunc(const Context *context, angle::EntryPoint entryPoint, GLenum func) ValidateDepthFunc() argument 4163 ValidateDepthMask(const Context *context, angle::EntryPoint entryPoint, GLboolean flag) ValidateDepthMask() argument 4168 ValidateDetachShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, ShaderProgramID shader) ValidateDetachShader() argument 4195 ValidateDisableVertexAttribArray(const Context *context, angle::EntryPoint entryPoint, GLuint index) ValidateDisableVertexAttribArray() argument 4208 ValidateEnableVertexAttribArray(const Context *context, angle::EntryPoint entryPoint, GLuint index) ValidateEnableVertexAttribArray() argument 4221 ValidateFinish(const Context *context, angle::EntryPoint entryPoint) ValidateFinish() argument 4226 ValidateFlush(const Context *context, angle::EntryPoint entryPoint) ValidateFlush() argument 4231 ValidateFrontFace(const Context *context, angle::EntryPoint entryPoint, GLenum mode) ValidateFrontFace() argument 4246 ValidateGetActiveAttrib(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, GLsizei bufsize, const GLsizei *length, const GLint *size, const GLenum *type, const GLchar *name) ValidateGetActiveAttrib() argument 4278 ValidateGetActiveUniform(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, GLsizei bufsize, const GLsizei *length, const GLint *size, const GLenum *type, const GLchar *name) ValidateGetActiveUniform() argument 4310 ValidateGetAttachedShaders(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei maxcount, const GLsizei *count, const ShaderProgramID *shaders) ValidateGetAttachedShaders() argument 4333 ValidateGetAttribLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, const GLchar *name) ValidateGetAttribLocation() argument 4379 ValidateGetBooleanv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLboolean *params) ValidateGetBooleanv() argument 4389 ValidateGetError(const Context *context, angle::EntryPoint entryPoint) ValidateGetError() argument 4394 ValidateGetFloatv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLfloat *params) ValidateGetFloatv() argument 4404 ValidateGetIntegerv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLint *params) ValidateGetIntegerv() argument 4414 ValidateGetProgramInfoLog(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei bufsize, const GLsizei *length, const GLchar *infolog) ValidateGetProgramInfoLog() argument 4436 ValidateGetShaderInfoLog(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei bufsize, const GLsizei *length, const GLchar *infolog) ValidateGetShaderInfoLog() argument 4458 ValidateGetShaderPrecisionFormat(const Context *context, angle::EntryPoint entryPoint, GLenum shadertype, GLenum precisiontype, const GLint *range, const GLint *precision) ValidateGetShaderPrecisionFormat() argument 4497 ValidateGetShaderSource(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei bufsize, const GLsizei *length, const GLchar *source) ValidateGetShaderSource() argument 4519 ValidateGetUniformLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, const GLchar *name) ValidateGetUniformLocation() argument 4553 ValidateHint(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum mode) ValidateHint() argument 4608 ValidateIsBuffer(const Context *context, angle::EntryPoint entryPoint, BufferID buffer) ValidateIsBuffer() argument 4613 ValidateIsFramebuffer(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer) ValidateIsFramebuffer() argument 4620 ValidateIsProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateIsProgram() argument 4627 ValidateIsRenderbuffer(const Context *context, angle::EntryPoint entryPoint, RenderbufferID renderbuffer) ValidateIsRenderbuffer() argument 4634 ValidateIsShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader) ValidateIsShader() argument 4639 ValidateIsTexture(const Context *context, angle::EntryPoint entryPoint, TextureID texture) ValidateIsTexture() argument 4644 ValidatePixelStorei(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLint param) ValidatePixelStorei() argument 4729 ValidatePolygonOffset(const Context *context, angle::EntryPoint entryPoint, GLfloat factor, GLfloat units) ValidatePolygonOffset() argument 4737 ValidateReleaseShaderCompiler(const Context *context, angle::EntryPoint entryPoint) ValidateReleaseShaderCompiler() argument 4742 ValidateSampleCoverage(const Context *context, angle::EntryPoint entryPoint, GLfloat value, GLboolean invert) ValidateSampleCoverage() argument 4750 ValidateScissor(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height) ValidateScissor() argument 4766 ValidateShaderBinary(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const ShaderProgramID *shaders, GLenum binaryformat, const void *binary, GLsizei length) ValidateShaderBinary() argument 4785 ValidateShaderSource(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei count, const GLchar *const *string, const GLint *length) ValidateShaderSource() argument 4807 ValidateStencilFunc(const Context *context, angle::EntryPoint entryPoint, GLenum func, GLint ref, GLuint mask) ValidateStencilFunc() argument 4822 ValidateStencilFuncSeparate(const Context *context, angle::EntryPoint entryPoint, GLenum face, GLenum func, GLint ref, GLuint mask) ValidateStencilFuncSeparate() argument 4844 ValidateStencilMask(const Context *context, angle::EntryPoint entryPoint, GLuint mask) ValidateStencilMask() argument 4849 ValidateStencilMaskSeparate(const Context *context, angle::EntryPoint entryPoint, GLenum face, GLuint mask) ValidateStencilMaskSeparate() argument 4863 ValidateStencilOp(const Context *context, angle::EntryPoint entryPoint, GLenum fail, GLenum zfail, GLenum zpass) ValidateStencilOp() argument 4890 ValidateStencilOpSeparate(const Context *context, angle::EntryPoint entryPoint, GLenum face, GLenum fail, GLenum zfail, GLenum zpass) ValidateStencilOpSeparate() argument 4906 ValidateUniform1f(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLfloat x) ValidateUniform1f() argument 4914 ValidateUniform1fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLfloat *v) ValidateUniform1fv() argument 4923 ValidateUniform1i(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLint x) ValidateUniform1i() argument 4931 ValidateUniform2fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLfloat *v) ValidateUniform2fv() argument 4940 ValidateUniform2i(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLint x, GLint y) ValidateUniform2i() argument 4949 ValidateUniform2iv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLint *v) ValidateUniform2iv() argument 4958 ValidateUniform3f(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLfloat x, GLfloat y, GLfloat z) ValidateUniform3f() argument 4968 ValidateUniform3fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLfloat *v) ValidateUniform3fv() argument 4977 ValidateUniform3i(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLint x, GLint y, GLint z) ValidateUniform3i() argument 4987 ValidateUniform3iv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLint *v) ValidateUniform3iv() argument 4996 ValidateUniform4f(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) ValidateUniform4f() argument 5007 ValidateUniform4fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLfloat *v) ValidateUniform4fv() argument 5016 ValidateUniform4i(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLint x, GLint y, GLint z, GLint w) ValidateUniform4i() argument 5027 ValidateUniform4iv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLint *v) ValidateUniform4iv() argument 5036 ValidateUniformMatrix2fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix2fv() argument 5046 ValidateUniformMatrix3fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix3fv() argument 5056 ValidateUniformMatrix4fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix4fv() argument 5066 ValidateValidateProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateValidateProgram() argument 5080 ValidateVertexAttrib1f(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x) ValidateVertexAttrib1f() argument 5088 ValidateVertexAttrib1fv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *values) ValidateVertexAttrib1fv() argument 5096 ValidateVertexAttrib2f(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x, GLfloat y) ValidateVertexAttrib2f() argument 5105 ValidateVertexAttrib2fv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *values) ValidateVertexAttrib2fv() argument 5113 ValidateVertexAttrib3f(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x, GLfloat y, GLfloat z) ValidateVertexAttrib3f() argument 5123 ValidateVertexAttrib3fv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *values) ValidateVertexAttrib3fv() argument 5131 ValidateVertexAttrib4f(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) ValidateVertexAttrib4f() argument 5142 ValidateVertexAttrib4fv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *values) ValidateVertexAttrib4fv() argument 5150 ValidateViewport(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height) ValidateViewport() argument 5166 ValidateGetFramebufferAttachmentParameteriv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum pname, const GLint *params) ValidateGetFramebufferAttachmentParameteriv() argument 5177 ValidateGetProgramiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, const GLint *params) ValidateGetProgramiv() argument 5186 ValidateCopyTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateCopyTexImage2D() argument 5208 ValidateCopyTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTexSubImage2D() argument 5229 ValidateCopyTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTexSubImage3DOES() argument 5245 ValidateDeleteBuffers(const Context *context, angle::EntryPoint entryPoint, GLint n, const BufferID *buffers) ValidateDeleteBuffers() argument 5253 ValidateDeleteFramebuffers(const Context *context, angle::EntryPoint entryPoint, GLint n, const FramebufferID *framebuffers) ValidateDeleteFramebuffers() argument 5261 ValidateDeleteRenderbuffers(const Context *context, angle::EntryPoint entryPoint, GLint n, const RenderbufferID *renderbuffers) ValidateDeleteRenderbuffers() argument 5269 ValidateDeleteTextures(const Context *context, angle::EntryPoint entryPoint, GLint n, const TextureID *textures) ValidateDeleteTextures() argument 5277 ValidateDisable(const Context *context, angle::EntryPoint entryPoint, GLenum cap) ValidateDisable() argument 5288 ValidateEnable(const Context *context, angle::EntryPoint entryPoint, GLenum cap) ValidateEnable() argument 5311 ValidateFramebufferRenderbuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum renderbuffertarget, RenderbufferID renderbuffer) ValidateFramebufferRenderbuffer() argument 5322 ValidateFramebufferTexture2D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textarget, TextureID texture, GLint level) ValidateFramebufferTexture2D() argument 5463 ValidateFramebufferTexture3DOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texture, GLint level, GLint zoffset) ValidateFramebufferTexture3DOES() argument 5533 ValidateGenBuffers(const Context *context, angle::EntryPoint entryPoint, GLint n, const BufferID *buffers) ValidateGenBuffers() argument 5541 ValidateGenFramebuffers(const Context *context, angle::EntryPoint entryPoint, GLint n, const FramebufferID *framebuffers) ValidateGenFramebuffers() argument 5549 ValidateGenRenderbuffers(const Context *context, angle::EntryPoint entryPoint, GLint n, const RenderbufferID *renderbuffers) ValidateGenRenderbuffers() argument 5557 ValidateGenTextures(const Context *context, angle::EntryPoint entryPoint, GLint n, const TextureID *textures) ValidateGenTextures() argument 5565 ValidateGenerateMipmap(const Context *context, angle::EntryPoint entryPoint, TextureType target) ValidateGenerateMipmap() argument 5572 ValidateGetBufferParameteriv(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, const GLint *params) ValidateGetBufferParameteriv() argument 5581 ValidateGetRenderbufferParameteriv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, const GLint *params) ValidateGetRenderbufferParameteriv() argument 5590 ValidateGetShaderiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLenum pname, const GLint *params) ValidateGetShaderiv() argument 5599 ValidateGetTexParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLfloat *params) ValidateGetTexParameterfv() argument 5608 ValidateGetTexParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLint *params) ValidateGetTexParameteriv() argument 5617 ValidateGetTexParameterIivOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLint *params) ValidateGetTexParameterIivOES() argument 5631 ValidateGetTexParameterIuivOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLuint *params) ValidateGetTexParameterIuivOES() argument 5645 ValidateGetUniformfv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLfloat *params) ValidateGetUniformfv() argument 5654 ValidateGetUniformiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLint *params) ValidateGetUniformiv() argument 5663 ValidateGetVertexAttribfv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, const GLfloat *params) ValidateGetVertexAttribfv() argument 5672 ValidateGetVertexAttribiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, const GLint *params) ValidateGetVertexAttribiv() argument 5681 ValidateGetVertexAttribPointerv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, void *const *pointer) ValidateGetVertexAttribPointerv() argument 5690 ValidateIsEnabled(const Context *context, angle::EntryPoint entryPoint, GLenum cap) ValidateIsEnabled() argument 5701 ValidateLinkProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateLinkProgram() argument 5722 ValidateReadPixels(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateReadPixels() argument 5736 ValidateTexParameterf(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLfloat param) ValidateTexParameterf() argument 5745 ValidateTexParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLfloat *params) ValidateTexParameterfv() argument 5754 ValidateTexParameteri(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLint param) ValidateTexParameteri() argument 5763 ValidateTexParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLint *params) ValidateTexParameteriv() argument 5772 ValidateTexParameterIivOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLint *params) ValidateTexParameterIivOES() argument 5786 ValidateTexParameterIuivOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLuint *params) ValidateTexParameterIuivOES() argument 5800 ValidateUseProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateUseProgram() argument 5837 ValidateDeleteFencesNV(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const FenceNVID *fences) ValidateDeleteFencesNV() argument 5857 ValidateFinishFenceNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fence) ValidateFinishFenceNV() argument 5882 ValidateGenFencesNV(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const FenceNVID *fences) ValidateGenFencesNV() argument 5902 ValidateGetFenceivNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fence, GLenum pname, const GLint *params) ValidateGetFenceivNV() argument 5942 ValidateGetGraphicsResetStatusEXT(const Context *context, angle::EntryPoint entryPoint) ValidateGetGraphicsResetStatusEXT() argument 5953 ValidateGetTranslatedShaderSourceANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei bufsize, const GLsizei *length, const GLchar *source) ValidateGetTranslatedShaderSourceANGLE() argument 5983 ValidateIsFenceNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fence) ValidateIsFenceNV() argument 5994 ValidateSetFenceNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fence, GLenum condition) ValidateSetFenceNV() argument 6022 ValidateTestFenceNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fence) ValidateTestFenceNV() argument 6047 ValidateTexStorage2DEXT(const Context *context, angle::EntryPoint entryPoint, TextureType type, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateTexStorage2DEXT() argument 6072 ValidateVertexAttribDivisorANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint divisor) ValidateVertexAttribDivisorANGLE() argument 6106 ValidateVertexAttribDivisorEXT(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint divisor) ValidateVertexAttribDivisorEXT() argument 6126 ValidateTexImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage3DOES() argument 6143 ValidatePopGroupMarkerEXT(const Context *context, angle::EntryPoint entryPoint) ValidatePopGroupMarkerEXT() argument 6156 ValidateTexStorage1DEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) ValidateTexStorage1DEXT() argument 6168 ValidateTexStorage3DEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTexStorage3DEXT() argument 6193 ValidateMaxShaderCompilerThreadsKHR(const Context *context, angle::EntryPoint entryPoint, GLuint count) ValidateMaxShaderCompilerThreadsKHR() argument 6205 ValidateMultiDrawArraysANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, const GLint *firsts, const GLsizei *counts, GLsizei drawcount) ValidateMultiDrawArraysANGLE() argument 6227 ValidateMultiDrawElementsANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, const GLsizei *counts, DrawElementsType type, const GLvoid *const *indices, GLsizei drawcount) ValidateMultiDrawElementsANGLE() argument 6250 ValidateProvokingVertexANGLE(const Context *context, angle::EntryPoint entryPoint, ProvokingVertexConvention modePacked) ValidateProvokingVertexANGLE() argument 6273 ValidateFramebufferTexture2DMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textarget, TextureID texture, GLint level, GLsizei samples) ValidateFramebufferTexture2DMultisampleEXT() argument 6339 ValidateRenderbufferStorageMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageMultisampleEXT() argument 6384 RecordBindTextureTypeError(const Context *context, angle::EntryPoint entryPoint, TextureType target) RecordBindTextureTypeError() argument [all...] |
H A D | validationES2_autogen.h | 21 bool ValidateActiveTexture(const Context *context, angle::EntryPoint entryPoint, GLenum texture); 23 angle::EntryPoint entryPoint, 27 angle::EntryPoint entryPoint, 32 angle::EntryPoint entryPoint, 36 angle::EntryPoint entryPoint, 40 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 48 angle::EntryPoint entryPoint, 53 bool ValidateBlendEquation(const Context *context, angle::EntryPoint entryPoint, GLenum mode); 55 angle::EntryPoint entryPoint, [all...] |
H A D | validationES1_autogen.h | 22 angle::EntryPoint entryPoint, 26 angle::EntryPoint entryPoint, 30 angle::EntryPoint entryPoint, 35 bool ValidateClearDepthx(const Context *context, angle::EntryPoint entryPoint, GLfixed depth); 37 angle::EntryPoint entryPoint, 40 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 48 angle::EntryPoint entryPoint, 54 angle::EntryPoint entryPoint, 60 angle::EntryPoint entryPoint, [all...] |
H A D | validationES3.cpp | 33 angle::EntryPoint entryPoint, in ValidateFramebufferTextureMultiviewBaseANGLE() 42 context->validationError(entryPoint, GL_INVALID_OPERATION, kMultiviewNotAvailable); in ValidateFramebufferTextureMultiviewBaseANGLE() 46 if (!ValidateFramebufferTextureBase(context, entryPoint, target, attachment, texture, level)) in ValidateFramebufferTextureMultiviewBaseANGLE() 53 context->validationError(entryPoint, GL_INVALID_VALUE, kMultiviewViewsTooSmall); in ValidateFramebufferTextureMultiviewBaseANGLE() 59 context->validationError(entryPoint, GL_INVALID_VALUE, kMultiviewViewsTooLarge); in ValidateFramebufferTextureMultiviewBaseANGLE() 67 angle::EntryPoint entryPoint, in ValidateFramebufferTextureMultiviewLevelAndFormat() 74 context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidMipLevel); in ValidateFramebufferTextureMultiviewLevelAndFormat() 81 context->validationError(entryPoint, GL_INVALID_OPERATION, in ValidateFramebufferTextureMultiviewLevelAndFormat() 89 angle::EntryPoint entryPoint, in ValidateUniformES3() 96 context->validationError(entryPoint, GL_INVALID_OPERATIO in ValidateUniformES3() 32 ValidateFramebufferTextureMultiviewBaseANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level, GLsizei numViews) ValidateFramebufferTextureMultiviewBaseANGLE() argument 66 ValidateFramebufferTextureMultiviewLevelAndFormat(const Context *context, angle::EntryPoint entryPoint, const Texture *texture, GLint level) ValidateFramebufferTextureMultiviewLevelAndFormat() argument 88 ValidateUniformES3(const Context *context, angle::EntryPoint entryPoint, GLenum uniformType, UniformLocation location, GLint count) ValidateUniformES3() argument 103 ValidateUniformMatrixES3(const Context *context, angle::EntryPoint entryPoint, GLenum valueType, UniformLocation location, GLsizei count, GLboolean transpose) ValidateUniformMatrixES3() argument 120 ValidateGenOrDeleteES3(const Context *context, angle::EntryPoint entryPoint, GLint n) ValidateGenOrDeleteES3() argument 130 ValidateGenOrDeleteCountES3(const Context *context, angle::EntryPoint entryPoint, GLint count) ValidateGenOrDeleteCountES3() argument 145 ValidateCopyTexture3DCommon(const Context *context, angle::EntryPoint entryPoint, const Texture *source, GLint sourceLevel, GLint srcInternalFormat, const Texture *dest, GLint destLevel, GLint internalFormat, TextureTarget destTarget) ValidateCopyTexture3DCommon() argument 269 ValidateTexImageFormatCombination(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalFormat, GLenum format, GLenum type) ValidateTexImageFormatCombination() argument 384 ValidateES3CompressedFormatForTexture2DArray(const Context *context, angle::EntryPoint entryPoint, GLenum format) ValidateES3CompressedFormatForTexture2DArray() argument 398 ValidateES3CompressedFormatForTexture3D(const Context *context, angle::EntryPoint entryPoint, GLenum format) ValidateES3CompressedFormatForTexture3D() argument 453 ValidateES3TexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES3TexImageParametersBase() argument 862 ValidateES3TexImage2DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES3TexImage2DParameters() argument 892 ValidateES3TexImage3DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateES3TexImage3DParameters() argument 1179 ValidateES3CopyTexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES3CopyTexImageParametersBase() argument 1255 ValidateES3CopyTexImage2DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES3CopyTexImage2DParameters() argument 1281 ValidateES3CopyTexImage3DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES3CopyTexImage3DParameters() argument 1307 ValidateES3TexStorageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateES3TexStorageParametersBase() argument 1525 ValidateES3TexStorage2DParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateES3TexStorage2DParameters() argument 1544 ValidateES3TexStorage3DParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateES3TexStorage3DParameters() argument 1563 ValidateBeginQuery(const Context *context, angle::EntryPoint entryPoint, QueryType target, QueryID id) ValidateBeginQuery() argument 1577 ValidateEndQuery(const Context *context, angle::EntryPoint entryPoint, QueryType target) ValidateEndQuery() argument 1588 ValidateGetQueryiv(const Context *context, angle::EntryPoint entryPoint, QueryType target, GLenum pname, const GLint *params) ValidateGetQueryiv() argument 1603 ValidateGetQueryObjectuiv(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, const GLuint *params) ValidateGetQueryObjectuiv() argument 1618 ValidateFramebufferTextureLayer(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level, GLint layer) ValidateFramebufferTextureLayer() argument 1741 ValidateInvalidateFramebuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei numAttachments, const GLenum *attachments) ValidateInvalidateFramebuffer() argument 1773 ValidateInvalidateSubFramebuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) ValidateInvalidateSubFramebuffer() argument 1792 ValidateClearBuffer(const Context *context, angle::EntryPoint entryPoint) ValidateClearBuffer() argument 1808 ValidateDrawRangeElements(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLuint start, GLuint end, GLsizei count, DrawElementsType type, const void *indices) ValidateDrawRangeElements() argument 1843 ValidateGetUniformuiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLuint *params) ValidateGetUniformuiv() argument 1858 ValidateReadBuffer(const Context *context, angle::EntryPoint entryPoint, GLenum src) ValidateReadBuffer() argument 1907 ValidateCompressedTexImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage3D() argument 1977 ValidateCompressedTexImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexImage3DRobustANGLE() argument 1999 ValidateBindVertexArray(const Context *context, angle::EntryPoint entryPoint, VertexArrayID array) ValidateBindVertexArray() argument 2012 ValidateIsVertexArray(const Context *context, angle::EntryPoint entryPoint, VertexArrayID array) ValidateIsVertexArray() argument 2025 ValidateBindBufferCommon(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLuint index, BufferID buffer, GLintptr offset, GLsizeiptr size) ValidateBindBufferCommon() argument 2167 ValidateBindBufferBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLuint index, BufferID buffer) ValidateBindBufferBase() argument 2176 ValidateBindBufferRange(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLuint index, BufferID buffer, GLintptr offset, GLsizeiptr size) ValidateBindBufferRange() argument 2192 ValidateProgramBinary(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum binaryFormat, const void *binary, GLsizei length) ValidateProgramBinary() argument 2208 ValidateGetProgramBinary(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei bufSize, const GLsizei *length, const GLenum *binaryFormat, const void *binary) ValidateGetProgramBinary() argument 2226 ValidateProgramParameteriBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, GLint value) ValidateProgramParameteriBase() argument 2269 ValidateProgramParameteri(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, GLint value) ValidateProgramParameteri() argument 2284 ValidateBlitFramebuffer(const Context *context, angle::EntryPoint entryPoint, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) ValidateBlitFramebuffer() argument 2307 ValidateClearBufferiv(const Context *context, angle::EntryPoint entryPoint, GLenum buffer, GLint drawbuffer, const GLint *value) ValidateClearBufferiv() argument 2350 ValidateClearBufferuiv(const Context *context, angle::EntryPoint entryPoint, GLenum buffer, GLint drawbuffer, const GLuint *value) ValidateClearBufferuiv() argument 2384 ValidateClearBufferfv(const Context *context, angle::EntryPoint entryPoint, GLenum buffer, GLint drawbuffer, const GLfloat *value) ValidateClearBufferfv() argument 2428 ValidateClearBufferfi(const Context *context, angle::EntryPoint entryPoint, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) ValidateClearBufferfi() argument 2454 ValidateDrawBuffers(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLenum *bufs) ValidateDrawBuffers() argument 2468 ValidateCopyTexSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTexSubImage3D() argument 2490 ValidateCopyTexture3DANGLE(const Context *context, angle::EntryPoint entryPoint, TextureID sourceId, GLint sourceLevel, TextureTarget destTarget, TextureID destId, GLint destLevel, GLint internalFormat, GLenum destType, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) ValidateCopyTexture3DANGLE() argument 2552 ValidateCopySubTexture3DANGLE(const Context *context, angle::EntryPoint entryPoint, TextureID sourceId, GLint sourceLevel, TextureTarget destTarget, TextureID destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLint z, GLsizei width, GLsizei height, GLsizei depth, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) ValidateCopySubTexture3DANGLE() argument 2643 ValidateTexImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage3D() argument 2667 ValidateTexImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexImage3DRobustANGLE() argument 2697 ValidateTexSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage3D() argument 2722 ValidateTexSubImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexSubImage3DRobustANGLE() argument 2753 ValidateCompressedTexSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage3D() argument 2809 ValidateCompressedTexSubImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexSubImage3DRobustANGLE() argument 2833 ValidateGenQueries(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const QueryID *queries) ValidateGenQueries() argument 2841 ValidateDeleteQueries(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const QueryID *queries) ValidateDeleteQueries() argument 2849 ValidateGenSamplers(const Context *context, angle::EntryPoint entryPoint, GLsizei count, const SamplerID *samplers) ValidateGenSamplers() argument 2857 ValidateDeleteSamplers(const Context *context, angle::EntryPoint entryPoint, GLsizei count, const SamplerID *samplers) ValidateDeleteSamplers() argument 2865 ValidateGenTransformFeedbacks(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const TransformFeedbackID *ids) ValidateGenTransformFeedbacks() argument 2873 ValidateDeleteTransformFeedbacks(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const TransformFeedbackID *ids) ValidateDeleteTransformFeedbacks() argument 2896 ValidateGenVertexArrays(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const VertexArrayID *arrays) ValidateGenVertexArrays() argument 2904 ValidateDeleteVertexArrays(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const VertexArrayID *arrays) ValidateDeleteVertexArrays() argument 2912 ValidateBeginTransformFeedback(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode primitiveMode) ValidateBeginTransformFeedback() argument 2987 ValidateGetBufferPointerv(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, void *const *params) ValidateGetBufferPointerv() argument 3002 ValidateGetBufferPointervRobustANGLE(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, GLsizei bufSize, const GLsizei *length, void *const *params) ValidateGetBufferPointervRobustANGLE() argument 3038 ValidateUnmapBuffer(const Context *context, angle::EntryPoint entryPoint, BufferBinding target) ValidateUnmapBuffer() argument 3049 ValidateMapBufferRange(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length, GLbitfield access) ValidateMapBufferRange() argument 3065 ValidateFlushMappedBufferRange(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length) ValidateFlushMappedBufferRange() argument 3080 ValidateIndexedStateQuery(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLuint index, GLsizei *length) ValidateIndexedStateQuery() argument 3250 ValidateGetIntegeri_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLint *data) ValidateGetIntegeri_v() argument 3264 ValidateGetIntegeri_vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, GLsizei bufSize, const GLsizei *length, const GLint *data) ValidateGetIntegeri_vRobustANGLE() argument 3300 ValidateGetInteger64i_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLint64 *data) ValidateGetInteger64i_v() argument 3314 ValidateGetInteger64i_vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, GLsizei bufSize, const GLsizei *length, const GLint64 *data) ValidateGetInteger64i_vRobustANGLE() argument 3350 ValidateCopyBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferBinding readTarget, BufferBinding writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) ValidateCopyBufferSubData() argument 3454 ValidateGetStringi(const Context *context, angle::EntryPoint entryPoint, GLenum name, GLuint index) ValidateGetStringi() argument 3497 ValidateRenderbufferStorageMultisample(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageMultisample() argument 3542 ValidateVertexAttribIPointer(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint size, VertexAttribType type, GLsizei stride, const void *pointer) ValidateVertexAttribIPointer() argument 3609 ValidateGetSynciv(const Context *context, angle::EntryPoint entryPoint, GLsync sync, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *values) ValidateGetSynciv() argument 3668 ValidateDrawElementsInstanced(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLsizei instanceCount) ValidateDrawElementsInstanced() argument 3686 ValidateMultiDrawArraysInstancedANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, const GLint *firsts, const GLsizei *counts, const GLsizei *instanceCounts, GLsizei drawcount) ValidateMultiDrawArraysInstancedANGLE() argument 3722 ValidateMultiDrawElementsInstancedANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, const GLsizei *counts, DrawElementsType type, const GLvoid *const *indices, const GLsizei *instanceCounts, GLsizei drawcount) ValidateMultiDrawElementsInstancedANGLE() argument 3759 ValidateDrawArraysInstancedBaseInstanceANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLint first, GLsizei count, GLsizei instanceCount, GLuint baseInstance) ValidateDrawArraysInstancedBaseInstanceANGLE() argument 3779 ValidateDrawElementsInstancedBaseVertexBaseInstanceANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const GLvoid *indices, GLsizei instanceCounts, GLint baseVertex, GLuint baseInstance) ValidateDrawElementsInstancedBaseVertexBaseInstanceANGLE() argument 3802 ValidateMultiDrawArraysInstancedBaseInstanceANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode modePacked, const GLint *firsts, const GLsizei *counts, const GLsizei *instanceCounts, const GLuint *baseInstances, GLsizei drawcount) ValidateMultiDrawArraysInstancedBaseInstanceANGLE() argument 3831 ValidateMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode modePacked, const GLsizei *counts, DrawElementsType typePacked, const GLvoid *const *indices, const GLsizei *instanceCounts, const GLint *baseVertices, const GLuint *baseInstances, GLsizei drawcount) ValidateMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE() argument 3862 ValidateFramebufferTextureMultiviewOVR(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level, GLint baseViewIndex, GLsizei numViews) ValidateFramebufferTextureMultiviewOVR() argument 3927 ValidateUniform1ui(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLuint v0) ValidateUniform1ui() argument 3935 ValidateUniform2ui(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLuint v0, GLuint v1) ValidateUniform2ui() argument 3944 ValidateUniform3ui(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLuint v0, GLuint v1, GLuint v2) ValidateUniform3ui() argument 3954 ValidateUniform4ui(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) ValidateUniform4ui() argument 3965 ValidateUniform1uiv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLuint *value) ValidateUniform1uiv() argument 3974 ValidateUniform2uiv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLuint *value) ValidateUniform2uiv() argument 3983 ValidateUniform3uiv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLuint *value) ValidateUniform3uiv() argument 3992 ValidateUniform4uiv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLuint *value) ValidateUniform4uiv() argument 4001 ValidateIsQuery(const Context *context, angle::EntryPoint entryPoint, QueryID id) ValidateIsQuery() argument 4012 ValidateUniformMatrix2x3fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix2x3fv() argument 4023 ValidateUniformMatrix3x2fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix3x2fv() argument 4034 ValidateUniformMatrix2x4fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix2x4fv() argument 4045 ValidateUniformMatrix4x2fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix4x2fv() argument 4056 ValidateUniformMatrix3x4fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix3x4fv() argument 4067 ValidateUniformMatrix4x3fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix4x3fv() argument 4078 ValidateEndTransformFeedback(const Context *context, angle::EntryPoint entryPoint) ValidateEndTransformFeedback() argument 4098 ValidateTransformFeedbackVaryings(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) ValidateTransformFeedbackVaryings() argument 4146 ValidateGetTransformFeedbackVarying(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, GLsizei bufSize, const GLsizei *length, const GLsizei *size, const GLenum *type, const GLchar *name) ValidateGetTransformFeedbackVarying() argument 4184 ValidateBindTransformFeedback(const Context *context, angle::EntryPoint entryPoint, GLenum target, TransformFeedbackID id) ValidateBindTransformFeedback() argument 4227 ValidateIsTransformFeedback(const Context *context, angle::EntryPoint entryPoint, TransformFeedbackID id) ValidateIsTransformFeedback() argument 4240 ValidatePauseTransformFeedback(const Context *context, angle::EntryPoint entryPoint) ValidatePauseTransformFeedback() argument 4267 ValidateResumeTransformFeedback(const Context *context, angle::EntryPoint entryPoint) ValidateResumeTransformFeedback() argument 4302 ValidateVertexAttribI4i(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint x, GLint y, GLint z, GLint w) ValidateVertexAttribI4i() argument 4319 ValidateVertexAttribI4ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) ValidateVertexAttribI4ui() argument 4336 ValidateVertexAttribI4iv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLint *v) ValidateVertexAttribI4iv() argument 4350 ValidateVertexAttribI4uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLuint *v) ValidateVertexAttribI4uiv() argument 4364 ValidateGetFragDataLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, const GLchar *name) ValidateGetFragDataLocation() argument 4390 ValidateGetUniformIndices(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei uniformCount, const GLchar *const *uniformNames, const GLuint *uniformIndices) ValidateGetUniformIndices() argument 4418 ValidateGetActiveUniformsiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, const GLint *params) ValidateGetActiveUniformsiv() argument 4488 ValidateGetUniformBlockIndex(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, const GLchar *uniformBlockName) ValidateGetUniformBlockIndex() argument 4508 ValidateGetActiveUniformBlockiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, const GLint *params) ValidateGetActiveUniformBlockiv() argument 4519 ValidateGetActiveUniformBlockName(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLsizei bufSize, const GLsizei *length, const GLchar *uniformBlockName) ValidateGetActiveUniformBlockName() argument 4548 ValidateUniformBlockBinding(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLuint uniformBlockBinding) ValidateUniformBlockBinding() argument 4584 ValidateDrawArraysInstanced(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLint first, GLsizei count, GLsizei primcount) ValidateDrawArraysInstanced() argument 4600 ValidateFenceSync(const Context *context, angle::EntryPoint entryPoint, GLenum condition, GLbitfield flags) ValidateFenceSync() argument 4626 ValidateIsSync(const Context *context, angle::EntryPoint entryPoint, GLsync sync) ValidateIsSync() argument 4637 ValidateDeleteSync(const Context *context, angle::EntryPoint entryPoint, GLsync sync) ValidateDeleteSync() argument 4654 ValidateClientWaitSync(const Context *context, angle::EntryPoint entryPoint, GLsync sync, GLbitfield flags, GLuint64 timeout) ValidateClientWaitSync() argument 4682 ValidateWaitSync(const Context *context, angle::EntryPoint entryPoint, GLsync sync, GLbitfield flags, GLuint64 timeout) ValidateWaitSync() argument 4716 ValidateGetInteger64v(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLint64 *params) ValidateGetInteger64v() argument 4737 ValidateIsSampler(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler) ValidateIsSampler() argument 4748 ValidateBindSampler(const Context *context, angle::EntryPoint entryPoint, GLuint unit, SamplerID sampler) ValidateBindSampler() argument 4774 ValidateVertexAttribDivisor(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint divisor) ValidateVertexAttribDivisor() argument 4788 ValidateTexStorage2D(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateTexStorage2D() argument 4811 ValidateTexStorage3D(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTexStorage3D() argument 4835 ValidateGetBufferParameteri64v(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, const GLint64 *params) ValidateGetBufferParameteri64v() argument 4844 ValidateGetSamplerParameterfv(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, const GLfloat *params) ValidateGetSamplerParameterfv() argument 4853 ValidateGetSamplerParameteriv(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, const GLint *params) ValidateGetSamplerParameteriv() argument 4862 ValidateGetSamplerParameterIivOES(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, const GLint *params) ValidateGetSamplerParameterIivOES() argument 4876 ValidateGetSamplerParameterIuivOES(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, const GLuint *params) ValidateGetSamplerParameterIuivOES() argument 4890 ValidateSamplerParameterf(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLfloat param) ValidateSamplerParameterf() argument 4899 ValidateSamplerParameterfv(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, const GLfloat *params) ValidateSamplerParameterfv() argument 4908 ValidateSamplerParameteri(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLint param) ValidateSamplerParameteri() argument 4917 ValidateSamplerParameteriv(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, const GLint *params) ValidateSamplerParameteriv() argument 4926 ValidateSamplerParameterIivOES(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, const GLint *params) ValidateSamplerParameterIivOES() argument 4940 ValidateSamplerParameterIuivOES(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, const GLuint *params) ValidateSamplerParameterIuivOES() argument 4954 ValidateGetVertexAttribIiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, const GLint *params) ValidateGetVertexAttribIiv() argument 4963 ValidateGetVertexAttribIuiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, const GLuint *params) ValidateGetVertexAttribIuiv() argument 4972 ValidateGetInternalformativ(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, const GLint *params) ValidateGetInternalformativ() argument 4984 ValidateBindFragDataLocationIndexedEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint colorNumber, GLuint index, const char *name) ValidateBindFragDataLocationIndexedEXT() argument 5035 ValidateBindFragDataLocationEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint colorNumber, const char *name) ValidateBindFragDataLocationEXT() argument 5045 ValidateGetFragDataIndexEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, const char *name) ValidateGetFragDataIndexEXT() argument 5073 ValidateTexStorage2DMultisampleANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) ValidateTexStorage2DMultisampleANGLE() argument 5093 ValidateGetTexLevelParameterfvANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, const GLfloat *params) ValidateGetTexLevelParameterfvANGLE() argument 5112 ValidateGetTexLevelParameterivANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, const GLint *params) ValidateGetTexLevelParameterivANGLE() argument 5131 ValidateGetMultisamplefvANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLuint index, const GLfloat *val) ValidateGetMultisamplefvANGLE() argument 5147 ValidateSampleMaskiANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint maskNumber, GLbitfield mask) ValidateSampleMaskiANGLE() argument [all...] |
H A D | validationESEXT_autogen.h | 23 angle::EntryPoint entryPoint, 30 angle::EntryPoint entryPoint, 39 angle::EntryPoint entryPoint, 47 angle::EntryPoint entryPoint, 59 angle::EntryPoint entryPoint, 71 angle::EntryPoint entryPoint, 94 angle::EntryPoint entryPoint, 108 angle::EntryPoint entryPoint, 117 angle::EntryPoint entryPoint, 124 angle::EntryPoint entryPoint, [all...] |
H A D | validationES.h | 51 angle::EntryPoint entryPoint, 76 angle::EntryPoint entryPoint, 89 angle::EntryPoint entryPoint, 99 Program *GetValidProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID id); 104 Shader *GetValidShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID id); 107 angle::EntryPoint entryPoint, 111 angle::EntryPoint entryPoint, 124 angle::EntryPoint entryPoint, 128 angle::EntryPoint entryPoint, 132 angle::EntryPoint entryPoint, 323 ValidateUniformValue(const Context *context, angle::EntryPoint entryPoint, GLenum valueType, GLenum uniformType) ValidateUniformValue() argument 426 ValidateDrawBase(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode) ValidateDrawBase() argument 685 ValidateVertexFormat(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint size, VertexAttribTypeCase validation) ValidateVertexFormat() argument 733 ValidateFloatVertexFormat(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint size, VertexAttribType type) ValidateFloatVertexFormat() argument 743 ValidateIntegerVertexFormat(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint size, VertexAttribType type) ValidateIntegerVertexFormat() argument 909 ValidateFramebufferComplete(const Context *context, angle::EntryPoint entryPoint, const Framebuffer *framebuffer) ValidateFramebufferComplete() argument 932 ValidateDrawAttribs(const Context *context, angle::EntryPoint entryPoint, int64_t maxVertex) ValidateDrawAttribs() argument 945 ValidateDrawArraysAttribs(const Context *context, angle::EntryPoint entryPoint, GLint first, GLsizei count) ValidateDrawArraysAttribs() argument 971 ValidateDrawInstancedAttribs(const Context *context, angle::EntryPoint entryPoint, GLint primcount) ValidateDrawInstancedAttribs() argument 989 ValidateDrawArraysCommon(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLint first, GLsizei count, GLsizei primcount) ValidateDrawArraysCommon() argument 1035 ValidateDrawElementsBase(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, DrawElementsType type) ValidateDrawElementsBase() argument 1066 ValidateDrawElementsCommon(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLsizei primcount) ValidateDrawElementsCommon() argument 1199 ValidateBindVertexArrayBase(const Context *context, angle::EntryPoint entryPoint, VertexArrayID array) ValidateBindVertexArrayBase() argument 1214 ValidateVertexAttribIndex(const Context *context, angle::EntryPoint entryPoint, GLuint index) ValidateVertexAttribIndex() argument [all...] |
H A D | validationES32.cpp | 29 bool ValidateBlendBarrier(const Context *context, angle::EntryPoint entryPoint) in ValidateBlendBarrier() argument 35 angle::EntryPoint entryPoint, in ValidateBlendEquationSeparatei() 42 context->validationError(entryPoint, GL_INVALID_VALUE, kExceedsMaxDrawBuffers); in ValidateBlendEquationSeparatei() 46 if (!ValidateBlendEquationSeparate(context, entryPoint, modeRGB, modeAlpha)) in ValidateBlendEquationSeparatei() 56 angle::EntryPoint entryPoint, in ValidateBlendEquationi() 62 context->validationError(entryPoint, GL_INVALID_VALUE, kExceedsMaxDrawBuffers); in ValidateBlendEquationi() 66 if (!ValidateBlendEquation(context, entryPoint, mode)) in ValidateBlendEquationi() 76 angle::EntryPoint entryPoint, in ValidateBlendFuncSeparatei() 85 context->validationError(entryPoint, GL_INVALID_VALUE, kExceedsMaxDrawBuffers); in ValidateBlendFuncSeparatei() 89 if (!ValidateBlendFuncSeparate(context, entryPoint, srcRG in ValidateBlendFuncSeparatei() 34 ValidateBlendEquationSeparatei(const Context *context, angle::EntryPoint entryPoint, GLuint buf, GLenum modeRGB, GLenum modeAlpha) ValidateBlendEquationSeparatei() argument 55 ValidateBlendEquationi(const Context *context, angle::EntryPoint entryPoint, GLuint buf, GLenum mode) ValidateBlendEquationi() argument 75 ValidateBlendFuncSeparatei(const Context *context, angle::EntryPoint entryPoint, GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) ValidateBlendFuncSeparatei() argument 98 ValidateBlendFunci(const Context *context, angle::EntryPoint entryPoint, GLuint buf, GLenum src, GLenum dst) ValidateBlendFunci() argument 119 ValidateColorMaski(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) ValidateColorMaski() argument 136 ValidateCopyImageSubData(const Context *context, angle::EntryPoint entryPoint, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) ValidateCopyImageSubData() argument 165 ValidateDebugMessageCallback(const Context *context, angle::EntryPoint entryPoint, GLDEBUGPROC callback, const void *userParam) ValidateDebugMessageCallback() argument 173 ValidateDebugMessageControl(const Context *context, angle::EntryPoint entryPoint, GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) ValidateDebugMessageControl() argument 185 ValidateDebugMessageInsert(const Context *context, angle::EntryPoint entryPoint, GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) ValidateDebugMessageInsert() argument 197 ValidateDisablei(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index) ValidateDisablei() argument 218 ValidateDrawElementsBaseVertex(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLint basevertex) ValidateDrawElementsBaseVertex() argument 229 ValidateDrawElementsInstancedBaseVertex(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLsizei instancecount, GLint basevertex) ValidateDrawElementsInstancedBaseVertex() argument 242 ValidateDrawRangeElementsBaseVertex(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLuint start, GLuint end, GLsizei count, DrawElementsType type, const void *indices, GLint basevertex) ValidateDrawRangeElementsBaseVertex() argument 272 ValidateEnablei(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index) ValidateEnablei() argument 293 ValidateFramebufferTexture(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level) ValidateFramebufferTexture() argument 303 ValidateGetDebugMessageLog(const Context *context, angle::EntryPoint entryPoint, GLuint count, GLsizei bufSize, const GLenum *sources, const GLenum *types, const GLuint *ids, const GLenum *severities, const GLsizei *lengths, const GLchar *messageLog) ValidateGetDebugMessageLog() argument 317 ValidateGetGraphicsResetStatus(const Context *context, angle::EntryPoint entryPoint) ValidateGetGraphicsResetStatus() argument 322 ValidateGetObjectLabel(const Context *context, angle::EntryPoint entryPoint, GLenum identifier, GLuint name, GLsizei bufSize, const GLsizei *length, const GLchar *label) ValidateGetObjectLabel() argument 333 ValidateGetObjectPtrLabel(const Context *context, angle::EntryPoint entryPoint, const void *ptr, GLsizei bufSize, const GLsizei *length, const GLchar *label) ValidateGetObjectPtrLabel() argument 343 ValidateGetPointerv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, void *const *params) ValidateGetPointerv() argument 384 ValidateGetSamplerParameterIiv(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, const GLint *params) ValidateGetSamplerParameterIiv() argument 393 ValidateGetSamplerParameterIuiv(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, const GLuint *params) ValidateGetSamplerParameterIuiv() argument 402 ValidateGetTexParameterIiv(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLenum pname, const GLint *params) ValidateGetTexParameterIiv() argument 411 ValidateGetTexParameterIuiv(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLenum pname, const GLuint *params) ValidateGetTexParameterIuiv() argument 420 ValidateGetnUniformfv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLfloat *params) ValidateGetnUniformfv() argument 430 ValidateGetnUniformiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLint *params) ValidateGetnUniformiv() argument 440 ValidateGetnUniformuiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLuint *params) ValidateGetnUniformuiv() argument 450 ValidateIsEnabledi(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index) ValidateIsEnabledi() argument 471 ValidateMinSampleShading(const Context *context, angle::EntryPoint entryPoint, GLfloat value) ValidateMinSampleShading() argument 476 ValidateObjectLabel(const Context *context, angle::EntryPoint entryPoint, GLenum identifier, GLuint name, GLsizei length, const GLchar *label) ValidateObjectLabel() argument 486 ValidateObjectPtrLabel(const Context *context, angle::EntryPoint entryPoint, const void *ptr, GLsizei length, const GLchar *label) ValidateObjectPtrLabel() argument 495 ValidatePatchParameteri(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLint value) ValidatePatchParameteri() argument 503 ValidatePopDebugGroup(const Context *context, angle::EntryPoint entryPoint) ValidatePopDebugGroup() argument 508 ValidatePrimitiveBoundingBox(const Context *context, angle::EntryPoint entryPoint, GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) ValidatePrimitiveBoundingBox() argument 522 ValidatePushDebugGroup(const Context *context, angle::EntryPoint entryPoint, GLenum source, GLuint id, GLsizei length, const GLchar *message) ValidatePushDebugGroup() argument 532 ValidateReadnPixels(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *data) ValidateReadnPixels() argument 546 ValidateSamplerParameterIiv(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, const GLint *param) ValidateSamplerParameterIiv() argument 555 ValidateSamplerParameterIuiv(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, const GLuint *param) ValidateSamplerParameterIuiv() argument 564 ValidateTexBuffer(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID buffer) ValidateTexBuffer() argument 579 ValidateTexBufferRange(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID buffer, GLintptr offset, GLsizeiptr size) ValidateTexBufferRange() argument 597 ValidateTexParameterIiv(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLenum pname, const GLint *params) ValidateTexParameterIiv() argument 606 ValidateTexParameterIuiv(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLenum pname, const GLuint *params) ValidateTexParameterIuiv() argument 615 ValidateTexStorage3DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) ValidateTexStorage3DMultisample() argument [all...] |
H A D | validationGL3.cpp | 14 angle::EntryPoint entryPoint, in ValidateBeginConditionalRender() 22 angle::EntryPoint entryPoint, in ValidateBindFragDataLocation() 31 angle::EntryPoint entryPoint, in ValidateClampColor() 38 bool ValidateEndConditionalRender(const Context *context, angle::EntryPoint entryPoint) in ValidateEndConditionalRender() argument 44 angle::EntryPoint entryPoint, in ValidateFramebufferTexture1D() 55 angle::EntryPoint entryPoint, in ValidateFramebufferTexture3D() 67 angle::EntryPoint entryPoint, in ValidateVertexAttribI1i() 75 angle::EntryPoint entryPoint, in ValidateVertexAttribI1iv() 83 angle::EntryPoint entryPoint, in ValidateVertexAttribI1ui() 91 angle::EntryPoint entryPoint, in ValidateVertexAttribI1uiv() 13 ValidateBeginConditionalRender(const Context *context, angle::EntryPoint entryPoint, GLuint id, GLenum mode) ValidateBeginConditionalRender() argument 21 ValidateBindFragDataLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint color, const GLchar *name) ValidateBindFragDataLocation() argument 30 ValidateClampColor(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum clamp) ValidateClampColor() argument 43 ValidateFramebufferTexture1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texture, GLint level) ValidateFramebufferTexture1D() argument 54 ValidateFramebufferTexture3D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texture, GLint level, GLint zoffset) ValidateFramebufferTexture3D() argument 66 ValidateVertexAttribI1i(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint x) ValidateVertexAttribI1i() argument 74 ValidateVertexAttribI1iv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLint *v) ValidateVertexAttribI1iv() argument 82 ValidateVertexAttribI1ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint x) ValidateVertexAttribI1ui() argument 90 ValidateVertexAttribI1uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLuint *v) ValidateVertexAttribI1uiv() argument 98 ValidateVertexAttribI2i(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint x, GLint y) ValidateVertexAttribI2i() argument 107 ValidateVertexAttribI2iv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLint *v) ValidateVertexAttribI2iv() argument 115 ValidateVertexAttribI2ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint x, GLuint y) ValidateVertexAttribI2ui() argument 124 ValidateVertexAttribI2uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLuint *v) ValidateVertexAttribI2uiv() argument 132 ValidateVertexAttribI3i(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint x, GLint y, GLint z) ValidateVertexAttribI3i() argument 142 ValidateVertexAttribI3iv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLint *v) ValidateVertexAttribI3iv() argument 150 ValidateVertexAttribI3ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint x, GLuint y, GLuint z) ValidateVertexAttribI3ui() argument 160 ValidateVertexAttribI3uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLuint *v) ValidateVertexAttribI3uiv() argument 168 ValidateVertexAttribI4bv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLbyte *v) ValidateVertexAttribI4bv() argument 176 ValidateVertexAttribI4sv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLshort *v) ValidateVertexAttribI4sv() argument 184 ValidateVertexAttribI4ubv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLubyte *v) ValidateVertexAttribI4ubv() argument 192 ValidateVertexAttribI4usv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLushort *v) ValidateVertexAttribI4usv() argument 200 ValidateGetActiveUniformName(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint uniformIndex, GLsizei bufSize, const GLsizei *length, const GLchar *uniformName) ValidateGetActiveUniformName() argument 211 ValidatePrimitiveRestartIndex(const Context *context, angle::EntryPoint entryPoint, GLuint index) ValidatePrimitiveRestartIndex() argument 218 ValidateMultiDrawElementsBaseVertex(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, const GLsizei *count, DrawElementsType type, const void *const *indices, GLsizei drawcount, const GLint *basevertex) ValidateMultiDrawElementsBaseVertex() argument 230 ValidateProvokingVertex(const Context *context, angle::EntryPoint entryPoint, ProvokingVertexConvention modePacked) ValidateProvokingVertex() argument 237 ValidateTexImage2DMultisample(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) ValidateTexImage2DMultisample() argument 249 ValidateTexImage3DMultisample(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) ValidateTexImage3DMultisample() argument 262 ValidateBindFragDataLocationIndexed(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint colorNumber, GLuint index, const GLchar *name) ValidateBindFragDataLocationIndexed() argument 272 ValidateColorP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint color) ValidateColorP3ui() argument 280 ValidateColorP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *color) ValidateColorP3uiv() argument 288 ValidateColorP4ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint color) ValidateColorP4ui() argument 296 ValidateColorP4uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *color) ValidateColorP4uiv() argument 304 ValidateGetFragDataIndex(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, const GLchar *name) ValidateGetFragDataIndex() argument 312 ValidateGetQueryObjecti64v(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, const GLint64 *params) ValidateGetQueryObjecti64v() argument 321 ValidateGetQueryObjectui64v(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, const GLuint64 *params) ValidateGetQueryObjectui64v() argument 330 ValidateMultiTexCoordP1ui(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, GLuint coords) ValidateMultiTexCoordP1ui() argument 339 ValidateMultiTexCoordP1uiv(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, const GLuint *coords) ValidateMultiTexCoordP1uiv() argument 348 ValidateMultiTexCoordP2ui(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, GLuint coords) ValidateMultiTexCoordP2ui() argument 357 ValidateMultiTexCoordP2uiv(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, const GLuint *coords) ValidateMultiTexCoordP2uiv() argument 366 ValidateMultiTexCoordP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, GLuint coords) ValidateMultiTexCoordP3ui() argument 375 ValidateMultiTexCoordP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, const GLuint *coords) ValidateMultiTexCoordP3uiv() argument 384 ValidateMultiTexCoordP4ui(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, GLuint coords) ValidateMultiTexCoordP4ui() argument 393 ValidateMultiTexCoordP4uiv(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, const GLuint *coords) ValidateMultiTexCoordP4uiv() argument 402 ValidateNormalP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint coords) ValidateNormalP3ui() argument 410 ValidateNormalP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *coords) ValidateNormalP3uiv() argument 418 ValidateQueryCounter(const Context *context, angle::EntryPoint entryPoint, QueryID id, QueryType targetPacked) ValidateQueryCounter() argument 426 ValidateSecondaryColorP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint color) ValidateSecondaryColorP3ui() argument 434 ValidateSecondaryColorP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *color) ValidateSecondaryColorP3uiv() argument 442 ValidateTexCoordP1ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint coords) ValidateTexCoordP1ui() argument 450 ValidateTexCoordP1uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *coords) ValidateTexCoordP1uiv() argument 458 ValidateTexCoordP2ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint coords) ValidateTexCoordP2ui() argument 466 ValidateTexCoordP2uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *coords) ValidateTexCoordP2uiv() argument 474 ValidateTexCoordP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint coords) ValidateTexCoordP3ui() argument 482 ValidateTexCoordP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *coords) ValidateTexCoordP3uiv() argument 490 ValidateTexCoordP4ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint coords) ValidateTexCoordP4ui() argument 498 ValidateTexCoordP4uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *coords) ValidateTexCoordP4uiv() argument 506 ValidateVertexAttribP1ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, GLuint value) ValidateVertexAttribP1ui() argument 516 ValidateVertexAttribP1uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, const GLuint *value) ValidateVertexAttribP1uiv() argument 526 ValidateVertexAttribP2ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, GLuint value) ValidateVertexAttribP2ui() argument 536 ValidateVertexAttribP2uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, const GLuint *value) ValidateVertexAttribP2uiv() argument 546 ValidateVertexAttribP3ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, GLuint value) ValidateVertexAttribP3ui() argument 556 ValidateVertexAttribP3uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, const GLuint *value) ValidateVertexAttribP3uiv() argument 566 ValidateVertexAttribP4ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, GLuint value) ValidateVertexAttribP4ui() argument 576 ValidateVertexAttribP4uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, const GLuint *value) ValidateVertexAttribP4uiv() argument 586 ValidateVertexP2ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint value) ValidateVertexP2ui() argument 594 ValidateVertexP2uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *value) ValidateVertexP2uiv() argument 602 ValidateVertexP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint value) ValidateVertexP3ui() argument 610 ValidateVertexP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *value) ValidateVertexP3uiv() argument 618 ValidateVertexP4ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint value) ValidateVertexP4ui() argument 626 ValidateVertexP4uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *value) ValidateVertexP4uiv() argument [all...] |
H A D | validationGL3_autogen.h | 23 angle::EntryPoint entryPoint, 27 angle::EntryPoint entryPoint, 32 angle::EntryPoint entryPoint, 35 bool ValidateEndConditionalRender(const Context *context, angle::EntryPoint entryPoint); 37 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 52 angle::EntryPoint entryPoint, 56 angle::EntryPoint entryPoint, 60 angle::EntryPoint entryPoint, 64 angle::EntryPoint entryPoint, [all...] |
H A D | validationES31_autogen.h | 22 angle::EntryPoint entryPoint, 26 angle::EntryPoint entryPoint, 35 angle::EntryPoint entryPoint, 38 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 49 angle::EntryPoint entryPoint, 53 angle::EntryPoint entryPoint, 58 angle::EntryPoint entryPoint, 61 angle::EntryPoint entryPoint, 65 angle::EntryPoint entryPoint, [all...] |
H A D | validationGL4.cpp | 15 angle::EntryPoint entryPoint, in ValidateBeginQueryIndexed() 24 angle::EntryPoint entryPoint, in ValidateDrawTransformFeedback() 32 angle::EntryPoint entryPoint, in ValidateDrawTransformFeedbackStream() 41 angle::EntryPoint entryPoint, in ValidateEndQueryIndexed() 49 angle::EntryPoint entryPoint, in ValidateGetActiveSubroutineName() 61 angle::EntryPoint entryPoint, in ValidateGetActiveSubroutineUniformName() 73 angle::EntryPoint entryPoint, in ValidateGetActiveSubroutineUniformiv() 84 angle::EntryPoint entryPoint, in ValidateGetProgramStageiv() 94 angle::EntryPoint entryPoint, in ValidateGetQueryIndexediv() 104 angle::EntryPoint entryPoint, in ValidateGetSubroutineIndex() 14 ValidateBeginQueryIndexed(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, QueryID id) ValidateBeginQueryIndexed() argument 23 ValidateDrawTransformFeedback(const Context *context, angle::EntryPoint entryPoint, GLenum mode, TransformFeedbackID id) ValidateDrawTransformFeedback() argument 31 ValidateDrawTransformFeedbackStream(const Context *context, angle::EntryPoint entryPoint, GLenum mode, TransformFeedbackID id, GLuint stream) ValidateDrawTransformFeedbackStream() argument 40 ValidateEndQueryIndexed(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index) ValidateEndQueryIndexed() argument 48 ValidateGetActiveSubroutineName(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, GLuint index, GLsizei bufsize, const GLsizei *length, const GLchar *name) ValidateGetActiveSubroutineName() argument 60 ValidateGetActiveSubroutineUniformName(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, GLuint index, GLsizei bufsize, const GLsizei *length, const GLchar *name) ValidateGetActiveSubroutineUniformName() argument 72 ValidateGetActiveSubroutineUniformiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, GLuint index, GLenum pname, const GLint *values) ValidateGetActiveSubroutineUniformiv() argument 83 ValidateGetProgramStageiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, GLenum pname, const GLint *values) ValidateGetProgramStageiv() argument 93 ValidateGetQueryIndexediv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, GLenum pname, const GLint *params) ValidateGetQueryIndexediv() argument 103 ValidateGetSubroutineIndex(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, const GLchar *name) ValidateGetSubroutineIndex() argument 112 ValidateGetSubroutineUniformLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, const GLchar *name) ValidateGetSubroutineUniformLocation() argument 121 ValidateGetUniformSubroutineuiv(const Context *context, angle::EntryPoint entryPoint, GLenum shadertype, GLint location, const GLuint *params) ValidateGetUniformSubroutineuiv() argument 130 ValidateGetUniformdv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLdouble *params) ValidateGetUniformdv() argument 139 ValidatePatchParameterfv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLfloat *values) ValidatePatchParameterfv() argument 147 ValidateUniform1d(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLdouble x) ValidateUniform1d() argument 155 ValidateUniform1dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLdouble *value) ValidateUniform1dv() argument 164 ValidateUniform2d(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLdouble x, GLdouble y) ValidateUniform2d() argument 173 ValidateUniform2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLdouble *value) ValidateUniform2dv() argument 182 ValidateUniform3d(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLdouble x, GLdouble y, GLdouble z) ValidateUniform3d() argument 192 ValidateUniform3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLdouble *value) ValidateUniform3dv() argument 201 ValidateUniform4d(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) ValidateUniform4d() argument 212 ValidateUniform4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLdouble *value) ValidateUniform4dv() argument 221 ValidateUniformMatrix2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix2dv() argument 231 ValidateUniformMatrix2x3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix2x3dv() argument 241 ValidateUniformMatrix2x4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix2x4dv() argument 251 ValidateUniformMatrix3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix3dv() argument 261 ValidateUniformMatrix3x2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix3x2dv() argument 271 ValidateUniformMatrix3x4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix3x4dv() argument 281 ValidateUniformMatrix4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix4dv() argument 291 ValidateUniformMatrix4x2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix4x2dv() argument 301 ValidateUniformMatrix4x3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix4x3dv() argument 311 ValidateUniformSubroutinesuiv(const Context *context, angle::EntryPoint entryPoint, GLenum shadertype, GLsizei count, const GLuint *indices) ValidateUniformSubroutinesuiv() argument 320 ValidateDepthRangeArrayv(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLdouble *v) ValidateDepthRangeArrayv() argument 329 ValidateDepthRangeIndexed(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble n, GLdouble f) ValidateDepthRangeIndexed() argument 338 ValidateGetDoublei_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLdouble *data) ValidateGetDoublei_v() argument 347 ValidateGetFloati_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLfloat *data) ValidateGetFloati_v() argument 356 ValidateGetVertexAttribLdv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, const GLdouble *params) ValidateGetVertexAttribLdv() argument 365 ValidateProgramUniform1d(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLdouble v0) ValidateProgramUniform1d() argument 374 ValidateProgramUniform1dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform1dv() argument 384 ValidateProgramUniform2d(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1) ValidateProgramUniform2d() argument 394 ValidateProgramUniform2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform2dv() argument 404 ValidateProgramUniform3d(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1, GLdouble v2) ValidateProgramUniform3d() argument 415 ValidateProgramUniform3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform3dv() argument 425 ValidateProgramUniform4d(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) ValidateProgramUniform4d() argument 437 ValidateProgramUniform4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform4dv() argument 447 ValidateProgramUniformMatrix2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2dv() argument 458 ValidateProgramUniformMatrix2x3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2x3dv() argument 469 ValidateProgramUniformMatrix2x4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2x4dv() argument 480 ValidateProgramUniformMatrix3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3dv() argument 491 ValidateProgramUniformMatrix3x2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3x2dv() argument 502 ValidateProgramUniformMatrix3x4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3x4dv() argument 513 ValidateProgramUniformMatrix4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4dv() argument 524 ValidateProgramUniformMatrix4x2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4x2dv() argument 535 ValidateProgramUniformMatrix4x3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4x3dv() argument 546 ValidateScissorArrayv(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLint *v) ValidateScissorArrayv() argument 555 ValidateScissorIndexed(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) ValidateScissorIndexed() argument 566 ValidateScissorIndexedv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLint *v) ValidateScissorIndexedv() argument 574 ValidateVertexAttribL1d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x) ValidateVertexAttribL1d() argument 582 ValidateVertexAttribL1dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttribL1dv() argument 590 ValidateVertexAttribL2d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x, GLdouble y) ValidateVertexAttribL2d() argument 599 ValidateVertexAttribL2dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttribL2dv() argument 607 ValidateVertexAttribL3d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x, GLdouble y, GLdouble z) ValidateVertexAttribL3d() argument 617 ValidateVertexAttribL3dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttribL3dv() argument 625 ValidateVertexAttribL4d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) ValidateVertexAttribL4d() argument 636 ValidateVertexAttribL4dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttribL4dv() argument 644 ValidateVertexAttribLPointer(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer) ValidateVertexAttribLPointer() argument 655 ValidateViewportArrayv(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLfloat *v) ValidateViewportArrayv() argument 664 ValidateViewportIndexedf(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) ValidateViewportIndexedf() argument 675 ValidateViewportIndexedfv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *v) ValidateViewportIndexedfv() argument 683 ValidateDrawArraysInstancedBaseInstance(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance) ValidateDrawArraysInstancedBaseInstance() argument 694 ValidateDrawElementsInstancedBaseInstance(const Context *context, angle::EntryPoint entryPoint, GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance) ValidateDrawElementsInstancedBaseInstance() argument 706 ValidateDrawElementsInstancedBaseVertexBaseInstance(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance) ValidateDrawElementsInstancedBaseVertexBaseInstance() argument 719 ValidateDrawTransformFeedbackInstanced(const Context *context, angle::EntryPoint entryPoint, GLenum mode, TransformFeedbackID id, GLsizei instancecount) ValidateDrawTransformFeedbackInstanced() argument 728 ValidateDrawTransformFeedbackStreamInstanced(const Context *context, angle::EntryPoint entryPoint, GLenum mode, TransformFeedbackID id, GLuint stream, GLsizei instancecount) ValidateDrawTransformFeedbackStreamInstanced() argument 738 ValidateGetActiveAtomicCounterBufferiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint bufferIndex, GLenum pname, const GLint *params) ValidateGetActiveAtomicCounterBufferiv() argument 748 ValidateTexStorage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) ValidateTexStorage1D() argument 758 ValidateClearBufferData(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data) ValidateClearBufferData() argument 769 ValidateClearBufferSubData(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) ValidateClearBufferSubData() argument 782 ValidateGetInternalformati64v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, const GLint64 *params) ValidateGetInternalformati64v() argument 793 ValidateGetProgramResourceLocationIndex(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum programInterface, const GLchar *name) ValidateGetProgramResourceLocationIndex() argument 802 ValidateInvalidateBufferData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer) ValidateInvalidateBufferData() argument 809 ValidateInvalidateBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLintptr offset, GLsizeiptr length) ValidateInvalidateBufferSubData() argument 818 ValidateInvalidateTexImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level) ValidateInvalidateTexImage() argument 826 ValidateInvalidateTexSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) ValidateInvalidateTexSubImage() argument 840 ValidateMultiDrawArraysIndirect(const Context *context, angle::EntryPoint entryPoint, GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride) ValidateMultiDrawArraysIndirect() argument 850 ValidateMultiDrawElementsIndirect(const Context *context, angle::EntryPoint entryPoint, GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride) ValidateMultiDrawElementsIndirect() argument 861 ValidateShaderStorageBlockBinding(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint storageBlockIndex, GLuint storageBlockBinding) ValidateShaderStorageBlockBinding() argument 870 ValidateTextureView(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) ValidateTextureView() argument 884 ValidateVertexAttribLFormat(const Context *context, angle::EntryPoint entryPoint, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) ValidateVertexAttribLFormat() argument 894 ValidateBindBuffersBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint first, GLsizei count, const BufferID *buffers) ValidateBindBuffersBase() argument 904 ValidateBindBuffersRange(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint first, GLsizei count, const BufferID *buffers, const GLintptr *offsets, const GLsizeiptr *sizes) ValidateBindBuffersRange() argument 916 ValidateBindImageTextures(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLuint *textures) ValidateBindImageTextures() argument 925 ValidateBindSamplers(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLuint *samplers) ValidateBindSamplers() argument 934 ValidateBindTextures(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLuint *textures) ValidateBindTextures() argument 943 ValidateBindVertexBuffers(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const BufferID *buffers, const GLintptr *offsets, const GLsizei *strides) ValidateBindVertexBuffers() argument 954 ValidateBufferStorage(const Context *context, angle::EntryPoint entryPoint, BufferBinding targetPacked, GLsizeiptr size, const void *data, GLbitfield flags) ValidateBufferStorage() argument 964 ValidateClearTexImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum format, GLenum type, const void *data) ValidateClearTexImage() argument 975 ValidateClearTexSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) ValidateClearTexSubImage() argument 992 ValidateBindTextureUnit(const Context *context, angle::EntryPoint entryPoint, GLuint unit, TextureID texture) ValidateBindTextureUnit() argument 1000 ValidateBlitNamedFramebuffer(const Context *context, angle::EntryPoint entryPoint, GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) ValidateBlitNamedFramebuffer() argument 1018 ValidateCheckNamedFramebufferStatus(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum target) ValidateCheckNamedFramebufferStatus() argument 1026 ValidateClearNamedBufferData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum internalformat, GLenum format, GLenum type, const void *data) ValidateClearNamedBufferData() argument 1037 ValidateClearNamedBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) ValidateClearNamedBufferSubData() argument 1050 ValidateClearNamedFramebufferfi(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) ValidateClearNamedFramebufferfi() argument 1061 ValidateClearNamedFramebufferfv(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value) ValidateClearNamedFramebufferfv() argument 1071 ValidateClearNamedFramebufferiv(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value) ValidateClearNamedFramebufferiv() argument 1081 ValidateClearNamedFramebufferuiv(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value) ValidateClearNamedFramebufferuiv() argument 1091 ValidateClipControl(const Context *context, angle::EntryPoint entryPoint, GLenum origin, GLenum depth) ValidateClipControl() argument 1099 ValidateCompressedTextureSubImage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage1D() argument 1112 ValidateCompressedTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage2D() argument 1127 ValidateCompressedTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage3D() argument 1144 ValidateCopyNamedBufferSubData(const Context *context, angle::EntryPoint entryPoint, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) ValidateCopyNamedBufferSubData() argument 1155 ValidateCopyTextureSubImage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) ValidateCopyTextureSubImage1D() argument 1167 ValidateCopyTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTextureSubImage2D() argument 1181 ValidateCopyTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTextureSubImage3D() argument 1196 ValidateCreateBuffers(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const BufferID *buffers) ValidateCreateBuffers() argument 1204 ValidateCreateFramebuffers(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLuint *framebuffers) ValidateCreateFramebuffers() argument 1212 ValidateCreateProgramPipelines(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLuint *pipelines) ValidateCreateProgramPipelines() argument 1220 ValidateCreateQueries(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei n, const GLuint *ids) ValidateCreateQueries() argument 1229 ValidateCreateRenderbuffers(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const RenderbufferID *renderbuffers) ValidateCreateRenderbuffers() argument 1237 ValidateCreateSamplers(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLuint *samplers) ValidateCreateSamplers() argument 1245 ValidateCreateTextures(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei n, const GLuint *textures) ValidateCreateTextures() argument 1254 ValidateCreateTransformFeedbacks(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLuint *ids) ValidateCreateTransformFeedbacks() argument 1262 ValidateCreateVertexArrays(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const VertexArrayID *arrays) ValidateCreateVertexArrays() argument 1270 ValidateDisableVertexArrayAttrib(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint index) ValidateDisableVertexArrayAttrib() argument 1278 ValidateEnableVertexArrayAttrib(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint index) ValidateEnableVertexArrayAttrib() argument 1286 ValidateFlushMappedNamedBufferRange(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLintptr offset, GLsizeiptr length) ValidateFlushMappedNamedBufferRange() argument 1295 ValidateGenerateTextureMipmap(const Context *context, angle::EntryPoint entryPoint, TextureID texture) ValidateGenerateTextureMipmap() argument 1302 ValidateGetCompressedTextureImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLsizei bufSize, const void *pixels) ValidateGetCompressedTextureImage() argument 1312 ValidateGetCompressedTextureSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, const void *pixels) ValidateGetCompressedTextureSubImage() argument 1328 ValidateGetNamedBufferParameteri64v(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum pname, const GLint64 *params) ValidateGetNamedBufferParameteri64v() argument 1337 ValidateGetNamedBufferParameteriv(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum pname, const GLint *params) ValidateGetNamedBufferParameteriv() argument 1346 ValidateGetNamedBufferPointerv(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum pname, void *const *params) ValidateGetNamedBufferPointerv() argument 1355 ValidateGetNamedBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLintptr offset, GLsizeiptr size, const void *data) ValidateGetNamedBufferSubData() argument 1365 ValidateGetNamedFramebufferAttachmentParameteriv(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum attachment, GLenum pname, const GLint *params) ValidateGetNamedFramebufferAttachmentParameteriv() argument 1375 ValidateGetNamedFramebufferParameteriv(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum pname, const GLint *param) ValidateGetNamedFramebufferParameteriv() argument 1384 ValidateGetNamedRenderbufferParameteriv(const Context *context, angle::EntryPoint entryPoint, RenderbufferID renderbuffer, GLenum pname, const GLint *params) ValidateGetNamedRenderbufferParameteriv() argument 1393 ValidateGetQueryBufferObjecti64v(const Context *context, angle::EntryPoint entryPoint, GLuint id, BufferID buffer, GLenum pname, GLintptr offset) ValidateGetQueryBufferObjecti64v() argument 1403 ValidateGetQueryBufferObjectiv(const Context *context, angle::EntryPoint entryPoint, GLuint id, BufferID buffer, GLenum pname, GLintptr offset) ValidateGetQueryBufferObjectiv() argument 1413 ValidateGetQueryBufferObjectui64v(const Context *context, angle::EntryPoint entryPoint, GLuint id, BufferID buffer, GLenum pname, GLintptr offset) ValidateGetQueryBufferObjectui64v() argument 1423 ValidateGetQueryBufferObjectuiv(const Context *context, angle::EntryPoint entryPoint, GLuint id, BufferID buffer, GLenum pname, GLintptr offset) ValidateGetQueryBufferObjectuiv() argument 1433 ValidateGetTextureImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateGetTextureImage() argument 1445 ValidateGetTextureLevelParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum pname, const GLfloat *params) ValidateGetTextureLevelParameterfv() argument 1455 ValidateGetTextureLevelParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum pname, const GLint *params) ValidateGetTextureLevelParameteriv() argument 1465 ValidateGetTextureParameterIiv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLint *params) ValidateGetTextureParameterIiv() argument 1474 ValidateGetTextureParameterIuiv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLuint *params) ValidateGetTextureParameterIuiv() argument 1483 ValidateGetTextureParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLfloat *params) ValidateGetTextureParameterfv() argument 1492 ValidateGetTextureParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLint *params) ValidateGetTextureParameteriv() argument 1501 ValidateGetTextureSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateGetTextureSubImage() argument 1519 ValidateGetTransformFeedbacki64_v(const Context *context, angle::EntryPoint entryPoint, GLuint xfb, GLenum pname, GLuint index, const GLint64 *param) ValidateGetTransformFeedbacki64_v() argument 1529 ValidateGetTransformFeedbacki_v(const Context *context, angle::EntryPoint entryPoint, GLuint xfb, GLenum pname, GLuint index, const GLint *param) ValidateGetTransformFeedbacki_v() argument 1539 ValidateGetTransformFeedbackiv(const Context *context, angle::EntryPoint entryPoint, GLuint xfb, GLenum pname, const GLint *param) ValidateGetTransformFeedbackiv() argument 1548 ValidateGetVertexArrayIndexed64iv(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint index, GLenum pname, const GLint64 *param) ValidateGetVertexArrayIndexed64iv() argument 1558 ValidateGetVertexArrayIndexediv(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint index, GLenum pname, const GLint *param) ValidateGetVertexArrayIndexediv() argument 1568 ValidateGetVertexArrayiv(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLenum pname, const GLint *param) ValidateGetVertexArrayiv() argument 1577 ValidateGetnColorTable(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum format, GLenum type, GLsizei bufSize, const void *table) ValidateGetnColorTable() argument 1588 ValidateGetnCompressedTexImage(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint lod, GLsizei bufSize, const void *pixels) ValidateGetnCompressedTexImage() argument 1598 ValidateGetnConvolutionFilter(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum format, GLenum type, GLsizei bufSize, const void *image) ValidateGetnConvolutionFilter() argument 1609 ValidateGetnHistogram(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, const void *values) ValidateGetnHistogram() argument 1621 ValidateGetnMapdv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum query, GLsizei bufSize, const GLdouble *v) ValidateGetnMapdv() argument 1631 ValidateGetnMapfv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum query, GLsizei bufSize, const GLfloat *v) ValidateGetnMapfv() argument 1641 ValidateGetnMapiv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum query, GLsizei bufSize, const GLint *v) ValidateGetnMapiv() argument 1651 ValidateGetnMinmax(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, const void *values) ValidateGetnMinmax() argument 1663 ValidateGetnPixelMapfv(const Context *context, angle::EntryPoint entryPoint, GLenum map, GLsizei bufSize, const GLfloat *values) ValidateGetnPixelMapfv() argument 1672 ValidateGetnPixelMapuiv(const Context *context, angle::EntryPoint entryPoint, GLenum map, GLsizei bufSize, const GLuint *values) ValidateGetnPixelMapuiv() argument 1681 ValidateGetnPixelMapusv(const Context *context, angle::EntryPoint entryPoint, GLenum map, GLsizei bufSize, const GLushort *values) ValidateGetnPixelMapusv() argument 1690 ValidateGetnPolygonStipple(const Context *context, angle::EntryPoint entryPoint, GLsizei bufSize, const GLubyte *pattern) ValidateGetnPolygonStipple() argument 1698 ValidateGetnSeparableFilter(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, const void *row, GLsizei columnBufSize, const void *column, const void *span) ValidateGetnSeparableFilter() argument 1712 ValidateGetnTexImage(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateGetnTexImage() argument 1724 ValidateGetnUniformdv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLdouble *params) ValidateGetnUniformdv() argument 1734 ValidateInvalidateNamedFramebufferData(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLsizei numAttachments, const GLenum *attachments) ValidateInvalidateNamedFramebufferData() argument 1743 ValidateInvalidateNamedFramebufferSubData(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) ValidateInvalidateNamedFramebufferSubData() argument 1756 ValidateMapNamedBuffer(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum access) ValidateMapNamedBuffer() argument 1764 ValidateMapNamedBufferRange(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) ValidateMapNamedBufferRange() argument 1774 ValidateNamedBufferData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLsizeiptr size, const void *data, GLenum usage) ValidateNamedBufferData() argument 1784 ValidateNamedBufferStorage(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLsizeiptr size, const void *data, GLbitfield flags) ValidateNamedBufferStorage() argument 1794 ValidateNamedBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLintptr offset, GLsizeiptr size, const void *data) ValidateNamedBufferSubData() argument 1804 ValidateNamedFramebufferDrawBuffer(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum buf) ValidateNamedFramebufferDrawBuffer() argument 1812 ValidateNamedFramebufferDrawBuffers(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLsizei n, const GLenum *bufs) ValidateNamedFramebufferDrawBuffers() argument 1821 ValidateNamedFramebufferParameteri(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum pname, GLint param) ValidateNamedFramebufferParameteri() argument 1830 ValidateNamedFramebufferReadBuffer(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum src) ValidateNamedFramebufferReadBuffer() argument 1838 ValidateNamedFramebufferRenderbuffer(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum attachment, GLenum renderbuffertarget, RenderbufferID renderbuffer) ValidateNamedFramebufferRenderbuffer() argument 1848 ValidateNamedFramebufferTexture(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum attachment, TextureID texture, GLint level) ValidateNamedFramebufferTexture() argument 1858 ValidateNamedFramebufferTextureLayer(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum attachment, TextureID texture, GLint level, GLint layer) ValidateNamedFramebufferTextureLayer() argument 1869 ValidateNamedRenderbufferStorage(const Context *context, angle::EntryPoint entryPoint, RenderbufferID renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) ValidateNamedRenderbufferStorage() argument 1879 ValidateNamedRenderbufferStorageMultisample(const Context *context, angle::EntryPoint entryPoint, RenderbufferID renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateNamedRenderbufferStorageMultisample() argument 1890 ValidateTextureBarrier(const Context *context, angle::EntryPoint entryPoint) ValidateTextureBarrier() argument 1895 ValidateTextureBuffer(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum internalformat, BufferID buffer) ValidateTextureBuffer() argument 1904 ValidateTextureBufferRange(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum internalformat, BufferID buffer, GLintptr offset, GLsizeiptr size) ValidateTextureBufferRange() argument 1915 ValidateTextureParameterIiv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLint *params) ValidateTextureParameterIiv() argument 1924 ValidateTextureParameterIuiv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLuint *params) ValidateTextureParameterIuiv() argument 1933 ValidateTextureParameterf(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, GLfloat param) ValidateTextureParameterf() argument 1942 ValidateTextureParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLfloat *param) ValidateTextureParameterfv() argument 1951 ValidateTextureParameteri(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, GLint param) ValidateTextureParameteri() argument 1960 ValidateTextureParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLint *param) ValidateTextureParameteriv() argument 1969 ValidateTextureStorage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width) ValidateTextureStorage1D() argument 1979 ValidateTextureStorage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateTextureStorage2D() argument 1990 ValidateTextureStorage2DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) ValidateTextureStorage2DMultisample() argument 2002 ValidateTextureStorage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTextureStorage3D() argument 2014 ValidateTextureStorage3DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) ValidateTextureStorage3DMultisample() argument 2027 ValidateTextureSubImage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage1D() argument 2040 ValidateTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage2D() argument 2055 ValidateTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage3D() argument 2072 ValidateTransformFeedbackBufferBase(const Context *context, angle::EntryPoint entryPoint, GLuint xfb, GLuint index, BufferID buffer) ValidateTransformFeedbackBufferBase() argument 2081 ValidateTransformFeedbackBufferRange(const Context *context, angle::EntryPoint entryPoint, GLuint xfb, GLuint index, BufferID buffer, GLintptr offset, GLsizeiptr size) ValidateTransformFeedbackBufferRange() argument 2092 ValidateUnmapNamedBuffer(const Context *context, angle::EntryPoint entryPoint, BufferID buffer) ValidateUnmapNamedBuffer() argument 2097 ValidateVertexArrayAttribBinding(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint attribindex, GLuint bindingindex) ValidateVertexArrayAttribBinding() argument 2106 ValidateVertexArrayAttribFormat(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) ValidateVertexArrayAttribFormat() argument 2118 ValidateVertexArrayAttribIFormat(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) ValidateVertexArrayAttribIFormat() argument 2129 ValidateVertexArrayAttribLFormat(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) ValidateVertexArrayAttribLFormat() argument 2140 ValidateVertexArrayBindingDivisor(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint bindingindex, GLuint divisor) ValidateVertexArrayBindingDivisor() argument 2149 ValidateVertexArrayElementBuffer(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, BufferID buffer) ValidateVertexArrayElementBuffer() argument 2157 ValidateVertexArrayVertexBuffer(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint bindingindex, BufferID buffer, GLintptr offset, GLsizei stride) ValidateVertexArrayVertexBuffer() argument 2168 ValidateVertexArrayVertexBuffers(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint first, GLsizei count, const BufferID *buffers, const GLintptr *offsets, const GLsizei *strides) ValidateVertexArrayVertexBuffers() argument 2180 ValidateMultiDrawArraysIndirectCount(const Context *context, angle::EntryPoint entryPoint, GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride) ValidateMultiDrawArraysIndirectCount() argument 2191 ValidateMultiDrawElementsIndirectCount(const Context *context, angle::EntryPoint entryPoint, GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride) ValidateMultiDrawElementsIndirectCount() argument 2203 ValidatePolygonOffsetClamp(const Context *context, angle::EntryPoint entryPoint, GLfloat factor, GLfloat units, GLfloat clamp) ValidatePolygonOffsetClamp() argument 2212 ValidateSpecializeShader(const Context *context, angle::EntryPoint entryPoint, GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue) ValidateSpecializeShader() argument [all...] |
H A D | validationGL4_autogen.h | 23 angle::EntryPoint entryPoint, 28 angle::EntryPoint entryPoint, 32 angle::EntryPoint entryPoint, 37 angle::EntryPoint entryPoint, 41 angle::EntryPoint entryPoint, 49 angle::EntryPoint entryPoint, 57 angle::EntryPoint entryPoint, 64 angle::EntryPoint entryPoint, 70 angle::EntryPoint entryPoint, 76 angle::EntryPoint entryPoint, [all...] |
H A D | validationES3_autogen.h | 22 angle::EntryPoint entryPoint, 26 angle::EntryPoint entryPoint, 29 angle::EntryPoint entryPoint, 34 angle::EntryPoint entryPoint, 41 angle::EntryPoint entryPoint, 45 angle::EntryPoint entryPoint, 49 angle::EntryPoint entryPoint, 52 angle::EntryPoint entryPoint, 64 angle::EntryPoint entryPoint, 70 angle::EntryPoint entryPoint, [all...] |
H A D | validationES31.h | 19 angle::EntryPoint entryPoint, 24 angle::EntryPoint entryPoint, 33 angle::EntryPoint entryPoint, 39 angle::EntryPoint entryPoint, 43 angle::EntryPoint entryPoint, 46 angle::EntryPoint entryPoint, 51 angle::EntryPoint entryPoint, 55 angle::EntryPoint entryPoint, 59 angle::EntryPoint entryPoint, 65 angle::EntryPoint entryPoint, [all...] |
H A D | validationES.cpp | 249 angle::EntryPoint entryPoint, in ValidateTextureWrapModeValue() 262 context->validationError(entryPoint, GL_INVALID_ENUM, kExtensionNotEnabled); in ValidateTextureWrapModeValue() 272 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidWrapModeTexture); in ValidateTextureWrapModeValue() 278 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTextureWrap); in ValidateTextureWrapModeValue() 287 angle::EntryPoint entryPoint, in ValidateTextureMinFilterValue() 304 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidFilterTexture); in ValidateTextureMinFilterValue() 310 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTextureFilterParam); in ValidateTextureMinFilterValue() 319 angle::EntryPoint entryPoint, in ValidateTextureMagFilterValue() 329 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTextureFilterParam); in ValidateTextureMagFilterValue() 338 angle::EntryPoint entryPoint, in ValidateTextureCompareModeValue() 248 ValidateTextureWrapModeValue(const Context *context, angle::EntryPoint entryPoint, const ParamType *params, bool restrictedWrapModes) ValidateTextureWrapModeValue() argument 286 ValidateTextureMinFilterValue(const Context *context, angle::EntryPoint entryPoint, const ParamType *params, bool restrictedMinFilter) ValidateTextureMinFilterValue() argument 318 ValidateTextureMagFilterValue(const Context *context, angle::EntryPoint entryPoint, const ParamType *params) ValidateTextureMagFilterValue() argument 337 ValidateTextureCompareModeValue(const Context *context, angle::EntryPoint entryPoint, const ParamType *params) ValidateTextureCompareModeValue() argument 357 ValidateTextureCompareFuncValue(const Context *context, angle::EntryPoint entryPoint, const ParamType *params) ValidateTextureCompareFuncValue() argument 383 ValidateTextureSRGBDecodeValue(const Context *context, angle::EntryPoint entryPoint, const ParamType *params) ValidateTextureSRGBDecodeValue() argument 408 ValidateTextureSRGBOverrideValue(const Context *context, angle::EntryPoint entryPoint, const ParamType *params) ValidateTextureSRGBOverrideValue() argument 432 ValidateTextureMaxAnisotropyExtensionEnabled(const Context *context, angle::EntryPoint entryPoint) ValidateTextureMaxAnisotropyExtensionEnabled() argument 444 ValidateTextureMaxAnisotropyValue(const Context *context, angle::EntryPoint entryPoint, GLfloat paramValue) ValidateTextureMaxAnisotropyValue() argument 747 ValidateTransformFeedbackPrimitiveMode(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode transformFeedbackPrimitiveMode, PrimitiveMode renderPrimitiveMode) ValidateTransformFeedbackPrimitiveMode() argument 801 ValidateDrawElementsInstancedBase(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLsizei primcount) ValidateDrawElementsInstancedBase() argument 836 ValidateDrawArraysInstancedBase(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLint first, GLsizei count, GLsizei primcount) ValidateDrawArraysInstancedBase() argument 869 ValidateDrawInstancedANGLE(const Context *context, angle::EntryPoint entryPoint) ValidateDrawInstancedANGLE() argument 999 ValidImageSizeParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLint level, GLsizei width, GLsizei height, GLsizei depth, bool isSubImage) ValidImageSizeParameters() argument 1166 ValidImageDataSize(const Context *context, angle::EntryPoint entryPoint, TextureType texType, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels, GLsizei imageSize) ValidImageDataSize() argument 1260 ValidateWebGLVertexAttribPointer(const Context *context, angle::EntryPoint entryPoint, VertexAttribType type, GLboolean normalized, GLsizei stride, const void *ptr, bool pureInteger) ValidateWebGLVertexAttribPointer() argument 1304 GetValidProgramNoResolve(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID id) GetValidProgramNoResolve() argument 1330 GetValidProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID id) GetValidProgram() argument 1340 GetValidShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID id) GetValidShader() argument 1361 ValidateAttachmentTarget(const Context *context, angle::EntryPoint entryPoint, GLenum attachment) ValidateAttachmentTarget() argument 1407 ValidateRenderbufferStorageParametersBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageParametersBase() argument 1466 ValidateBlitFramebufferParameters(const Context *context, angle::EntryPoint entryPoint, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) ValidateBlitFramebufferParameters() argument 1726 ValidateBindFramebufferBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, FramebufferID framebuffer) ValidateBindFramebufferBase() argument 1747 ValidateBindRenderbufferBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, RenderbufferID renderbuffer) ValidateBindRenderbufferBase() argument 1768 ValidateFramebufferRenderbufferBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum renderbuffertarget, RenderbufferID renderbuffer) ValidateFramebufferRenderbufferBase() argument 1817 ValidateFramebufferTextureBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level) ValidateFramebufferTextureBase() argument 1891 ValidateGenerateMipmapBase(const Context *context, angle::EntryPoint entryPoint, TextureType target) ValidateGenerateMipmapBase() argument 1985 ValidateReadPixelsRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const GLsizei *length, const GLsizei *columns, const GLsizei *rows, const void *pixels) ValidateReadPixelsRobustANGLE() argument 2026 ValidateReadnPixelsEXT(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateReadnPixelsEXT() argument 2047 ValidateReadnPixelsRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const GLsizei *length, const GLsizei *columns, const GLsizei *rows, const void *data) ValidateReadnPixelsRobustANGLE() argument 2088 ValidateGenQueriesEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const QueryID *ids) ValidateGenQueriesEXT() argument 2103 ValidateDeleteQueriesEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const QueryID *ids) ValidateDeleteQueriesEXT() argument 2118 ValidateIsQueryEXT(const Context *context, angle::EntryPoint entryPoint, QueryID id) ValidateIsQueryEXT() argument 2130 ValidateBeginQueryBase(const Context *context, angle::EntryPoint entryPoint, QueryType target, QueryID id) ValidateBeginQueryBase() argument 2187 ValidateBeginQueryEXT(const Context *context, angle::EntryPoint entryPoint, QueryType target, QueryID id) ValidateBeginQueryEXT() argument 2203 ValidateEndQueryBase(const Context *context, angle::EntryPoint entryPoint, QueryType target) ValidateEndQueryBase() argument 2222 ValidateEndQueryEXT(const Context *context, angle::EntryPoint entryPoint, QueryType target) ValidateEndQueryEXT() argument 2235 ValidateQueryCounterEXT(const Context *context, angle::EntryPoint entryPoint, QueryID id, QueryType target) ValidateQueryCounterEXT() argument 2269 ValidateGetQueryivBase(const Context *context, angle::EntryPoint entryPoint, QueryType target, GLenum pname, GLsizei *numParams) ValidateGetQueryivBase() argument 2317 ValidateGetQueryivEXT(const Context *context, angle::EntryPoint entryPoint, QueryType target, GLenum pname, const GLint *params) ValidateGetQueryivEXT() argument 2334 ValidateGetQueryivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, QueryType target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetQueryivRobustANGLE() argument 2364 ValidateGetQueryObjectValueBase(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, GLsizei *numParams) ValidateGetQueryObjectValueBase() argument 2419 ValidateGetQueryObjectivEXT(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, const GLint *params) ValidateGetQueryObjectivEXT() argument 2433 ValidateGetQueryObjectivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetQueryObjectivRobustANGLE() argument 2469 ValidateGetQueryObjectuivEXT(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, const GLuint *params) ValidateGetQueryObjectuivEXT() argument 2485 ValidateGetQueryObjectuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetQueryObjectuivRobustANGLE() argument 2523 ValidateGetQueryObjecti64vEXT(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, GLint64 *params) ValidateGetQueryObjecti64vEXT() argument 2537 ValidateGetQueryObjecti64vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, GLsizei bufSize, const GLsizei *length, GLint64 *params) ValidateGetQueryObjecti64vRobustANGLE() argument 2573 ValidateGetQueryObjectui64vEXT(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, GLuint64 *params) ValidateGetQueryObjectui64vEXT() argument 2587 ValidateGetQueryObjectui64vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, GLsizei bufSize, const GLsizei *length, GLuint64 *params) ValidateGetQueryObjectui64vRobustANGLE() argument 2623 ValidateUniformCommonBase(const Context *context, angle::EntryPoint entryPoint, const Program *program, UniformLocation location, GLsizei count, const LinkedUniform **uniformOut) ValidateUniformCommonBase() argument 2689 ValidateUniform1ivValue(const Context *context, angle::EntryPoint entryPoint, GLenum uniformType, GLsizei count, const GLint *value) ValidateUniform1ivValue() argument 2723 ValidateUniformMatrixValue(const Context *context, angle::EntryPoint entryPoint, GLenum valueType, GLenum uniformType) ValidateUniformMatrixValue() argument 2738 ValidateUniform(const Context *context, angle::EntryPoint entryPoint, GLenum valueType, UniformLocation location, GLsizei count) ValidateUniform() argument 2751 ValidateUniform1iv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLint *value) ValidateUniform1iv() argument 2764 ValidateUniformMatrix(const Context *context, angle::EntryPoint entryPoint, GLenum valueType, UniformLocation location, GLsizei count, GLboolean transpose) ValidateUniformMatrix() argument 2784 ValidateStateQuery(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLenum *nativeType, unsigned int *numParams) ValidateStateQuery() argument 2901 ValidateGetBooleanvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLboolean *params) ValidateGetBooleanvRobustANGLE() argument 2921 ValidateGetFloatvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetFloatvRobustANGLE() argument 2941 ValidateGetIntegervRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *data) ValidateGetIntegervRobustANGLE() argument 2961 ValidateGetInteger64vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLsizei bufSize, const GLsizei *length, GLint64 *data) ValidateGetInteger64vRobustANGLE() argument 2986 ValidateRobustStateQuery(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLsizei bufSize, GLenum *nativeType, unsigned int *numParams) ValidateRobustStateQuery() argument 3011 ValidateCopyImageSubDataTarget(const Context *context, angle::EntryPoint entryPoint, GLuint name, GLenum target) ValidateCopyImageSubDataTarget() argument 3062 ValidateCopyImageSubDataLevel(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level) ValidateCopyImageSubDataLevel() argument 3099 ValidateCopyImageSubDataTargetRegion(const Context *context, angle::EntryPoint entryPoint, GLuint name, GLenum target, GLint level, GLint offsetX, GLint offsetY, GLint offsetZ, GLsizei width, GLsizei height, GLsizei *samples) ValidateCopyImageSubDataTargetRegion() argument 3171 ValidateCompressedRegion(const Context *context, angle::EntryPoint entryPoint, const InternalFormat &formatInfo, GLsizei width, GLsizei height) ValidateCompressedRegion() argument 3191 GetTargetFormatInfo(const Context *context, angle::EntryPoint entryPoint, GLuint name, GLenum target, GLint level) GetTargetFormatInfo() argument 3489 ValidateCopyImageSubDataBase(const Context *context, angle::EntryPoint entryPoint, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) ValidateCopyImageSubDataBase() argument 3624 ValidateCopyTexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border, Format *textureFormatOut) ValidateCopyTexImageParametersBase() argument 4166 RecordDrawModeError(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode) RecordDrawModeError() argument 4257 ValidateDrawArraysInstancedANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLint first, GLsizei count, GLsizei primcount) ValidateDrawArraysInstancedANGLE() argument 4278 ValidateDrawArraysInstancedEXT(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLint first, GLsizei count, GLsizei primcount) ValidateDrawArraysInstancedEXT() argument 4346 ValidateDrawElementsInstancedANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLsizei primcount) ValidateDrawElementsInstancedANGLE() argument 4369 ValidateDrawElementsInstancedEXT(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLsizei primcount) ValidateDrawElementsInstancedEXT() argument 4392 ValidateGetUniformBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location) ValidateGetUniformBase() argument 4424 ValidateSizedGetUniform(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length) ValidateSizedGetUniform() argument 4466 ValidateGetnUniformfvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLfloat *params) ValidateGetnUniformfvEXT() argument 4476 ValidateGetnUniformfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetnUniformfvRobustANGLE() argument 4488 ValidateGetnUniformivEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLint *params) ValidateGetnUniformivEXT() argument 4498 ValidateGetnUniformivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetnUniformivRobustANGLE() argument 4510 ValidateGetnUniformuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetnUniformuivRobustANGLE() argument 4522 ValidateGetUniformfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetUniformfvRobustANGLE() argument 4548 ValidateGetUniformivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetUniformivRobustANGLE() argument 4574 ValidateGetUniformuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetUniformuivRobustANGLE() argument 4606 ValidateDiscardFramebufferBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei numAttachments, const GLenum *attachments, bool defaultFramebuffer) ValidateDiscardFramebufferBase() argument 4672 ValidateInsertEventMarkerEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei length, const char *marker) ValidateInsertEventMarkerEXT() argument 4699 ValidatePushGroupMarkerEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei length, const char *marker) ValidatePushGroupMarkerEXT() argument 4726 ValidateEGLImageTargetTexture2DOES(const Context *context, angle::EntryPoint entryPoint, TextureType type, GLeglImageOES image) ValidateEGLImageTargetTexture2DOES() argument 4812 ValidateEGLImageTargetRenderbufferStorageOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLeglImageOES image) ValidateEGLImageTargetRenderbufferStorageOES() argument 4859 ValidateProgramBinaryBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum binaryFormat, const void *binary, GLint length) ValidateProgramBinaryBase() argument 4890 ValidateGetProgramBinaryBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei bufSize, const GLsizei *length, const GLenum *binaryFormat, const void *binary) ValidateGetProgramBinaryBase() argument 4919 ValidateDrawBuffersBase(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLenum *bufs) ValidateDrawBuffersBase() argument 4996 ValidateGetBufferPointervBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, GLsizei *length, void *const *params) ValidateGetBufferPointervBase() argument 5041 ValidateUnmapBufferBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target) ValidateUnmapBufferBase() argument 5062 ValidateMapBufferRangeBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length, GLbitfield access) ValidateMapBufferRangeBase() argument 5177 ValidateFlushMappedBufferRangeBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length) ValidateFlushMappedBufferRangeBase() argument 5229 ValidateGenOrDelete(const Context *context, angle::EntryPoint entryPoint, GLint n) ValidateGenOrDelete() argument 5239 ValidateRobustEntryPoint(const Context *context, angle::EntryPoint entryPoint, GLsizei bufSize) ValidateRobustEntryPoint() argument 5256 ValidateRobustBufferSize(const Context *context, angle::EntryPoint entryPoint, GLsizei bufSize, GLsizei numParams) ValidateRobustBufferSize() argument 5270 ValidateGetFramebufferAttachmentParameterivBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum pname, GLsizei *numParams) ValidateGetFramebufferAttachmentParameterivBase() argument 5545 ValidateGetFramebufferAttachmentParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetFramebufferAttachmentParameterivRobustANGLE() argument 5576 ValidateGetBufferParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetBufferParameterivRobustANGLE() argument 5605 ValidateGetBufferParameteri64vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint64 *params) ValidateGetBufferParameteri64vRobustANGLE() argument 5635 ValidateGetProgramivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, GLsizei *numParams) ValidateGetProgramivBase() argument 5803 ValidateGetProgramivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetProgramivRobustANGLE() argument 5833 ValidateGetRenderbufferParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetRenderbufferParameterivRobustANGLE() argument 5863 ValidateGetShaderivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetShaderivRobustANGLE() argument 5893 ValidateGetTexParameterfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetTexParameterfvRobustANGLE() argument 5923 ValidateGetTexParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetTexParameterivRobustANGLE() argument 5951 ValidateGetTexParameterIivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetTexParameterIivRobustANGLE() argument 5963 ValidateGetTexParameterIuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetTexParameterIuivRobustANGLE() argument 5975 ValidateTexParameterfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, const GLfloat *params) ValidateTexParameterfvRobustANGLE() argument 5990 ValidateTexParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, const GLint *params) ValidateTexParameterivRobustANGLE() argument 6005 ValidateTexParameterIivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, const GLint *params) ValidateTexParameterIivRobustANGLE() argument 6016 ValidateTexParameterIuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, const GLuint *params) ValidateTexParameterIuivRobustANGLE() argument 6027 ValidateGetSamplerParameterfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetSamplerParameterfvRobustANGLE() argument 6056 ValidateGetSamplerParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetSamplerParameterivRobustANGLE() argument 6085 ValidateGetSamplerParameterIivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetSamplerParameterIivRobustANGLE() argument 6097 ValidateGetSamplerParameterIuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetSamplerParameterIuivRobustANGLE() argument 6109 ValidateSamplerParameterfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, const GLfloat *params) ValidateSamplerParameterfvRobustANGLE() argument 6124 ValidateSamplerParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, const GLint *params) ValidateSamplerParameterivRobustANGLE() argument 6139 ValidateSamplerParameterIivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, const GLint *param) ValidateSamplerParameterIivRobustANGLE() argument 6150 ValidateSamplerParameterIuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, const GLuint *param) ValidateSamplerParameterIuivRobustANGLE() argument 6161 ValidateGetVertexAttribfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetVertexAttribfvRobustANGLE() argument 6190 ValidateGetVertexAttribivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetVertexAttribivRobustANGLE() argument 6220 ValidateGetVertexAttribPointervRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, GLsizei bufSize, const GLsizei *length, void *const *pointer) ValidateGetVertexAttribPointervRobustANGLE() argument 6250 ValidateGetVertexAttribIivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetVertexAttribIivRobustANGLE() argument 6280 ValidateGetVertexAttribIuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetVertexAttribIuivRobustANGLE() argument 6310 ValidateGetActiveUniformBlockivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetActiveUniformBlockivRobustANGLE() argument 6342 ValidateGetInternalformativRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetInternalformativRobustANGLE() argument 6378 ValidateWebGLFramebufferAttachmentClearType(const Context *context, angle::EntryPoint entryPoint, GLint drawbuffer, const GLenum *validComponentTypes, size_t validComponentTypeCount) ValidateWebGLFramebufferAttachmentClearType() argument 6400 ValidateRobustCompressedTexImageBase(const Context *context, angle::EntryPoint entryPoint, GLsizei imageSize, GLsizei dataSize) ValidateRobustCompressedTexImageBase() argument 6421 ValidateGetBufferParameterBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, bool pointerVersion, GLsizei *numParams) ValidateGetBufferParameterBase() argument 6522 ValidateGetRenderbufferParameterivBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, GLsizei *length) ValidateGetRenderbufferParameterivBase() argument 6605 ValidateGetShaderivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLenum pname, GLsizei *length) ValidateGetShaderivBase() argument 6674 ValidateGetTexParameterBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei *length) ValidateGetTexParameterBase() argument 6854 ValidateGetVertexAttribBase(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, GLsizei *length, bool pointer, bool pureIntegerEntryPoint) ValidateGetVertexAttribBase() argument 6950 ValidatePixelPack(const Context *context, angle::EntryPoint entryPoint, GLenum format, GLenum type, GLint x, GLint y, GLsizei width, GLsizei height, GLsizei bufSize, GLsizei *length, const void *pixels) ValidatePixelPack() argument 7045 ValidateReadPixelsBase(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, const void *pixels) ValidateReadPixelsBase() argument 7244 ValidateTexParameterBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, bool vectorParams, const ParamType *params) ValidateTexParameterBase() argument 7599 ValidateGetActiveUniformBlockivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLsizei *length) ValidateGetActiveUniformBlockivBase() argument 7664 ValidateSamplerParameterBase(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, bool vectorParams, const ParamType *params) ValidateSamplerParameterBase() argument 7796 ValidateGetSamplerParameterBase(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei *length) ValidateGetSamplerParameterBase() argument 7868 ValidateGetInternalFormativBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLsizei *numParams) ValidateGetInternalFormativBase() argument 7952 ValidateFramebufferNotMultisampled(const Context *context, angle::EntryPoint entryPoint, const Framebuffer *framebuffer, bool checkReadBufferResourceSamples) ValidateFramebufferNotMultisampled() argument 7969 ValidateMultitextureUnit(const Context *context, angle::EntryPoint entryPoint, GLenum texture) ValidateMultitextureUnit() argument 7979 ValidateTexStorageMultisample(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height) ValidateTexStorageMultisample() argument 8037 ValidateTexStorage2DMultisampleBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height) ValidateTexStorage2DMultisampleBase() argument 8061 ValidateGetTexLevelParameterBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, GLsizei *length) ValidateGetTexLevelParameterBase() argument 8150 ValidateGetMultisamplefvBase(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLuint index, const GLfloat *val) ValidateGetMultisamplefvBase() argument 8174 ValidateSampleMaskiBase(const Context *context, angle::EntryPoint entryPoint, GLuint maskNumber, GLbitfield mask) ValidateSampleMaskiBase() argument 8188 RecordDrawAttribsError(const Context *context, angle::EntryPoint entryPoint) RecordDrawAttribsError() argument 8206 ValidateLoseContextCHROMIUM(const Context *context, angle::EntryPoint entryPoint, GraphicsResetStatus current, GraphicsResetStatus other) ValidateLoseContextCHROMIUM() argument 8243 ValidateTexImage2DExternalANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type) ValidateTexImage2DExternalANGLE() argument 8289 ValidateInvalidateTextureANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target) ValidateInvalidateTextureANGLE() argument [all...] |
H A D | validationES32_autogen.h | 21 bool ValidateBlendBarrier(const Context *context, angle::EntryPoint entryPoint); 23 angle::EntryPoint entryPoint, 28 angle::EntryPoint entryPoint, 32 angle::EntryPoint entryPoint, 39 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 51 angle::EntryPoint entryPoint, 68 angle::EntryPoint entryPoint, 72 angle::EntryPoint entryPoint, 80 angle::EntryPoint entryPoint, [all...] |
H A D | validationGL2.cpp | 15 angle::EntryPoint entryPoint, in ValidateGetVertexAttribdv() 24 angle::EntryPoint entryPoint, in ValidateVertexAttrib1d() 32 angle::EntryPoint entryPoint, in ValidateVertexAttrib1dv() 40 angle::EntryPoint entryPoint, in ValidateVertexAttrib1s() 48 angle::EntryPoint entryPoint, in ValidateVertexAttrib1sv() 56 angle::EntryPoint entryPoint, in ValidateVertexAttrib2d() 65 angle::EntryPoint entryPoint, in ValidateVertexAttrib2dv() 73 angle::EntryPoint entryPoint, in ValidateVertexAttrib2s() 82 angle::EntryPoint entryPoint, in ValidateVertexAttrib2sv() 90 angle::EntryPoint entryPoint, in ValidateVertexAttrib3d() 14 ValidateGetVertexAttribdv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, const GLdouble *params) ValidateGetVertexAttribdv() argument 23 ValidateVertexAttrib1d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x) ValidateVertexAttrib1d() argument 31 ValidateVertexAttrib1dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttrib1dv() argument 39 ValidateVertexAttrib1s(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLshort x) ValidateVertexAttrib1s() argument 47 ValidateVertexAttrib1sv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLshort *v) ValidateVertexAttrib1sv() argument 55 ValidateVertexAttrib2d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x, GLdouble y) ValidateVertexAttrib2d() argument 64 ValidateVertexAttrib2dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttrib2dv() argument 72 ValidateVertexAttrib2s(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLshort x, GLshort y) ValidateVertexAttrib2s() argument 81 ValidateVertexAttrib2sv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLshort *v) ValidateVertexAttrib2sv() argument 89 ValidateVertexAttrib3d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x, GLdouble y, GLdouble z) ValidateVertexAttrib3d() argument 99 ValidateVertexAttrib3dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttrib3dv() argument 107 ValidateVertexAttrib3s(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLshort x, GLshort y, GLshort z) ValidateVertexAttrib3s() argument 117 ValidateVertexAttrib3sv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLshort *v) ValidateVertexAttrib3sv() argument 125 ValidateVertexAttrib4Nbv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLbyte *v) ValidateVertexAttrib4Nbv() argument 133 ValidateVertexAttrib4Niv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLint *v) ValidateVertexAttrib4Niv() argument 141 ValidateVertexAttrib4Nsv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLshort *v) ValidateVertexAttrib4Nsv() argument 149 ValidateVertexAttrib4Nub(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) ValidateVertexAttrib4Nub() argument 160 ValidateVertexAttrib4Nubv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLubyte *v) ValidateVertexAttrib4Nubv() argument 168 ValidateVertexAttrib4Nuiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLuint *v) ValidateVertexAttrib4Nuiv() argument 176 ValidateVertexAttrib4Nusv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLushort *v) ValidateVertexAttrib4Nusv() argument 184 ValidateVertexAttrib4bv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLbyte *v) ValidateVertexAttrib4bv() argument 192 ValidateVertexAttrib4d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) ValidateVertexAttrib4d() argument 203 ValidateVertexAttrib4dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttrib4dv() argument 211 ValidateVertexAttrib4iv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLint *v) ValidateVertexAttrib4iv() argument 219 ValidateVertexAttrib4s(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) ValidateVertexAttrib4s() argument 230 ValidateVertexAttrib4sv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLshort *v) ValidateVertexAttrib4sv() argument 238 ValidateVertexAttrib4ubv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLubyte *v) ValidateVertexAttrib4ubv() argument 246 ValidateVertexAttrib4uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLuint *v) ValidateVertexAttrib4uiv() argument 254 ValidateVertexAttrib4usv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLushort *v) ValidateVertexAttrib4usv() argument [all...] |
H A D | validationGL2_autogen.h | 23 angle::EntryPoint entryPoint, 28 angle::EntryPoint entryPoint, 32 angle::EntryPoint entryPoint, 36 angle::EntryPoint entryPoint, 40 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 49 angle::EntryPoint entryPoint, 53 angle::EntryPoint entryPoint, 58 angle::EntryPoint entryPoint, 62 angle::EntryPoint entryPoint, [all...] |
H A D | validationES2.h | 19 angle::EntryPoint entryPoint, in ValidateDrawArrays() 24 return ValidateDrawArraysCommon(context, entryPoint, mode, first, count, 1); in ValidateDrawArrays() 28 angle::EntryPoint entryPoint, in ValidateUniform2f() 33 return ValidateUniform(context, entryPoint, GL_FLOAT_VEC2, location, 1); in ValidateUniform2f() 37 angle::EntryPoint entryPoint, in ValidateBindBuffer() 43 context->validationError(entryPoint, GL_INVALID_ENUM, err::kInvalidBufferTypes); in ValidateBindBuffer() 50 context->validationError(entryPoint, GL_INVALID_OPERATION, err::kObjectNotGenerated); in ValidateBindBuffer() 58 angle::EntryPoint entryPoint, in ValidateDrawElements() 64 return ValidateDrawElementsCommon(context, entryPoint, mode, count, type, indices, 1); in ValidateDrawElements() 68 angle::EntryPoint entryPoint, in ValidateVertexAttribPointer() 18 ValidateDrawArrays(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLint first, GLsizei count) ValidateDrawArrays() argument 27 ValidateUniform2f(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLfloat x, GLfloat y) ValidateUniform2f() argument 36 ValidateBindBuffer(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, BufferID buffer) ValidateBindBuffer() argument 57 ValidateDrawElements(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices) ValidateDrawElements() argument 67 ValidateVertexAttribPointer(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint size, VertexAttribType type, GLboolean normalized, GLsizei stride, const void *ptr) ValidateVertexAttribPointer() argument 142 ValidateBindTexture(const Context *context, angle::EntryPoint entryPoint, TextureType target, TextureID texture) ValidateBindTexture() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | DebugAnnotatorVk.cpp | 23 angle::EntryPoint entryPoint, in beginEvent() 27 angle::LoggingAnnotator::beginEvent(context, entryPoint, eventName, eventMessage); in beginEvent() 37 angle::EntryPoint entryPoint) in endEvent() 39 angle::LoggingAnnotator::endEvent(context, eventName, entryPoint); in endEvent() 43 if (isDrawEntryPoint(entryPoint)) in endEvent() 45 contextVk->endEventLog(entryPoint, PipelineType::Graphics); in endEvent() 47 else if (isDispatchEntryPoint(entryPoint)) in endEvent() 49 contextVk->endEventLog(entryPoint, PipelineType::Compute); in endEvent() 51 else if (isClearOrQueryEntryPoint(entryPoint)) in endEvent() 63 bool DebugAnnotatorVk::isDrawEntryPoint(angle::EntryPoint entryPoint) cons 22 beginEvent(gl::Context *context, angle::EntryPoint entryPoint, const char *eventName, const char *eventMessage) beginEvent() argument 35 endEvent(gl::Context *context, const char *eventName, angle::EntryPoint entryPoint) endEvent() argument [all...] |