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Searched refs:dirty_cp (Results 1 - 14 of 14) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/
H A Dnvc0_context.c337 nvc0->dirty_cp |= NVC0_NEW_CP_TEXTURES; in nvc0_invalidate_resource_storage()
357 nvc0->dirty_cp |= NVC0_NEW_CP_CONSTBUF; in nvc0_invalidate_resource_storage()
374 nvc0->dirty_cp |= NVC0_NEW_CP_BUFFERS; in nvc0_invalidate_resource_storage()
391 nvc0->dirty_cp |= NVC0_NEW_CP_SURFACES; in nvc0_invalidate_resource_storage()
495 nvc0->dirty_cp |= NVC0_NEW_CP_DRIVERCONST; in nvc0_create()
553 nvc0->dirty_cp |= NVC0_NEW_CP_SAMPLERS; in nvc0_create()
H A Dnvc0_state.c499 nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_SAMPLERS; in nvc0_bind_sampler_states()
590 nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_TEXTURES; in nvc0_set_sampler_views()
781 nvc0->dirty_cp |= NVC0_NEW_CP_PROGRAM; in nvc0_cp_state_bind()
802 nvc0->dirty_cp |= NVC0_NEW_CP_CONSTBUF; in nvc0_set_constant_buffer()
912 nvc0->dirty_cp |= NVC0_NEW_CP_TEXTURES; in nvc0_set_framebuffer_state()
1216 nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_SURFACES; in nvc0_set_compute_resources()
1324 nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_SURFACES; in nvc0_set_shader_images()
1390 nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_BUFFERS; in nvc0_set_shader_buffers()
1449 nvc0->dirty_cp |= NVC0_NEW_CP_GLOBALS; in nvc0_set_global_bindings()
H A Dnvc0_compute.c374 ARRAY_SIZE(validate_list_cp), &nvc0->dirty_cp, in nvc0_state_validate_cp()
501 nvc0->dirty_cp |= NVC0_NEW_CP_SURFACES; in nvc0_launch_grid()
H A Dnvc0_context.h190 uint32_t dirty_cp; /* dirty flags for compute state */ member
H A Dnvc0_state_validate.c627 nvc0->dirty_cp |= NVC0_NEW_CP_CONSTBUF; in nvc0_constbufs_validate()
723 nvc0->dirty_cp |= NVC0_NEW_CP_DRIVERCONST; in nvc0_validate_driverconst()
880 ctx_to->dirty_cp = ~0; in nvc0_switch_pipe_context()
H A Dnvc0_tex.c619 nvc0->dirty_cp |= NVC0_NEW_CP_TEXTURES; in nvc0_validate_textures()
739 nvc0->dirty_cp |= NVC0_NEW_CP_SAMPLERS; in nvc0_validate_samplers()
1245 nvc0->dirty_cp |= NVC0_NEW_CP_SURFACES; in nvc0_update_surface_bindings()
H A Dnve4_compute.c507 ARRAY_SIZE(validate_list_cp), &nvc0->dirty_cp, in nve4_state_validate_cp()
/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
H A Dnv50_state.c643 nv50_context(pipe)->dirty_cp |= NV50_NEW_CP_SAMPLERS; in nv50_bind_sampler_states()
724 nv50->dirty_cp |= NV50_NEW_CP_TEXTURES; in nv50_set_sampler_views()
874 nv50->dirty_cp |= NV50_NEW_CP_PROGRAM; in nv50_cp_state_bind()
895 nv50->dirty_cp |= NV50_NEW_CP_CONSTBUF; in nv50_set_constant_buffer()
1327 nv50_context(pipe)->dirty_cp |= NV50_NEW_CP_SURFACES; in nv50_set_shader_images()
1397 nv50_context(pipe)->dirty_cp |= NV50_NEW_CP_BUFFERS; in nv50_set_shader_buffers()
1456 nv50->dirty_cp |= NV50_NEW_CP_GLOBALS; in nv50_set_global_bindings()
H A Dnv50_context.c259 nv50->dirty_cp |= NV50_NEW_CP_TEXTURES; in nv50_invalidate_resource_storage()
279 nv50->dirty_cp |= NV50_NEW_CP_CONSTBUF; in nv50_invalidate_resource_storage()
H A Dnv50_tex.c370 nv50->dirty_cp |= NV50_NEW_CP_TEXTURES; in nv50_validate_textures()
449 nv50->dirty_cp |= NV50_NEW_CP_SAMPLERS; in nv50_validate_samplers()
H A Dnv50_context.h150 uint32_t dirty_cp; /* dirty flags for compute state */ member
H A Dnv50_compute.c517 ARRAY_SIZE(validate_list_cp), &nv50->dirty_cp, in nv50_state_validate_cp()
H A Dnv50_shader_state.c114 nv50->dirty_cp |= NV50_NEW_CP_CONSTBUF; in nv50_constbufs_validate()
H A Dnv50_state_validate.c459 ctx_to->dirty_cp = ~0; in nv50_switch_pipe_context()

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