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Searched refs:detach_shader (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/mesa/main/
H A Dshaderapi.c507 detach_shader(struct gl_context *ctx, GLuint program, GLuint shader, in detach_shader() function
583 detach_shader(ctx, program, shader, false); in detach_shader_error()
590 detach_shader(ctx, program, shader, true); in detach_shader_no_error()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fNegativeShaderApiTests.cpp234 ES2F_ADD_API_CASE(detach_shader, "Invalid glDetachShader() usage", in init()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fNegativeShaderApiTests.cpp290 void detach_shader (NegativeTestContext& ctx) in detach_shader() function
2652 {detach_shader, "detach_shader", "Invalid glDetachShader() usage" }, in getNegativeShaderApiTestFunctions()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fNegativeShaderApiTests.cpp243 ES3F_ADD_API_CASE(detach_shader, "Invalid glDetachShader() usage", in init()

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