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Searched refs:dynamic_texture_workaround (Results 1 - 7 of 7) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
H A Dadapter9.h45 BOOL dynamic_texture_workaround; member
H A Dvolume9.c123 (pParams->device->workarounds.dynamic_texture_workaround && in NineVolume9_ctor()
H A Ddevice9.h143 boolean dynamic_texture_workaround; member
H A Dsurface9.c155 (pParams->device->workarounds.dynamic_texture_workaround && in NineSurface9_ctor()
H A Ddevice9.c362 This->workarounds.dynamic_texture_workaround = pCTX->dynamic_texture_workaround; in NineDevice9_ctor()
/third_party/mesa3d/src/gallium/targets/d3dadapter9/
H A Ddrm.c291 ctx->base.dynamic_texture_workaround = driQueryOptionb(&userInitOptions, "dynamic_texture_workaround"); in drm_create_adapter()
/third_party/mesa3d/src/util/
H A Ddriconf.h463 DRI_CONF_OPT_B(dynamic_texture_workaround, def, \

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