Searched refs:emit_op3 (Results 1 - 2 of 2) sorted by relevance
/third_party/mesa3d/src/mesa/main/ |
H A D | ffvertex_prog.c | 622 #define emit_op3(p, op, dst, mask, src0, src1, src2) \ macro 678 emit_op3(p, OPCODE_MAD, tmp, 0, swizzle1(src,Y), mat[1], tmp); in emit_transpose_matrix_transform_vec4() 679 emit_op3(p, OPCODE_MAD, tmp, 0, swizzle1(src,Z), mat[2], tmp); in emit_transpose_matrix_transform_vec4() 680 emit_op3(p, OPCODE_MAD, dest, 0, swizzle1(src,W), mat[3], tmp); in emit_transpose_matrix_transform_vec4() 923 emit_op3(p, OPCODE_MAD, tmp, WRITEMASK_XYZ, lm_ambient, in get_scenecolor() 1282 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting() 1295 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting() 1296 emit_op3(p, OPCODE_MAD, res1, mask1, swizzle1(lit,Z), specular, _col1); in build_lighting() 1355 emit_op3(p, OPCODE_MAD, _bfc0, 0, swizzle1(lit,X), ambient, _bfc0); in build_lighting() 1366 emit_op3( in build_lighting() [all...] |
/third_party/mesa3d/src/gallium/drivers/svga/ |
H A D | svga_tgsi_insn.c | 376 emit_op3(struct svga_shader_emitter *emit, in emit_op3() function 623 if (!emit_op3( emit, inst, dest, src0, src1, src2 )) in submit_op3()
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