Home
last modified time | relevance | path

Searched refs:ds_templ (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/microsoft/vulkan/
H A Ddzn_pipeline.c1784 const D3D12_DEPTH_STENCIL_DESC1 *ds_templ = in dzn_graphics_pipeline_get_state() local
1786 if (ds_templ && ds_templ->StencilEnable) { in dzn_graphics_pipeline_get_state()
1787 if (ds_templ->FrontFace.StencilFunc != D3D12_COMPARISON_FUNC_NEVER && in dzn_graphics_pipeline_get_state()
1788 ds_templ->FrontFace.StencilFunc != D3D12_COMPARISON_FUNC_ALWAYS) in dzn_graphics_pipeline_get_state()
1790 if (ds_templ->BackFace.StencilFunc != D3D12_COMPARISON_FUNC_NEVER && in dzn_graphics_pipeline_get_state()
1791 ds_templ->BackFace.StencilFunc != D3D12_COMPARISON_FUNC_ALWAYS) in dzn_graphics_pipeline_get_state()

Completed in 4 milliseconds