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Searched refs:dsdy (Results 1 - 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_linear_interp.c131 float dsdy[4]; in lp_linear_init_interp() local
139 memset(dsdy, 0, sizeof(dsdy)); in lp_linear_init_interp()
149 dsdy[j] = dady[j] * oow; in lp_linear_init_interp()
157 dsdy[j] = dady[j]; in lp_linear_init_interp()
162 s0[0] += x * dsdx[0] + y * dsdy[0]; in lp_linear_init_interp()
163 s0[1] += x * dsdx[1] + y * dsdy[1]; in lp_linear_init_interp()
164 s0[2] += x * dsdx[2] + y * dsdy[2]; in lp_linear_init_interp()
165 s0[3] += x * dsdx[3] + y * dsdy[3]; in lp_linear_init_interp()
181 float c = s0[j] + (height - 1) * dsdy[ in lp_linear_init_interp()
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H A Dlp_linear_sampler.c219 samp->s += samp->dsdy; in fetch_bgra()
250 samp->s += samp->dsdy; in fetch_bgrx()
285 samp->s += samp->dsdy; in fetch_bgra_clamp()
318 samp->s += samp->dsdy; in fetch_bgrx_clamp()
473 samp->s += samp->dsdy; in fetch_bgra_linear()
588 samp->s += samp->dsdy; in fetch_bgra_clamp_linear()
737 float dsdy = dady[schan->u.index+foo][schan->swizzle]; in lp_linear_init_sampler() local
748 float fdsdy = dsdy * width_oow; in lp_linear_init_sampler()
769 samp->dsdy = float_to_fixed16(fdsdy); in lp_linear_init_sampler()
774 samp->axis_aligned = (samp->dsdy in lp_linear_init_sampler()
779 int dsdy = samp->dsdy >= 0 ? samp->dsdy : -samp->dsdy; lp_linear_init_sampler() local
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H A Dlp_setup_rect.c162 const float dsdy = GET_DADX(inputs)[1][1] * texture->width; in lp_setup_is_blit() local
182 util_is_approx(dsdy, 0.0f, 1.0f/LP_MAX_HEIGHT) && in lp_setup_is_blit()
189 debug_printf("dsdy = %f\n", dsdy); in lp_setup_is_blit()
H A Dlp_state_fs_linear.c260 float s0, float dsdx, float dsdy, in init_nearest_sampler()
272 samp->fdsdy = dsdy * texture->width * oow; in init_nearest_sampler()
292 if (dsdy != 0 || dtdx != 0) { in init_nearest_sampler()
256 init_nearest_sampler(struct nearest_sampler *samp, const struct lp_jit_texture *texture, int x0, int y0, int width, int height, float s0, float dsdx, float dsdy, float t0, float dtdx, float dtdy, float w0, float dwdx, float dwdy) init_nearest_sampler() argument
H A Dlp_linear_priv.h26 int dsdy; /* 16.16 */ member
/third_party/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_tex_sample.c519 const float dsdy = fabsf(derivs[0][1][quad]); in compute_lambda_1d_explicit_gradients() local
520 const float rho = MAX2(dsdx, dsdy) * u_minify(texture->width0, sview->base.u.tex.first_level); in compute_lambda_1d_explicit_gradients()
561 const float dsdy = fabsf(derivs[0][1][quad]); in compute_lambda_2d_explicit_gradients() local
564 const float maxx = MAX2(dsdx, dsdy) * u_minify(texture->width0, sview->base.u.tex.first_level); in compute_lambda_2d_explicit_gradients()
605 const float dsdy = fabsf(derivs[0][1][quad]); in compute_lambda_3d_explicit_gradients() local
610 const float maxx = MAX2(dsdx, dsdy) * u_minify(texture->width0, sview->base.u.tex.first_level); in compute_lambda_3d_explicit_gradients()
638 const float dsdy = fabsf(derivs[0][1][quad]); in compute_lambda_cube_explicit_gradients() local
643 const float maxx = MAX2(dsdx, dsdy); in compute_lambda_cube_explicit_gradients()

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