Home
last modified time | relevance | path

Searched refs:end_srv_binding (Results 1 - 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_root_signature.cpp134 if (key->stages[i].end_srv_binding > 0) { in create_root_signature()
138 key->stages[i].end_srv_binding - key->stages[i].begin_srv_binding, in create_root_signature()
146 key->stages[i].end_srv_binding - key->stages[i].begin_srv_binding, in create_root_signature()
242 key->stages[i].end_srv_binding = shader->end_srv_binding; in fill_key()
H A Dd3d12_root_signature.h34 unsigned end_srv_binding; member
H A Dd3d12_draw.cpp103 for (unsigned i = shader->begin_srv_binding; i < shader->end_srv_binding; i++) in fill_srv_descriptors()
146 d3d12_descriptor_heap_append_handles(batch->view_heap, descs, shader->end_srv_binding - shader->begin_srv_binding); in fill_srv_descriptors()
202 for (unsigned i = shader->begin_srv_binding; i < shader->end_srv_binding; i++) in fill_sampler_descriptors()
222 d3d12_descriptor_heap_append_handles(batch->sampler_heap, descs, shader->end_srv_binding - shader->begin_srv_binding); in fill_sampler_descriptors()
464 needed_descs += shader->current->end_srv_binding - shader->current->begin_srv_binding; in check_descriptors_left()
479 needed_descs += shader->current->end_srv_binding - shader->current->begin_srv_binding; in check_descriptors_left()
511 if (shader->end_srv_binding > 0) { in update_shader_stage_root_parameters()
H A Dd3d12_compiler.h183 size_t end_srv_binding; member
H A Dd3d12_compiler.cpp172 shader->end_srv_binding = MAX2(var->data.binding + count, shader->end_srv_binding); in compile_nir()

Completed in 6 milliseconds