Searched refs:drawPipeline (Results 1 - 2 of 2) sorted by relevance
/third_party/skia/experimental/webgpu-bazel/src/ |
H A D | bindings.cpp | 75 void drawPipeline(wgpu::Device device, wgpu::TextureView view, wgpu::RenderPipeline pipeline, in drawPipeline() function 115 void drawPipeline(wgpu::RenderPipeline pipeline, float r, float g, float b, float a) { in drawPipeline() function in WebGPUSurface 117 ::drawPipeline(fDevice, fCanvasSwap.GetCurrentTextureView(), pipeline, {r, g, b, a}); in drawPipeline() 130 .function("drawPipeline", &WebGPUSurface::drawPipeline); in EMSCRIPTEN_BINDINGS()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
H A D | MultisampledSamplingTests.cpp | 45 wgpu::RenderPipeline drawPipeline; member in MultisampledSamplingTest 93 drawPipeline = device.CreateRenderPipeline(&desc); 204 renderPassEncoder.SetPipeline(drawPipeline); in TEST_P()
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