Searched refs:dynamicAttributeLocations (Results 1 - 1 of 1) sorted by relevance
/third_party/vk-gl-cts/modules/gles2/performance/ |
H A D | es2pDrawCallBatchingTests.cpp | 582 vector<GLint> dynamicAttributeLocations; in renderUnbatched() local 610 dynamicAttributeLocations.push_back(location); in renderUnbatched() 629 gl.vertexAttribPointer(dynamicAttributeLocations[attribNdx], 4, GL_BYTE, GL_TRUE, 0, NULL); in renderUnbatched() 633 gl.vertexAttribPointer(dynamicAttributeLocations[attribNdx], 4, GL_BYTE, GL_TRUE, 0, &(m_dynamicAttributeDatas[attribNdx][m_spec.triangleCount * 3 * drawNdx * 4])); in renderUnbatched() 676 gl.disableVertexAttribArray(dynamicAttributeLocations[attribNdx]); in renderUnbatched() 688 vector<GLint> dynamicAttributeLocations; in renderBatched() local 716 dynamicAttributeLocations.push_back(location); in renderBatched() 733 gl.vertexAttribPointer(dynamicAttributeLocations[attribute], 4, GL_BYTE, GL_TRUE, 0, NULL); in renderBatched() 737 gl.vertexAttribPointer(dynamicAttributeLocations[attribute], 4, GL_BYTE, GL_TRUE, 0, &(m_dynamicAttributeDatas[attribute][0])); in renderBatched() 779 gl.disableVertexAttribArray(dynamicAttributeLocations[attribNd in renderBatched() [all...] |
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