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Searched refs:entryPoint (Results 1 - 25 of 156) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationESEXT.cpp27 angle::EntryPoint entryPoint, in ValidateGetImageFormatAndType()
35 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidFormat); in ValidateGetImageFormatAndType()
42 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidType); in ValidateGetImageFormatAndType()
73 angle::EntryPoint entryPoint, in IsValidMemoryObjectParamater()
84 context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); in IsValidMemoryObjectParamater()
95 angle::EntryPoint entryPoint, in ValidateObjectIdentifierAndName()
107 context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidBufferName); in ValidateObjectIdentifierAndName()
115 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidType); in ValidateObjectIdentifierAndName()
120 context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidShaderName); in ValidateObjectIdentifierAndName()
128 context->validationError(entryPoint, GL_INVALID_ENU in ValidateObjectIdentifierAndName()
26 ValidateGetImageFormatAndType(const Context *context, angle::EntryPoint entryPoint, ObjectT *obj, GLenum format, GLenum type) ValidateGetImageFormatAndType() argument
72 IsValidMemoryObjectParamater(const Context *context, angle::EntryPoint entryPoint, GLenum pname) IsValidMemoryObjectParamater() argument
94 ValidateObjectIdentifierAndName(const Context *context, angle::EntryPoint entryPoint, GLenum identifier, GLuint name) ValidateObjectIdentifierAndName() argument
237 ValidateGetTexImageANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum format, GLenum type, const void *pixels) ValidateGetTexImageANGLE() argument
295 ValidateGetCompressedTexImageANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, const void *pixels) ValidateGetCompressedTexImageANGLE() argument
311 ValidateGetRenderbufferImageANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum format, GLenum type, const void *pixels) ValidateGetRenderbufferImageANGLE() argument
348 ValidateDrawElementsBaseVertexEXT(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLint basevertex) ValidateDrawElementsBaseVertexEXT() argument
365 ValidateDrawElementsInstancedBaseVertexEXT(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLsizei instancecount, GLint basevertex) ValidateDrawElementsInstancedBaseVertexEXT() argument
384 ValidateDrawRangeElementsBaseVertexEXT(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLuint start, GLuint end, GLsizei count, DrawElementsType type, const void *indices, GLint basevertex) ValidateDrawRangeElementsBaseVertexEXT() argument
431 ValidateMultiDrawElementsBaseVertexEXT(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, const GLsizei *count, DrawElementsType type, const void *const *indices, GLsizei drawcount, const GLint *basevertex) ValidateMultiDrawElementsBaseVertexEXT() argument
443 ValidateMultiDrawArraysIndirectEXT(const Context *context, angle::EntryPoint entryPoint, GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride) ValidateMultiDrawArraysIndirectEXT() argument
464 ValidateMultiDrawElementsIndirectEXT(const Context *context, angle::EntryPoint entryPoint, GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride) ValidateMultiDrawElementsIndirectEXT() argument
515 ValidateDrawElementsBaseVertexOES(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLint basevertex) ValidateDrawElementsBaseVertexOES() argument
532 ValidateDrawElementsInstancedBaseVertexOES(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLsizei instancecount, GLint basevertex) ValidateDrawElementsInstancedBaseVertexOES() argument
551 ValidateDrawRangeElementsBaseVertexOES(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLuint start, GLuint end, GLsizei count, DrawElementsType type, const void *indices, GLint basevertex) ValidateDrawRangeElementsBaseVertexOES() argument
599 ValidateBlendBarrierKHR(const Context *context, angle::EntryPoint entryPoint) ValidateBlendBarrierKHR() argument
605 ValidateBlendEquationSeparateiEXT(const Context *context, angle::EntryPoint entryPoint, GLuint buf, GLenum modeRGB, GLenum modeAlpha) ValidateBlendEquationSeparateiEXT() argument
620 ValidateBlendEquationiEXT(const Context *context, angle::EntryPoint entryPoint, GLuint buf, GLenum mode) ValidateBlendEquationiEXT() argument
634 ValidateBlendFuncSeparateiEXT(const Context *context, angle::EntryPoint entryPoint, GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) ValidateBlendFuncSeparateiEXT() argument
651 ValidateBlendFunciEXT(const Context *context, angle::EntryPoint entryPoint, GLuint buf, GLenum src, GLenum dst) ValidateBlendFunciEXT() argument
666 ValidateColorMaskiEXT(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) ValidateColorMaskiEXT() argument
683 ValidateDisableiEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index) ValidateDisableiEXT() argument
697 ValidateEnableiEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index) ValidateEnableiEXT() argument
711 ValidateIsEnablediEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index) ValidateIsEnablediEXT() argument
725 ValidateBlendEquationSeparateiOES(const Context *context, angle::EntryPoint entryPoint, GLuint buf, GLenum modeRGB, GLenum modeAlpha) ValidateBlendEquationSeparateiOES() argument
740 ValidateBlendEquationiOES(const Context *context, angle::EntryPoint entryPoint, GLuint buf, GLenum mode) ValidateBlendEquationiOES() argument
754 ValidateBlendFuncSeparateiOES(const Context *context, angle::EntryPoint entryPoint, GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) ValidateBlendFuncSeparateiOES() argument
771 ValidateBlendFunciOES(const Context *context, angle::EntryPoint entryPoint, GLuint buf, GLenum src, GLenum dst) ValidateBlendFunciOES() argument
786 ValidateColorMaskiOES(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) ValidateColorMaskiOES() argument
803 ValidateDisableiOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index) ValidateDisableiOES() argument
817 ValidateEnableiOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index) ValidateEnableiOES() argument
831 ValidateIsEnablediOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index) ValidateIsEnablediOES() argument
845 ValidateGetInteger64vEXT(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLint64 *data) ValidateGetInteger64vEXT() argument
866 ValidateCopyImageSubDataEXT(const Context *context, angle::EntryPoint entryPoint, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) ValidateCopyImageSubDataEXT() argument
895 ValidateCopyImageSubDataOES(const Context *context, angle::EntryPoint entryPoint, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) ValidateCopyImageSubDataOES() argument
924 ValidateBufferStorageMemEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizeiptr size, MemoryObjectID memory, GLuint64 offset) ValidateBufferStorageMemEXT() argument
941 ValidateCreateMemoryObjectsEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const MemoryObjectID *memoryObjects) ValidateCreateMemoryObjectsEXT() argument
955 ValidateDeleteMemoryObjectsEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const MemoryObjectID *memoryObjects) ValidateDeleteMemoryObjectsEXT() argument
969 ValidateGetMemoryObjectParameterivEXT(const Context *context, angle::EntryPoint entryPoint, MemoryObjectID memoryObject, GLenum pname, const GLint *params) ValidateGetMemoryObjectParameterivEXT() argument
996 ValidateGetUnsignedBytevEXT(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLubyte *data) ValidateGetUnsignedBytevEXT() argument
1011 ValidateGetUnsignedBytei_vEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLubyte *data) ValidateGetUnsignedBytei_vEXT() argument
1027 ValidateIsMemoryObjectEXT(const Context *context, angle::EntryPoint entryPoint, MemoryObjectID memoryObject) ValidateIsMemoryObjectEXT() argument
1040 ValidateMemoryObjectParameterivEXT(const Context *context, angle::EntryPoint entryPoint, MemoryObjectID memoryObject, GLenum pname, const GLint *params) ValidateMemoryObjectParameterivEXT() argument
1074 ValidateTexStorageMem2DEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, MemoryObjectID memory, GLuint64 offset) ValidateTexStorageMem2DEXT() argument
1101 ValidateTexStorageMem3DEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, MemoryObjectID memory, GLuint64 offset) ValidateTexStorageMem3DEXT() argument
1122 ValidateImportMemoryFdEXT(const Context *context, angle::EntryPoint entryPoint, MemoryObjectID memory, GLuint64 size, HandleType handleType, GLint fd) ValidateImportMemoryFdEXT() argument
1147 ValidateImportMemoryZirconHandleANGLE(const Context *context, angle::EntryPoint entryPoint, MemoryObjectID memory, GLuint64 size, HandleType handleType, GLuint handle) ValidateImportMemoryZirconHandleANGLE() argument
1172 ValidateDeleteSemaphoresEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const SemaphoreID *semaphores) ValidateDeleteSemaphoresEXT() argument
1186 ValidateGenSemaphoresEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const SemaphoreID *semaphores) ValidateGenSemaphoresEXT() argument
1200 ValidateGetSemaphoreParameterui64vEXT(const Context *context, angle::EntryPoint entryPoint, SemaphoreID semaphore, GLenum pname, const GLuint64 *params) ValidateGetSemaphoreParameterui64vEXT() argument
1216 ValidateIsSemaphoreEXT(const Context *context, angle::EntryPoint entryPoint, SemaphoreID semaphore) ValidateIsSemaphoreEXT() argument
1229 ValidateSemaphoreParameterui64vEXT(const Context *context, angle::EntryPoint entryPoint, SemaphoreID semaphore, GLenum pname, const GLuint64 *params) ValidateSemaphoreParameterui64vEXT() argument
1245 ValidateSignalSemaphoreEXT(const Context *context, angle::EntryPoint entryPoint, SemaphoreID semaphore, GLuint numBufferBarriers, const BufferID *buffers, GLuint numTextureBarriers, const TextureID *textures, const GLenum *dstLayouts) ValidateSignalSemaphoreEXT() argument
1286 ValidateWaitSemaphoreEXT(const Context *context, angle::EntryPoint entryPoint, SemaphoreID semaphore, GLuint numBufferBarriers, const BufferID *buffers, GLuint numTextureBarriers, const TextureID *textures, const GLenum *srcLayouts) ValidateWaitSemaphoreEXT() argument
1327 ValidateImportSemaphoreFdEXT(const Context *context, angle::EntryPoint entryPoint, SemaphoreID semaphore, HandleType handleType, GLint fd) ValidateImportSemaphoreFdEXT() argument
1351 ValidateGetSamplerParameterIivEXT(const Context *context, angle::EntryPoint entryPoint, SamplerID samplerPacked, GLenum pname, const GLint *params) ValidateGetSamplerParameterIivEXT() argument
1365 ValidateGetSamplerParameterIuivEXT(const Context *context, angle::EntryPoint entryPoint, SamplerID samplerPacked, GLenum pname, const GLuint *params) ValidateGetSamplerParameterIuivEXT() argument
1379 ValidateGetTexParameterIivEXT(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLenum pname, const GLint *params) ValidateGetTexParameterIivEXT() argument
1393 ValidateGetTexParameterIuivEXT(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLenum pname, const GLuint *params) ValidateGetTexParameterIuivEXT() argument
1407 ValidateSamplerParameterIivEXT(const Context *context, angle::EntryPoint entryPoint, SamplerID samplerPacked, GLenum pname, const GLint *param) ValidateSamplerParameterIivEXT() argument
1421 ValidateSamplerParameterIuivEXT(const Context *context, angle::EntryPoint entryPoint, SamplerID samplerPacked, GLenum pname, const GLuint *param) ValidateSamplerParameterIuivEXT() argument
1435 ValidateTexParameterIivEXT(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLenum pname, const GLint *params) ValidateTexParameterIivEXT() argument
1449 ValidateTexParameterIuivEXT(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLenum pname, const GLuint *params) ValidateTexParameterIuivEXT() argument
1463 ValidateImportSemaphoreZirconHandleANGLE(const Context *context, angle::EntryPoint entryPoint, SemaphoreID semaphore, HandleType handleType, GLuint handle) ValidateImportSemaphoreZirconHandleANGLE() argument
1487 ValidateFramebufferFetchBarrierEXT(const Context *context, angle::EntryPoint entryPoint) ValidateFramebufferFetchBarrierEXT() argument
1492 ValidatePatchParameteriEXT(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLint value) ValidatePatchParameteriEXT() argument
1525 ValidateTexStorageMemFlags2DANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) ValidateTexStorageMemFlags2DANGLE() argument
1583 ValidateTexStorageMemFlags2DMultisampleANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) ValidateTexStorageMemFlags2DMultisampleANGLE() argument
1601 ValidateTexStorageMemFlags3DANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) ValidateTexStorageMemFlags3DANGLE() argument
1619 ValidateTexStorageMemFlags3DMultisampleANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) ValidateTexStorageMemFlags3DMultisampleANGLE() argument
1639 ValidateBufferStorageEXT(const Context *context, angle::EntryPoint entryPoint, BufferBinding targetPacked, GLsizeiptr size, const void *data, GLbitfield flags) ValidateBufferStorageEXT() argument
1698 ValidateClipControlEXT(const Context *context, angle::EntryPoint entryPoint, GLenum origin, GLenum depth) ValidateClipControlEXT() argument
1719 ValidateBufferStorageExternalEXT(const Context *context, angle::EntryPoint entryPoint, BufferBinding targetPacked, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags) ValidateBufferStorageExternalEXT() argument
1747 ValidateNamedBufferStorageExternalEXT(const Context *context, angle::EntryPoint entryPoint, GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags) ValidateNamedBufferStorageExternalEXT() argument
1760 ValidatePrimitiveBoundingBoxEXT(const Context *context, angle::EntryPoint entryPoint, GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) ValidatePrimitiveBoundingBoxEXT() argument
1781 ValidateActiveShaderProgramEXT(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked, ShaderProgramID programPacked) ValidateActiveShaderProgramEXT() argument
1795 ValidateBindProgramPipelineEXT(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked) ValidateBindProgramPipelineEXT() argument
1808 ValidateCreateShaderProgramvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderType typePacked, GLsizei count, const GLchar **strings) ValidateCreateShaderProgramvEXT() argument
1823 ValidateDeleteProgramPipelinesEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const ProgramPipelineID *pipelinesPacked) ValidateDeleteProgramPipelinesEXT() argument
1837 ValidateGenProgramPipelinesEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const ProgramPipelineID *pipelinesPacked) ValidateGenProgramPipelinesEXT() argument
1851 ValidateGetProgramPipelineInfoLogEXT(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked, GLsizei bufSize, const GLsizei *length, const GLchar *infoLog) ValidateGetProgramPipelineInfoLogEXT() argument
1868 ValidateGetProgramPipelineivEXT(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked, GLenum pname, const GLint *params) ValidateGetProgramPipelineivEXT() argument
1883 ValidateIsProgramPipelineEXT(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked) ValidateIsProgramPipelineEXT() argument
1896 ValidateProgramParameteriEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, GLenum pname, GLint value) ValidateProgramParameteriEXT() argument
1911 ValidateProgramUniform1fEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLfloat v0) ValidateProgramUniform1fEXT() argument
1926 ValidateProgramUniform1fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform1fvEXT() argument
1943 ValidateProgramUniform1iEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLint v0) ValidateProgramUniform1iEXT() argument
1958 ValidateProgramUniform1ivEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform1ivEXT() argument
1975 ValidateProgramUniform1uiEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLuint v0) ValidateProgramUniform1uiEXT() argument
1990 ValidateProgramUniform1uivEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform1uivEXT() argument
2007 ValidateProgramUniform2fEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLfloat v0, GLfloat v1) ValidateProgramUniform2fEXT() argument
2023 ValidateProgramUniform2fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform2fvEXT() argument
2040 ValidateProgramUniform2iEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLint v0, GLint v1) ValidateProgramUniform2iEXT() argument
2056 ValidateProgramUniform2ivEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform2ivEXT() argument
2073 ValidateProgramUniform2uiEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLuint v0, GLuint v1) ValidateProgramUniform2uiEXT() argument
2090 ValidateProgramUniform2uivEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform2uivEXT() argument
2107 ValidateProgramUniform3fEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLfloat v0, GLfloat v1, GLfloat v2) ValidateProgramUniform3fEXT() argument
2125 ValidateProgramUniform3fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform3fvEXT() argument
2142 ValidateProgramUniform3iEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLint v0, GLint v1, GLint v2) ValidateProgramUniform3iEXT() argument
2160 ValidateProgramUniform3ivEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform3ivEXT() argument
2177 ValidateProgramUniform3uiEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLuint v0, GLuint v1, GLuint v2) ValidateProgramUniform3uiEXT() argument
2195 ValidateProgramUniform3uivEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform3uivEXT() argument
2212 ValidateProgramUniform4fEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) ValidateProgramUniform4fEXT() argument
2231 ValidateProgramUniform4fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform4fvEXT() argument
2248 ValidateProgramUniform4iEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLint v0, GLint v1, GLint v2, GLint v3) ValidateProgramUniform4iEXT() argument
2267 ValidateProgramUniform4ivEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform4ivEXT() argument
2278 ValidateProgramUniform4uiEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLuint v0, GLuint v1, GLuint v2, GLuint v3) ValidateProgramUniform4uiEXT() argument
2297 ValidateProgramUniform4uivEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform4uivEXT() argument
2308 ValidateProgramUniformMatrix2fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2fvEXT() argument
2326 ValidateProgramUniformMatrix2x3fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x3fvEXT() argument
2344 ValidateProgramUniformMatrix2x4fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x4fvEXT() argument
2362 ValidateProgramUniformMatrix3fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3fvEXT() argument
2380 ValidateProgramUniformMatrix3x2fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x2fvEXT() argument
2398 ValidateProgramUniformMatrix3x4fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x4fvEXT() argument
2416 ValidateProgramUniformMatrix4fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4fvEXT() argument
2434 ValidateProgramUniformMatrix4x2fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x2fvEXT() argument
2452 ValidateProgramUniformMatrix4x3fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x3fvEXT() argument
2470 ValidateUseProgramStagesEXT(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked, GLbitfield stages, ShaderProgramID programPacked) ValidateUseProgramStagesEXT() argument
2485 ValidateValidateProgramPipelineEXT(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked) ValidateValidateProgramPipelineEXT() argument
2499 ValidateGetObjectLabelEXT(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint object, GLsizei bufSize, const GLsizei *length, const GLchar *label) ValidateGetObjectLabelEXT() argument
2522 ValidateLabelObjectEXT(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint object, GLsizei length, const GLchar *label) ValidateLabelObjectEXT() argument
2544 ValidateEGLImageTargetTextureStorageEXT(const Context *context, angle::EntryPoint entryPoint, GLuint texture, GLeglImageOES image, const GLint *attrib_list) ValidateEGLImageTargetTextureStorageEXT() argument
2554 ValidateEGLImageTargetTexStorageEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLeglImageOES image, const GLint *attrib_list) ValidateEGLImageTargetTexStorageEXT() argument
2564 ValidateAcquireTexturesANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint numTextures, const TextureID *textures, const GLenum *layouts) ValidateAcquireTexturesANGLE() argument
2593 ValidateReleaseTexturesANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint numTextures, const TextureID *textures, const GLenum *layouts) ValidateReleaseTexturesANGLE() argument
[all...]
H A DvalidationES1.cpp19 #define ANGLE_VALIDATE_IS_GLES1(context, entryPoint) \
24 context->validationError(entryPoint, GL_INVALID_OPERATION, kGLES1Only); \
34 angle::EntryPoint entryPoint, in ValidateAlphaFuncCommon()
49 context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); in ValidateAlphaFuncCommon()
55 angle::EntryPoint entryPoint, in ValidateClientStateCommon()
58 ANGLE_VALIDATE_IS_GLES1(context, entryPoint); in ValidateClientStateCommon()
69 context->validationError(entryPoint, GL_INVALID_ENUM, in ValidateClientStateCommon()
75 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidClientState); in ValidateClientStateCommon()
81 angle::EntryPoint entryPoint, in ValidateBuiltinVertexAttributeCommon()
88 ANGLE_VALIDATE_IS_GLES1(context, entryPoint); in ValidateBuiltinVertexAttributeCommon()
33 ValidateAlphaFuncCommon(const Context *context, angle::EntryPoint entryPoint, AlphaTestFunc func) ValidateAlphaFuncCommon() argument
54 ValidateClientStateCommon(const Context *context, angle::EntryPoint entryPoint, ClientVertexArrayType arrayType) ValidateClientStateCommon() argument
80 ValidateBuiltinVertexAttributeCommon(const Context *context, angle::EntryPoint entryPoint, ClientVertexArrayType arrayType, GLint size, VertexAttribType type, GLsizei stride, const void *pointer) ValidateBuiltinVertexAttributeCommon() argument
171 ValidateLightCaps(const Context *context, angle::EntryPoint entryPoint, GLenum light) ValidateLightCaps() argument
182 ValidateLightCommon(const Context *context, angle::EntryPoint entryPoint, GLenum light, LightParameter pname, const GLfloat *params) ValidateLightCommon() argument
237 ValidateLightSingleComponent(const Context *context, angle::EntryPoint entryPoint, GLenum light, LightParameter pname, GLfloat param) ValidateLightSingleComponent() argument
257 ValidateMaterialCommon(const Context *context, angle::EntryPoint entryPoint, GLenum face, MaterialParameter pname, const GLfloat *params) ValidateMaterialCommon() argument
285 ValidateMaterialSetting(const Context *context, angle::EntryPoint entryPoint, GLenum face, MaterialParameter pname, const GLfloat *params) ValidateMaterialSetting() argument
302 ValidateMaterialQuery(const Context *context, angle::EntryPoint entryPoint, GLenum face, MaterialParameter pname) ValidateMaterialQuery() argument
320 ValidateMaterialSingleComponent(const Context *context, angle::EntryPoint entryPoint, GLenum face, MaterialParameter pname, GLfloat param) ValidateMaterialSingleComponent() argument
340 ValidateLightModelCommon(const Context *context, angle::EntryPoint entryPoint, GLenum pname) ValidateLightModelCommon() argument
354 ValidateLightModelSingleComponent(const Context *context, angle::EntryPoint entryPoint, GLenum pname) ValidateLightModelSingleComponent() argument
373 ValidateClipPlaneCommon(const Context *context, angle::EntryPoint entryPoint, GLenum plane) ValidateClipPlaneCommon() argument
386 ValidateFogCommon(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLfloat *params) ValidateFogCommon() argument
427 ValidateTexEnvCommon(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLfloat *params) ValidateTexEnvCommon() argument
581 ValidateGetTexEnvCommon(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname) ValidateGetTexEnvCommon() argument
624 ValidatePointParameterCommon(const Context *context, angle::EntryPoint entryPoint, PointParameter pname, const GLfloat *params) ValidatePointParameterCommon() argument
655 ValidatePointSizeCommon(const Context *context, angle::EntryPoint entryPoint, GLfloat size) ValidatePointSizeCommon() argument
668 ValidateDrawTexCommon(const Context *context, angle::EntryPoint entryPoint, float width, float height) ValidateDrawTexCommon() argument
689 ValidateAlphaFunc(const Context *context, angle::EntryPoint entryPoint, AlphaTestFunc func, GLfloat ref) ValidateAlphaFunc() argument
698 ValidateAlphaFuncx(const Context *context, angle::EntryPoint entryPoint, AlphaTestFunc func, GLfixed ref) ValidateAlphaFuncx() argument
707 ValidateClearColorx(const Context *context, angle::EntryPoint entryPoint, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) ValidateClearColorx() argument
718 ValidateClearDepthx(const Context *context, angle::EntryPoint entryPoint, GLfixed depth) ValidateClearDepthx() argument
724 ValidateClientActiveTexture(const Context *context, angle::EntryPoint entryPoint, GLenum texture) ValidateClientActiveTexture() argument
732 ValidateClipPlanef(const Context *context, angle::EntryPoint entryPoint, GLenum plane, const GLfloat *eqn) ValidateClipPlanef() argument
740 ValidateClipPlanex(const Context *context, angle::EntryPoint entryPoint, GLenum plane, const GLfixed *equation) ValidateClipPlanex() argument
748 ValidateColor4f(const Context *context, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) ValidateColor4f() argument
759 ValidateColor4ub(const Context *context, angle::EntryPoint entryPoint, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) ValidateColor4ub() argument
770 ValidateColor4x(const Context *context, angle::EntryPoint entryPoint, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) ValidateColor4x() argument
781 ValidateColorPointer(const Context *context, angle::EntryPoint entryPoint, GLint size, VertexAttribType type, GLsizei stride, const void *pointer) ValidateColorPointer() argument
792 ValidateCullFace(const Context *context, angle::EntryPoint entryPoint, GLenum mode) ValidateCullFace() argument
798 ValidateDepthRangex(const Context *context, angle::EntryPoint entryPoint, GLfixed n, GLfixed f) ValidateDepthRangex() argument
810 ValidateDisableClientState(const Context *context, angle::EntryPoint entryPoint, ClientVertexArrayType arrayType) ValidateDisableClientState() argument
817 ValidateEnableClientState(const Context *context, angle::EntryPoint entryPoint, ClientVertexArrayType arrayType) ValidateEnableClientState() argument
824 ValidateFogf(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLfloat param) ValidateFogf() argument
829 ValidateFogfv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLfloat *params) ValidateFogfv() argument
837 ValidateFogx(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLfixed param) ValidateFogx() argument
845 ValidateFogxv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLfixed *params) ValidateFogxv() argument
869 ValidateFrustumf(const Context *context, angle::EntryPoint entryPoint, GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) ValidateFrustumf() argument
887 ValidateFrustumx(const Context *context, angle::EntryPoint entryPoint, GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f) ValidateFrustumx() argument
905 ValidateGetBufferParameteriv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, const GLint *params) ValidateGetBufferParameteriv() argument
915 ValidateGetClipPlanef(const Context *context, angle::EntryPoint entryPoint, GLenum plane, const GLfloat *equation) ValidateGetClipPlanef() argument
923 ValidateGetClipPlanex(const Context *context, angle::EntryPoint entryPoint, GLenum plane, const GLfixed *equation) ValidateGetClipPlanex() argument
931 ValidateGetFixedv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLfixed *params) ValidateGetFixedv() argument
942 ValidateGetLightfv(const Context *context, angle::EntryPoint entryPoint, GLenum light, LightParameter pname, const GLfloat *params) ValidateGetLightfv() argument
952 ValidateGetLightxv(const Context *context, angle::EntryPoint entryPoint, GLenum light, LightParameter pname, const GLfixed *params) ValidateGetLightxv() argument
962 ValidateGetMaterialfv(const Context *context, angle::EntryPoint entryPoint, GLenum face, MaterialParameter pname, const GLfloat *params) ValidateGetMaterialfv() argument
971 ValidateGetMaterialxv(const Context *context, angle::EntryPoint entryPoint, GLenum face, MaterialParameter pname, const GLfixed *params) ValidateGetMaterialxv() argument
980 ValidateGetTexEnvfv(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLfloat *params) ValidateGetTexEnvfv() argument
989 ValidateGetTexEnviv(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLint *params) ValidateGetTexEnviv() argument
998 ValidateGetTexEnvxv(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLfixed *params) ValidateGetTexEnvxv() argument
1007 ValidateGetTexParameterxv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLfixed *params) ValidateGetTexParameterxv() argument
1023 ValidateLightModelf(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLfloat param) ValidateLightModelf() argument
1031 ValidateLightModelfv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLfloat *params) ValidateLightModelfv() argument
1039 ValidateLightModelx(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLfixed param) ValidateLightModelx() argument
1047 ValidateLightModelxv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLfixed *param) ValidateLightModelxv() argument
1055 ValidateLightf(const Context *context, angle::EntryPoint entryPoint, GLenum light, LightParameter pname, GLfloat param) ValidateLightf() argument
1064 ValidateLightfv(const Context *context, angle::EntryPoint entryPoint, GLenum light, LightParameter pname, const GLfloat *params) ValidateLightfv() argument
1073 ValidateLightx(const Context *context, angle::EntryPoint entryPoint, GLenum light, LightParameter pname, GLfixed param) ValidateLightx() argument
1083 ValidateLightxv(const Context *context, angle::EntryPoint entryPoint, GLenum light, LightParameter pname, const GLfixed *params) ValidateLightxv() argument
1098 ValidateLineWidthx(const Context *context, angle::EntryPoint entryPoint, GLfixed width) ValidateLineWidthx() argument
1110 ValidateLoadIdentity(const Context *context, angle::EntryPoint entryPoint) ValidateLoadIdentity() argument
1116 ValidateLoadMatrixf(const Context *context, angle::EntryPoint entryPoint, const GLfloat *m) ValidateLoadMatrixf() argument
1122 ValidateLoadMatrixx(const Context *context, angle::EntryPoint entryPoint, const GLfixed *m) ValidateLoadMatrixx() argument
1128 ValidateLogicOp(const Context *context, angle::EntryPoint entryPoint, LogicalOperation opcode) ValidateLogicOp() argument
1156 ValidateMaterialf(const Context *context, angle::EntryPoint entryPoint, GLenum face, MaterialParameter pname, GLfloat param) ValidateMaterialf() argument
1165 ValidateMaterialfv(const Context *context, angle::EntryPoint entryPoint, GLenum face, MaterialParameter pname, const GLfloat *params) ValidateMaterialfv() argument
1174 ValidateMaterialx(const Context *context, angle::EntryPoint entryPoint, GLenum face, MaterialParameter pname, GLfixed param) ValidateMaterialx() argument
1184 ValidateMaterialxv(const Context *context, angle::EntryPoint entryPoint, GLenum face, MaterialParameter pname, const GLfixed *params) ValidateMaterialxv() argument
1200 ValidateMatrixMode(const Context *context, angle::EntryPoint entryPoint, MatrixType mode) ValidateMatrixMode() argument
1215 ValidateMultMatrixf(const Context *context, angle::EntryPoint entryPoint, const GLfloat *m) ValidateMultMatrixf() argument
1221 ValidateMultMatrixx(const Context *context, angle::EntryPoint entryPoint, const GLfixed *m) ValidateMultMatrixx() argument
1227 ValidateMultiTexCoord4f(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) ValidateMultiTexCoord4f() argument
1239 ValidateMultiTexCoord4x(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) ValidateMultiTexCoord4x() argument
1251 ValidateNormal3f(const Context *context, angle::EntryPoint entryPoint, GLfloat nx, GLfloat ny, GLfloat nz) ValidateNormal3f() argument
1261 ValidateNormal3x(const Context *context, angle::EntryPoint entryPoint, GLfixed nx, GLfixed ny, GLfixed nz) ValidateNormal3x() argument
1271 ValidateNormalPointer(const Context *context, angle::EntryPoint entryPoint, VertexAttribType type, GLsizei stride, const void *pointer) ValidateNormalPointer() argument
1281 ValidateOrthof(const Context *context, angle::EntryPoint entryPoint, GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) ValidateOrthof() argument
1302 ValidateOrthox(const Context *context, angle::EntryPoint entryPoint, GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f) ValidateOrthox() argument
1320 ValidatePointParameterf(const Context *context, angle::EntryPoint entryPoint, PointParameter pname, GLfloat param) ValidatePointParameterf() argument
1335 ValidatePointParameterfv(const Context *context, angle::EntryPoint entryPoint, PointParameter pname, const GLfloat *params) ValidatePointParameterfv() argument
1343 ValidatePointParameterx(const Context *context, angle::EntryPoint entryPoint, PointParameter pname, GLfixed param) ValidatePointParameterx() argument
1359 ValidatePointParameterxv(const Context *context, angle::EntryPoint entryPoint, PointParameter pname, const GLfixed *params) ValidatePointParameterxv() argument
1372 ValidatePointSize(const Context *context, angle::EntryPoint entryPoint, GLfloat size) ValidatePointSize() argument
1377 ValidatePointSizex(const Context *context, angle::EntryPoint entryPoint, GLfixed size) ValidatePointSizex() argument
1382 ValidatePolygonOffsetx(const Context *context, angle::EntryPoint entryPoint, GLfixed factor, GLfixed units) ValidatePolygonOffsetx() argument
1391 ValidatePopMatrix(const Context *context, angle::EntryPoint entryPoint) ValidatePopMatrix() argument
1403 ValidatePushMatrix(const Context *context, angle::EntryPoint entryPoint) ValidatePushMatrix() argument
1415 ValidateRotatef(const Context *context, angle::EntryPoint entryPoint, GLfloat angle, GLfloat x, GLfloat y, GLfloat z) ValidateRotatef() argument
1426 ValidateRotatex(const Context *context, angle::EntryPoint entryPoint, GLfixed angle, GLfixed x, GLfixed y, GLfixed z) ValidateRotatex() argument
1437 ValidateSampleCoveragex(const Context *context, angle::EntryPoint entryPoint, GLclampx value, GLboolean invert) ValidateSampleCoveragex() argument
1446 ValidateScalef(const Context *context, angle::EntryPoint entryPoint, GLfloat x, GLfloat y, GLfloat z) ValidateScalef() argument
1456 ValidateScalex(const Context *context, angle::EntryPoint entryPoint, GLfixed x, GLfixed y, GLfixed z) ValidateScalex() argument
1466 ValidateShadeModel(const Context *context, angle::EntryPoint entryPoint, ShadingModel mode) ValidateShadeModel() argument
1480 ValidateTexCoordPointer(const Context *context, angle::EntryPoint entryPoint, GLint size, VertexAttribType type, GLsizei stride, const void *pointer) ValidateTexCoordPointer() argument
1491 ValidateTexEnvf(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, GLfloat param) ValidateTexEnvf() argument
1500 ValidateTexEnvfv(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLfloat *params) ValidateTexEnvfv() argument
1509 ValidateTexEnvi(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, GLint param) ValidateTexEnvi() argument
1519 ValidateTexEnviv(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLint *params) ValidateTexEnviv() argument
1533 ValidateTexEnvx(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, GLfixed param) ValidateTexEnvx() argument
1545 ValidateTexEnvxv(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLfixed *params) ValidateTexEnvxv() argument
1557 ValidateTexParameterBaseForGLfixed(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, bool vectorParams, const GLfixed *params) ValidateTexParameterBaseForGLfixed() argument
1582 ValidateTexParameterx(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLfixed param) ValidateTexParameterx() argument
1593 ValidateTexParameterxv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLfixed *params) ValidateTexParameterxv() argument
1603 ValidateTranslatef(const Context *context, angle::EntryPoint entryPoint, GLfloat x, GLfloat y, GLfloat z) ValidateTranslatef() argument
1613 ValidateTranslatex(const Context *context, angle::EntryPoint entryPoint, GLfixed x, GLfixed y, GLfixed z) ValidateTranslatex() argument
1623 ValidateVertexPointer(const Context *context, angle::EntryPoint entryPoint, GLint size, VertexAttribType type, GLsizei stride, const void *pointer) ValidateVertexPointer() argument
1634 ValidateDrawTexfOES(const Context *context, angle::EntryPoint entryPoint, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) ValidateDrawTexfOES() argument
1645 ValidateDrawTexfvOES(const Context *context, angle::EntryPoint entryPoint, const GLfloat *coords) ValidateDrawTexfvOES() argument
1652 ValidateDrawTexiOES(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLint z, GLint width, GLint height) ValidateDrawTexiOES() argument
1664 ValidateDrawTexivOES(const Context *context, angle::EntryPoint entryPoint, const GLint *coords) ValidateDrawTexivOES() argument
1670 ValidateDrawTexsOES(const Context *context, angle::EntryPoint entryPoint, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) ValidateDrawTexsOES() argument
1682 ValidateDrawTexsvOES(const Context *context, angle::EntryPoint entryPoint, const GLshort *coords) ValidateDrawTexsvOES() argument
1690 ValidateDrawTexxOES(const Context *context, angle::EntryPoint entryPoint, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) ValidateDrawTexxOES() argument
1702 ValidateDrawTexxvOES(const Context *context, angle::EntryPoint entryPoint, const GLfixed *coords) ValidateDrawTexxvOES() argument
1710 ValidateCurrentPaletteMatrixOES(const Context *context, angle::EntryPoint entryPoint, GLuint matrixpaletteindex) ValidateCurrentPaletteMatrixOES() argument
1718 ValidateLoadPaletteFromModelViewMatrixOES(const Context *context, angle::EntryPoint entryPoint) ValidateLoadPaletteFromModelViewMatrixOES() argument
1724 ValidateMatrixIndexPointerOES(const Context *context, angle::EntryPoint entryPoint, GLint size, GLenum type, GLsizei stride, const void *pointer) ValidateMatrixIndexPointerOES() argument
1735 ValidateWeightPointerOES(const Context *context, angle::EntryPoint entryPoint, GLint size, GLenum type, GLsizei stride, const void *pointer) ValidateWeightPointerOES() argument
1746 ValidatePointSizePointerOES(const Context *context, angle::EntryPoint entryPoint, VertexAttribType type, GLsizei stride, const void *pointer) ValidatePointSizePointerOES() argument
1756 ValidateQueryMatrixxOES(const Context *context, angle::EntryPoint entryPoint, const GLfixed *mantissa, const GLint *exponent) ValidateQueryMatrixxOES() argument
1765 ValidateGenFramebuffersOES(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const FramebufferID *framebuffers) ValidateGenFramebuffersOES() argument
1779 ValidateDeleteFramebuffersOES(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const FramebufferID *framebuffers) ValidateDeleteFramebuffersOES() argument
1793 ValidateGenRenderbuffersOES(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const RenderbufferID *renderbuffers) ValidateGenRenderbuffersOES() argument
1807 ValidateDeleteRenderbuffersOES(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const RenderbufferID *renderbuffers) ValidateDeleteRenderbuffersOES() argument
1821 ValidateBindFramebufferOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, FramebufferID framebuffer) ValidateBindFramebufferOES() argument
1835 ValidateBindRenderbufferOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, RenderbufferID renderbuffer) ValidateBindRenderbufferOES() argument
1849 ValidateCheckFramebufferStatusOES(const Context *context, angle::EntryPoint entryPoint, GLenum target) ValidateCheckFramebufferStatusOES() argument
1868 ValidateFramebufferRenderbufferOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum rbtarget, RenderbufferID renderbuffer) ValidateFramebufferRenderbufferOES() argument
1885 ValidateFramebufferTexture2DOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textarget, TextureID texture, GLint level) ValidateFramebufferTexture2DOES() argument
1971 ValidateGenerateMipmapOES(const Context *context, angle::EntryPoint entryPoint, TextureType target) ValidateGenerateMipmapOES() argument
1984 ValidateGetFramebufferAttachmentParameterivOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum pname, const GLint *params) ValidateGetFramebufferAttachmentParameterivOES() argument
2001 ValidateGetRenderbufferParameterivOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, const GLint *params) ValidateGetRenderbufferParameterivOES() argument
2016 ValidateIsFramebufferOES(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer) ValidateIsFramebufferOES() argument
2029 ValidateIsRenderbufferOES(const Context *context, angle::EntryPoint entryPoint, RenderbufferID renderbuffer) ValidateIsRenderbufferOES() argument
2042 ValidateRenderbufferStorageOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageOES() argument
2061 ValidateGetTexGenfvOES(const Context *context, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, const GLfloat *params) ValidateGetTexGenfvOES() argument
2071 ValidateGetTexGenivOES(const Context *context, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, const int *params) ValidateGetTexGenivOES() argument
2081 ValidateGetTexGenxvOES(const Context *context, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, const GLfixed *params) ValidateGetTexGenxvOES() argument
2091 ValidateTexGenfvOES(const Context *context, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, const GLfloat *params) ValidateTexGenfvOES() argument
2101 ValidateTexGenivOES(const Context *context, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, const GLint *param) ValidateTexGenivOES() argument
2111 ValidateTexGenxvOES(const Context *context, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, const GLint *param) ValidateTexGenxvOES() argument
2121 ValidateTexGenfOES(const Context *context, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, GLfloat param) ValidateTexGenfOES() argument
2131 ValidateTexGeniOES(const Context *context, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, GLint param) ValidateTexGeniOES() argument
2141 ValidateTexGenxOES(const Context *context, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, GLfixed param) ValidateTexGenxOES() argument
[all...]
H A DvalidationES31.cpp69 angle::EntryPoint entryPoint, in ValidateProgramResourceProperty()
322 angle::EntryPoint entryPoint, in ValidateProgramUniformBase()
329 Program *programObject = GetValidProgram(context, entryPoint, program); in ValidateProgramUniformBase()
330 return ValidateUniformCommonBase(context, entryPoint, programObject, location, count, in ValidateProgramUniformBase()
332 ValidateUniformValue(context, entryPoint, valueType, uniform->type); in ValidateProgramUniformBase()
336 angle::EntryPoint entryPoint, in ValidateProgramUniformMatrixBase()
344 Program *programObject = GetValidProgram(context, entryPoint, program); in ValidateProgramUniformMatrixBase()
345 return ValidateUniformCommonBase(context, entryPoint, programObject, location, count, in ValidateProgramUniformMatrixBase()
347 ValidateUniformMatrixValue(context, entryPoint, valueType, uniform->type); in ValidateProgramUniformMatrixBase()
351 angle::EntryPoint entryPoint, in ValidateVertexAttribFormatCommon()
68 ValidateProgramResourceProperty(const Context *context, angle::EntryPoint entryPoint, GLenum prop) ValidateProgramResourceProperty() argument
321 ValidateProgramUniformBase(const Context *context, angle::EntryPoint entryPoint, GLenum valueType, ShaderProgramID program, UniformLocation location, GLsizei count) ValidateProgramUniformBase() argument
335 ValidateProgramUniformMatrixBase(const Context *context, angle::EntryPoint entryPoint, GLenum valueType, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose) ValidateProgramUniformMatrixBase() argument
350 ValidateVertexAttribFormatCommon(const Context *context, angle::EntryPoint entryPoint, GLuint relativeOffset) ValidateVertexAttribFormatCommon() argument
380 ValidateGetBooleani_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLboolean *data) ValidateGetBooleani_v() argument
401 ValidateGetBooleani_vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, GLsizei bufSize, const GLsizei *length, const GLboolean *data) ValidateGetBooleani_vRobustANGLE() argument
437 ValidateDrawIndirectBase(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, const void *indirect) ValidateDrawIndirectBase() argument
489 ValidateDrawArraysIndirect(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, const void *indirect) ValidateDrawArraysIndirect() argument
539 ValidateDrawElementsIndirect(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, DrawElementsType type, const void *indirect) ValidateDrawElementsIndirect() argument
577 ValidateMultiDrawIndirectBase(const Context *context, angle::EntryPoint entryPoint, GLsizei drawcount, GLsizei stride) ValidateMultiDrawIndirectBase() argument
605 ValidateProgramUniform1iBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLint v0) ValidateProgramUniform1iBase() argument
614 ValidateProgramUniform2iBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLint v0, GLint v1) ValidateProgramUniform2iBase() argument
625 ValidateProgramUniform3iBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLint v0, GLint v1, GLint v2) ValidateProgramUniform3iBase() argument
637 ValidateProgramUniform4iBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLint v0, GLint v1, GLint v2, GLint v3) ValidateProgramUniform4iBase() argument
650 ValidateProgramUniform1uiBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLuint v0) ValidateProgramUniform1uiBase() argument
659 ValidateProgramUniform2uiBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLuint v0, GLuint v1) ValidateProgramUniform2uiBase() argument
670 ValidateProgramUniform3uiBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLuint v0, GLuint v1, GLuint v2) ValidateProgramUniform3uiBase() argument
682 ValidateProgramUniform4uiBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) ValidateProgramUniform4uiBase() argument
695 ValidateProgramUniform1fBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLfloat v0) ValidateProgramUniform1fBase() argument
704 ValidateProgramUniform2fBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLfloat v0, GLfloat v1) ValidateProgramUniform2fBase() argument
715 ValidateProgramUniform3fBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLfloat v0, GLfloat v1, GLfloat v2) ValidateProgramUniform3fBase() argument
727 ValidateProgramUniform4fBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) ValidateProgramUniform4fBase() argument
740 ValidateProgramUniform1ivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) ValidateProgramUniform1ivBase() argument
754 ValidateProgramUniform2ivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) ValidateProgramUniform2ivBase() argument
764 ValidateProgramUniform3ivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) ValidateProgramUniform3ivBase() argument
774 ValidateProgramUniform4ivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) ValidateProgramUniform4ivBase() argument
784 ValidateProgramUniform1uivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) ValidateProgramUniform1uivBase() argument
795 ValidateProgramUniform2uivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) ValidateProgramUniform2uivBase() argument
806 ValidateProgramUniform3uivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) ValidateProgramUniform3uivBase() argument
817 ValidateProgramUniform4uivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) ValidateProgramUniform4uivBase() argument
828 ValidateProgramUniform1fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) ValidateProgramUniform1fvBase() argument
838 ValidateProgramUniform2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) ValidateProgramUniform2fvBase() argument
848 ValidateProgramUniform3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) ValidateProgramUniform3fvBase() argument
858 ValidateProgramUniform4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) ValidateProgramUniform4fvBase() argument
868 ValidateProgramUniformMatrix2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2fvBase() argument
880 ValidateProgramUniformMatrix3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3fvBase() argument
892 ValidateProgramUniformMatrix4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4fvBase() argument
904 ValidateProgramUniformMatrix2x3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x3fvBase() argument
916 ValidateProgramUniformMatrix3x2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x2fvBase() argument
928 ValidateProgramUniformMatrix2x4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x4fvBase() argument
940 ValidateProgramUniformMatrix4x2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x2fvBase() argument
952 ValidateProgramUniformMatrix3x4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x4fvBase() argument
964 ValidateProgramUniformMatrix4x3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x3fvBase() argument
976 ValidateGetTexLevelParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, const GLfloat *params) ValidateGetTexLevelParameterfv() argument
992 ValidateGetTexLevelParameterfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetTexLevelParameterfvRobustANGLE() argument
1005 ValidateGetTexLevelParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, const GLint *params) ValidateGetTexLevelParameteriv() argument
1021 ValidateGetTexLevelParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetTexLevelParameterivRobustANGLE() argument
1034 ValidateTexStorage2DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) ValidateTexStorage2DMultisample() argument
1053 ValidateTexStorageMem2DMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, MemoryObjectID memory, GLuint64 offset) ValidateTexStorageMem2DMultisampleEXT() argument
1074 ValidateGetMultisamplefv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLuint index, const GLfloat *val) ValidateGetMultisamplefv() argument
1089 ValidateGetMultisamplefvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLuint index, GLsizei bufSize, const GLsizei *length, const GLfloat *val) ValidateGetMultisamplefvRobustANGLE() argument
1101 ValidateFramebufferParameteri(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, GLint param) ValidateFramebufferParameteri() argument
1189 ValidateGetFramebufferParameteriv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, const GLint *params) ValidateGetFramebufferParameteriv() argument
1239 ValidateGetFramebufferParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetFramebufferParameterivRobustANGLE() argument
1251 ValidateGetProgramResourceIndex(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum programInterface, const GLchar *name) ValidateGetProgramResourceIndex() argument
1278 ValidateBindVertexBuffer(const Context *context, angle::EntryPoint entryPoint, GLuint bindingIndex, BufferID buffer, GLintptr offset, GLsizei stride) ValidateBindVertexBuffer() argument
1327 ValidateVertexBindingDivisor(const Context *context, angle::EntryPoint entryPoint, GLuint bindingIndex, GLuint divisor) ValidateVertexBindingDivisor() argument
1356 ValidateVertexAttribFormat(const Context *context, angle::EntryPoint entryPoint, GLuint attribindex, GLint size, VertexAttribType type, GLboolean normalized, GLuint relativeoffset) ValidateVertexAttribFormat() argument
1372 ValidateVertexAttribIFormat(const Context *context, angle::EntryPoint entryPoint, GLuint attribindex, GLint size, VertexAttribType type, GLuint relativeoffset) ValidateVertexAttribIFormat() argument
1387 ValidateVertexAttribBinding(const Context *context, angle::EntryPoint entryPoint, GLuint attribIndex, GLuint bindingIndex) ValidateVertexAttribBinding() argument
1422 ValidateGetProgramResourceName(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum programInterface, GLuint index, GLsizei bufSize, const GLsizei *length, const GLchar *name) ValidateGetProgramResourceName() argument
1464 ValidateDispatchCompute(const Context *context, angle::EntryPoint entryPoint, GLuint numGroupsX, GLuint numGroupsY, GLuint numGroupsZ) ValidateDispatchCompute() argument
1506 ValidateDispatchComputeIndirect(const Context *context, angle::EntryPoint entryPoint, GLintptr indirect) ValidateDispatchComputeIndirect() argument
1557 ValidateBindImageTexture(const Context *context, angle::EntryPoint entryPoint, GLuint unit, TextureID texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) ValidateBindImageTexture() argument
1639 ValidateGetProgramResourceLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum programInterface, const GLchar *name) ValidateGetProgramResourceLocation() argument
1671 ValidateGetProgramResourceiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetProgramResourceiv() argument
1730 ValidateGetProgramInterfaceiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum programInterface, GLenum pname, const GLint *params) ValidateGetProgramInterfaceiv() argument
1792 ValidateGetProgramInterfaceivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum programInterface, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetProgramInterfaceivRobustANGLE() argument
1805 ValidateGenProgramPipelinesBase(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const ProgramPipelineID *pipelines) ValidateGenProgramPipelinesBase() argument
1813 ValidateDeleteProgramPipelinesBase(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const ProgramPipelineID *pipelines) ValidateDeleteProgramPipelinesBase() argument
1821 ValidateBindProgramPipelineBase(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipeline) ValidateBindProgramPipelineBase() argument
1834 ValidateIsProgramPipelineBase(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipeline) ValidateIsProgramPipelineBase() argument
1841 ValidateUseProgramStagesBase(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipeline, GLbitfield stages, ShaderProgramID programId) ValidateUseProgramStagesBase() argument
1915 ValidateActiveShaderProgramBase(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipeline, ShaderProgramID programId) ValidateActiveShaderProgramBase() argument
1956 ValidateCreateShaderProgramvBase(const Context *context, angle::EntryPoint entryPoint, ShaderType type, GLsizei count, const GLchar *const *strings) ValidateCreateShaderProgramvBase() argument
2002 ValidateCreateShaderProgramvBase(const Context *context, angle::EntryPoint entryPoint, ShaderType type, GLsizei count, const GLchar **strings) ValidateCreateShaderProgramvBase() argument
2012 ValidateGetProgramPipelineivBase(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipeline, GLenum pname, const GLint *params) ValidateGetProgramPipelineivBase() argument
2055 ValidateValidateProgramPipelineBase(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipeline) ValidateValidateProgramPipelineBase() argument
2073 ValidateGetProgramPipelineInfoLogBase(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipeline, GLsizei bufSize, const GLsizei *length, const GLchar *infoLog) ValidateGetProgramPipelineInfoLogBase() argument
2095 ValidateActiveShaderProgram(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked, ShaderProgramID programPacked) ValidateActiveShaderProgram() argument
2109 ValidateBindProgramPipeline(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked) ValidateBindProgramPipeline() argument
2122 ValidateCreateShaderProgramv(const Context *context, angle::EntryPoint entryPoint, ShaderType typePacked, GLsizei count, const GLchar *const *strings) ValidateCreateShaderProgramv() argument
2137 ValidateDeleteProgramPipelines(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const ProgramPipelineID *pipelinesPacked) ValidateDeleteProgramPipelines() argument
2151 ValidateGenProgramPipelines(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const ProgramPipelineID *pipelinesPacked) ValidateGenProgramPipelines() argument
2165 ValidateGetProgramPipelineInfoLog(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked, GLsizei bufSize, const GLsizei *length, const GLchar *infoLog) ValidateGetProgramPipelineInfoLog() argument
2182 ValidateGetProgramPipelineiv(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked, GLenum pname, const GLint *params) ValidateGetProgramPipelineiv() argument
2197 ValidateIsProgramPipeline(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked) ValidateIsProgramPipeline() argument
2210 ValidateProgramUniform1f(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLfloat v0) ValidateProgramUniform1f() argument
2225 ValidateProgramUniform1fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform1fv() argument
2242 ValidateProgramUniform1i(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLint v0) ValidateProgramUniform1i() argument
2257 ValidateProgramUniform1iv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform1iv() argument
2274 ValidateProgramUniform1ui(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLuint v0) ValidateProgramUniform1ui() argument
2289 ValidateProgramUniform1uiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform1uiv() argument
2306 ValidateProgramUniform2f(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLfloat v0, GLfloat v1) ValidateProgramUniform2f() argument
2322 ValidateProgramUniform2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform2fv() argument
2339 ValidateProgramUniform2i(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLint v0, GLint v1) ValidateProgramUniform2i() argument
2355 ValidateProgramUniform2iv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform2iv() argument
2372 ValidateProgramUniform2ui(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLuint v0, GLuint v1) ValidateProgramUniform2ui() argument
2389 ValidateProgramUniform2uiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform2uiv() argument
2406 ValidateProgramUniform3f(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLfloat v0, GLfloat v1, GLfloat v2) ValidateProgramUniform3f() argument
2424 ValidateProgramUniform3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform3fv() argument
2441 ValidateProgramUniform3i(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLint v0, GLint v1, GLint v2) ValidateProgramUniform3i() argument
2459 ValidateProgramUniform3iv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform3iv() argument
2476 ValidateProgramUniform3ui(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLuint v0, GLuint v1, GLuint v2) ValidateProgramUniform3ui() argument
2494 ValidateProgramUniform3uiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform3uiv() argument
2511 ValidateProgramUniform4f(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) ValidateProgramUniform4f() argument
2530 ValidateProgramUniform4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform4fv() argument
2547 ValidateProgramUniform4i(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLint v0, GLint v1, GLint v2, GLint v3) ValidateProgramUniform4i() argument
2566 ValidateProgramUniform4iv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform4iv() argument
2583 ValidateProgramUniform4ui(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLuint v0, GLuint v1, GLuint v2, GLuint v3) ValidateProgramUniform4ui() argument
2602 ValidateProgramUniform4uiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform4uiv() argument
2619 ValidateProgramUniformMatrix2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2fv() argument
2637 ValidateProgramUniformMatrix2x3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x3fv() argument
2655 ValidateProgramUniformMatrix2x4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x4fv() argument
2673 ValidateProgramUniformMatrix3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3fv() argument
2691 ValidateProgramUniformMatrix3x2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x2fv() argument
2709 ValidateProgramUniformMatrix3x4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x4fv() argument
2727 ValidateProgramUniformMatrix4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4fv() argument
2745 ValidateProgramUniformMatrix4x2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x2fv() argument
2763 ValidateProgramUniformMatrix4x3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x3fv() argument
2781 ValidateUseProgramStages(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked, GLbitfield stages, ShaderProgramID programPacked) ValidateUseProgramStages() argument
2796 ValidateValidateProgramPipeline(const Context *context, angle::EntryPoint entryPoint, ProgramPipelineID pipelinePacked) ValidateValidateProgramPipeline() argument
2809 ValidateMemoryBarrier(const Context *context, angle::EntryPoint entryPoint, GLbitfield barriers) ValidateMemoryBarrier() argument
2845 ValidateMemoryBarrierByRegion(const Context *context, angle::EntryPoint entryPoint, GLbitfield barriers) ValidateMemoryBarrierByRegion() argument
2873 ValidateSampleMaski(const Context *context, angle::EntryPoint entryPoint, GLuint maskNumber, GLbitfield mask) ValidateSampleMaski() argument
2887 ValidateMinSampleShadingOES(const Context *context, angle::EntryPoint entryPoint, GLfloat value) ValidateMinSampleShadingOES() argument
2900 ValidateFramebufferTextureCommon(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level) ValidateFramebufferTextureCommon() argument
2960 ValidateFramebufferTextureEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level) ValidateFramebufferTextureEXT() argument
2978 ValidateFramebufferTextureOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level) ValidateFramebufferTextureOES() argument
2997 ValidateTexStorage3DMultisampleOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum sizedinternalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) ValidateTexStorage3DMultisampleOES() argument
3036 ValidateTexStorageMem3DMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, MemoryObjectID memory, GLuint64 offset) ValidateTexStorageMem3DMultisampleEXT() argument
3058 ValidateGetProgramResourceLocationIndexEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum programInterface, const char *name) ValidateGetProgramResourceLocationIndexEXT() argument
3093 ValidateTexBufferOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID bufferPacked) ValidateTexBufferOES() argument
3109 ValidateTexBufferRangeOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID bufferPacked, GLintptr offset, GLsizeiptr size) ValidateTexBufferRangeOES() argument
3129 ValidateTexBufferEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID bufferPacked) ValidateTexBufferEXT() argument
3145 ValidateTexBufferRangeEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID bufferPacked, GLintptr offset, GLsizeiptr size) ValidateTexBufferRangeEXT() argument
3164 ValidateTexBufferBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID bufferPacked) ValidateTexBufferBase() argument
3227 ValidateTexBufferRangeBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID bufferPacked, GLintptr offset, GLsizeiptr size) ValidateTexBufferRangeBase() argument
[all...]
H A DvalidationGL1.cpp14 bool ValidateAccum(const Context *, angle::EntryPoint entryPoint, GLenum op, GLfloat value) in ValidateAccum() argument
19 bool ValidateBegin(const Context *, angle::EntryPoint entryPoint, GLenum mode) in ValidateBegin() argument
25 angle::EntryPoint entryPoint, in ValidateBitmap()
37 bool ValidateCallList(const Context *, angle::EntryPoint entryPoint, GLuint list) in ValidateCallList() argument
43 angle::EntryPoint entryPoint, in ValidateCallLists()
52 angle::EntryPoint entryPoint, in ValidateClearAccum()
61 bool ValidateClearDepth(const Context *, angle::EntryPoint entryPoint, GLdouble depth) in ValidateClearDepth() argument
66 bool ValidateClearIndex(const Context *, angle::EntryPoint entryPoint, GLfloat c) in ValidateClearIndex() argument
72 angle::EntryPoint entryPoint, in ValidateClipPlane()
80 angle::EntryPoint entryPoint, in ValidateColor3b()
24 ValidateBitmap(const Context *, angle::EntryPoint entryPoint, GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) ValidateBitmap() argument
42 ValidateCallLists(const Context *, angle::EntryPoint entryPoint, GLsizei n, GLenum type, const void *lists) ValidateCallLists() argument
51 ValidateClearAccum(const Context *, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) ValidateClearAccum() argument
71 ValidateClipPlane(const Context *, angle::EntryPoint entryPoint, GLenum plane, const GLdouble *equation) ValidateClipPlane() argument
79 ValidateColor3b(const Context *, angle::EntryPoint entryPoint, GLbyte red, GLbyte green, GLbyte blue) ValidateColor3b() argument
88 ValidateColor3bv(const Context *, angle::EntryPoint entryPoint, const GLbyte *v) ValidateColor3bv() argument
93 ValidateColor3d(const Context *, angle::EntryPoint entryPoint, GLdouble red, GLdouble green, GLdouble blue) ValidateColor3d() argument
102 ValidateColor3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateColor3dv() argument
107 ValidateColor3f(const Context *, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue) ValidateColor3f() argument
116 ValidateColor3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateColor3fv() argument
121 ValidateColor3i(const Context *, angle::EntryPoint entryPoint, GLint red, GLint green, GLint blue) ValidateColor3i() argument
130 ValidateColor3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateColor3iv() argument
135 ValidateColor3s(const Context *, angle::EntryPoint entryPoint, GLshort red, GLshort green, GLshort blue) ValidateColor3s() argument
144 ValidateColor3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateColor3sv() argument
149 ValidateColor3ub(const Context *, angle::EntryPoint entryPoint, GLubyte red, GLubyte green, GLubyte blue) ValidateColor3ub() argument
158 ValidateColor3ubv(const Context *, angle::EntryPoint entryPoint, const GLubyte *v) ValidateColor3ubv() argument
163 ValidateColor3ui(const Context *, angle::EntryPoint entryPoint, GLuint red, GLuint green, GLuint blue) ValidateColor3ui() argument
172 ValidateColor3uiv(const Context *, angle::EntryPoint entryPoint, const GLuint *v) ValidateColor3uiv() argument
177 ValidateColor3us(const Context *, angle::EntryPoint entryPoint, GLushort red, GLushort green, GLushort blue) ValidateColor3us() argument
186 ValidateColor3usv(const Context *, angle::EntryPoint entryPoint, const GLushort *v) ValidateColor3usv() argument
191 ValidateColor4b(const Context *, angle::EntryPoint entryPoint, GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) ValidateColor4b() argument
201 ValidateColor4bv(const Context *, angle::EntryPoint entryPoint, const GLbyte *v) ValidateColor4bv() argument
206 ValidateColor4d(const Context *, angle::EntryPoint entryPoint, GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) ValidateColor4d() argument
216 ValidateColor4dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateColor4dv() argument
221 ValidateColor4fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateColor4fv() argument
226 ValidateColor4i(const Context *, angle::EntryPoint entryPoint, GLint red, GLint green, GLint blue, GLint alpha) ValidateColor4i() argument
236 ValidateColor4iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateColor4iv() argument
241 ValidateColor4s(const Context *, angle::EntryPoint entryPoint, GLshort red, GLshort green, GLshort blue, GLshort alpha) ValidateColor4s() argument
251 ValidateColor4sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateColor4sv() argument
256 ValidateColor4ubv(const Context *, angle::EntryPoint entryPoint, const GLubyte *v) ValidateColor4ubv() argument
261 ValidateColor4ui(const Context *, angle::EntryPoint entryPoint, GLuint red, GLuint green, GLuint blue, GLuint alpha) ValidateColor4ui() argument
271 ValidateColor4uiv(const Context *, angle::EntryPoint entryPoint, const GLuint *v) ValidateColor4uiv() argument
276 ValidateColor4us(const Context *, angle::EntryPoint entryPoint, GLushort red, GLushort green, GLushort blue, GLushort alpha) ValidateColor4us() argument
286 ValidateColor4usv(const Context *, angle::EntryPoint entryPoint, const GLushort *v) ValidateColor4usv() argument
291 ValidateColorMaterial(const Context *, angle::EntryPoint entryPoint, GLenum face, GLenum mode) ValidateColorMaterial() argument
296 ValidateCopyPixels(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) ValidateCopyPixels() argument
307 ValidateDeleteLists(const Context *, angle::EntryPoint entryPoint, GLuint list, GLsizei range) ValidateDeleteLists() argument
312 ValidateDepthRange(const Context *, angle::EntryPoint entryPoint, GLdouble n, GLdouble f) ValidateDepthRange() argument
317 ValidateDrawBuffer(const Context *, angle::EntryPoint entryPoint, GLenum buf) ValidateDrawBuffer() argument
322 ValidateDrawPixels(const Context *, angle::EntryPoint entryPoint, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateDrawPixels() argument
333 ValidateEdgeFlag(const Context *, angle::EntryPoint entryPoint, GLboolean flag) ValidateEdgeFlag() argument
338 ValidateEdgeFlagv(const Context *, angle::EntryPoint entryPoint, const GLboolean *flag) ValidateEdgeFlagv() argument
343 ValidateEnd(const Context *, angle::EntryPoint entryPoint) ValidateEnd() argument
348 ValidateEndList(const Context *, angle::EntryPoint entryPoint) ValidateEndList() argument
353 ValidateEvalCoord1d(const Context *, angle::EntryPoint entryPoint, GLdouble u) ValidateEvalCoord1d() argument
358 ValidateEvalCoord1dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *u) ValidateEvalCoord1dv() argument
363 ValidateEvalCoord1f(const Context *, angle::EntryPoint entryPoint, GLfloat u) ValidateEvalCoord1f() argument
368 ValidateEvalCoord1fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *u) ValidateEvalCoord1fv() argument
373 ValidateEvalCoord2d(const Context *, angle::EntryPoint entryPoint, GLdouble u, GLdouble v) ValidateEvalCoord2d() argument
378 ValidateEvalCoord2dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *u) ValidateEvalCoord2dv() argument
383 ValidateEvalCoord2f(const Context *, angle::EntryPoint entryPoint, GLfloat u, GLfloat v) ValidateEvalCoord2f() argument
388 ValidateEvalCoord2fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *u) ValidateEvalCoord2fv() argument
393 ValidateEvalMesh1(const Context *, angle::EntryPoint entryPoint, GLenum mode, GLint i1, GLint i2) ValidateEvalMesh1() argument
402 ValidateEvalMesh2(const Context *, angle::EntryPoint entryPoint, GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) ValidateEvalMesh2() argument
413 ValidateEvalPoint1(const Context *, angle::EntryPoint entryPoint, GLint i) ValidateEvalPoint1() argument
418 ValidateEvalPoint2(const Context *, angle::EntryPoint entryPoint, GLint i, GLint j) ValidateEvalPoint2() argument
423 ValidateFeedbackBuffer(const Context *, angle::EntryPoint entryPoint, GLsizei size, GLenum type, const GLfloat *buffer) ValidateFeedbackBuffer() argument
432 ValidateFogi(const Context *, angle::EntryPoint entryPoint, GLenum pname, GLint param) ValidateFogi() argument
437 ValidateFogiv(const Context *, angle::EntryPoint entryPoint, GLenum pname, const GLint *params) ValidateFogiv() argument
442 ValidateFrustum(const Context *, angle::EntryPoint entryPoint, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) ValidateFrustum() argument
454 ValidateGenLists(const Context *, angle::EntryPoint entryPoint, GLsizei range) ValidateGenLists() argument
459 ValidateGetClipPlane(const Context *, angle::EntryPoint entryPoint, GLenum plane, const GLdouble *equation) ValidateGetClipPlane() argument
467 ValidateGetDoublev(const Context *, angle::EntryPoint entryPoint, GLenum pname, const GLdouble *data) ValidateGetDoublev() argument
475 ValidateGetLightiv(const Context *, angle::EntryPoint entryPoint, GLenum light, GLenum pname, const GLint *params) ValidateGetLightiv() argument
484 ValidateGetMapdv(const Context *, angle::EntryPoint entryPoint, GLenum target, GLenum query, const GLdouble *v) ValidateGetMapdv() argument
493 ValidateGetMapfv(const Context *, angle::EntryPoint entryPoint, GLenum target, GLenum query, const GLfloat *v) ValidateGetMapfv() argument
502 ValidateGetMapiv(const Context *, angle::EntryPoint entryPoint, GLenum target, GLenum query, const GLint *v) ValidateGetMapiv() argument
511 ValidateGetMaterialiv(const Context *, angle::EntryPoint entryPoint, GLenum face, GLenum pname, const GLint *params) ValidateGetMaterialiv() argument
520 ValidateGetPixelMapfv(const Context *, angle::EntryPoint entryPoint, GLenum map, const GLfloat *values) ValidateGetPixelMapfv() argument
528 ValidateGetPixelMapuiv(const Context *, angle::EntryPoint entryPoint, GLenum map, const GLuint *values) ValidateGetPixelMapuiv() argument
536 ValidateGetPixelMapusv(const Context *, angle::EntryPoint entryPoint, GLenum map, const GLushort *values) ValidateGetPixelMapusv() argument
544 ValidateGetPolygonStipple(const Context *, angle::EntryPoint entryPoint, const GLubyte *mask) ValidateGetPolygonStipple() argument
549 ValidateGetTexGendv(const Context *, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, const GLdouble *params) ValidateGetTexGendv() argument
558 ValidateGetTexGenfv(const Context *, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, const GLfloat *params) ValidateGetTexGenfv() argument
567 ValidateGetTexGeniv(const Context *, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, const GLint *params) ValidateGetTexGeniv() argument
576 ValidateGetTexImage(const Context *, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum format, GLenum type, const void *pixels) ValidateGetTexImage() argument
587 ValidateIndexMask(const Context *, angle::EntryPoint entryPoint, GLuint mask) ValidateIndexMask() argument
592 ValidateIndexd(const Context *, angle::EntryPoint entryPoint, GLdouble c) ValidateIndexd() argument
597 ValidateIndexdv(const Context *, angle::EntryPoint entryPoint, const GLdouble *c) ValidateIndexdv() argument
602 ValidateIndexf(const Context *, angle::EntryPoint entryPoint, GLfloat c) ValidateIndexf() argument
607 ValidateIndexfv(const Context *, angle::EntryPoint entryPoint, const GLfloat *c) ValidateIndexfv() argument
612 ValidateIndexi(const Context *, angle::EntryPoint entryPoint, GLint c) ValidateIndexi() argument
617 ValidateIndexiv(const Context *, angle::EntryPoint entryPoint, const GLint *c) ValidateIndexiv() argument
622 ValidateIndexs(const Context *, angle::EntryPoint entryPoint, GLshort c) ValidateIndexs() argument
627 ValidateIndexsv(const Context *, angle::EntryPoint entryPoint, const GLshort *c) ValidateIndexsv() argument
632 ValidateInitNames(const Context *, angle::EntryPoint entryPoint) ValidateInitNames() argument
637 ValidateIsList(const Context *, angle::EntryPoint entryPoint, GLuint list) ValidateIsList() argument
642 ValidateLightModeli(const Context *, angle::EntryPoint entryPoint, GLenum pname, GLint param) ValidateLightModeli() argument
647 ValidateLightModeliv(const Context *, angle::EntryPoint entryPoint, GLenum pname, const GLint *params) ValidateLightModeliv() argument
655 ValidateLighti(const Context *, angle::EntryPoint entryPoint, GLenum light, GLenum pname, GLint param) ValidateLighti() argument
664 ValidateLightiv(const Context *, angle::EntryPoint entryPoint, GLenum light, GLenum pname, const GLint *params) ValidateLightiv() argument
673 ValidateLineStipple(const Context *, angle::EntryPoint entryPoint, GLint factor, GLushort pattern) ValidateLineStipple() argument
681 ValidateListBase(const Context *, angle::EntryPoint entryPoint, GLuint base) ValidateListBase() argument
686 ValidateLoadMatrixd(const Context *, angle::EntryPoint entryPoint, const GLdouble *m) ValidateLoadMatrixd() argument
691 ValidateLoadName(const Context *, angle::EntryPoint entryPoint, GLuint name) ValidateLoadName() argument
696 ValidateMap1d(const Context *, angle::EntryPoint entryPoint, GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) ValidateMap1d() argument
708 ValidateMap1f(const Context *, angle::EntryPoint entryPoint, GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) ValidateMap1f() argument
720 ValidateMap2d(const Context *, angle::EntryPoint entryPoint, GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) ValidateMap2d() argument
736 ValidateMap2f(const Context *, angle::EntryPoint entryPoint, GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) ValidateMap2f() argument
752 ValidateMapGrid1d(const Context *, angle::EntryPoint entryPoint, GLint un, GLdouble u1, GLdouble u2) ValidateMapGrid1d() argument
761 ValidateMapGrid1f(const Context *, angle::EntryPoint entryPoint, GLint un, GLfloat u1, GLfloat u2) ValidateMapGrid1f() argument
770 ValidateMapGrid2d(const Context *, angle::EntryPoint entryPoint, GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) ValidateMapGrid2d() argument
782 ValidateMapGrid2f(const Context *, angle::EntryPoint entryPoint, GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) ValidateMapGrid2f() argument
794 ValidateMateriali(const Context *, angle::EntryPoint entryPoint, GLenum face, GLenum pname, GLint param) ValidateMateriali() argument
803 ValidateMaterialiv(const Context *, angle::EntryPoint entryPoint, GLenum face, GLenum pname, const GLint *params) ValidateMaterialiv() argument
812 ValidateMultMatrixd(const Context *, angle::EntryPoint entryPoint, const GLdouble *m) ValidateMultMatrixd() argument
817 ValidateNewList(const Context *, angle::EntryPoint entryPoint, GLuint list, GLenum mode) ValidateNewList() argument
822 ValidateNormal3b(const Context *, angle::EntryPoint entryPoint, GLbyte nx, GLbyte ny, GLbyte nz) ValidateNormal3b() argument
831 ValidateNormal3bv(const Context *, angle::EntryPoint entryPoint, const GLbyte *v) ValidateNormal3bv() argument
836 ValidateNormal3d(const Context *, angle::EntryPoint entryPoint, GLdouble nx, GLdouble ny, GLdouble nz) ValidateNormal3d() argument
845 ValidateNormal3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateNormal3dv() argument
850 ValidateNormal3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateNormal3fv() argument
855 ValidateNormal3i(const Context *, angle::EntryPoint entryPoint, GLint nx, GLint ny, GLint nz) ValidateNormal3i() argument
860 ValidateNormal3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateNormal3iv() argument
865 ValidateNormal3s(const Context *, angle::EntryPoint entryPoint, GLshort nx, GLshort ny, GLshort nz) ValidateNormal3s() argument
874 ValidateNormal3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateNormal3sv() argument
879 ValidateOrtho(const Context *, angle::EntryPoint entryPoint, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) ValidateOrtho() argument
891 ValidatePassThrough(const Context *, angle::EntryPoint entryPoint, GLfloat token) ValidatePassThrough() argument
896 ValidatePixelMapfv(const Context *, angle::EntryPoint entryPoint, GLenum map, GLsizei mapsize, const GLfloat *values) ValidatePixelMapfv() argument
905 ValidatePixelMapuiv(const Context *, angle::EntryPoint entryPoint, GLenum map, GLsizei mapsize, const GLuint *values) ValidatePixelMapuiv() argument
914 ValidatePixelMapusv(const Context *, angle::EntryPoint entryPoint, GLenum map, GLsizei mapsize, const GLushort *values) ValidatePixelMapusv() argument
923 ValidatePixelStoref(const Context *, angle::EntryPoint entryPoint, GLenum pname, GLfloat param) ValidatePixelStoref() argument
928 ValidatePixelTransferf(const Context *, angle::EntryPoint entryPoint, GLenum pname, GLfloat param) ValidatePixelTransferf() argument
936 ValidatePixelTransferi(const Context *, angle::EntryPoint entryPoint, GLenum pname, GLint param) ValidatePixelTransferi() argument
944 ValidatePixelZoom(const Context *, angle::EntryPoint entryPoint, GLfloat xfactor, GLfloat yfactor) ValidatePixelZoom() argument
952 ValidatePolygonMode(const Context *, angle::EntryPoint entryPoint, GLenum face, GLenum mode) ValidatePolygonMode() argument
957 ValidatePolygonStipple(const Context *, angle::EntryPoint entryPoint, const GLubyte *mask) ValidatePolygonStipple() argument
962 ValidatePopAttrib(const Context *, angle::EntryPoint entryPoint) ValidatePopAttrib() argument
967 ValidatePopName(const Context *, angle::EntryPoint entryPoint) ValidatePopName() argument
972 ValidatePushAttrib(const Context *, angle::EntryPoint entryPoint, GLbitfield mask) ValidatePushAttrib() argument
977 ValidatePushName(const Context *, angle::EntryPoint entryPoint, GLuint name) ValidatePushName() argument
982 ValidateRasterPos2d(const Context *, angle::EntryPoint entryPoint, GLdouble x, GLdouble y) ValidateRasterPos2d() argument
987 ValidateRasterPos2dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateRasterPos2dv() argument
992 ValidateRasterPos2f(const Context *, angle::EntryPoint entryPoint, GLfloat x, GLfloat y) ValidateRasterPos2f() argument
997 ValidateRasterPos2fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateRasterPos2fv() argument
1002 ValidateRasterPos2i(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y) ValidateRasterPos2i() argument
1007 ValidateRasterPos2iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateRasterPos2iv() argument
1012 ValidateRasterPos2s(const Context *, angle::EntryPoint entryPoint, GLshort x, GLshort y) ValidateRasterPos2s() argument
1017 ValidateRasterPos2sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateRasterPos2sv() argument
1022 ValidateRasterPos3d(const Context *, angle::EntryPoint entryPoint, GLdouble x, GLdouble y, GLdouble z) ValidateRasterPos3d() argument
1031 ValidateRasterPos3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateRasterPos3dv() argument
1036 ValidateRasterPos3f(const Context *, angle::EntryPoint entryPoint, GLfloat x, GLfloat y, GLfloat z) ValidateRasterPos3f() argument
1045 ValidateRasterPos3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateRasterPos3fv() argument
1050 ValidateRasterPos3i(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y, GLint z) ValidateRasterPos3i() argument
1055 ValidateRasterPos3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateRasterPos3iv() argument
1060 ValidateRasterPos3s(const Context *, angle::EntryPoint entryPoint, GLshort x, GLshort y, GLshort z) ValidateRasterPos3s() argument
1069 ValidateRasterPos3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateRasterPos3sv() argument
1074 ValidateRasterPos4d(const Context *, angle::EntryPoint entryPoint, GLdouble x, GLdouble y, GLdouble z, GLdouble w) ValidateRasterPos4d() argument
1084 ValidateRasterPos4dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateRasterPos4dv() argument
1089 ValidateRasterPos4f(const Context *, angle::EntryPoint entryPoint, GLfloat x, GLfloat y, GLfloat z, GLfloat w) ValidateRasterPos4f() argument
1099 ValidateRasterPos4fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateRasterPos4fv() argument
1104 ValidateRasterPos4i(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y, GLint z, GLint w) ValidateRasterPos4i() argument
1114 ValidateRasterPos4iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateRasterPos4iv() argument
1119 ValidateRasterPos4s(const Context *, angle::EntryPoint entryPoint, GLshort x, GLshort y, GLshort z, GLshort w) ValidateRasterPos4s() argument
1129 ValidateRasterPos4sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateRasterPos4sv() argument
1134 ValidateRectd(const Context *, angle::EntryPoint entryPoint, GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) ValidateRectd() argument
1144 ValidateRectdv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v1, const GLdouble *v2) ValidateRectdv() argument
1152 ValidateRectf(const Context *, angle::EntryPoint entryPoint, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) ValidateRectf() argument
1162 ValidateRectfv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v1, const GLfloat *v2) ValidateRectfv() argument
1170 ValidateRecti(const Context *, angle::EntryPoint entryPoint, GLint x1, GLint y1, GLint x2, GLint y2) ValidateRecti() argument
1180 ValidateRectiv(const Context *, angle::EntryPoint entryPoint, const GLint *v1, const GLint *v2) ValidateRectiv() argument
1185 ValidateRects(const Context *, angle::EntryPoint entryPoint, GLshort x1, GLshort y1, GLshort x2, GLshort y2) ValidateRects() argument
1195 ValidateRectsv(const Context *, angle::EntryPoint entryPoint, const GLshort *v1, const GLshort *v2) ValidateRectsv() argument
1203 ValidateRenderMode(const Context *, angle::EntryPoint entryPoint, GLenum mode) ValidateRenderMode() argument
1208 ValidateRotated(const Context *, angle::EntryPoint entryPoint, GLdouble angle, GLdouble x, GLdouble y, GLdouble z) ValidateRotated() argument
1218 ValidateScaled(const Context *, angle::EntryPoint entryPoint, GLdouble x, GLdouble y, GLdouble z) ValidateScaled() argument
1227 ValidateSelectBuffer(const Context *, angle::EntryPoint entryPoint, GLsizei size, const GLuint *buffer) ValidateSelectBuffer() argument
1235 ValidateTexCoord1d(const Context *, angle::EntryPoint entryPoint, GLdouble s) ValidateTexCoord1d() argument
1240 ValidateTexCoord1dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateTexCoord1dv() argument
1245 ValidateTexCoord1f(const Context *, angle::EntryPoint entryPoint, GLfloat s) ValidateTexCoord1f() argument
1250 ValidateTexCoord1fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateTexCoord1fv() argument
1255 ValidateTexCoord1i(const Context *, angle::EntryPoint entryPoint, GLint s) ValidateTexCoord1i() argument
1260 ValidateTexCoord1iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateTexCoord1iv() argument
1265 ValidateTexCoord1s(const Context *, angle::EntryPoint entryPoint, GLshort s) ValidateTexCoord1s() argument
1270 ValidateTexCoord1sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateTexCoord1sv() argument
1275 ValidateTexCoord2d(const Context *, angle::EntryPoint entryPoint, GLdouble s, GLdouble t) ValidateTexCoord2d() argument
1280 ValidateTexCoord2dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateTexCoord2dv() argument
1285 ValidateTexCoord2f(const Context *, angle::EntryPoint entryPoint, GLfloat s, GLfloat t) ValidateTexCoord2f() argument
1290 ValidateTexCoord2fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateTexCoord2fv() argument
1295 ValidateTexCoord2i(const Context *, angle::EntryPoint entryPoint, GLint s, GLint t) ValidateTexCoord2i() argument
1300 ValidateTexCoord2iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateTexCoord2iv() argument
1305 ValidateTexCoord2s(const Context *, angle::EntryPoint entryPoint, GLshort s, GLshort t) ValidateTexCoord2s() argument
1310 ValidateTexCoord2sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateTexCoord2sv() argument
1315 ValidateTexCoord3d(const Context *, angle::EntryPoint entryPoint, GLdouble s, GLdouble t, GLdouble r) ValidateTexCoord3d() argument
1324 ValidateTexCoord3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateTexCoord3dv() argument
1329 ValidateTexCoord3f(const Context *, angle::EntryPoint entryPoint, GLfloat s, GLfloat t, GLfloat r) ValidateTexCoord3f() argument
1338 ValidateTexCoord3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateTexCoord3fv() argument
1343 ValidateTexCoord3i(const Context *, angle::EntryPoint entryPoint, GLint s, GLint t, GLint r) ValidateTexCoord3i() argument
1348 ValidateTexCoord3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateTexCoord3iv() argument
1353 ValidateTexCoord3s(const Context *, angle::EntryPoint entryPoint, GLshort s, GLshort t, GLshort r) ValidateTexCoord3s() argument
1362 ValidateTexCoord3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateTexCoord3sv() argument
1367 ValidateTexCoord4d(const Context *, angle::EntryPoint entryPoint, GLdouble s, GLdouble t, GLdouble r, GLdouble q) ValidateTexCoord4d() argument
1377 ValidateTexCoord4dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateTexCoord4dv() argument
1382 ValidateTexCoord4f(const Context *, angle::EntryPoint entryPoint, GLfloat s, GLfloat t, GLfloat r, GLfloat q) ValidateTexCoord4f() argument
1392 ValidateTexCoord4fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateTexCoord4fv() argument
1397 ValidateTexCoord4i(const Context *, angle::EntryPoint entryPoint, GLint s, GLint t, GLint r, GLint q) ValidateTexCoord4i() argument
1407 ValidateTexCoord4iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateTexCoord4iv() argument
1412 ValidateTexCoord4s(const Context *, angle::EntryPoint entryPoint, GLshort s, GLshort t, GLshort r, GLshort q) ValidateTexCoord4s() argument
1422 ValidateTexCoord4sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateTexCoord4sv() argument
1427 ValidateTexGend(const Context *, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, GLdouble param) ValidateTexGend() argument
1436 ValidateTexGendv(const Context *, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, const GLdouble *params) ValidateTexGendv() argument
1445 ValidateTexGenf(const Context *, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, GLfloat param) ValidateTexGenf() argument
1453 ValidateTexGenfv(const Context *, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, const GLfloat *params) ValidateTexGenfv() argument
1462 ValidateTexGeni(const Context *, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, GLint param) ValidateTexGeni() argument
1471 ValidateTexGeniv(const Context *, angle::EntryPoint entryPoint, GLenum coord, GLenum pname, const GLint *params) ValidateTexGeniv() argument
1480 ValidateTexImage1D(const Context *, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage1D() argument
1494 ValidateTranslated(const Context *, angle::EntryPoint entryPoint, GLdouble x, GLdouble y, GLdouble z) ValidateTranslated() argument
1503 ValidateVertex2d(const Context *, angle::EntryPoint entryPoint, GLdouble x, GLdouble y) ValidateVertex2d() argument
1508 ValidateVertex2dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateVertex2dv() argument
1513 ValidateVertex2f(const Context *, angle::EntryPoint entryPoint, GLfloat x, GLfloat y) ValidateVertex2f() argument
1518 ValidateVertex2fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateVertex2fv() argument
1523 ValidateVertex2i(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y) ValidateVertex2i() argument
1528 ValidateVertex2iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateVertex2iv() argument
1533 ValidateVertex2s(const Context *, angle::EntryPoint entryPoint, GLshort x, GLshort y) ValidateVertex2s() argument
1538 ValidateVertex2sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateVertex2sv() argument
1543 ValidateVertex3d(const Context *, angle::EntryPoint entryPoint, GLdouble x, GLdouble y, GLdouble z) ValidateVertex3d() argument
1552 ValidateVertex3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateVertex3dv() argument
1557 ValidateVertex3f(const Context *, angle::EntryPoint entryPoint, GLfloat x, GLfloat y, GLfloat z) ValidateVertex3f() argument
1566 ValidateVertex3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateVertex3fv() argument
1571 ValidateVertex3i(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y, GLint z) ValidateVertex3i() argument
1576 ValidateVertex3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateVertex3iv() argument
1581 ValidateVertex3s(const Context *, angle::EntryPoint entryPoint, GLshort x, GLshort y, GLshort z) ValidateVertex3s() argument
1590 ValidateVertex3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateVertex3sv() argument
1595 ValidateVertex4d(const Context *, angle::EntryPoint entryPoint, GLdouble x, GLdouble y, GLdouble z, GLdouble w) ValidateVertex4d() argument
1605 ValidateVertex4dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) ValidateVertex4dv() argument
1610 ValidateVertex4f(const Context *, angle::EntryPoint entryPoint, GLfloat x, GLfloat y, GLfloat z, GLfloat w) ValidateVertex4f() argument
1620 ValidateVertex4fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) ValidateVertex4fv() argument
1625 ValidateVertex4i(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y, GLint z, GLint w) ValidateVertex4i() argument
1635 ValidateVertex4iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) ValidateVertex4iv() argument
1640 ValidateVertex4s(const Context *, angle::EntryPoint entryPoint, GLshort x, GLshort y, GLshort z, GLshort w) ValidateVertex4s() argument
1650 ValidateVertex4sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) ValidateVertex4sv() argument
1655 ValidateAreTexturesResident(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLuint *textures, const GLboolean *residences) ValidateAreTexturesResident() argument
1664 ValidateArrayElement(const Context *context, angle::EntryPoint entryPoint, GLint i) ValidateArrayElement() argument
1669 ValidateCopyTexImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) ValidateCopyTexImage1D() argument
1682 ValidateCopyTexSubImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) ValidateCopyTexSubImage1D() argument
1694 ValidateEdgeFlagPointer(const Context *context, angle::EntryPoint entryPoint, GLsizei stride, const void *pointer) ValidateEdgeFlagPointer() argument
1702 ValidateIndexPointer(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLsizei stride, const void *pointer) ValidateIndexPointer() argument
1711 ValidateIndexub(const Context *context, angle::EntryPoint entryPoint, GLubyte c) ValidateIndexub() argument
1716 ValidateIndexubv(const Context *context, angle::EntryPoint entryPoint, const GLubyte *c) ValidateIndexubv() argument
1721 ValidateInterleavedArrays(const Context *context, angle::EntryPoint entryPoint, GLenum format, GLsizei stride, const void *pointer) ValidateInterleavedArrays() argument
1730 ValidatePopClientAttrib(const Context *context, angle::EntryPoint entryPoint) ValidatePopClientAttrib() argument
1735 ValidatePrioritizeTextures(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLuint *textures, const GLfloat *priorities) ValidatePrioritizeTextures() argument
1744 ValidatePushClientAttrib(const Context *context, angle::EntryPoint entryPoint, GLbitfield mask) ValidatePushClientAttrib() argument
1749 ValidateTexSubImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage1D() argument
1762 ValidateCompressedTexImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage1D() argument
1775 ValidateCompressedTexSubImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage1D() argument
1788 ValidateGetCompressedTexImage(const Context *context, angle::EntryPoint entryPoint, TextureTarget targetPacked, GLint level, const void *img) ValidateGetCompressedTexImage() argument
1797 ValidateLoadTransposeMatrixd(const Context *context, angle::EntryPoint entryPoint, const GLdouble *m) ValidateLoadTransposeMatrixd() argument
1804 ValidateLoadTransposeMatrixf(const Context *context, angle::EntryPoint entryPoint, const GLfloat *m) ValidateLoadTransposeMatrixf() argument
1811 ValidateMultTransposeMatrixd(const Context *context, angle::EntryPoint entryPoint, const GLdouble *m) ValidateMultTransposeMatrixd() argument
1818 ValidateMultTransposeMatrixf(const Context *context, angle::EntryPoint entryPoint, const GLfloat *m) ValidateMultTransposeMatrixf() argument
1825 ValidateMultiTexCoord1d(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLdouble s) ValidateMultiTexCoord1d() argument
1833 ValidateMultiTexCoord1dv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLdouble *v) ValidateMultiTexCoord1dv() argument
1841 ValidateMultiTexCoord1f(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfloat s) ValidateMultiTexCoord1f() argument
1849 ValidateMultiTexCoord1fv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLfloat *v) ValidateMultiTexCoord1fv() argument
1857 ValidateMultiTexCoord1i(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint s) ValidateMultiTexCoord1i() argument
1865 ValidateMultiTexCoord1iv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLint *v) ValidateMultiTexCoord1iv() argument
1873 ValidateMultiTexCoord1s(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLshort s) ValidateMultiTexCoord1s() argument
1881 ValidateMultiTexCoord1sv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLshort *v) ValidateMultiTexCoord1sv() argument
1889 ValidateMultiTexCoord2d(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLdouble s, GLdouble t) ValidateMultiTexCoord2d() argument
1898 ValidateMultiTexCoord2dv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLdouble *v) ValidateMultiTexCoord2dv() argument
1906 ValidateMultiTexCoord2f(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfloat s, GLfloat t) ValidateMultiTexCoord2f() argument
1915 ValidateMultiTexCoord2fv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLfloat *v) ValidateMultiTexCoord2fv() argument
1923 ValidateMultiTexCoord2i(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint s, GLint t) ValidateMultiTexCoord2i() argument
1932 ValidateMultiTexCoord2iv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLint *v) ValidateMultiTexCoord2iv() argument
1940 ValidateMultiTexCoord2s(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLshort s, GLshort t) ValidateMultiTexCoord2s() argument
1949 ValidateMultiTexCoord2sv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLshort *v) ValidateMultiTexCoord2sv() argument
1957 ValidateMultiTexCoord3d(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLdouble s, GLdouble t, GLdouble r) ValidateMultiTexCoord3d() argument
1967 ValidateMultiTexCoord3dv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLdouble *v) ValidateMultiTexCoord3dv() argument
1975 ValidateMultiTexCoord3f(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfloat s, GLfloat t, GLfloat r) ValidateMultiTexCoord3f() argument
1985 ValidateMultiTexCoord3fv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLfloat *v) ValidateMultiTexCoord3fv() argument
1993 ValidateMultiTexCoord3i(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint s, GLint t, GLint r) ValidateMultiTexCoord3i() argument
2003 ValidateMultiTexCoord3iv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLint *v) ValidateMultiTexCoord3iv() argument
2011 ValidateMultiTexCoord3s(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLshort s, GLshort t, GLshort r) ValidateMultiTexCoord3s() argument
2021 ValidateMultiTexCoord3sv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLshort *v) ValidateMultiTexCoord3sv() argument
2029 ValidateMultiTexCoord4d(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) ValidateMultiTexCoord4d() argument
2040 ValidateMultiTexCoord4dv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLdouble *v) ValidateMultiTexCoord4dv() argument
2048 ValidateMultiTexCoord4fv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLfloat *v) ValidateMultiTexCoord4fv() argument
2056 ValidateMultiTexCoord4i(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint s, GLint t, GLint r, GLint q) ValidateMultiTexCoord4i() argument
2067 ValidateMultiTexCoord4iv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLint *v) ValidateMultiTexCoord4iv() argument
2075 ValidateMultiTexCoord4s(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) ValidateMultiTexCoord4s() argument
2086 ValidateMultiTexCoord4sv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLshort *v) ValidateMultiTexCoord4sv() argument
2094 ValidateFogCoordPointer(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLsizei stride, const void *pointer) ValidateFogCoordPointer() argument
2103 ValidateFogCoordd(const Context *context, angle::EntryPoint entryPoint, GLdouble coord) ValidateFogCoordd() argument
2108 ValidateFogCoorddv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *coord) ValidateFogCoorddv() argument
2113 ValidateFogCoordf(const Context *context, angle::EntryPoint entryPoint, GLfloat coord) ValidateFogCoordf() argument
2118 ValidateFogCoordfv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *coord) ValidateFogCoordfv() argument
2123 ValidateMultiDrawArrays(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode modePacked, const GLint *first, const GLsizei *count, GLsizei drawcount) ValidateMultiDrawArrays() argument
2133 ValidateMultiDrawElements(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode modePacked, const GLsizei *count, DrawElementsType typePacked, const void *const *indices, GLsizei drawcount) ValidateMultiDrawElements() argument
2144 ValidatePointParameteri(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLint param) ValidatePointParameteri() argument
2152 ValidatePointParameteriv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLint *params) ValidatePointParameteriv() argument
2160 ValidateSecondaryColor3b(const Context *context, angle::EntryPoint entryPoint, GLbyte red, GLbyte green, GLbyte blue) ValidateSecondaryColor3b() argument
2169 ValidateSecondaryColor3bv(const Context *context, angle::EntryPoint entryPoint, const GLbyte *v) ValidateSecondaryColor3bv() argument
2176 ValidateSecondaryColor3d(const Context *context, angle::EntryPoint entryPoint, GLdouble red, GLdouble green, GLdouble blue) ValidateSecondaryColor3d() argument
2185 ValidateSecondaryColor3dv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *v) ValidateSecondaryColor3dv() argument
2192 ValidateSecondaryColor3f(const Context *context, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue) ValidateSecondaryColor3f() argument
2201 ValidateSecondaryColor3fv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *v) ValidateSecondaryColor3fv() argument
2208 ValidateSecondaryColor3i(const Context *context, angle::EntryPoint entryPoint, GLint red, GLint green, GLint blue) ValidateSecondaryColor3i() argument
2217 ValidateSecondaryColor3iv(const Context *context, angle::EntryPoint entryPoint, const GLint *v) ValidateSecondaryColor3iv() argument
2222 ValidateSecondaryColor3s(const Context *context, angle::EntryPoint entryPoint, GLshort red, GLshort green, GLshort blue) ValidateSecondaryColor3s() argument
2231 ValidateSecondaryColor3sv(const Context *context, angle::EntryPoint entryPoint, const GLshort *v) ValidateSecondaryColor3sv() argument
2238 ValidateSecondaryColor3ub(const Context *context, angle::EntryPoint entryPoint, GLubyte red, GLubyte green, GLubyte blue) ValidateSecondaryColor3ub() argument
2247 ValidateSecondaryColor3ubv(const Context *context, angle::EntryPoint entryPoint, const GLubyte *v) ValidateSecondaryColor3ubv() argument
2254 ValidateSecondaryColor3ui(const Context *context, angle::EntryPoint entryPoint, GLuint red, GLuint green, GLuint blue) ValidateSecondaryColor3ui() argument
2263 ValidateSecondaryColor3uiv(const Context *context, angle::EntryPoint entryPoint, const GLuint *v) ValidateSecondaryColor3uiv() argument
2270 ValidateSecondaryColor3us(const Context *context, angle::EntryPoint entryPoint, GLushort red, GLushort green, GLushort blue) ValidateSecondaryColor3us() argument
2279 ValidateSecondaryColor3usv(const Context *context, angle::EntryPoint entryPoint, const GLushort *v) ValidateSecondaryColor3usv() argument
2286 ValidateSecondaryColorPointer(const Context *context, angle::EntryPoint entryPoint, GLint size, GLenum type, GLsizei stride, const void *pointer) ValidateSecondaryColorPointer() argument
2296 ValidateWindowPos2d(const Context *context, angle::EntryPoint entryPoint, GLdouble x, GLdouble y) ValidateWindowPos2d() argument
2304 ValidateWindowPos2dv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *v) ValidateWindowPos2dv() argument
2309 ValidateWindowPos2f(const Context *context, angle::EntryPoint entryPoint, GLfloat x, GLfloat y) ValidateWindowPos2f() argument
2314 ValidateWindowPos2fv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *v) ValidateWindowPos2fv() argument
2319 ValidateWindowPos2i(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y) ValidateWindowPos2i() argument
2324 ValidateWindowPos2iv(const Context *context, angle::EntryPoint entryPoint, const GLint *v) ValidateWindowPos2iv() argument
2329 ValidateWindowPos2s(const Context *context, angle::EntryPoint entryPoint, GLshort x, GLshort y) ValidateWindowPos2s() argument
2334 ValidateWindowPos2sv(const Context *context, angle::EntryPoint entryPoint, const GLshort *v) ValidateWindowPos2sv() argument
2339 ValidateWindowPos3d(const Context *context, angle::EntryPoint entryPoint, GLdouble x, GLdouble y, GLdouble z) ValidateWindowPos3d() argument
2348 ValidateWindowPos3dv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *v) ValidateWindowPos3dv() argument
2353 ValidateWindowPos3f(const Context *context, angle::EntryPoint entryPoint, GLfloat x, GLfloat y, GLfloat z) ValidateWindowPos3f() argument
2362 ValidateWindowPos3fv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *v) ValidateWindowPos3fv() argument
2367 ValidateWindowPos3i(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLint z) ValidateWindowPos3i() argument
2376 ValidateWindowPos3iv(const Context *context, angle::EntryPoint entryPoint, const GLint *v) ValidateWindowPos3iv() argument
2381 ValidateWindowPos3s(const Context *context, angle::EntryPoint entryPoint, GLshort x, GLshort y, GLshort z) ValidateWindowPos3s() argument
2390 ValidateWindowPos3sv(const Context *context, angle::EntryPoint entryPoint, const GLshort *v) ValidateWindowPos3sv() argument
2395 ValidateGetBufferSubData(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLintptr offset, GLsizeiptr size, const void *data) ValidateGetBufferSubData() argument
2405 ValidateGetQueryObjectiv(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, const GLint *params) ValidateGetQueryObjectiv() argument
2414 ValidateMapBuffer(const Context *context, angle::EntryPoint entryPoint, BufferBinding targetPacked, GLenum access) ValidateMapBuffer() argument
[all...]
H A DvalidationGL1_autogen.h22 bool ValidateAccum(const Context *context, angle::EntryPoint entryPoint, GLenum op, GLfloat value);
23 bool ValidateBegin(const Context *context, angle::EntryPoint entryPoint, GLenum mode);
25 angle::EntryPoint entryPoint,
33 bool ValidateCallList(const Context *context, angle::EntryPoint entryPoint, GLuint list);
35 angle::EntryPoint entryPoint,
40 angle::EntryPoint entryPoint,
45 bool ValidateClearDepth(const Context *context, angle::EntryPoint entryPoint, GLdouble depth);
46 bool ValidateClearIndex(const Context *context, angle::EntryPoint entryPoint, GLfloat c);
48 angle::EntryPoint entryPoint,
52 angle::EntryPoint entryPoint,
[all...]
H A DvalidationES2.cpp148 angle::EntryPoint entryPoint, in IsValidCopyTextureDestinationFormatType()
154 context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidInternalFormat); in IsValidCopyTextureDestinationFormatType()
160 context->validationError(entryPoint, GL_INVALID_OPERATION, kMismatchedTypeAndFormat); in IsValidCopyTextureDestinationFormatType()
167 context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidInternalFormat); in IsValidCopyTextureDestinationFormatType()
235 angle::EntryPoint entryPoint, in IsValidCopyTextureDestinationLevel()
247 if (!ValidImageSizeParameters(context, entryPoint, type, level, width, height, 1, isSubImage)) in IsValidCopyTextureDestinationLevel()
356 angle::EntryPoint entryPoint, in ValidateES2CopyTexImageParameters()
371 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTextureTarget); in ValidateES2CopyTexImageParameters()
376 if (!ValidImageSizeParameters(context, entryPoint, texType, level, width, height, 1, in ValidateES2CopyTexImageParameters()
384 if (!ValidateCopyTexImageParametersBase(context, entryPoint, targe in ValidateES2CopyTexImageParameters()
147 IsValidCopyTextureDestinationFormatType(const Context *context, angle::EntryPoint entryPoint, GLint internalFormat, GLenum type) IsValidCopyTextureDestinationFormatType() argument
234 IsValidCopyTextureDestinationLevel(const Context *context, angle::EntryPoint entryPoint, TextureType type, GLint level, GLsizei width, GLsizei height, bool isSubImage) IsValidCopyTextureDestinationLevel() argument
355 ValidateES2CopyTexImageParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES2CopyTexImageParameters() argument
714 ValidateWebGLNamePrefix(const Context *context, angle::EntryPoint entryPoint, const GLchar *name) ValidateWebGLNamePrefix() argument
732 ValidateWebGLNameLength(const Context *context, angle::EntryPoint entryPoint, size_t length) ValidateWebGLNameLength() argument
817 ValidateES2TexImageParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES2TexImageParameters() argument
847 ValidateES2TexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES2TexImageParametersBase() argument
1561 ValidateES2TexStorageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateES2TexStorageParametersBase() argument
1750 ValidateDiscardFramebufferEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei numAttachments, const GLenum *attachments) ValidateDiscardFramebufferEXT() argument
1779 ValidateBindVertexArrayOES(const Context *context, angle::EntryPoint entryPoint, VertexArrayID array) ValidateBindVertexArrayOES() argument
1792 ValidateDeleteVertexArraysOES(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const VertexArrayID *arrays) ValidateDeleteVertexArraysOES() argument
1806 ValidateGenVertexArraysOES(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const VertexArrayID *arrays) ValidateGenVertexArraysOES() argument
1820 ValidateIsVertexArrayOES(const Context *context, angle::EntryPoint entryPoint, VertexArrayID array) ValidateIsVertexArrayOES() argument
1833 ValidateProgramBinaryOES(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum binaryFormat, const void *binary, GLint length) ValidateProgramBinaryOES() argument
1849 ValidateGetProgramBinaryOES(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei bufSize, const GLsizei *length, const GLenum *binaryFormat, const void *binary) ValidateGetProgramBinaryOES() argument
1922 ValidateDebugMessageControlKHR(const Context *context, angle::EntryPoint entryPoint, GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) ValidateDebugMessageControlKHR() argument
1973 ValidateDebugMessageInsertKHR(const Context *context, angle::EntryPoint entryPoint, GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) ValidateDebugMessageInsertKHR() argument
2023 ValidateDebugMessageCallbackKHR(const Context *context, angle::EntryPoint entryPoint, GLDEBUGPROCKHR callback, const void *userParam) ValidateDebugMessageCallbackKHR() argument
2037 ValidateGetDebugMessageLogKHR(const Context *context, angle::EntryPoint entryPoint, GLuint count, GLsizei bufSize, const GLenum *sources, const GLenum *types, const GLuint *ids, const GLenum *severities, const GLsizei *lengths, const GLchar *messageLog) ValidateGetDebugMessageLogKHR() argument
2063 ValidatePushDebugGroupKHR(const Context *context, angle::EntryPoint entryPoint, GLenum source, GLuint id, GLsizei length, const GLchar *message) ValidatePushDebugGroupKHR() argument
2099 ValidatePopDebugGroupKHR(const Context *context, angle::EntryPoint entryPoint) ValidatePopDebugGroupKHR() argument
2117 ValidateObjectIdentifierAndName(const Context *context, angle::EntryPoint entryPoint, GLenum identifier, GLuint name) ValidateObjectIdentifierAndName() argument
2219 ValidateLabelLength(const Context *context, angle::EntryPoint entryPoint, GLsizei length, const GLchar *label) ValidateLabelLength() argument
2247 ValidateObjectLabelKHR(const Context *context, angle::EntryPoint entryPoint, GLenum identifier, GLuint name, GLsizei length, const GLchar *label) ValidateObjectLabelKHR() argument
2273 ValidateGetObjectLabelKHR(const Context *context, angle::EntryPoint entryPoint, GLenum identifier, GLuint name, GLsizei bufSize, const GLsizei *length, const GLchar *label) ValidateGetObjectLabelKHR() argument
2301 ValidateObjectPtrName(const Context *context, angle::EntryPoint entryPoint, const void *ptr) ValidateObjectPtrName() argument
2314 ValidateObjectPtrLabelKHR(const Context *context, angle::EntryPoint entryPoint, const void *ptr, GLsizei length, const GLchar *label) ValidateObjectPtrLabelKHR() argument
2339 ValidateGetObjectPtrLabelKHR(const Context *context, angle::EntryPoint entryPoint, const void *ptr, GLsizei bufSize, const GLsizei *length, const GLchar *label) ValidateGetObjectPtrLabelKHR() argument
2366 ValidateGetPointervKHR(const Context *context, angle::EntryPoint entryPoint, GLenum pname, void *const *params) ValidateGetPointervKHR() argument
2392 ValidateGetPointervRobustANGLERobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLsizei bufSize, const GLsizei *length, void *const *params) ValidateGetPointervRobustANGLERobustANGLE() argument
2403 ValidateBlitFramebufferANGLE(const Context *context, angle::EntryPoint entryPoint, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) ValidateBlitFramebufferANGLE() argument
2537 ValidateBlitFramebufferNV(const Context *context, angle::EntryPoint entryPoint, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) ValidateBlitFramebufferNV() argument
2560 ValidateClear(const Context *context, angle::EntryPoint entryPoint, GLbitfield mask) ValidateClear() argument
2607 ValidateDrawBuffersEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLenum *bufs) ValidateDrawBuffersEXT() argument
2621 ValidateTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage2D() argument
2646 ValidateTexImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexImage2DRobustANGLE() argument
2677 ValidateTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage2D() argument
2703 ValidateTexSubImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexSubImage2DRobustANGLE() argument
2734 ValidateTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage3DOES() argument
2752 ValidateCompressedTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage2D() argument
2808 ValidateCompressedTexImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexImage2DRobustANGLE() argument
2829 ValidateCompressedTexImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage3DOES() argument
2845 ValidateCompressedTexSubImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexSubImage2DRobustANGLE() argument
2867 ValidateCompressedTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage2D() argument
2916 ValidateCompressedTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage3DOES() argument
2934 ValidateGetBufferPointervOES(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, void *const *params) ValidateGetBufferPointervOES() argument
2949 ValidateMapBufferOES(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum access) ValidateMapBufferOES() argument
2998 ValidateUnmapBufferOES(const Context *context, angle::EntryPoint entryPoint, BufferBinding target) ValidateUnmapBufferOES() argument
3011 ValidateMapBufferRangeEXT(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length, GLbitfield access) ValidateMapBufferRangeEXT() argument
3027 ValidateMapBufferBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target) ValidateMapBufferBase() argument
3060 ValidateFlushMappedBufferRangeEXT(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length) ValidateFlushMappedBufferRangeEXT() argument
3075 ValidateBindUniformLocationCHROMIUM(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLchar *name) ValidateBindUniformLocationCHROMIUM() argument
3124 ValidateCoverageModulationCHROMIUM(const Context *context, angle::EntryPoint entryPoint, GLenum components) ValidateCoverageModulationCHROMIUM() argument
3148 ValidateCopyTextureCHROMIUM(const Context *context, angle::EntryPoint entryPoint, TextureID sourceId, GLint sourceLevel, TextureTarget destTarget, TextureID destId, GLint destLevel, GLint internalFormat, GLenum destType, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) ValidateCopyTextureCHROMIUM() argument
3252 ValidateCopySubTextureCHROMIUM(const Context *context, angle::EntryPoint entryPoint, TextureID sourceId, GLint sourceLevel, TextureTarget destTarget, TextureID destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) ValidateCopySubTextureCHROMIUM() argument
3386 ValidateCompressedCopyTextureCHROMIUM(const Context *context, angle::EntryPoint entryPoint, TextureID sourceId, TextureID destId) ValidateCompressedCopyTextureCHROMIUM() argument
3446 ValidateCreateShader(const Context *context, angle::EntryPoint entryPoint, ShaderType type) ValidateCreateShader() argument
3497 ValidateBufferData(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLsizeiptr size, const void *data, BufferUsage usage) ValidateBufferData() argument
3565 ValidateBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr size, const void *data) ValidateBufferSubData() argument
3640 ValidateRequestExtensionANGLE(const Context *context, angle::EntryPoint entryPoint, const GLchar *name) ValidateRequestExtensionANGLE() argument
3659 ValidateDisableExtensionANGLE(const Context *context, angle::EntryPoint entryPoint, const GLchar *name) ValidateDisableExtensionANGLE() argument
3678 ValidateActiveTexture(const Context *context, angle::EntryPoint entryPoint, GLenum texture) ValidateActiveTexture() argument
3696 ValidateAttachShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, ShaderProgramID shader) ValidateAttachShader() argument
3722 ValidateBindAttribLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, const GLchar *name) ValidateBindAttribLocation() argument
3762 ValidateBindFramebuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, FramebufferID framebuffer) ValidateBindFramebuffer() argument
3770 ValidateBindRenderbuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, RenderbufferID renderbuffer) ValidateBindRenderbuffer() argument
3796 ValidateBlendColor(const Context *context, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) ValidateBlendColor() argument
3806 ValidateBlendEquation(const Context *context, angle::EntryPoint entryPoint, GLenum mode) ValidateBlendEquation() argument
3817 ValidateBlendEquationSeparate(const Context *context, angle::EntryPoint entryPoint, GLenum modeRGB, GLenum modeAlpha) ValidateBlendEquationSeparate() argument
3837 ValidateBlendFunc(const Context *context, angle::EntryPoint entryPoint, GLenum sfactor, GLenum dfactor) ValidateBlendFunc() argument
3845 ValidateBlendFuncSeparate(const Context *context, angle::EntryPoint entryPoint, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) ValidateBlendFuncSeparate() argument
3905 ValidateGetString(const Context *context, angle::EntryPoint entryPoint, GLenum name) ValidateGetString() argument
3940 ValidateLineWidth(const Context *context, angle::EntryPoint entryPoint, GLfloat width) ValidateLineWidth() argument
3951 ValidateDepthRangef(const Context *context, angle::EntryPoint entryPoint, GLfloat zNear, GLfloat zFar) ValidateDepthRangef() argument
3965 ValidateRenderbufferStorage(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorage() argument
3976 ValidateRenderbufferStorageMultisampleANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageMultisampleANGLE() argument
4017 ValidateCheckFramebufferStatus(const Context *context, angle::EntryPoint entryPoint, GLenum target) ValidateCheckFramebufferStatus() argument
4030 ValidateClearColor(const Context *context, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) ValidateClearColor() argument
4040 ValidateClearDepthf(const Context *context, angle::EntryPoint entryPoint, GLfloat depth) ValidateClearDepthf() argument
4045 ValidateClearStencil(const Context *context, angle::EntryPoint entryPoint, GLint s) ValidateClearStencil() argument
4050 ValidateColorMask(const Context *context, angle::EntryPoint entryPoint, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) ValidateColorMask() argument
4060 ValidateCompileShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader) ValidateCompileShader() argument
4067 ValidateCreateProgram(const Context *context, angle::EntryPoint entryPoint) ValidateCreateProgram() argument
4072 ValidateCullFace(const Context *context, angle::EntryPoint entryPoint, CullFaceMode mode) ValidateCullFace() argument
4089 ValidateDeleteProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateDeleteProgram() argument
4115 ValidateDeleteShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader) ValidateDeleteShader() argument
4141 ValidateDepthFunc(const Context *context, angle::EntryPoint entryPoint, GLenum func) ValidateDepthFunc() argument
4163 ValidateDepthMask(const Context *context, angle::EntryPoint entryPoint, GLboolean flag) ValidateDepthMask() argument
4168 ValidateDetachShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, ShaderProgramID shader) ValidateDetachShader() argument
4195 ValidateDisableVertexAttribArray(const Context *context, angle::EntryPoint entryPoint, GLuint index) ValidateDisableVertexAttribArray() argument
4208 ValidateEnableVertexAttribArray(const Context *context, angle::EntryPoint entryPoint, GLuint index) ValidateEnableVertexAttribArray() argument
4221 ValidateFinish(const Context *context, angle::EntryPoint entryPoint) ValidateFinish() argument
4226 ValidateFlush(const Context *context, angle::EntryPoint entryPoint) ValidateFlush() argument
4231 ValidateFrontFace(const Context *context, angle::EntryPoint entryPoint, GLenum mode) ValidateFrontFace() argument
4246 ValidateGetActiveAttrib(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, GLsizei bufsize, const GLsizei *length, const GLint *size, const GLenum *type, const GLchar *name) ValidateGetActiveAttrib() argument
4278 ValidateGetActiveUniform(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, GLsizei bufsize, const GLsizei *length, const GLint *size, const GLenum *type, const GLchar *name) ValidateGetActiveUniform() argument
4310 ValidateGetAttachedShaders(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei maxcount, const GLsizei *count, const ShaderProgramID *shaders) ValidateGetAttachedShaders() argument
4333 ValidateGetAttribLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, const GLchar *name) ValidateGetAttribLocation() argument
4379 ValidateGetBooleanv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLboolean *params) ValidateGetBooleanv() argument
4389 ValidateGetError(const Context *context, angle::EntryPoint entryPoint) ValidateGetError() argument
4394 ValidateGetFloatv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLfloat *params) ValidateGetFloatv() argument
4404 ValidateGetIntegerv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLint *params) ValidateGetIntegerv() argument
4414 ValidateGetProgramInfoLog(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei bufsize, const GLsizei *length, const GLchar *infolog) ValidateGetProgramInfoLog() argument
4436 ValidateGetShaderInfoLog(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei bufsize, const GLsizei *length, const GLchar *infolog) ValidateGetShaderInfoLog() argument
4458 ValidateGetShaderPrecisionFormat(const Context *context, angle::EntryPoint entryPoint, GLenum shadertype, GLenum precisiontype, const GLint *range, const GLint *precision) ValidateGetShaderPrecisionFormat() argument
4497 ValidateGetShaderSource(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei bufsize, const GLsizei *length, const GLchar *source) ValidateGetShaderSource() argument
4519 ValidateGetUniformLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, const GLchar *name) ValidateGetUniformLocation() argument
4553 ValidateHint(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum mode) ValidateHint() argument
4608 ValidateIsBuffer(const Context *context, angle::EntryPoint entryPoint, BufferID buffer) ValidateIsBuffer() argument
4613 ValidateIsFramebuffer(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer) ValidateIsFramebuffer() argument
4620 ValidateIsProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateIsProgram() argument
4627 ValidateIsRenderbuffer(const Context *context, angle::EntryPoint entryPoint, RenderbufferID renderbuffer) ValidateIsRenderbuffer() argument
4634 ValidateIsShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader) ValidateIsShader() argument
4639 ValidateIsTexture(const Context *context, angle::EntryPoint entryPoint, TextureID texture) ValidateIsTexture() argument
4644 ValidatePixelStorei(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLint param) ValidatePixelStorei() argument
4729 ValidatePolygonOffset(const Context *context, angle::EntryPoint entryPoint, GLfloat factor, GLfloat units) ValidatePolygonOffset() argument
4737 ValidateReleaseShaderCompiler(const Context *context, angle::EntryPoint entryPoint) ValidateReleaseShaderCompiler() argument
4742 ValidateSampleCoverage(const Context *context, angle::EntryPoint entryPoint, GLfloat value, GLboolean invert) ValidateSampleCoverage() argument
4750 ValidateScissor(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height) ValidateScissor() argument
4766 ValidateShaderBinary(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const ShaderProgramID *shaders, GLenum binaryformat, const void *binary, GLsizei length) ValidateShaderBinary() argument
4785 ValidateShaderSource(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei count, const GLchar *const *string, const GLint *length) ValidateShaderSource() argument
4807 ValidateStencilFunc(const Context *context, angle::EntryPoint entryPoint, GLenum func, GLint ref, GLuint mask) ValidateStencilFunc() argument
4822 ValidateStencilFuncSeparate(const Context *context, angle::EntryPoint entryPoint, GLenum face, GLenum func, GLint ref, GLuint mask) ValidateStencilFuncSeparate() argument
4844 ValidateStencilMask(const Context *context, angle::EntryPoint entryPoint, GLuint mask) ValidateStencilMask() argument
4849 ValidateStencilMaskSeparate(const Context *context, angle::EntryPoint entryPoint, GLenum face, GLuint mask) ValidateStencilMaskSeparate() argument
4863 ValidateStencilOp(const Context *context, angle::EntryPoint entryPoint, GLenum fail, GLenum zfail, GLenum zpass) ValidateStencilOp() argument
4890 ValidateStencilOpSeparate(const Context *context, angle::EntryPoint entryPoint, GLenum face, GLenum fail, GLenum zfail, GLenum zpass) ValidateStencilOpSeparate() argument
4906 ValidateUniform1f(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLfloat x) ValidateUniform1f() argument
4914 ValidateUniform1fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLfloat *v) ValidateUniform1fv() argument
4923 ValidateUniform1i(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLint x) ValidateUniform1i() argument
4931 ValidateUniform2fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLfloat *v) ValidateUniform2fv() argument
4940 ValidateUniform2i(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLint x, GLint y) ValidateUniform2i() argument
4949 ValidateUniform2iv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLint *v) ValidateUniform2iv() argument
4958 ValidateUniform3f(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLfloat x, GLfloat y, GLfloat z) ValidateUniform3f() argument
4968 ValidateUniform3fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLfloat *v) ValidateUniform3fv() argument
4977 ValidateUniform3i(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLint x, GLint y, GLint z) ValidateUniform3i() argument
4987 ValidateUniform3iv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLint *v) ValidateUniform3iv() argument
4996 ValidateUniform4f(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) ValidateUniform4f() argument
5007 ValidateUniform4fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLfloat *v) ValidateUniform4fv() argument
5016 ValidateUniform4i(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLint x, GLint y, GLint z, GLint w) ValidateUniform4i() argument
5027 ValidateUniform4iv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLint *v) ValidateUniform4iv() argument
5036 ValidateUniformMatrix2fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix2fv() argument
5046 ValidateUniformMatrix3fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix3fv() argument
5056 ValidateUniformMatrix4fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix4fv() argument
5066 ValidateValidateProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateValidateProgram() argument
5080 ValidateVertexAttrib1f(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x) ValidateVertexAttrib1f() argument
5088 ValidateVertexAttrib1fv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *values) ValidateVertexAttrib1fv() argument
5096 ValidateVertexAttrib2f(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x, GLfloat y) ValidateVertexAttrib2f() argument
5105 ValidateVertexAttrib2fv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *values) ValidateVertexAttrib2fv() argument
5113 ValidateVertexAttrib3f(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x, GLfloat y, GLfloat z) ValidateVertexAttrib3f() argument
5123 ValidateVertexAttrib3fv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *values) ValidateVertexAttrib3fv() argument
5131 ValidateVertexAttrib4f(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) ValidateVertexAttrib4f() argument
5142 ValidateVertexAttrib4fv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *values) ValidateVertexAttrib4fv() argument
5150 ValidateViewport(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height) ValidateViewport() argument
5166 ValidateGetFramebufferAttachmentParameteriv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum pname, const GLint *params) ValidateGetFramebufferAttachmentParameteriv() argument
5177 ValidateGetProgramiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, const GLint *params) ValidateGetProgramiv() argument
5186 ValidateCopyTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateCopyTexImage2D() argument
5208 ValidateCopyTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTexSubImage2D() argument
5229 ValidateCopyTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTexSubImage3DOES() argument
5245 ValidateDeleteBuffers(const Context *context, angle::EntryPoint entryPoint, GLint n, const BufferID *buffers) ValidateDeleteBuffers() argument
5253 ValidateDeleteFramebuffers(const Context *context, angle::EntryPoint entryPoint, GLint n, const FramebufferID *framebuffers) ValidateDeleteFramebuffers() argument
5261 ValidateDeleteRenderbuffers(const Context *context, angle::EntryPoint entryPoint, GLint n, const RenderbufferID *renderbuffers) ValidateDeleteRenderbuffers() argument
5269 ValidateDeleteTextures(const Context *context, angle::EntryPoint entryPoint, GLint n, const TextureID *textures) ValidateDeleteTextures() argument
5277 ValidateDisable(const Context *context, angle::EntryPoint entryPoint, GLenum cap) ValidateDisable() argument
5288 ValidateEnable(const Context *context, angle::EntryPoint entryPoint, GLenum cap) ValidateEnable() argument
5311 ValidateFramebufferRenderbuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum renderbuffertarget, RenderbufferID renderbuffer) ValidateFramebufferRenderbuffer() argument
5322 ValidateFramebufferTexture2D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textarget, TextureID texture, GLint level) ValidateFramebufferTexture2D() argument
5463 ValidateFramebufferTexture3DOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texture, GLint level, GLint zoffset) ValidateFramebufferTexture3DOES() argument
5533 ValidateGenBuffers(const Context *context, angle::EntryPoint entryPoint, GLint n, const BufferID *buffers) ValidateGenBuffers() argument
5541 ValidateGenFramebuffers(const Context *context, angle::EntryPoint entryPoint, GLint n, const FramebufferID *framebuffers) ValidateGenFramebuffers() argument
5549 ValidateGenRenderbuffers(const Context *context, angle::EntryPoint entryPoint, GLint n, const RenderbufferID *renderbuffers) ValidateGenRenderbuffers() argument
5557 ValidateGenTextures(const Context *context, angle::EntryPoint entryPoint, GLint n, const TextureID *textures) ValidateGenTextures() argument
5565 ValidateGenerateMipmap(const Context *context, angle::EntryPoint entryPoint, TextureType target) ValidateGenerateMipmap() argument
5572 ValidateGetBufferParameteriv(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, const GLint *params) ValidateGetBufferParameteriv() argument
5581 ValidateGetRenderbufferParameteriv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, const GLint *params) ValidateGetRenderbufferParameteriv() argument
5590 ValidateGetShaderiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLenum pname, const GLint *params) ValidateGetShaderiv() argument
5599 ValidateGetTexParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLfloat *params) ValidateGetTexParameterfv() argument
5608 ValidateGetTexParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLint *params) ValidateGetTexParameteriv() argument
5617 ValidateGetTexParameterIivOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLint *params) ValidateGetTexParameterIivOES() argument
5631 ValidateGetTexParameterIuivOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLuint *params) ValidateGetTexParameterIuivOES() argument
5645 ValidateGetUniformfv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLfloat *params) ValidateGetUniformfv() argument
5654 ValidateGetUniformiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLint *params) ValidateGetUniformiv() argument
5663 ValidateGetVertexAttribfv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, const GLfloat *params) ValidateGetVertexAttribfv() argument
5672 ValidateGetVertexAttribiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, const GLint *params) ValidateGetVertexAttribiv() argument
5681 ValidateGetVertexAttribPointerv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, void *const *pointer) ValidateGetVertexAttribPointerv() argument
5690 ValidateIsEnabled(const Context *context, angle::EntryPoint entryPoint, GLenum cap) ValidateIsEnabled() argument
5701 ValidateLinkProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateLinkProgram() argument
5722 ValidateReadPixels(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateReadPixels() argument
5736 ValidateTexParameterf(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLfloat param) ValidateTexParameterf() argument
5745 ValidateTexParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLfloat *params) ValidateTexParameterfv() argument
5754 ValidateTexParameteri(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLint param) ValidateTexParameteri() argument
5763 ValidateTexParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLint *params) ValidateTexParameteriv() argument
5772 ValidateTexParameterIivOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLint *params) ValidateTexParameterIivOES() argument
5786 ValidateTexParameterIuivOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLuint *params) ValidateTexParameterIuivOES() argument
5800 ValidateUseProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateUseProgram() argument
5837 ValidateDeleteFencesNV(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const FenceNVID *fences) ValidateDeleteFencesNV() argument
5857 ValidateFinishFenceNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fence) ValidateFinishFenceNV() argument
5882 ValidateGenFencesNV(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const FenceNVID *fences) ValidateGenFencesNV() argument
5902 ValidateGetFenceivNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fence, GLenum pname, const GLint *params) ValidateGetFenceivNV() argument
5942 ValidateGetGraphicsResetStatusEXT(const Context *context, angle::EntryPoint entryPoint) ValidateGetGraphicsResetStatusEXT() argument
5953 ValidateGetTranslatedShaderSourceANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei bufsize, const GLsizei *length, const GLchar *source) ValidateGetTranslatedShaderSourceANGLE() argument
5983 ValidateIsFenceNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fence) ValidateIsFenceNV() argument
5994 ValidateSetFenceNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fence, GLenum condition) ValidateSetFenceNV() argument
6022 ValidateTestFenceNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fence) ValidateTestFenceNV() argument
6047 ValidateTexStorage2DEXT(const Context *context, angle::EntryPoint entryPoint, TextureType type, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateTexStorage2DEXT() argument
6072 ValidateVertexAttribDivisorANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint divisor) ValidateVertexAttribDivisorANGLE() argument
6106 ValidateVertexAttribDivisorEXT(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint divisor) ValidateVertexAttribDivisorEXT() argument
6126 ValidateTexImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage3DOES() argument
6143 ValidatePopGroupMarkerEXT(const Context *context, angle::EntryPoint entryPoint) ValidatePopGroupMarkerEXT() argument
6156 ValidateTexStorage1DEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) ValidateTexStorage1DEXT() argument
6168 ValidateTexStorage3DEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTexStorage3DEXT() argument
6193 ValidateMaxShaderCompilerThreadsKHR(const Context *context, angle::EntryPoint entryPoint, GLuint count) ValidateMaxShaderCompilerThreadsKHR() argument
6205 ValidateMultiDrawArraysANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, const GLint *firsts, const GLsizei *counts, GLsizei drawcount) ValidateMultiDrawArraysANGLE() argument
6227 ValidateMultiDrawElementsANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, const GLsizei *counts, DrawElementsType type, const GLvoid *const *indices, GLsizei drawcount) ValidateMultiDrawElementsANGLE() argument
6250 ValidateProvokingVertexANGLE(const Context *context, angle::EntryPoint entryPoint, ProvokingVertexConvention modePacked) ValidateProvokingVertexANGLE() argument
6273 ValidateFramebufferTexture2DMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textarget, TextureID texture, GLint level, GLsizei samples) ValidateFramebufferTexture2DMultisampleEXT() argument
6339 ValidateRenderbufferStorageMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageMultisampleEXT() argument
6384 RecordBindTextureTypeError(const Context *context, angle::EntryPoint entryPoint, TextureType target) RecordBindTextureTypeError() argument
[all...]
H A DvalidationES2_autogen.h21 bool ValidateActiveTexture(const Context *context, angle::EntryPoint entryPoint, GLenum texture);
23 angle::EntryPoint entryPoint,
27 angle::EntryPoint entryPoint,
32 angle::EntryPoint entryPoint,
36 angle::EntryPoint entryPoint,
40 angle::EntryPoint entryPoint,
44 angle::EntryPoint entryPoint,
48 angle::EntryPoint entryPoint,
53 bool ValidateBlendEquation(const Context *context, angle::EntryPoint entryPoint, GLenum mode);
55 angle::EntryPoint entryPoint,
[all...]
H A DvalidationES1_autogen.h22 angle::EntryPoint entryPoint,
26 angle::EntryPoint entryPoint,
30 angle::EntryPoint entryPoint,
35 bool ValidateClearDepthx(const Context *context, angle::EntryPoint entryPoint, GLfixed depth);
37 angle::EntryPoint entryPoint,
40 angle::EntryPoint entryPoint,
44 angle::EntryPoint entryPoint,
48 angle::EntryPoint entryPoint,
54 angle::EntryPoint entryPoint,
60 angle::EntryPoint entryPoint,
[all...]
H A DvalidationES3.cpp33 angle::EntryPoint entryPoint, in ValidateFramebufferTextureMultiviewBaseANGLE()
42 context->validationError(entryPoint, GL_INVALID_OPERATION, kMultiviewNotAvailable); in ValidateFramebufferTextureMultiviewBaseANGLE()
46 if (!ValidateFramebufferTextureBase(context, entryPoint, target, attachment, texture, level)) in ValidateFramebufferTextureMultiviewBaseANGLE()
53 context->validationError(entryPoint, GL_INVALID_VALUE, kMultiviewViewsTooSmall); in ValidateFramebufferTextureMultiviewBaseANGLE()
59 context->validationError(entryPoint, GL_INVALID_VALUE, kMultiviewViewsTooLarge); in ValidateFramebufferTextureMultiviewBaseANGLE()
67 angle::EntryPoint entryPoint, in ValidateFramebufferTextureMultiviewLevelAndFormat()
74 context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidMipLevel); in ValidateFramebufferTextureMultiviewLevelAndFormat()
81 context->validationError(entryPoint, GL_INVALID_OPERATION, in ValidateFramebufferTextureMultiviewLevelAndFormat()
89 angle::EntryPoint entryPoint, in ValidateUniformES3()
96 context->validationError(entryPoint, GL_INVALID_OPERATIO in ValidateUniformES3()
32 ValidateFramebufferTextureMultiviewBaseANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level, GLsizei numViews) ValidateFramebufferTextureMultiviewBaseANGLE() argument
66 ValidateFramebufferTextureMultiviewLevelAndFormat(const Context *context, angle::EntryPoint entryPoint, const Texture *texture, GLint level) ValidateFramebufferTextureMultiviewLevelAndFormat() argument
88 ValidateUniformES3(const Context *context, angle::EntryPoint entryPoint, GLenum uniformType, UniformLocation location, GLint count) ValidateUniformES3() argument
103 ValidateUniformMatrixES3(const Context *context, angle::EntryPoint entryPoint, GLenum valueType, UniformLocation location, GLsizei count, GLboolean transpose) ValidateUniformMatrixES3() argument
120 ValidateGenOrDeleteES3(const Context *context, angle::EntryPoint entryPoint, GLint n) ValidateGenOrDeleteES3() argument
130 ValidateGenOrDeleteCountES3(const Context *context, angle::EntryPoint entryPoint, GLint count) ValidateGenOrDeleteCountES3() argument
145 ValidateCopyTexture3DCommon(const Context *context, angle::EntryPoint entryPoint, const Texture *source, GLint sourceLevel, GLint srcInternalFormat, const Texture *dest, GLint destLevel, GLint internalFormat, TextureTarget destTarget) ValidateCopyTexture3DCommon() argument
269 ValidateTexImageFormatCombination(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalFormat, GLenum format, GLenum type) ValidateTexImageFormatCombination() argument
384 ValidateES3CompressedFormatForTexture2DArray(const Context *context, angle::EntryPoint entryPoint, GLenum format) ValidateES3CompressedFormatForTexture2DArray() argument
398 ValidateES3CompressedFormatForTexture3D(const Context *context, angle::EntryPoint entryPoint, GLenum format) ValidateES3CompressedFormatForTexture3D() argument
453 ValidateES3TexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES3TexImageParametersBase() argument
862 ValidateES3TexImage2DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES3TexImage2DParameters() argument
892 ValidateES3TexImage3DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateES3TexImage3DParameters() argument
1179 ValidateES3CopyTexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES3CopyTexImageParametersBase() argument
1255 ValidateES3CopyTexImage2DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES3CopyTexImage2DParameters() argument
1281 ValidateES3CopyTexImage3DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES3CopyTexImage3DParameters() argument
1307 ValidateES3TexStorageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateES3TexStorageParametersBase() argument
1525 ValidateES3TexStorage2DParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateES3TexStorage2DParameters() argument
1544 ValidateES3TexStorage3DParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateES3TexStorage3DParameters() argument
1563 ValidateBeginQuery(const Context *context, angle::EntryPoint entryPoint, QueryType target, QueryID id) ValidateBeginQuery() argument
1577 ValidateEndQuery(const Context *context, angle::EntryPoint entryPoint, QueryType target) ValidateEndQuery() argument
1588 ValidateGetQueryiv(const Context *context, angle::EntryPoint entryPoint, QueryType target, GLenum pname, const GLint *params) ValidateGetQueryiv() argument
1603 ValidateGetQueryObjectuiv(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, const GLuint *params) ValidateGetQueryObjectuiv() argument
1618 ValidateFramebufferTextureLayer(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level, GLint layer) ValidateFramebufferTextureLayer() argument
1741 ValidateInvalidateFramebuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei numAttachments, const GLenum *attachments) ValidateInvalidateFramebuffer() argument
1773 ValidateInvalidateSubFramebuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) ValidateInvalidateSubFramebuffer() argument
1792 ValidateClearBuffer(const Context *context, angle::EntryPoint entryPoint) ValidateClearBuffer() argument
1808 ValidateDrawRangeElements(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLuint start, GLuint end, GLsizei count, DrawElementsType type, const void *indices) ValidateDrawRangeElements() argument
1843 ValidateGetUniformuiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLuint *params) ValidateGetUniformuiv() argument
1858 ValidateReadBuffer(const Context *context, angle::EntryPoint entryPoint, GLenum src) ValidateReadBuffer() argument
1907 ValidateCompressedTexImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage3D() argument
1977 ValidateCompressedTexImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexImage3DRobustANGLE() argument
1999 ValidateBindVertexArray(const Context *context, angle::EntryPoint entryPoint, VertexArrayID array) ValidateBindVertexArray() argument
2012 ValidateIsVertexArray(const Context *context, angle::EntryPoint entryPoint, VertexArrayID array) ValidateIsVertexArray() argument
2025 ValidateBindBufferCommon(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLuint index, BufferID buffer, GLintptr offset, GLsizeiptr size) ValidateBindBufferCommon() argument
2167 ValidateBindBufferBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLuint index, BufferID buffer) ValidateBindBufferBase() argument
2176 ValidateBindBufferRange(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLuint index, BufferID buffer, GLintptr offset, GLsizeiptr size) ValidateBindBufferRange() argument
2192 ValidateProgramBinary(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum binaryFormat, const void *binary, GLsizei length) ValidateProgramBinary() argument
2208 ValidateGetProgramBinary(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei bufSize, const GLsizei *length, const GLenum *binaryFormat, const void *binary) ValidateGetProgramBinary() argument
2226 ValidateProgramParameteriBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, GLint value) ValidateProgramParameteriBase() argument
2269 ValidateProgramParameteri(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, GLint value) ValidateProgramParameteri() argument
2284 ValidateBlitFramebuffer(const Context *context, angle::EntryPoint entryPoint, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) ValidateBlitFramebuffer() argument
2307 ValidateClearBufferiv(const Context *context, angle::EntryPoint entryPoint, GLenum buffer, GLint drawbuffer, const GLint *value) ValidateClearBufferiv() argument
2350 ValidateClearBufferuiv(const Context *context, angle::EntryPoint entryPoint, GLenum buffer, GLint drawbuffer, const GLuint *value) ValidateClearBufferuiv() argument
2384 ValidateClearBufferfv(const Context *context, angle::EntryPoint entryPoint, GLenum buffer, GLint drawbuffer, const GLfloat *value) ValidateClearBufferfv() argument
2428 ValidateClearBufferfi(const Context *context, angle::EntryPoint entryPoint, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) ValidateClearBufferfi() argument
2454 ValidateDrawBuffers(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLenum *bufs) ValidateDrawBuffers() argument
2468 ValidateCopyTexSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTexSubImage3D() argument
2490 ValidateCopyTexture3DANGLE(const Context *context, angle::EntryPoint entryPoint, TextureID sourceId, GLint sourceLevel, TextureTarget destTarget, TextureID destId, GLint destLevel, GLint internalFormat, GLenum destType, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) ValidateCopyTexture3DANGLE() argument
2552 ValidateCopySubTexture3DANGLE(const Context *context, angle::EntryPoint entryPoint, TextureID sourceId, GLint sourceLevel, TextureTarget destTarget, TextureID destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLint z, GLsizei width, GLsizei height, GLsizei depth, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) ValidateCopySubTexture3DANGLE() argument
2643 ValidateTexImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage3D() argument
2667 ValidateTexImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexImage3DRobustANGLE() argument
2697 ValidateTexSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage3D() argument
2722 ValidateTexSubImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexSubImage3DRobustANGLE() argument
2753 ValidateCompressedTexSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage3D() argument
2809 ValidateCompressedTexSubImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexSubImage3DRobustANGLE() argument
2833 ValidateGenQueries(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const QueryID *queries) ValidateGenQueries() argument
2841 ValidateDeleteQueries(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const QueryID *queries) ValidateDeleteQueries() argument
2849 ValidateGenSamplers(const Context *context, angle::EntryPoint entryPoint, GLsizei count, const SamplerID *samplers) ValidateGenSamplers() argument
2857 ValidateDeleteSamplers(const Context *context, angle::EntryPoint entryPoint, GLsizei count, const SamplerID *samplers) ValidateDeleteSamplers() argument
2865 ValidateGenTransformFeedbacks(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const TransformFeedbackID *ids) ValidateGenTransformFeedbacks() argument
2873 ValidateDeleteTransformFeedbacks(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const TransformFeedbackID *ids) ValidateDeleteTransformFeedbacks() argument
2896 ValidateGenVertexArrays(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const VertexArrayID *arrays) ValidateGenVertexArrays() argument
2904 ValidateDeleteVertexArrays(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const VertexArrayID *arrays) ValidateDeleteVertexArrays() argument
2912 ValidateBeginTransformFeedback(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode primitiveMode) ValidateBeginTransformFeedback() argument
2987 ValidateGetBufferPointerv(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, void *const *params) ValidateGetBufferPointerv() argument
3002 ValidateGetBufferPointervRobustANGLE(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, GLsizei bufSize, const GLsizei *length, void *const *params) ValidateGetBufferPointervRobustANGLE() argument
3038 ValidateUnmapBuffer(const Context *context, angle::EntryPoint entryPoint, BufferBinding target) ValidateUnmapBuffer() argument
3049 ValidateMapBufferRange(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length, GLbitfield access) ValidateMapBufferRange() argument
3065 ValidateFlushMappedBufferRange(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length) ValidateFlushMappedBufferRange() argument
3080 ValidateIndexedStateQuery(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLuint index, GLsizei *length) ValidateIndexedStateQuery() argument
3250 ValidateGetIntegeri_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLint *data) ValidateGetIntegeri_v() argument
3264 ValidateGetIntegeri_vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, GLsizei bufSize, const GLsizei *length, const GLint *data) ValidateGetIntegeri_vRobustANGLE() argument
3300 ValidateGetInteger64i_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLint64 *data) ValidateGetInteger64i_v() argument
3314 ValidateGetInteger64i_vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, GLsizei bufSize, const GLsizei *length, const GLint64 *data) ValidateGetInteger64i_vRobustANGLE() argument
3350 ValidateCopyBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferBinding readTarget, BufferBinding writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) ValidateCopyBufferSubData() argument
3454 ValidateGetStringi(const Context *context, angle::EntryPoint entryPoint, GLenum name, GLuint index) ValidateGetStringi() argument
3497 ValidateRenderbufferStorageMultisample(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageMultisample() argument
3542 ValidateVertexAttribIPointer(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint size, VertexAttribType type, GLsizei stride, const void *pointer) ValidateVertexAttribIPointer() argument
3609 ValidateGetSynciv(const Context *context, angle::EntryPoint entryPoint, GLsync sync, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *values) ValidateGetSynciv() argument
3668 ValidateDrawElementsInstanced(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLsizei instanceCount) ValidateDrawElementsInstanced() argument
3686 ValidateMultiDrawArraysInstancedANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, const GLint *firsts, const GLsizei *counts, const GLsizei *instanceCounts, GLsizei drawcount) ValidateMultiDrawArraysInstancedANGLE() argument
3722 ValidateMultiDrawElementsInstancedANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, const GLsizei *counts, DrawElementsType type, const GLvoid *const *indices, const GLsizei *instanceCounts, GLsizei drawcount) ValidateMultiDrawElementsInstancedANGLE() argument
3759 ValidateDrawArraysInstancedBaseInstanceANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLint first, GLsizei count, GLsizei instanceCount, GLuint baseInstance) ValidateDrawArraysInstancedBaseInstanceANGLE() argument
3779 ValidateDrawElementsInstancedBaseVertexBaseInstanceANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const GLvoid *indices, GLsizei instanceCounts, GLint baseVertex, GLuint baseInstance) ValidateDrawElementsInstancedBaseVertexBaseInstanceANGLE() argument
3802 ValidateMultiDrawArraysInstancedBaseInstanceANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode modePacked, const GLint *firsts, const GLsizei *counts, const GLsizei *instanceCounts, const GLuint *baseInstances, GLsizei drawcount) ValidateMultiDrawArraysInstancedBaseInstanceANGLE() argument
3831 ValidateMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode modePacked, const GLsizei *counts, DrawElementsType typePacked, const GLvoid *const *indices, const GLsizei *instanceCounts, const GLint *baseVertices, const GLuint *baseInstances, GLsizei drawcount) ValidateMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE() argument
3862 ValidateFramebufferTextureMultiviewOVR(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level, GLint baseViewIndex, GLsizei numViews) ValidateFramebufferTextureMultiviewOVR() argument
3927 ValidateUniform1ui(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLuint v0) ValidateUniform1ui() argument
3935 ValidateUniform2ui(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLuint v0, GLuint v1) ValidateUniform2ui() argument
3944 ValidateUniform3ui(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLuint v0, GLuint v1, GLuint v2) ValidateUniform3ui() argument
3954 ValidateUniform4ui(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) ValidateUniform4ui() argument
3965 ValidateUniform1uiv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLuint *value) ValidateUniform1uiv() argument
3974 ValidateUniform2uiv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLuint *value) ValidateUniform2uiv() argument
3983 ValidateUniform3uiv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLuint *value) ValidateUniform3uiv() argument
3992 ValidateUniform4uiv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLuint *value) ValidateUniform4uiv() argument
4001 ValidateIsQuery(const Context *context, angle::EntryPoint entryPoint, QueryID id) ValidateIsQuery() argument
4012 ValidateUniformMatrix2x3fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix2x3fv() argument
4023 ValidateUniformMatrix3x2fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix3x2fv() argument
4034 ValidateUniformMatrix2x4fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix2x4fv() argument
4045 ValidateUniformMatrix4x2fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix4x2fv() argument
4056 ValidateUniformMatrix3x4fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix3x4fv() argument
4067 ValidateUniformMatrix4x3fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix4x3fv() argument
4078 ValidateEndTransformFeedback(const Context *context, angle::EntryPoint entryPoint) ValidateEndTransformFeedback() argument
4098 ValidateTransformFeedbackVaryings(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) ValidateTransformFeedbackVaryings() argument
4146 ValidateGetTransformFeedbackVarying(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, GLsizei bufSize, const GLsizei *length, const GLsizei *size, const GLenum *type, const GLchar *name) ValidateGetTransformFeedbackVarying() argument
4184 ValidateBindTransformFeedback(const Context *context, angle::EntryPoint entryPoint, GLenum target, TransformFeedbackID id) ValidateBindTransformFeedback() argument
4227 ValidateIsTransformFeedback(const Context *context, angle::EntryPoint entryPoint, TransformFeedbackID id) ValidateIsTransformFeedback() argument
4240 ValidatePauseTransformFeedback(const Context *context, angle::EntryPoint entryPoint) ValidatePauseTransformFeedback() argument
4267 ValidateResumeTransformFeedback(const Context *context, angle::EntryPoint entryPoint) ValidateResumeTransformFeedback() argument
4302 ValidateVertexAttribI4i(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint x, GLint y, GLint z, GLint w) ValidateVertexAttribI4i() argument
4319 ValidateVertexAttribI4ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) ValidateVertexAttribI4ui() argument
4336 ValidateVertexAttribI4iv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLint *v) ValidateVertexAttribI4iv() argument
4350 ValidateVertexAttribI4uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLuint *v) ValidateVertexAttribI4uiv() argument
4364 ValidateGetFragDataLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, const GLchar *name) ValidateGetFragDataLocation() argument
4390 ValidateGetUniformIndices(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei uniformCount, const GLchar *const *uniformNames, const GLuint *uniformIndices) ValidateGetUniformIndices() argument
4418 ValidateGetActiveUniformsiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, const GLint *params) ValidateGetActiveUniformsiv() argument
4488 ValidateGetUniformBlockIndex(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, const GLchar *uniformBlockName) ValidateGetUniformBlockIndex() argument
4508 ValidateGetActiveUniformBlockiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, const GLint *params) ValidateGetActiveUniformBlockiv() argument
4519 ValidateGetActiveUniformBlockName(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLsizei bufSize, const GLsizei *length, const GLchar *uniformBlockName) ValidateGetActiveUniformBlockName() argument
4548 ValidateUniformBlockBinding(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLuint uniformBlockBinding) ValidateUniformBlockBinding() argument
4584 ValidateDrawArraysInstanced(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLint first, GLsizei count, GLsizei primcount) ValidateDrawArraysInstanced() argument
4600 ValidateFenceSync(const Context *context, angle::EntryPoint entryPoint, GLenum condition, GLbitfield flags) ValidateFenceSync() argument
4626 ValidateIsSync(const Context *context, angle::EntryPoint entryPoint, GLsync sync) ValidateIsSync() argument
4637 ValidateDeleteSync(const Context *context, angle::EntryPoint entryPoint, GLsync sync) ValidateDeleteSync() argument
4654 ValidateClientWaitSync(const Context *context, angle::EntryPoint entryPoint, GLsync sync, GLbitfield flags, GLuint64 timeout) ValidateClientWaitSync() argument
4682 ValidateWaitSync(const Context *context, angle::EntryPoint entryPoint, GLsync sync, GLbitfield flags, GLuint64 timeout) ValidateWaitSync() argument
4716 ValidateGetInteger64v(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLint64 *params) ValidateGetInteger64v() argument
4737 ValidateIsSampler(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler) ValidateIsSampler() argument
4748 ValidateBindSampler(const Context *context, angle::EntryPoint entryPoint, GLuint unit, SamplerID sampler) ValidateBindSampler() argument
4774 ValidateVertexAttribDivisor(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint divisor) ValidateVertexAttribDivisor() argument
4788 ValidateTexStorage2D(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateTexStorage2D() argument
4811 ValidateTexStorage3D(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTexStorage3D() argument
4835 ValidateGetBufferParameteri64v(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, const GLint64 *params) ValidateGetBufferParameteri64v() argument
4844 ValidateGetSamplerParameterfv(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, const GLfloat *params) ValidateGetSamplerParameterfv() argument
4853 ValidateGetSamplerParameteriv(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, const GLint *params) ValidateGetSamplerParameteriv() argument
4862 ValidateGetSamplerParameterIivOES(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, const GLint *params) ValidateGetSamplerParameterIivOES() argument
4876 ValidateGetSamplerParameterIuivOES(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, const GLuint *params) ValidateGetSamplerParameterIuivOES() argument
4890 ValidateSamplerParameterf(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLfloat param) ValidateSamplerParameterf() argument
4899 ValidateSamplerParameterfv(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, const GLfloat *params) ValidateSamplerParameterfv() argument
4908 ValidateSamplerParameteri(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLint param) ValidateSamplerParameteri() argument
4917 ValidateSamplerParameteriv(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, const GLint *params) ValidateSamplerParameteriv() argument
4926 ValidateSamplerParameterIivOES(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, const GLint *params) ValidateSamplerParameterIivOES() argument
4940 ValidateSamplerParameterIuivOES(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, const GLuint *params) ValidateSamplerParameterIuivOES() argument
4954 ValidateGetVertexAttribIiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, const GLint *params) ValidateGetVertexAttribIiv() argument
4963 ValidateGetVertexAttribIuiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, const GLuint *params) ValidateGetVertexAttribIuiv() argument
4972 ValidateGetInternalformativ(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, const GLint *params) ValidateGetInternalformativ() argument
4984 ValidateBindFragDataLocationIndexedEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint colorNumber, GLuint index, const char *name) ValidateBindFragDataLocationIndexedEXT() argument
5035 ValidateBindFragDataLocationEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint colorNumber, const char *name) ValidateBindFragDataLocationEXT() argument
5045 ValidateGetFragDataIndexEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, const char *name) ValidateGetFragDataIndexEXT() argument
5073 ValidateTexStorage2DMultisampleANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) ValidateTexStorage2DMultisampleANGLE() argument
5093 ValidateGetTexLevelParameterfvANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, const GLfloat *params) ValidateGetTexLevelParameterfvANGLE() argument
5112 ValidateGetTexLevelParameterivANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, const GLint *params) ValidateGetTexLevelParameterivANGLE() argument
5131 ValidateGetMultisamplefvANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLuint index, const GLfloat *val) ValidateGetMultisamplefvANGLE() argument
5147 ValidateSampleMaskiANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint maskNumber, GLbitfield mask) ValidateSampleMaskiANGLE() argument
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H A DvalidationESEXT_autogen.h23 angle::EntryPoint entryPoint,
30 angle::EntryPoint entryPoint,
39 angle::EntryPoint entryPoint,
47 angle::EntryPoint entryPoint,
59 angle::EntryPoint entryPoint,
71 angle::EntryPoint entryPoint,
94 angle::EntryPoint entryPoint,
108 angle::EntryPoint entryPoint,
117 angle::EntryPoint entryPoint,
124 angle::EntryPoint entryPoint,
[all...]
H A DvalidationES.h51 angle::EntryPoint entryPoint,
76 angle::EntryPoint entryPoint,
89 angle::EntryPoint entryPoint,
99 Program *GetValidProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID id);
104 Shader *GetValidShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID id);
107 angle::EntryPoint entryPoint,
111 angle::EntryPoint entryPoint,
124 angle::EntryPoint entryPoint,
128 angle::EntryPoint entryPoint,
132 angle::EntryPoint entryPoint,
323 ValidateUniformValue(const Context *context, angle::EntryPoint entryPoint, GLenum valueType, GLenum uniformType) ValidateUniformValue() argument
426 ValidateDrawBase(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode) ValidateDrawBase() argument
685 ValidateVertexFormat(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint size, VertexAttribTypeCase validation) ValidateVertexFormat() argument
733 ValidateFloatVertexFormat(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint size, VertexAttribType type) ValidateFloatVertexFormat() argument
743 ValidateIntegerVertexFormat(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint size, VertexAttribType type) ValidateIntegerVertexFormat() argument
909 ValidateFramebufferComplete(const Context *context, angle::EntryPoint entryPoint, const Framebuffer *framebuffer) ValidateFramebufferComplete() argument
932 ValidateDrawAttribs(const Context *context, angle::EntryPoint entryPoint, int64_t maxVertex) ValidateDrawAttribs() argument
945 ValidateDrawArraysAttribs(const Context *context, angle::EntryPoint entryPoint, GLint first, GLsizei count) ValidateDrawArraysAttribs() argument
971 ValidateDrawInstancedAttribs(const Context *context, angle::EntryPoint entryPoint, GLint primcount) ValidateDrawInstancedAttribs() argument
989 ValidateDrawArraysCommon(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLint first, GLsizei count, GLsizei primcount) ValidateDrawArraysCommon() argument
1035 ValidateDrawElementsBase(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, DrawElementsType type) ValidateDrawElementsBase() argument
1066 ValidateDrawElementsCommon(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLsizei primcount) ValidateDrawElementsCommon() argument
1199 ValidateBindVertexArrayBase(const Context *context, angle::EntryPoint entryPoint, VertexArrayID array) ValidateBindVertexArrayBase() argument
1214 ValidateVertexAttribIndex(const Context *context, angle::EntryPoint entryPoint, GLuint index) ValidateVertexAttribIndex() argument
[all...]
H A DvalidationES32.cpp29 bool ValidateBlendBarrier(const Context *context, angle::EntryPoint entryPoint) in ValidateBlendBarrier() argument
35 angle::EntryPoint entryPoint, in ValidateBlendEquationSeparatei()
42 context->validationError(entryPoint, GL_INVALID_VALUE, kExceedsMaxDrawBuffers); in ValidateBlendEquationSeparatei()
46 if (!ValidateBlendEquationSeparate(context, entryPoint, modeRGB, modeAlpha)) in ValidateBlendEquationSeparatei()
56 angle::EntryPoint entryPoint, in ValidateBlendEquationi()
62 context->validationError(entryPoint, GL_INVALID_VALUE, kExceedsMaxDrawBuffers); in ValidateBlendEquationi()
66 if (!ValidateBlendEquation(context, entryPoint, mode)) in ValidateBlendEquationi()
76 angle::EntryPoint entryPoint, in ValidateBlendFuncSeparatei()
85 context->validationError(entryPoint, GL_INVALID_VALUE, kExceedsMaxDrawBuffers); in ValidateBlendFuncSeparatei()
89 if (!ValidateBlendFuncSeparate(context, entryPoint, srcRG in ValidateBlendFuncSeparatei()
34 ValidateBlendEquationSeparatei(const Context *context, angle::EntryPoint entryPoint, GLuint buf, GLenum modeRGB, GLenum modeAlpha) ValidateBlendEquationSeparatei() argument
55 ValidateBlendEquationi(const Context *context, angle::EntryPoint entryPoint, GLuint buf, GLenum mode) ValidateBlendEquationi() argument
75 ValidateBlendFuncSeparatei(const Context *context, angle::EntryPoint entryPoint, GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) ValidateBlendFuncSeparatei() argument
98 ValidateBlendFunci(const Context *context, angle::EntryPoint entryPoint, GLuint buf, GLenum src, GLenum dst) ValidateBlendFunci() argument
119 ValidateColorMaski(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) ValidateColorMaski() argument
136 ValidateCopyImageSubData(const Context *context, angle::EntryPoint entryPoint, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) ValidateCopyImageSubData() argument
165 ValidateDebugMessageCallback(const Context *context, angle::EntryPoint entryPoint, GLDEBUGPROC callback, const void *userParam) ValidateDebugMessageCallback() argument
173 ValidateDebugMessageControl(const Context *context, angle::EntryPoint entryPoint, GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) ValidateDebugMessageControl() argument
185 ValidateDebugMessageInsert(const Context *context, angle::EntryPoint entryPoint, GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) ValidateDebugMessageInsert() argument
197 ValidateDisablei(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index) ValidateDisablei() argument
218 ValidateDrawElementsBaseVertex(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLint basevertex) ValidateDrawElementsBaseVertex() argument
229 ValidateDrawElementsInstancedBaseVertex(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLsizei instancecount, GLint basevertex) ValidateDrawElementsInstancedBaseVertex() argument
242 ValidateDrawRangeElementsBaseVertex(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLuint start, GLuint end, GLsizei count, DrawElementsType type, const void *indices, GLint basevertex) ValidateDrawRangeElementsBaseVertex() argument
272 ValidateEnablei(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index) ValidateEnablei() argument
293 ValidateFramebufferTexture(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level) ValidateFramebufferTexture() argument
303 ValidateGetDebugMessageLog(const Context *context, angle::EntryPoint entryPoint, GLuint count, GLsizei bufSize, const GLenum *sources, const GLenum *types, const GLuint *ids, const GLenum *severities, const GLsizei *lengths, const GLchar *messageLog) ValidateGetDebugMessageLog() argument
317 ValidateGetGraphicsResetStatus(const Context *context, angle::EntryPoint entryPoint) ValidateGetGraphicsResetStatus() argument
322 ValidateGetObjectLabel(const Context *context, angle::EntryPoint entryPoint, GLenum identifier, GLuint name, GLsizei bufSize, const GLsizei *length, const GLchar *label) ValidateGetObjectLabel() argument
333 ValidateGetObjectPtrLabel(const Context *context, angle::EntryPoint entryPoint, const void *ptr, GLsizei bufSize, const GLsizei *length, const GLchar *label) ValidateGetObjectPtrLabel() argument
343 ValidateGetPointerv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, void *const *params) ValidateGetPointerv() argument
384 ValidateGetSamplerParameterIiv(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, const GLint *params) ValidateGetSamplerParameterIiv() argument
393 ValidateGetSamplerParameterIuiv(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, const GLuint *params) ValidateGetSamplerParameterIuiv() argument
402 ValidateGetTexParameterIiv(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLenum pname, const GLint *params) ValidateGetTexParameterIiv() argument
411 ValidateGetTexParameterIuiv(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLenum pname, const GLuint *params) ValidateGetTexParameterIuiv() argument
420 ValidateGetnUniformfv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLfloat *params) ValidateGetnUniformfv() argument
430 ValidateGetnUniformiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLint *params) ValidateGetnUniformiv() argument
440 ValidateGetnUniformuiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLuint *params) ValidateGetnUniformuiv() argument
450 ValidateIsEnabledi(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index) ValidateIsEnabledi() argument
471 ValidateMinSampleShading(const Context *context, angle::EntryPoint entryPoint, GLfloat value) ValidateMinSampleShading() argument
476 ValidateObjectLabel(const Context *context, angle::EntryPoint entryPoint, GLenum identifier, GLuint name, GLsizei length, const GLchar *label) ValidateObjectLabel() argument
486 ValidateObjectPtrLabel(const Context *context, angle::EntryPoint entryPoint, const void *ptr, GLsizei length, const GLchar *label) ValidateObjectPtrLabel() argument
495 ValidatePatchParameteri(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLint value) ValidatePatchParameteri() argument
503 ValidatePopDebugGroup(const Context *context, angle::EntryPoint entryPoint) ValidatePopDebugGroup() argument
508 ValidatePrimitiveBoundingBox(const Context *context, angle::EntryPoint entryPoint, GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) ValidatePrimitiveBoundingBox() argument
522 ValidatePushDebugGroup(const Context *context, angle::EntryPoint entryPoint, GLenum source, GLuint id, GLsizei length, const GLchar *message) ValidatePushDebugGroup() argument
532 ValidateReadnPixels(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *data) ValidateReadnPixels() argument
546 ValidateSamplerParameterIiv(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, const GLint *param) ValidateSamplerParameterIiv() argument
555 ValidateSamplerParameterIuiv(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, const GLuint *param) ValidateSamplerParameterIuiv() argument
564 ValidateTexBuffer(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID buffer) ValidateTexBuffer() argument
579 ValidateTexBufferRange(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID buffer, GLintptr offset, GLsizeiptr size) ValidateTexBufferRange() argument
597 ValidateTexParameterIiv(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLenum pname, const GLint *params) ValidateTexParameterIiv() argument
606 ValidateTexParameterIuiv(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLenum pname, const GLuint *params) ValidateTexParameterIuiv() argument
615 ValidateTexStorage3DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) ValidateTexStorage3DMultisample() argument
[all...]
H A DvalidationGL3.cpp14 angle::EntryPoint entryPoint, in ValidateBeginConditionalRender()
22 angle::EntryPoint entryPoint, in ValidateBindFragDataLocation()
31 angle::EntryPoint entryPoint, in ValidateClampColor()
38 bool ValidateEndConditionalRender(const Context *context, angle::EntryPoint entryPoint) in ValidateEndConditionalRender() argument
44 angle::EntryPoint entryPoint, in ValidateFramebufferTexture1D()
55 angle::EntryPoint entryPoint, in ValidateFramebufferTexture3D()
67 angle::EntryPoint entryPoint, in ValidateVertexAttribI1i()
75 angle::EntryPoint entryPoint, in ValidateVertexAttribI1iv()
83 angle::EntryPoint entryPoint, in ValidateVertexAttribI1ui()
91 angle::EntryPoint entryPoint, in ValidateVertexAttribI1uiv()
13 ValidateBeginConditionalRender(const Context *context, angle::EntryPoint entryPoint, GLuint id, GLenum mode) ValidateBeginConditionalRender() argument
21 ValidateBindFragDataLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint color, const GLchar *name) ValidateBindFragDataLocation() argument
30 ValidateClampColor(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum clamp) ValidateClampColor() argument
43 ValidateFramebufferTexture1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texture, GLint level) ValidateFramebufferTexture1D() argument
54 ValidateFramebufferTexture3D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texture, GLint level, GLint zoffset) ValidateFramebufferTexture3D() argument
66 ValidateVertexAttribI1i(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint x) ValidateVertexAttribI1i() argument
74 ValidateVertexAttribI1iv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLint *v) ValidateVertexAttribI1iv() argument
82 ValidateVertexAttribI1ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint x) ValidateVertexAttribI1ui() argument
90 ValidateVertexAttribI1uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLuint *v) ValidateVertexAttribI1uiv() argument
98 ValidateVertexAttribI2i(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint x, GLint y) ValidateVertexAttribI2i() argument
107 ValidateVertexAttribI2iv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLint *v) ValidateVertexAttribI2iv() argument
115 ValidateVertexAttribI2ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint x, GLuint y) ValidateVertexAttribI2ui() argument
124 ValidateVertexAttribI2uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLuint *v) ValidateVertexAttribI2uiv() argument
132 ValidateVertexAttribI3i(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint x, GLint y, GLint z) ValidateVertexAttribI3i() argument
142 ValidateVertexAttribI3iv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLint *v) ValidateVertexAttribI3iv() argument
150 ValidateVertexAttribI3ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint x, GLuint y, GLuint z) ValidateVertexAttribI3ui() argument
160 ValidateVertexAttribI3uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLuint *v) ValidateVertexAttribI3uiv() argument
168 ValidateVertexAttribI4bv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLbyte *v) ValidateVertexAttribI4bv() argument
176 ValidateVertexAttribI4sv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLshort *v) ValidateVertexAttribI4sv() argument
184 ValidateVertexAttribI4ubv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLubyte *v) ValidateVertexAttribI4ubv() argument
192 ValidateVertexAttribI4usv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLushort *v) ValidateVertexAttribI4usv() argument
200 ValidateGetActiveUniformName(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint uniformIndex, GLsizei bufSize, const GLsizei *length, const GLchar *uniformName) ValidateGetActiveUniformName() argument
211 ValidatePrimitiveRestartIndex(const Context *context, angle::EntryPoint entryPoint, GLuint index) ValidatePrimitiveRestartIndex() argument
218 ValidateMultiDrawElementsBaseVertex(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, const GLsizei *count, DrawElementsType type, const void *const *indices, GLsizei drawcount, const GLint *basevertex) ValidateMultiDrawElementsBaseVertex() argument
230 ValidateProvokingVertex(const Context *context, angle::EntryPoint entryPoint, ProvokingVertexConvention modePacked) ValidateProvokingVertex() argument
237 ValidateTexImage2DMultisample(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) ValidateTexImage2DMultisample() argument
249 ValidateTexImage3DMultisample(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) ValidateTexImage3DMultisample() argument
262 ValidateBindFragDataLocationIndexed(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint colorNumber, GLuint index, const GLchar *name) ValidateBindFragDataLocationIndexed() argument
272 ValidateColorP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint color) ValidateColorP3ui() argument
280 ValidateColorP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *color) ValidateColorP3uiv() argument
288 ValidateColorP4ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint color) ValidateColorP4ui() argument
296 ValidateColorP4uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *color) ValidateColorP4uiv() argument
304 ValidateGetFragDataIndex(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, const GLchar *name) ValidateGetFragDataIndex() argument
312 ValidateGetQueryObjecti64v(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, const GLint64 *params) ValidateGetQueryObjecti64v() argument
321 ValidateGetQueryObjectui64v(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, const GLuint64 *params) ValidateGetQueryObjectui64v() argument
330 ValidateMultiTexCoordP1ui(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, GLuint coords) ValidateMultiTexCoordP1ui() argument
339 ValidateMultiTexCoordP1uiv(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, const GLuint *coords) ValidateMultiTexCoordP1uiv() argument
348 ValidateMultiTexCoordP2ui(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, GLuint coords) ValidateMultiTexCoordP2ui() argument
357 ValidateMultiTexCoordP2uiv(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, const GLuint *coords) ValidateMultiTexCoordP2uiv() argument
366 ValidateMultiTexCoordP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, GLuint coords) ValidateMultiTexCoordP3ui() argument
375 ValidateMultiTexCoordP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, const GLuint *coords) ValidateMultiTexCoordP3uiv() argument
384 ValidateMultiTexCoordP4ui(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, GLuint coords) ValidateMultiTexCoordP4ui() argument
393 ValidateMultiTexCoordP4uiv(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, const GLuint *coords) ValidateMultiTexCoordP4uiv() argument
402 ValidateNormalP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint coords) ValidateNormalP3ui() argument
410 ValidateNormalP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *coords) ValidateNormalP3uiv() argument
418 ValidateQueryCounter(const Context *context, angle::EntryPoint entryPoint, QueryID id, QueryType targetPacked) ValidateQueryCounter() argument
426 ValidateSecondaryColorP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint color) ValidateSecondaryColorP3ui() argument
434 ValidateSecondaryColorP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *color) ValidateSecondaryColorP3uiv() argument
442 ValidateTexCoordP1ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint coords) ValidateTexCoordP1ui() argument
450 ValidateTexCoordP1uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *coords) ValidateTexCoordP1uiv() argument
458 ValidateTexCoordP2ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint coords) ValidateTexCoordP2ui() argument
466 ValidateTexCoordP2uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *coords) ValidateTexCoordP2uiv() argument
474 ValidateTexCoordP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint coords) ValidateTexCoordP3ui() argument
482 ValidateTexCoordP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *coords) ValidateTexCoordP3uiv() argument
490 ValidateTexCoordP4ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint coords) ValidateTexCoordP4ui() argument
498 ValidateTexCoordP4uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *coords) ValidateTexCoordP4uiv() argument
506 ValidateVertexAttribP1ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, GLuint value) ValidateVertexAttribP1ui() argument
516 ValidateVertexAttribP1uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, const GLuint *value) ValidateVertexAttribP1uiv() argument
526 ValidateVertexAttribP2ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, GLuint value) ValidateVertexAttribP2ui() argument
536 ValidateVertexAttribP2uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, const GLuint *value) ValidateVertexAttribP2uiv() argument
546 ValidateVertexAttribP3ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, GLuint value) ValidateVertexAttribP3ui() argument
556 ValidateVertexAttribP3uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, const GLuint *value) ValidateVertexAttribP3uiv() argument
566 ValidateVertexAttribP4ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, GLuint value) ValidateVertexAttribP4ui() argument
576 ValidateVertexAttribP4uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, const GLuint *value) ValidateVertexAttribP4uiv() argument
586 ValidateVertexP2ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint value) ValidateVertexP2ui() argument
594 ValidateVertexP2uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *value) ValidateVertexP2uiv() argument
602 ValidateVertexP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint value) ValidateVertexP3ui() argument
610 ValidateVertexP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *value) ValidateVertexP3uiv() argument
618 ValidateVertexP4ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint value) ValidateVertexP4ui() argument
626 ValidateVertexP4uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *value) ValidateVertexP4uiv() argument
[all...]
H A DvalidationGL3_autogen.h23 angle::EntryPoint entryPoint,
27 angle::EntryPoint entryPoint,
32 angle::EntryPoint entryPoint,
35 bool ValidateEndConditionalRender(const Context *context, angle::EntryPoint entryPoint);
37 angle::EntryPoint entryPoint,
44 angle::EntryPoint entryPoint,
52 angle::EntryPoint entryPoint,
56 angle::EntryPoint entryPoint,
60 angle::EntryPoint entryPoint,
64 angle::EntryPoint entryPoint,
[all...]
H A DvalidationES31_autogen.h22 angle::EntryPoint entryPoint,
26 angle::EntryPoint entryPoint,
35 angle::EntryPoint entryPoint,
38 angle::EntryPoint entryPoint,
44 angle::EntryPoint entryPoint,
49 angle::EntryPoint entryPoint,
53 angle::EntryPoint entryPoint,
58 angle::EntryPoint entryPoint,
61 angle::EntryPoint entryPoint,
65 angle::EntryPoint entryPoint,
[all...]
H A DvalidationGL4.cpp15 angle::EntryPoint entryPoint, in ValidateBeginQueryIndexed()
24 angle::EntryPoint entryPoint, in ValidateDrawTransformFeedback()
32 angle::EntryPoint entryPoint, in ValidateDrawTransformFeedbackStream()
41 angle::EntryPoint entryPoint, in ValidateEndQueryIndexed()
49 angle::EntryPoint entryPoint, in ValidateGetActiveSubroutineName()
61 angle::EntryPoint entryPoint, in ValidateGetActiveSubroutineUniformName()
73 angle::EntryPoint entryPoint, in ValidateGetActiveSubroutineUniformiv()
84 angle::EntryPoint entryPoint, in ValidateGetProgramStageiv()
94 angle::EntryPoint entryPoint, in ValidateGetQueryIndexediv()
104 angle::EntryPoint entryPoint, in ValidateGetSubroutineIndex()
14 ValidateBeginQueryIndexed(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, QueryID id) ValidateBeginQueryIndexed() argument
23 ValidateDrawTransformFeedback(const Context *context, angle::EntryPoint entryPoint, GLenum mode, TransformFeedbackID id) ValidateDrawTransformFeedback() argument
31 ValidateDrawTransformFeedbackStream(const Context *context, angle::EntryPoint entryPoint, GLenum mode, TransformFeedbackID id, GLuint stream) ValidateDrawTransformFeedbackStream() argument
40 ValidateEndQueryIndexed(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index) ValidateEndQueryIndexed() argument
48 ValidateGetActiveSubroutineName(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, GLuint index, GLsizei bufsize, const GLsizei *length, const GLchar *name) ValidateGetActiveSubroutineName() argument
60 ValidateGetActiveSubroutineUniformName(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, GLuint index, GLsizei bufsize, const GLsizei *length, const GLchar *name) ValidateGetActiveSubroutineUniformName() argument
72 ValidateGetActiveSubroutineUniformiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, GLuint index, GLenum pname, const GLint *values) ValidateGetActiveSubroutineUniformiv() argument
83 ValidateGetProgramStageiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, GLenum pname, const GLint *values) ValidateGetProgramStageiv() argument
93 ValidateGetQueryIndexediv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, GLenum pname, const GLint *params) ValidateGetQueryIndexediv() argument
103 ValidateGetSubroutineIndex(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, const GLchar *name) ValidateGetSubroutineIndex() argument
112 ValidateGetSubroutineUniformLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, const GLchar *name) ValidateGetSubroutineUniformLocation() argument
121 ValidateGetUniformSubroutineuiv(const Context *context, angle::EntryPoint entryPoint, GLenum shadertype, GLint location, const GLuint *params) ValidateGetUniformSubroutineuiv() argument
130 ValidateGetUniformdv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLdouble *params) ValidateGetUniformdv() argument
139 ValidatePatchParameterfv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLfloat *values) ValidatePatchParameterfv() argument
147 ValidateUniform1d(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLdouble x) ValidateUniform1d() argument
155 ValidateUniform1dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLdouble *value) ValidateUniform1dv() argument
164 ValidateUniform2d(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLdouble x, GLdouble y) ValidateUniform2d() argument
173 ValidateUniform2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLdouble *value) ValidateUniform2dv() argument
182 ValidateUniform3d(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLdouble x, GLdouble y, GLdouble z) ValidateUniform3d() argument
192 ValidateUniform3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLdouble *value) ValidateUniform3dv() argument
201 ValidateUniform4d(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) ValidateUniform4d() argument
212 ValidateUniform4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLdouble *value) ValidateUniform4dv() argument
221 ValidateUniformMatrix2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix2dv() argument
231 ValidateUniformMatrix2x3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix2x3dv() argument
241 ValidateUniformMatrix2x4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix2x4dv() argument
251 ValidateUniformMatrix3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix3dv() argument
261 ValidateUniformMatrix3x2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix3x2dv() argument
271 ValidateUniformMatrix3x4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix3x4dv() argument
281 ValidateUniformMatrix4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix4dv() argument
291 ValidateUniformMatrix4x2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix4x2dv() argument
301 ValidateUniformMatrix4x3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix4x3dv() argument
311 ValidateUniformSubroutinesuiv(const Context *context, angle::EntryPoint entryPoint, GLenum shadertype, GLsizei count, const GLuint *indices) ValidateUniformSubroutinesuiv() argument
320 ValidateDepthRangeArrayv(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLdouble *v) ValidateDepthRangeArrayv() argument
329 ValidateDepthRangeIndexed(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble n, GLdouble f) ValidateDepthRangeIndexed() argument
338 ValidateGetDoublei_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLdouble *data) ValidateGetDoublei_v() argument
347 ValidateGetFloati_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLfloat *data) ValidateGetFloati_v() argument
356 ValidateGetVertexAttribLdv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, const GLdouble *params) ValidateGetVertexAttribLdv() argument
365 ValidateProgramUniform1d(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLdouble v0) ValidateProgramUniform1d() argument
374 ValidateProgramUniform1dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform1dv() argument
384 ValidateProgramUniform2d(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1) ValidateProgramUniform2d() argument
394 ValidateProgramUniform2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform2dv() argument
404 ValidateProgramUniform3d(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1, GLdouble v2) ValidateProgramUniform3d() argument
415 ValidateProgramUniform3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform3dv() argument
425 ValidateProgramUniform4d(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) ValidateProgramUniform4d() argument
437 ValidateProgramUniform4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform4dv() argument
447 ValidateProgramUniformMatrix2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2dv() argument
458 ValidateProgramUniformMatrix2x3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2x3dv() argument
469 ValidateProgramUniformMatrix2x4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2x4dv() argument
480 ValidateProgramUniformMatrix3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3dv() argument
491 ValidateProgramUniformMatrix3x2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3x2dv() argument
502 ValidateProgramUniformMatrix3x4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3x4dv() argument
513 ValidateProgramUniformMatrix4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4dv() argument
524 ValidateProgramUniformMatrix4x2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4x2dv() argument
535 ValidateProgramUniformMatrix4x3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4x3dv() argument
546 ValidateScissorArrayv(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLint *v) ValidateScissorArrayv() argument
555 ValidateScissorIndexed(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) ValidateScissorIndexed() argument
566 ValidateScissorIndexedv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLint *v) ValidateScissorIndexedv() argument
574 ValidateVertexAttribL1d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x) ValidateVertexAttribL1d() argument
582 ValidateVertexAttribL1dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttribL1dv() argument
590 ValidateVertexAttribL2d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x, GLdouble y) ValidateVertexAttribL2d() argument
599 ValidateVertexAttribL2dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttribL2dv() argument
607 ValidateVertexAttribL3d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x, GLdouble y, GLdouble z) ValidateVertexAttribL3d() argument
617 ValidateVertexAttribL3dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttribL3dv() argument
625 ValidateVertexAttribL4d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) ValidateVertexAttribL4d() argument
636 ValidateVertexAttribL4dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttribL4dv() argument
644 ValidateVertexAttribLPointer(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer) ValidateVertexAttribLPointer() argument
655 ValidateViewportArrayv(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLfloat *v) ValidateViewportArrayv() argument
664 ValidateViewportIndexedf(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) ValidateViewportIndexedf() argument
675 ValidateViewportIndexedfv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *v) ValidateViewportIndexedfv() argument
683 ValidateDrawArraysInstancedBaseInstance(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance) ValidateDrawArraysInstancedBaseInstance() argument
694 ValidateDrawElementsInstancedBaseInstance(const Context *context, angle::EntryPoint entryPoint, GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance) ValidateDrawElementsInstancedBaseInstance() argument
706 ValidateDrawElementsInstancedBaseVertexBaseInstance(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance) ValidateDrawElementsInstancedBaseVertexBaseInstance() argument
719 ValidateDrawTransformFeedbackInstanced(const Context *context, angle::EntryPoint entryPoint, GLenum mode, TransformFeedbackID id, GLsizei instancecount) ValidateDrawTransformFeedbackInstanced() argument
728 ValidateDrawTransformFeedbackStreamInstanced(const Context *context, angle::EntryPoint entryPoint, GLenum mode, TransformFeedbackID id, GLuint stream, GLsizei instancecount) ValidateDrawTransformFeedbackStreamInstanced() argument
738 ValidateGetActiveAtomicCounterBufferiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint bufferIndex, GLenum pname, const GLint *params) ValidateGetActiveAtomicCounterBufferiv() argument
748 ValidateTexStorage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) ValidateTexStorage1D() argument
758 ValidateClearBufferData(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data) ValidateClearBufferData() argument
769 ValidateClearBufferSubData(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) ValidateClearBufferSubData() argument
782 ValidateGetInternalformati64v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, const GLint64 *params) ValidateGetInternalformati64v() argument
793 ValidateGetProgramResourceLocationIndex(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum programInterface, const GLchar *name) ValidateGetProgramResourceLocationIndex() argument
802 ValidateInvalidateBufferData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer) ValidateInvalidateBufferData() argument
809 ValidateInvalidateBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLintptr offset, GLsizeiptr length) ValidateInvalidateBufferSubData() argument
818 ValidateInvalidateTexImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level) ValidateInvalidateTexImage() argument
826 ValidateInvalidateTexSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) ValidateInvalidateTexSubImage() argument
840 ValidateMultiDrawArraysIndirect(const Context *context, angle::EntryPoint entryPoint, GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride) ValidateMultiDrawArraysIndirect() argument
850 ValidateMultiDrawElementsIndirect(const Context *context, angle::EntryPoint entryPoint, GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride) ValidateMultiDrawElementsIndirect() argument
861 ValidateShaderStorageBlockBinding(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint storageBlockIndex, GLuint storageBlockBinding) ValidateShaderStorageBlockBinding() argument
870 ValidateTextureView(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) ValidateTextureView() argument
884 ValidateVertexAttribLFormat(const Context *context, angle::EntryPoint entryPoint, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) ValidateVertexAttribLFormat() argument
894 ValidateBindBuffersBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint first, GLsizei count, const BufferID *buffers) ValidateBindBuffersBase() argument
904 ValidateBindBuffersRange(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint first, GLsizei count, const BufferID *buffers, const GLintptr *offsets, const GLsizeiptr *sizes) ValidateBindBuffersRange() argument
916 ValidateBindImageTextures(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLuint *textures) ValidateBindImageTextures() argument
925 ValidateBindSamplers(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLuint *samplers) ValidateBindSamplers() argument
934 ValidateBindTextures(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLuint *textures) ValidateBindTextures() argument
943 ValidateBindVertexBuffers(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const BufferID *buffers, const GLintptr *offsets, const GLsizei *strides) ValidateBindVertexBuffers() argument
954 ValidateBufferStorage(const Context *context, angle::EntryPoint entryPoint, BufferBinding targetPacked, GLsizeiptr size, const void *data, GLbitfield flags) ValidateBufferStorage() argument
964 ValidateClearTexImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum format, GLenum type, const void *data) ValidateClearTexImage() argument
975 ValidateClearTexSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) ValidateClearTexSubImage() argument
992 ValidateBindTextureUnit(const Context *context, angle::EntryPoint entryPoint, GLuint unit, TextureID texture) ValidateBindTextureUnit() argument
1000 ValidateBlitNamedFramebuffer(const Context *context, angle::EntryPoint entryPoint, GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) ValidateBlitNamedFramebuffer() argument
1018 ValidateCheckNamedFramebufferStatus(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum target) ValidateCheckNamedFramebufferStatus() argument
1026 ValidateClearNamedBufferData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum internalformat, GLenum format, GLenum type, const void *data) ValidateClearNamedBufferData() argument
1037 ValidateClearNamedBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) ValidateClearNamedBufferSubData() argument
1050 ValidateClearNamedFramebufferfi(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) ValidateClearNamedFramebufferfi() argument
1061 ValidateClearNamedFramebufferfv(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value) ValidateClearNamedFramebufferfv() argument
1071 ValidateClearNamedFramebufferiv(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value) ValidateClearNamedFramebufferiv() argument
1081 ValidateClearNamedFramebufferuiv(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value) ValidateClearNamedFramebufferuiv() argument
1091 ValidateClipControl(const Context *context, angle::EntryPoint entryPoint, GLenum origin, GLenum depth) ValidateClipControl() argument
1099 ValidateCompressedTextureSubImage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage1D() argument
1112 ValidateCompressedTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage2D() argument
1127 ValidateCompressedTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage3D() argument
1144 ValidateCopyNamedBufferSubData(const Context *context, angle::EntryPoint entryPoint, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) ValidateCopyNamedBufferSubData() argument
1155 ValidateCopyTextureSubImage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) ValidateCopyTextureSubImage1D() argument
1167 ValidateCopyTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTextureSubImage2D() argument
1181 ValidateCopyTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTextureSubImage3D() argument
1196 ValidateCreateBuffers(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const BufferID *buffers) ValidateCreateBuffers() argument
1204 ValidateCreateFramebuffers(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLuint *framebuffers) ValidateCreateFramebuffers() argument
1212 ValidateCreateProgramPipelines(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLuint *pipelines) ValidateCreateProgramPipelines() argument
1220 ValidateCreateQueries(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei n, const GLuint *ids) ValidateCreateQueries() argument
1229 ValidateCreateRenderbuffers(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const RenderbufferID *renderbuffers) ValidateCreateRenderbuffers() argument
1237 ValidateCreateSamplers(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLuint *samplers) ValidateCreateSamplers() argument
1245 ValidateCreateTextures(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei n, const GLuint *textures) ValidateCreateTextures() argument
1254 ValidateCreateTransformFeedbacks(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLuint *ids) ValidateCreateTransformFeedbacks() argument
1262 ValidateCreateVertexArrays(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const VertexArrayID *arrays) ValidateCreateVertexArrays() argument
1270 ValidateDisableVertexArrayAttrib(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint index) ValidateDisableVertexArrayAttrib() argument
1278 ValidateEnableVertexArrayAttrib(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint index) ValidateEnableVertexArrayAttrib() argument
1286 ValidateFlushMappedNamedBufferRange(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLintptr offset, GLsizeiptr length) ValidateFlushMappedNamedBufferRange() argument
1295 ValidateGenerateTextureMipmap(const Context *context, angle::EntryPoint entryPoint, TextureID texture) ValidateGenerateTextureMipmap() argument
1302 ValidateGetCompressedTextureImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLsizei bufSize, const void *pixels) ValidateGetCompressedTextureImage() argument
1312 ValidateGetCompressedTextureSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, const void *pixels) ValidateGetCompressedTextureSubImage() argument
1328 ValidateGetNamedBufferParameteri64v(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum pname, const GLint64 *params) ValidateGetNamedBufferParameteri64v() argument
1337 ValidateGetNamedBufferParameteriv(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum pname, const GLint *params) ValidateGetNamedBufferParameteriv() argument
1346 ValidateGetNamedBufferPointerv(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum pname, void *const *params) ValidateGetNamedBufferPointerv() argument
1355 ValidateGetNamedBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLintptr offset, GLsizeiptr size, const void *data) ValidateGetNamedBufferSubData() argument
1365 ValidateGetNamedFramebufferAttachmentParameteriv(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum attachment, GLenum pname, const GLint *params) ValidateGetNamedFramebufferAttachmentParameteriv() argument
1375 ValidateGetNamedFramebufferParameteriv(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum pname, const GLint *param) ValidateGetNamedFramebufferParameteriv() argument
1384 ValidateGetNamedRenderbufferParameteriv(const Context *context, angle::EntryPoint entryPoint, RenderbufferID renderbuffer, GLenum pname, const GLint *params) ValidateGetNamedRenderbufferParameteriv() argument
1393 ValidateGetQueryBufferObjecti64v(const Context *context, angle::EntryPoint entryPoint, GLuint id, BufferID buffer, GLenum pname, GLintptr offset) ValidateGetQueryBufferObjecti64v() argument
1403 ValidateGetQueryBufferObjectiv(const Context *context, angle::EntryPoint entryPoint, GLuint id, BufferID buffer, GLenum pname, GLintptr offset) ValidateGetQueryBufferObjectiv() argument
1413 ValidateGetQueryBufferObjectui64v(const Context *context, angle::EntryPoint entryPoint, GLuint id, BufferID buffer, GLenum pname, GLintptr offset) ValidateGetQueryBufferObjectui64v() argument
1423 ValidateGetQueryBufferObjectuiv(const Context *context, angle::EntryPoint entryPoint, GLuint id, BufferID buffer, GLenum pname, GLintptr offset) ValidateGetQueryBufferObjectuiv() argument
1433 ValidateGetTextureImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateGetTextureImage() argument
1445 ValidateGetTextureLevelParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum pname, const GLfloat *params) ValidateGetTextureLevelParameterfv() argument
1455 ValidateGetTextureLevelParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum pname, const GLint *params) ValidateGetTextureLevelParameteriv() argument
1465 ValidateGetTextureParameterIiv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLint *params) ValidateGetTextureParameterIiv() argument
1474 ValidateGetTextureParameterIuiv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLuint *params) ValidateGetTextureParameterIuiv() argument
1483 ValidateGetTextureParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLfloat *params) ValidateGetTextureParameterfv() argument
1492 ValidateGetTextureParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLint *params) ValidateGetTextureParameteriv() argument
1501 ValidateGetTextureSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateGetTextureSubImage() argument
1519 ValidateGetTransformFeedbacki64_v(const Context *context, angle::EntryPoint entryPoint, GLuint xfb, GLenum pname, GLuint index, const GLint64 *param) ValidateGetTransformFeedbacki64_v() argument
1529 ValidateGetTransformFeedbacki_v(const Context *context, angle::EntryPoint entryPoint, GLuint xfb, GLenum pname, GLuint index, const GLint *param) ValidateGetTransformFeedbacki_v() argument
1539 ValidateGetTransformFeedbackiv(const Context *context, angle::EntryPoint entryPoint, GLuint xfb, GLenum pname, const GLint *param) ValidateGetTransformFeedbackiv() argument
1548 ValidateGetVertexArrayIndexed64iv(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint index, GLenum pname, const GLint64 *param) ValidateGetVertexArrayIndexed64iv() argument
1558 ValidateGetVertexArrayIndexediv(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint index, GLenum pname, const GLint *param) ValidateGetVertexArrayIndexediv() argument
1568 ValidateGetVertexArrayiv(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLenum pname, const GLint *param) ValidateGetVertexArrayiv() argument
1577 ValidateGetnColorTable(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum format, GLenum type, GLsizei bufSize, const void *table) ValidateGetnColorTable() argument
1588 ValidateGetnCompressedTexImage(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint lod, GLsizei bufSize, const void *pixels) ValidateGetnCompressedTexImage() argument
1598 ValidateGetnConvolutionFilter(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum format, GLenum type, GLsizei bufSize, const void *image) ValidateGetnConvolutionFilter() argument
1609 ValidateGetnHistogram(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, const void *values) ValidateGetnHistogram() argument
1621 ValidateGetnMapdv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum query, GLsizei bufSize, const GLdouble *v) ValidateGetnMapdv() argument
1631 ValidateGetnMapfv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum query, GLsizei bufSize, const GLfloat *v) ValidateGetnMapfv() argument
1641 ValidateGetnMapiv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum query, GLsizei bufSize, const GLint *v) ValidateGetnMapiv() argument
1651 ValidateGetnMinmax(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, const void *values) ValidateGetnMinmax() argument
1663 ValidateGetnPixelMapfv(const Context *context, angle::EntryPoint entryPoint, GLenum map, GLsizei bufSize, const GLfloat *values) ValidateGetnPixelMapfv() argument
1672 ValidateGetnPixelMapuiv(const Context *context, angle::EntryPoint entryPoint, GLenum map, GLsizei bufSize, const GLuint *values) ValidateGetnPixelMapuiv() argument
1681 ValidateGetnPixelMapusv(const Context *context, angle::EntryPoint entryPoint, GLenum map, GLsizei bufSize, const GLushort *values) ValidateGetnPixelMapusv() argument
1690 ValidateGetnPolygonStipple(const Context *context, angle::EntryPoint entryPoint, GLsizei bufSize, const GLubyte *pattern) ValidateGetnPolygonStipple() argument
1698 ValidateGetnSeparableFilter(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, const void *row, GLsizei columnBufSize, const void *column, const void *span) ValidateGetnSeparableFilter() argument
1712 ValidateGetnTexImage(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateGetnTexImage() argument
1724 ValidateGetnUniformdv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLdouble *params) ValidateGetnUniformdv() argument
1734 ValidateInvalidateNamedFramebufferData(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLsizei numAttachments, const GLenum *attachments) ValidateInvalidateNamedFramebufferData() argument
1743 ValidateInvalidateNamedFramebufferSubData(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) ValidateInvalidateNamedFramebufferSubData() argument
1756 ValidateMapNamedBuffer(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum access) ValidateMapNamedBuffer() argument
1764 ValidateMapNamedBufferRange(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) ValidateMapNamedBufferRange() argument
1774 ValidateNamedBufferData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLsizeiptr size, const void *data, GLenum usage) ValidateNamedBufferData() argument
1784 ValidateNamedBufferStorage(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLsizeiptr size, const void *data, GLbitfield flags) ValidateNamedBufferStorage() argument
1794 ValidateNamedBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLintptr offset, GLsizeiptr size, const void *data) ValidateNamedBufferSubData() argument
1804 ValidateNamedFramebufferDrawBuffer(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum buf) ValidateNamedFramebufferDrawBuffer() argument
1812 ValidateNamedFramebufferDrawBuffers(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLsizei n, const GLenum *bufs) ValidateNamedFramebufferDrawBuffers() argument
1821 ValidateNamedFramebufferParameteri(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum pname, GLint param) ValidateNamedFramebufferParameteri() argument
1830 ValidateNamedFramebufferReadBuffer(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum src) ValidateNamedFramebufferReadBuffer() argument
1838 ValidateNamedFramebufferRenderbuffer(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum attachment, GLenum renderbuffertarget, RenderbufferID renderbuffer) ValidateNamedFramebufferRenderbuffer() argument
1848 ValidateNamedFramebufferTexture(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum attachment, TextureID texture, GLint level) ValidateNamedFramebufferTexture() argument
1858 ValidateNamedFramebufferTextureLayer(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum attachment, TextureID texture, GLint level, GLint layer) ValidateNamedFramebufferTextureLayer() argument
1869 ValidateNamedRenderbufferStorage(const Context *context, angle::EntryPoint entryPoint, RenderbufferID renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) ValidateNamedRenderbufferStorage() argument
1879 ValidateNamedRenderbufferStorageMultisample(const Context *context, angle::EntryPoint entryPoint, RenderbufferID renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateNamedRenderbufferStorageMultisample() argument
1890 ValidateTextureBarrier(const Context *context, angle::EntryPoint entryPoint) ValidateTextureBarrier() argument
1895 ValidateTextureBuffer(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum internalformat, BufferID buffer) ValidateTextureBuffer() argument
1904 ValidateTextureBufferRange(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum internalformat, BufferID buffer, GLintptr offset, GLsizeiptr size) ValidateTextureBufferRange() argument
1915 ValidateTextureParameterIiv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLint *params) ValidateTextureParameterIiv() argument
1924 ValidateTextureParameterIuiv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLuint *params) ValidateTextureParameterIuiv() argument
1933 ValidateTextureParameterf(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, GLfloat param) ValidateTextureParameterf() argument
1942 ValidateTextureParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLfloat *param) ValidateTextureParameterfv() argument
1951 ValidateTextureParameteri(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, GLint param) ValidateTextureParameteri() argument
1960 ValidateTextureParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLint *param) ValidateTextureParameteriv() argument
1969 ValidateTextureStorage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width) ValidateTextureStorage1D() argument
1979 ValidateTextureStorage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateTextureStorage2D() argument
1990 ValidateTextureStorage2DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) ValidateTextureStorage2DMultisample() argument
2002 ValidateTextureStorage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTextureStorage3D() argument
2014 ValidateTextureStorage3DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) ValidateTextureStorage3DMultisample() argument
2027 ValidateTextureSubImage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage1D() argument
2040 ValidateTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage2D() argument
2055 ValidateTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage3D() argument
2072 ValidateTransformFeedbackBufferBase(const Context *context, angle::EntryPoint entryPoint, GLuint xfb, GLuint index, BufferID buffer) ValidateTransformFeedbackBufferBase() argument
2081 ValidateTransformFeedbackBufferRange(const Context *context, angle::EntryPoint entryPoint, GLuint xfb, GLuint index, BufferID buffer, GLintptr offset, GLsizeiptr size) ValidateTransformFeedbackBufferRange() argument
2092 ValidateUnmapNamedBuffer(const Context *context, angle::EntryPoint entryPoint, BufferID buffer) ValidateUnmapNamedBuffer() argument
2097 ValidateVertexArrayAttribBinding(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint attribindex, GLuint bindingindex) ValidateVertexArrayAttribBinding() argument
2106 ValidateVertexArrayAttribFormat(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) ValidateVertexArrayAttribFormat() argument
2118 ValidateVertexArrayAttribIFormat(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) ValidateVertexArrayAttribIFormat() argument
2129 ValidateVertexArrayAttribLFormat(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) ValidateVertexArrayAttribLFormat() argument
2140 ValidateVertexArrayBindingDivisor(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint bindingindex, GLuint divisor) ValidateVertexArrayBindingDivisor() argument
2149 ValidateVertexArrayElementBuffer(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, BufferID buffer) ValidateVertexArrayElementBuffer() argument
2157 ValidateVertexArrayVertexBuffer(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint bindingindex, BufferID buffer, GLintptr offset, GLsizei stride) ValidateVertexArrayVertexBuffer() argument
2168 ValidateVertexArrayVertexBuffers(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint first, GLsizei count, const BufferID *buffers, const GLintptr *offsets, const GLsizei *strides) ValidateVertexArrayVertexBuffers() argument
2180 ValidateMultiDrawArraysIndirectCount(const Context *context, angle::EntryPoint entryPoint, GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride) ValidateMultiDrawArraysIndirectCount() argument
2191 ValidateMultiDrawElementsIndirectCount(const Context *context, angle::EntryPoint entryPoint, GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride) ValidateMultiDrawElementsIndirectCount() argument
2203 ValidatePolygonOffsetClamp(const Context *context, angle::EntryPoint entryPoint, GLfloat factor, GLfloat units, GLfloat clamp) ValidatePolygonOffsetClamp() argument
2212 ValidateSpecializeShader(const Context *context, angle::EntryPoint entryPoint, GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue) ValidateSpecializeShader() argument
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H A DvalidationGL4_autogen.h23 angle::EntryPoint entryPoint,
28 angle::EntryPoint entryPoint,
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H A DvalidationES3_autogen.h22 angle::EntryPoint entryPoint,
26 angle::EntryPoint entryPoint,
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45 angle::EntryPoint entryPoint,
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H A DvalidationES31.h19 angle::EntryPoint entryPoint,
24 angle::EntryPoint entryPoint,
33 angle::EntryPoint entryPoint,
39 angle::EntryPoint entryPoint,
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51 angle::EntryPoint entryPoint,
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H A DvalidationES.cpp249 angle::EntryPoint entryPoint, in ValidateTextureWrapModeValue()
262 context->validationError(entryPoint, GL_INVALID_ENUM, kExtensionNotEnabled); in ValidateTextureWrapModeValue()
272 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidWrapModeTexture); in ValidateTextureWrapModeValue()
278 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTextureWrap); in ValidateTextureWrapModeValue()
287 angle::EntryPoint entryPoint, in ValidateTextureMinFilterValue()
304 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidFilterTexture); in ValidateTextureMinFilterValue()
310 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTextureFilterParam); in ValidateTextureMinFilterValue()
319 angle::EntryPoint entryPoint, in ValidateTextureMagFilterValue()
329 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTextureFilterParam); in ValidateTextureMagFilterValue()
338 angle::EntryPoint entryPoint, in ValidateTextureCompareModeValue()
248 ValidateTextureWrapModeValue(const Context *context, angle::EntryPoint entryPoint, const ParamType *params, bool restrictedWrapModes) ValidateTextureWrapModeValue() argument
286 ValidateTextureMinFilterValue(const Context *context, angle::EntryPoint entryPoint, const ParamType *params, bool restrictedMinFilter) ValidateTextureMinFilterValue() argument
318 ValidateTextureMagFilterValue(const Context *context, angle::EntryPoint entryPoint, const ParamType *params) ValidateTextureMagFilterValue() argument
337 ValidateTextureCompareModeValue(const Context *context, angle::EntryPoint entryPoint, const ParamType *params) ValidateTextureCompareModeValue() argument
357 ValidateTextureCompareFuncValue(const Context *context, angle::EntryPoint entryPoint, const ParamType *params) ValidateTextureCompareFuncValue() argument
383 ValidateTextureSRGBDecodeValue(const Context *context, angle::EntryPoint entryPoint, const ParamType *params) ValidateTextureSRGBDecodeValue() argument
408 ValidateTextureSRGBOverrideValue(const Context *context, angle::EntryPoint entryPoint, const ParamType *params) ValidateTextureSRGBOverrideValue() argument
432 ValidateTextureMaxAnisotropyExtensionEnabled(const Context *context, angle::EntryPoint entryPoint) ValidateTextureMaxAnisotropyExtensionEnabled() argument
444 ValidateTextureMaxAnisotropyValue(const Context *context, angle::EntryPoint entryPoint, GLfloat paramValue) ValidateTextureMaxAnisotropyValue() argument
747 ValidateTransformFeedbackPrimitiveMode(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode transformFeedbackPrimitiveMode, PrimitiveMode renderPrimitiveMode) ValidateTransformFeedbackPrimitiveMode() argument
801 ValidateDrawElementsInstancedBase(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLsizei primcount) ValidateDrawElementsInstancedBase() argument
836 ValidateDrawArraysInstancedBase(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLint first, GLsizei count, GLsizei primcount) ValidateDrawArraysInstancedBase() argument
869 ValidateDrawInstancedANGLE(const Context *context, angle::EntryPoint entryPoint) ValidateDrawInstancedANGLE() argument
999 ValidImageSizeParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLint level, GLsizei width, GLsizei height, GLsizei depth, bool isSubImage) ValidImageSizeParameters() argument
1166 ValidImageDataSize(const Context *context, angle::EntryPoint entryPoint, TextureType texType, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels, GLsizei imageSize) ValidImageDataSize() argument
1260 ValidateWebGLVertexAttribPointer(const Context *context, angle::EntryPoint entryPoint, VertexAttribType type, GLboolean normalized, GLsizei stride, const void *ptr, bool pureInteger) ValidateWebGLVertexAttribPointer() argument
1304 GetValidProgramNoResolve(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID id) GetValidProgramNoResolve() argument
1330 GetValidProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID id) GetValidProgram() argument
1340 GetValidShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID id) GetValidShader() argument
1361 ValidateAttachmentTarget(const Context *context, angle::EntryPoint entryPoint, GLenum attachment) ValidateAttachmentTarget() argument
1407 ValidateRenderbufferStorageParametersBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageParametersBase() argument
1466 ValidateBlitFramebufferParameters(const Context *context, angle::EntryPoint entryPoint, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) ValidateBlitFramebufferParameters() argument
1726 ValidateBindFramebufferBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, FramebufferID framebuffer) ValidateBindFramebufferBase() argument
1747 ValidateBindRenderbufferBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, RenderbufferID renderbuffer) ValidateBindRenderbufferBase() argument
1768 ValidateFramebufferRenderbufferBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum renderbuffertarget, RenderbufferID renderbuffer) ValidateFramebufferRenderbufferBase() argument
1817 ValidateFramebufferTextureBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level) ValidateFramebufferTextureBase() argument
1891 ValidateGenerateMipmapBase(const Context *context, angle::EntryPoint entryPoint, TextureType target) ValidateGenerateMipmapBase() argument
1985 ValidateReadPixelsRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const GLsizei *length, const GLsizei *columns, const GLsizei *rows, const void *pixels) ValidateReadPixelsRobustANGLE() argument
2026 ValidateReadnPixelsEXT(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateReadnPixelsEXT() argument
2047 ValidateReadnPixelsRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const GLsizei *length, const GLsizei *columns, const GLsizei *rows, const void *data) ValidateReadnPixelsRobustANGLE() argument
2088 ValidateGenQueriesEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const QueryID *ids) ValidateGenQueriesEXT() argument
2103 ValidateDeleteQueriesEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const QueryID *ids) ValidateDeleteQueriesEXT() argument
2118 ValidateIsQueryEXT(const Context *context, angle::EntryPoint entryPoint, QueryID id) ValidateIsQueryEXT() argument
2130 ValidateBeginQueryBase(const Context *context, angle::EntryPoint entryPoint, QueryType target, QueryID id) ValidateBeginQueryBase() argument
2187 ValidateBeginQueryEXT(const Context *context, angle::EntryPoint entryPoint, QueryType target, QueryID id) ValidateBeginQueryEXT() argument
2203 ValidateEndQueryBase(const Context *context, angle::EntryPoint entryPoint, QueryType target) ValidateEndQueryBase() argument
2222 ValidateEndQueryEXT(const Context *context, angle::EntryPoint entryPoint, QueryType target) ValidateEndQueryEXT() argument
2235 ValidateQueryCounterEXT(const Context *context, angle::EntryPoint entryPoint, QueryID id, QueryType target) ValidateQueryCounterEXT() argument
2269 ValidateGetQueryivBase(const Context *context, angle::EntryPoint entryPoint, QueryType target, GLenum pname, GLsizei *numParams) ValidateGetQueryivBase() argument
2317 ValidateGetQueryivEXT(const Context *context, angle::EntryPoint entryPoint, QueryType target, GLenum pname, const GLint *params) ValidateGetQueryivEXT() argument
2334 ValidateGetQueryivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, QueryType target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetQueryivRobustANGLE() argument
2364 ValidateGetQueryObjectValueBase(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, GLsizei *numParams) ValidateGetQueryObjectValueBase() argument
2419 ValidateGetQueryObjectivEXT(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, const GLint *params) ValidateGetQueryObjectivEXT() argument
2433 ValidateGetQueryObjectivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetQueryObjectivRobustANGLE() argument
2469 ValidateGetQueryObjectuivEXT(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, const GLuint *params) ValidateGetQueryObjectuivEXT() argument
2485 ValidateGetQueryObjectuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetQueryObjectuivRobustANGLE() argument
2523 ValidateGetQueryObjecti64vEXT(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, GLint64 *params) ValidateGetQueryObjecti64vEXT() argument
2537 ValidateGetQueryObjecti64vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, GLsizei bufSize, const GLsizei *length, GLint64 *params) ValidateGetQueryObjecti64vRobustANGLE() argument
2573 ValidateGetQueryObjectui64vEXT(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, GLuint64 *params) ValidateGetQueryObjectui64vEXT() argument
2587 ValidateGetQueryObjectui64vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, GLsizei bufSize, const GLsizei *length, GLuint64 *params) ValidateGetQueryObjectui64vRobustANGLE() argument
2623 ValidateUniformCommonBase(const Context *context, angle::EntryPoint entryPoint, const Program *program, UniformLocation location, GLsizei count, const LinkedUniform **uniformOut) ValidateUniformCommonBase() argument
2689 ValidateUniform1ivValue(const Context *context, angle::EntryPoint entryPoint, GLenum uniformType, GLsizei count, const GLint *value) ValidateUniform1ivValue() argument
2723 ValidateUniformMatrixValue(const Context *context, angle::EntryPoint entryPoint, GLenum valueType, GLenum uniformType) ValidateUniformMatrixValue() argument
2738 ValidateUniform(const Context *context, angle::EntryPoint entryPoint, GLenum valueType, UniformLocation location, GLsizei count) ValidateUniform() argument
2751 ValidateUniform1iv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLint *value) ValidateUniform1iv() argument
2764 ValidateUniformMatrix(const Context *context, angle::EntryPoint entryPoint, GLenum valueType, UniformLocation location, GLsizei count, GLboolean transpose) ValidateUniformMatrix() argument
2784 ValidateStateQuery(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLenum *nativeType, unsigned int *numParams) ValidateStateQuery() argument
2901 ValidateGetBooleanvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLboolean *params) ValidateGetBooleanvRobustANGLE() argument
2921 ValidateGetFloatvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetFloatvRobustANGLE() argument
2941 ValidateGetIntegervRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *data) ValidateGetIntegervRobustANGLE() argument
2961 ValidateGetInteger64vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLsizei bufSize, const GLsizei *length, GLint64 *data) ValidateGetInteger64vRobustANGLE() argument
2986 ValidateRobustStateQuery(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLsizei bufSize, GLenum *nativeType, unsigned int *numParams) ValidateRobustStateQuery() argument
3011 ValidateCopyImageSubDataTarget(const Context *context, angle::EntryPoint entryPoint, GLuint name, GLenum target) ValidateCopyImageSubDataTarget() argument
3062 ValidateCopyImageSubDataLevel(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level) ValidateCopyImageSubDataLevel() argument
3099 ValidateCopyImageSubDataTargetRegion(const Context *context, angle::EntryPoint entryPoint, GLuint name, GLenum target, GLint level, GLint offsetX, GLint offsetY, GLint offsetZ, GLsizei width, GLsizei height, GLsizei *samples) ValidateCopyImageSubDataTargetRegion() argument
3171 ValidateCompressedRegion(const Context *context, angle::EntryPoint entryPoint, const InternalFormat &formatInfo, GLsizei width, GLsizei height) ValidateCompressedRegion() argument
3191 GetTargetFormatInfo(const Context *context, angle::EntryPoint entryPoint, GLuint name, GLenum target, GLint level) GetTargetFormatInfo() argument
3489 ValidateCopyImageSubDataBase(const Context *context, angle::EntryPoint entryPoint, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) ValidateCopyImageSubDataBase() argument
3624 ValidateCopyTexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border, Format *textureFormatOut) ValidateCopyTexImageParametersBase() argument
4166 RecordDrawModeError(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode) RecordDrawModeError() argument
4257 ValidateDrawArraysInstancedANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLint first, GLsizei count, GLsizei primcount) ValidateDrawArraysInstancedANGLE() argument
4278 ValidateDrawArraysInstancedEXT(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLint first, GLsizei count, GLsizei primcount) ValidateDrawArraysInstancedEXT() argument
4346 ValidateDrawElementsInstancedANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLsizei primcount) ValidateDrawElementsInstancedANGLE() argument
4369 ValidateDrawElementsInstancedEXT(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLsizei primcount) ValidateDrawElementsInstancedEXT() argument
4392 ValidateGetUniformBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location) ValidateGetUniformBase() argument
4424 ValidateSizedGetUniform(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length) ValidateSizedGetUniform() argument
4466 ValidateGetnUniformfvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLfloat *params) ValidateGetnUniformfvEXT() argument
4476 ValidateGetnUniformfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetnUniformfvRobustANGLE() argument
4488 ValidateGetnUniformivEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLint *params) ValidateGetnUniformivEXT() argument
4498 ValidateGetnUniformivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetnUniformivRobustANGLE() argument
4510 ValidateGetnUniformuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetnUniformuivRobustANGLE() argument
4522 ValidateGetUniformfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetUniformfvRobustANGLE() argument
4548 ValidateGetUniformivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetUniformivRobustANGLE() argument
4574 ValidateGetUniformuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetUniformuivRobustANGLE() argument
4606 ValidateDiscardFramebufferBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei numAttachments, const GLenum *attachments, bool defaultFramebuffer) ValidateDiscardFramebufferBase() argument
4672 ValidateInsertEventMarkerEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei length, const char *marker) ValidateInsertEventMarkerEXT() argument
4699 ValidatePushGroupMarkerEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei length, const char *marker) ValidatePushGroupMarkerEXT() argument
4726 ValidateEGLImageTargetTexture2DOES(const Context *context, angle::EntryPoint entryPoint, TextureType type, GLeglImageOES image) ValidateEGLImageTargetTexture2DOES() argument
4812 ValidateEGLImageTargetRenderbufferStorageOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLeglImageOES image) ValidateEGLImageTargetRenderbufferStorageOES() argument
4859 ValidateProgramBinaryBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum binaryFormat, const void *binary, GLint length) ValidateProgramBinaryBase() argument
4890 ValidateGetProgramBinaryBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei bufSize, const GLsizei *length, const GLenum *binaryFormat, const void *binary) ValidateGetProgramBinaryBase() argument
4919 ValidateDrawBuffersBase(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLenum *bufs) ValidateDrawBuffersBase() argument
4996 ValidateGetBufferPointervBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, GLsizei *length, void *const *params) ValidateGetBufferPointervBase() argument
5041 ValidateUnmapBufferBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target) ValidateUnmapBufferBase() argument
5062 ValidateMapBufferRangeBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length, GLbitfield access) ValidateMapBufferRangeBase() argument
5177 ValidateFlushMappedBufferRangeBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length) ValidateFlushMappedBufferRangeBase() argument
5229 ValidateGenOrDelete(const Context *context, angle::EntryPoint entryPoint, GLint n) ValidateGenOrDelete() argument
5239 ValidateRobustEntryPoint(const Context *context, angle::EntryPoint entryPoint, GLsizei bufSize) ValidateRobustEntryPoint() argument
5256 ValidateRobustBufferSize(const Context *context, angle::EntryPoint entryPoint, GLsizei bufSize, GLsizei numParams) ValidateRobustBufferSize() argument
5270 ValidateGetFramebufferAttachmentParameterivBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum pname, GLsizei *numParams) ValidateGetFramebufferAttachmentParameterivBase() argument
5545 ValidateGetFramebufferAttachmentParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetFramebufferAttachmentParameterivRobustANGLE() argument
5576 ValidateGetBufferParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetBufferParameterivRobustANGLE() argument
5605 ValidateGetBufferParameteri64vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint64 *params) ValidateGetBufferParameteri64vRobustANGLE() argument
5635 ValidateGetProgramivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, GLsizei *numParams) ValidateGetProgramivBase() argument
5803 ValidateGetProgramivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetProgramivRobustANGLE() argument
5833 ValidateGetRenderbufferParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetRenderbufferParameterivRobustANGLE() argument
5863 ValidateGetShaderivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetShaderivRobustANGLE() argument
5893 ValidateGetTexParameterfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetTexParameterfvRobustANGLE() argument
5923 ValidateGetTexParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetTexParameterivRobustANGLE() argument
5951 ValidateGetTexParameterIivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetTexParameterIivRobustANGLE() argument
5963 ValidateGetTexParameterIuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetTexParameterIuivRobustANGLE() argument
5975 ValidateTexParameterfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, const GLfloat *params) ValidateTexParameterfvRobustANGLE() argument
5990 ValidateTexParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, const GLint *params) ValidateTexParameterivRobustANGLE() argument
6005 ValidateTexParameterIivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, const GLint *params) ValidateTexParameterIivRobustANGLE() argument
6016 ValidateTexParameterIuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, const GLuint *params) ValidateTexParameterIuivRobustANGLE() argument
6027 ValidateGetSamplerParameterfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetSamplerParameterfvRobustANGLE() argument
6056 ValidateGetSamplerParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetSamplerParameterivRobustANGLE() argument
6085 ValidateGetSamplerParameterIivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetSamplerParameterIivRobustANGLE() argument
6097 ValidateGetSamplerParameterIuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetSamplerParameterIuivRobustANGLE() argument
6109 ValidateSamplerParameterfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, const GLfloat *params) ValidateSamplerParameterfvRobustANGLE() argument
6124 ValidateSamplerParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, const GLint *params) ValidateSamplerParameterivRobustANGLE() argument
6139 ValidateSamplerParameterIivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, const GLint *param) ValidateSamplerParameterIivRobustANGLE() argument
6150 ValidateSamplerParameterIuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, const GLuint *param) ValidateSamplerParameterIuivRobustANGLE() argument
6161 ValidateGetVertexAttribfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetVertexAttribfvRobustANGLE() argument
6190 ValidateGetVertexAttribivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetVertexAttribivRobustANGLE() argument
6220 ValidateGetVertexAttribPointervRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, GLsizei bufSize, const GLsizei *length, void *const *pointer) ValidateGetVertexAttribPointervRobustANGLE() argument
6250 ValidateGetVertexAttribIivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetVertexAttribIivRobustANGLE() argument
6280 ValidateGetVertexAttribIuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetVertexAttribIuivRobustANGLE() argument
6310 ValidateGetActiveUniformBlockivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetActiveUniformBlockivRobustANGLE() argument
6342 ValidateGetInternalformativRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetInternalformativRobustANGLE() argument
6378 ValidateWebGLFramebufferAttachmentClearType(const Context *context, angle::EntryPoint entryPoint, GLint drawbuffer, const GLenum *validComponentTypes, size_t validComponentTypeCount) ValidateWebGLFramebufferAttachmentClearType() argument
6400 ValidateRobustCompressedTexImageBase(const Context *context, angle::EntryPoint entryPoint, GLsizei imageSize, GLsizei dataSize) ValidateRobustCompressedTexImageBase() argument
6421 ValidateGetBufferParameterBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, bool pointerVersion, GLsizei *numParams) ValidateGetBufferParameterBase() argument
6522 ValidateGetRenderbufferParameterivBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, GLsizei *length) ValidateGetRenderbufferParameterivBase() argument
6605 ValidateGetShaderivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLenum pname, GLsizei *length) ValidateGetShaderivBase() argument
6674 ValidateGetTexParameterBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei *length) ValidateGetTexParameterBase() argument
6854 ValidateGetVertexAttribBase(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, GLsizei *length, bool pointer, bool pureIntegerEntryPoint) ValidateGetVertexAttribBase() argument
6950 ValidatePixelPack(const Context *context, angle::EntryPoint entryPoint, GLenum format, GLenum type, GLint x, GLint y, GLsizei width, GLsizei height, GLsizei bufSize, GLsizei *length, const void *pixels) ValidatePixelPack() argument
7045 ValidateReadPixelsBase(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, const void *pixels) ValidateReadPixelsBase() argument
7244 ValidateTexParameterBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, bool vectorParams, const ParamType *params) ValidateTexParameterBase() argument
7599 ValidateGetActiveUniformBlockivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLsizei *length) ValidateGetActiveUniformBlockivBase() argument
7664 ValidateSamplerParameterBase(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, bool vectorParams, const ParamType *params) ValidateSamplerParameterBase() argument
7796 ValidateGetSamplerParameterBase(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei *length) ValidateGetSamplerParameterBase() argument
7868 ValidateGetInternalFormativBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLsizei *numParams) ValidateGetInternalFormativBase() argument
7952 ValidateFramebufferNotMultisampled(const Context *context, angle::EntryPoint entryPoint, const Framebuffer *framebuffer, bool checkReadBufferResourceSamples) ValidateFramebufferNotMultisampled() argument
7969 ValidateMultitextureUnit(const Context *context, angle::EntryPoint entryPoint, GLenum texture) ValidateMultitextureUnit() argument
7979 ValidateTexStorageMultisample(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height) ValidateTexStorageMultisample() argument
8037 ValidateTexStorage2DMultisampleBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height) ValidateTexStorage2DMultisampleBase() argument
8061 ValidateGetTexLevelParameterBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, GLsizei *length) ValidateGetTexLevelParameterBase() argument
8150 ValidateGetMultisamplefvBase(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLuint index, const GLfloat *val) ValidateGetMultisamplefvBase() argument
8174 ValidateSampleMaskiBase(const Context *context, angle::EntryPoint entryPoint, GLuint maskNumber, GLbitfield mask) ValidateSampleMaskiBase() argument
8188 RecordDrawAttribsError(const Context *context, angle::EntryPoint entryPoint) RecordDrawAttribsError() argument
8206 ValidateLoseContextCHROMIUM(const Context *context, angle::EntryPoint entryPoint, GraphicsResetStatus current, GraphicsResetStatus other) ValidateLoseContextCHROMIUM() argument
8243 ValidateTexImage2DExternalANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type) ValidateTexImage2DExternalANGLE() argument
8289 ValidateInvalidateTextureANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target) ValidateInvalidateTextureANGLE() argument
[all...]
H A DvalidationES32_autogen.h21 bool ValidateBlendBarrier(const Context *context, angle::EntryPoint entryPoint);
23 angle::EntryPoint entryPoint,
28 angle::EntryPoint entryPoint,
32 angle::EntryPoint entryPoint,
39 angle::EntryPoint entryPoint,
44 angle::EntryPoint entryPoint,
51 angle::EntryPoint entryPoint,
68 angle::EntryPoint entryPoint,
72 angle::EntryPoint entryPoint,
80 angle::EntryPoint entryPoint,
[all...]
H A DvalidationGL2.cpp15 angle::EntryPoint entryPoint, in ValidateGetVertexAttribdv()
24 angle::EntryPoint entryPoint, in ValidateVertexAttrib1d()
32 angle::EntryPoint entryPoint, in ValidateVertexAttrib1dv()
40 angle::EntryPoint entryPoint, in ValidateVertexAttrib1s()
48 angle::EntryPoint entryPoint, in ValidateVertexAttrib1sv()
56 angle::EntryPoint entryPoint, in ValidateVertexAttrib2d()
65 angle::EntryPoint entryPoint, in ValidateVertexAttrib2dv()
73 angle::EntryPoint entryPoint, in ValidateVertexAttrib2s()
82 angle::EntryPoint entryPoint, in ValidateVertexAttrib2sv()
90 angle::EntryPoint entryPoint, in ValidateVertexAttrib3d()
14 ValidateGetVertexAttribdv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, const GLdouble *params) ValidateGetVertexAttribdv() argument
23 ValidateVertexAttrib1d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x) ValidateVertexAttrib1d() argument
31 ValidateVertexAttrib1dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttrib1dv() argument
39 ValidateVertexAttrib1s(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLshort x) ValidateVertexAttrib1s() argument
47 ValidateVertexAttrib1sv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLshort *v) ValidateVertexAttrib1sv() argument
55 ValidateVertexAttrib2d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x, GLdouble y) ValidateVertexAttrib2d() argument
64 ValidateVertexAttrib2dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttrib2dv() argument
72 ValidateVertexAttrib2s(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLshort x, GLshort y) ValidateVertexAttrib2s() argument
81 ValidateVertexAttrib2sv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLshort *v) ValidateVertexAttrib2sv() argument
89 ValidateVertexAttrib3d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x, GLdouble y, GLdouble z) ValidateVertexAttrib3d() argument
99 ValidateVertexAttrib3dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttrib3dv() argument
107 ValidateVertexAttrib3s(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLshort x, GLshort y, GLshort z) ValidateVertexAttrib3s() argument
117 ValidateVertexAttrib3sv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLshort *v) ValidateVertexAttrib3sv() argument
125 ValidateVertexAttrib4Nbv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLbyte *v) ValidateVertexAttrib4Nbv() argument
133 ValidateVertexAttrib4Niv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLint *v) ValidateVertexAttrib4Niv() argument
141 ValidateVertexAttrib4Nsv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLshort *v) ValidateVertexAttrib4Nsv() argument
149 ValidateVertexAttrib4Nub(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) ValidateVertexAttrib4Nub() argument
160 ValidateVertexAttrib4Nubv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLubyte *v) ValidateVertexAttrib4Nubv() argument
168 ValidateVertexAttrib4Nuiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLuint *v) ValidateVertexAttrib4Nuiv() argument
176 ValidateVertexAttrib4Nusv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLushort *v) ValidateVertexAttrib4Nusv() argument
184 ValidateVertexAttrib4bv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLbyte *v) ValidateVertexAttrib4bv() argument
192 ValidateVertexAttrib4d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) ValidateVertexAttrib4d() argument
203 ValidateVertexAttrib4dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttrib4dv() argument
211 ValidateVertexAttrib4iv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLint *v) ValidateVertexAttrib4iv() argument
219 ValidateVertexAttrib4s(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) ValidateVertexAttrib4s() argument
230 ValidateVertexAttrib4sv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLshort *v) ValidateVertexAttrib4sv() argument
238 ValidateVertexAttrib4ubv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLubyte *v) ValidateVertexAttrib4ubv() argument
246 ValidateVertexAttrib4uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLuint *v) ValidateVertexAttrib4uiv() argument
254 ValidateVertexAttrib4usv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLushort *v) ValidateVertexAttrib4usv() argument
[all...]
H A DvalidationGL2_autogen.h23 angle::EntryPoint entryPoint,
28 angle::EntryPoint entryPoint,
32 angle::EntryPoint entryPoint,
36 angle::EntryPoint entryPoint,
40 angle::EntryPoint entryPoint,
44 angle::EntryPoint entryPoint,
49 angle::EntryPoint entryPoint,
53 angle::EntryPoint entryPoint,
58 angle::EntryPoint entryPoint,
62 angle::EntryPoint entryPoint,
[all...]
H A DvalidationES2.h19 angle::EntryPoint entryPoint, in ValidateDrawArrays()
24 return ValidateDrawArraysCommon(context, entryPoint, mode, first, count, 1); in ValidateDrawArrays()
28 angle::EntryPoint entryPoint, in ValidateUniform2f()
33 return ValidateUniform(context, entryPoint, GL_FLOAT_VEC2, location, 1); in ValidateUniform2f()
37 angle::EntryPoint entryPoint, in ValidateBindBuffer()
43 context->validationError(entryPoint, GL_INVALID_ENUM, err::kInvalidBufferTypes); in ValidateBindBuffer()
50 context->validationError(entryPoint, GL_INVALID_OPERATION, err::kObjectNotGenerated); in ValidateBindBuffer()
58 angle::EntryPoint entryPoint, in ValidateDrawElements()
64 return ValidateDrawElementsCommon(context, entryPoint, mode, count, type, indices, 1); in ValidateDrawElements()
68 angle::EntryPoint entryPoint, in ValidateVertexAttribPointer()
18 ValidateDrawArrays(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLint first, GLsizei count) ValidateDrawArrays() argument
27 ValidateUniform2f(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLfloat x, GLfloat y) ValidateUniform2f() argument
36 ValidateBindBuffer(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, BufferID buffer) ValidateBindBuffer() argument
57 ValidateDrawElements(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices) ValidateDrawElements() argument
67 ValidateVertexAttribPointer(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint size, VertexAttribType type, GLboolean normalized, GLsizei stride, const void *ptr) ValidateVertexAttribPointer() argument
142 ValidateBindTexture(const Context *context, angle::EntryPoint entryPoint, TextureType target, TextureID texture) ValidateBindTexture() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DDebugAnnotatorVk.cpp23 angle::EntryPoint entryPoint, in beginEvent()
27 angle::LoggingAnnotator::beginEvent(context, entryPoint, eventName, eventMessage); in beginEvent()
37 angle::EntryPoint entryPoint) in endEvent()
39 angle::LoggingAnnotator::endEvent(context, eventName, entryPoint); in endEvent()
43 if (isDrawEntryPoint(entryPoint)) in endEvent()
45 contextVk->endEventLog(entryPoint, PipelineType::Graphics); in endEvent()
47 else if (isDispatchEntryPoint(entryPoint)) in endEvent()
49 contextVk->endEventLog(entryPoint, PipelineType::Compute); in endEvent()
51 else if (isClearOrQueryEntryPoint(entryPoint)) in endEvent()
63 bool DebugAnnotatorVk::isDrawEntryPoint(angle::EntryPoint entryPoint) cons
22 beginEvent(gl::Context *context, angle::EntryPoint entryPoint, const char *eventName, const char *eventMessage) beginEvent() argument
35 endEvent(gl::Context *context, const char *eventName, angle::EntryPoint entryPoint) endEvent() argument
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