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Searched refs:dstRef (Results 1 - 3 of 3) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fBufferCopyTests.cpp83 ReferenceBuffer dstRef; in iterate() local
93 dstRef.setSize(m_dstSize); in iterate()
94 fillWithRandomBytes(dstRef.getPtr(), m_dstSize, dstSeed); in iterate()
105 glBufferData(m_dstTarget, m_dstSize, dstRef.getPtr(), m_dstHint); in iterate()
110 isOk = verifier.verify(dstBuf, dstRef.getPtr(), 0, m_dstSize, m_dstTarget) && isOk; in iterate()
113 deMemcpy(dstRef.getPtr()+m_copyDstOffset, srcRef.getPtr()+m_copySrcOffset, m_copySize); in iterate()
122 isOk = verifier.verify(dstBuf, dstRef.getPtr(), 0, m_dstSize, m_dstTarget) && isOk; in iterate()
/third_party/vk-gl-cts/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp469 const tcu::SurfaceAccess& dstRef, in renderFaces()
481 DE_ASSERT(width == dstRef.getWidth() && height == dstRef.getHeight()); in renderFaces()
511 sampleTexture(tcu::SurfaceAccess(dstRef, curX, curY, curW, curH), refTexture, &texCoord[0], params); in renderFaces()
467 renderFaces( const glw::Functions& gl, const tcu::SurfaceAccess& dstRef, const tcu::TextureCube& refTexture, const ReferenceParams& params, TextureRenderer& renderer, int x, int y, int width, int height, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const tcu::Vec2& texCoordTopRightFactor) renderFaces() argument
/third_party/vk-gl-cts/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp478 const tcu::SurfaceAccess& dstRef, in renderFaces()
490 DE_ASSERT(width == dstRef.getWidth() && height == dstRef.getHeight()); in renderFaces()
520 sampleTexture(tcu::SurfaceAccess(dstRef, curX, curY, curW, curH), refTexture, &texCoord[0], params); in renderFaces()
476 renderFaces( const glw::Functions& gl, const tcu::SurfaceAccess& dstRef, const tcu::TextureCube& refTexture, const ReferenceParams& params, TextureRenderer& renderer, int x, int y, int width, int height, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const tcu::Vec2& texCoordTopRightFactor) renderFaces() argument

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