Searched refs:drawCoverage (Results 1 - 6 of 6) sorted by relevance
/third_party/skia/src/core/ |
H A D | SkAutoBlitterChoose.h | 25 const SkPaint& paint, bool drawCoverage = false) { in SkAutoBlitterChoose() 26 this->choose(draw, matrixProvider, paint, drawCoverage); in SkAutoBlitterChoose() 33 const SkPaint& paint, bool drawCoverage = false) { in choose() 38 fBlitter = SkBlitter::Choose(draw.fDst, *matrixProvider, paint, &fAlloc, drawCoverage, in choose() 42 // hmm, why can't choose ignore the paint if drawCoverage is true? in choose()
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H A D | SkDraw.h | 139 bool drawCoverage, 146 bool drawCoverage,
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H A D | SkDraw.cpp | 808 void SkDraw::drawDevPath(const SkPath& devPath, const SkPaint& paint, bool drawCoverage, in drawDevPath() argument 816 blitter = blitterStorage.choose(*this, nullptr, paint, drawCoverage); in drawDevPath() 876 bool drawCoverage, SkBlitter* customBlitter) const { in drawPath() 957 this->drawDevPath(*devPathPtr, *paint, drawCoverage, customBlitter, doFill); in drawPath() 874 drawPath(const SkPath& origSrcPath, const SkPaint& origPaint, const SkMatrix* prePathMatrix, bool pathIsMutable, bool drawCoverage, SkBlitter* customBlitter) const drawPath() argument
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H A D | SkBlitter.h | 147 bool drawCoverage,
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H A D | SkBlitter.cpp | 698 bool drawCoverage, 738 if (drawCoverage) {
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/third_party/skia/bench/ |
H A D | CoverageBench.cpp | 29 DrawPathBench(bool drawCoverage) in DrawPathBench() argument 30 : fIdentityMatrixProvider(SkMatrix::I()), fDrawCoverage(drawCoverage) { in DrawPathBench() 32 fName.printf("draw_coverage_%s", drawCoverage ? "true" : "false"); in DrawPathBench() 39 if (!drawCoverage) { in DrawPathBench()
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