Searched refs:dsdy (Results 1 - 6 of 6) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_linear_interp.c | 131 float dsdy[4]; in lp_linear_init_interp() local 139 memset(dsdy, 0, sizeof(dsdy)); in lp_linear_init_interp() 149 dsdy[j] = dady[j] * oow; in lp_linear_init_interp() 157 dsdy[j] = dady[j]; in lp_linear_init_interp() 162 s0[0] += x * dsdx[0] + y * dsdy[0]; in lp_linear_init_interp() 163 s0[1] += x * dsdx[1] + y * dsdy[1]; in lp_linear_init_interp() 164 s0[2] += x * dsdx[2] + y * dsdy[2]; in lp_linear_init_interp() 165 s0[3] += x * dsdx[3] + y * dsdy[3]; in lp_linear_init_interp() 181 float c = s0[j] + (height - 1) * dsdy[ in lp_linear_init_interp() [all...] |
H A D | lp_linear_sampler.c | 219 samp->s += samp->dsdy; in fetch_bgra() 250 samp->s += samp->dsdy; in fetch_bgrx() 285 samp->s += samp->dsdy; in fetch_bgra_clamp() 318 samp->s += samp->dsdy; in fetch_bgrx_clamp() 473 samp->s += samp->dsdy; in fetch_bgra_linear() 588 samp->s += samp->dsdy; in fetch_bgra_clamp_linear() 737 float dsdy = dady[schan->u.index+foo][schan->swizzle]; in lp_linear_init_sampler() local 748 float fdsdy = dsdy * width_oow; in lp_linear_init_sampler() 769 samp->dsdy = float_to_fixed16(fdsdy); in lp_linear_init_sampler() 774 samp->axis_aligned = (samp->dsdy in lp_linear_init_sampler() 779 int dsdy = samp->dsdy >= 0 ? samp->dsdy : -samp->dsdy; lp_linear_init_sampler() local [all...] |
H A D | lp_setup_rect.c | 162 const float dsdy = GET_DADX(inputs)[1][1] * texture->width; in lp_setup_is_blit() local 182 util_is_approx(dsdy, 0.0f, 1.0f/LP_MAX_HEIGHT) && in lp_setup_is_blit() 189 debug_printf("dsdy = %f\n", dsdy); in lp_setup_is_blit()
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H A D | lp_state_fs_linear.c | 260 float s0, float dsdx, float dsdy, in init_nearest_sampler() 272 samp->fdsdy = dsdy * texture->width * oow; in init_nearest_sampler() 292 if (dsdy != 0 || dtdx != 0) { in init_nearest_sampler() 256 init_nearest_sampler(struct nearest_sampler *samp, const struct lp_jit_texture *texture, int x0, int y0, int width, int height, float s0, float dsdx, float dsdy, float t0, float dtdx, float dtdy, float w0, float dwdx, float dwdy) init_nearest_sampler() argument
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H A D | lp_linear_priv.h | 26 int dsdy; /* 16.16 */ member
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/third_party/mesa3d/src/gallium/drivers/softpipe/ |
H A D | sp_tex_sample.c | 519 const float dsdy = fabsf(derivs[0][1][quad]); in compute_lambda_1d_explicit_gradients() local 520 const float rho = MAX2(dsdx, dsdy) * u_minify(texture->width0, sview->base.u.tex.first_level); in compute_lambda_1d_explicit_gradients() 561 const float dsdy = fabsf(derivs[0][1][quad]); in compute_lambda_2d_explicit_gradients() local 564 const float maxx = MAX2(dsdx, dsdy) * u_minify(texture->width0, sview->base.u.tex.first_level); in compute_lambda_2d_explicit_gradients() 605 const float dsdy = fabsf(derivs[0][1][quad]); in compute_lambda_3d_explicit_gradients() local 610 const float maxx = MAX2(dsdx, dsdy) * u_minify(texture->width0, sview->base.u.tex.first_level); in compute_lambda_3d_explicit_gradients() 638 const float dsdy = fabsf(derivs[0][1][quad]); in compute_lambda_cube_explicit_gradients() local 643 const float maxx = MAX2(dsdx, dsdy); in compute_lambda_cube_explicit_gradients()
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