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Searched refs:depthBits (Results 1 - 25 of 102) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A DFormat.h39 GLuint depthBits,
96 GLuint depthBits; member
122 GLuint depthBits, in GetChannelCount()
126 (alphaBits > 0 ? 1 : 0) + (luminanceBits > 0 ? 1 : 0) + (depthBits > 0 ? 1 : 0) + in GetChannelCount()
143 GLuint depthBits, in Format()
166 depthBits(depthBits), in Format()
175 depthBits, in Format()
187 return depthBits > 0 || stencilBits > 0; in hasDepthOrStencilBits()
117 GetChannelCount(GLuint redBits, GLuint greenBits, GLuint blueBits, GLuint alphaBits, GLuint luminanceBits, GLuint depthBits, GLuint stencilBits) GetChannelCount() argument
130 Format(FormatID id, GLenum glFormat, GLenum fboFormat, rx::MipGenerationFunction mipGen, const rx::FastCopyFunctionMap &fastCopyFunctions, rx::PixelReadFunction colorRead, rx::PixelWriteFunction colorWrite, GLenum componentType, GLuint redBits, GLuint greenBits, GLuint blueBits, GLuint alphaBits, GLuint luminanceBits, GLuint depthBits, GLuint stencilBits, GLuint pixelBytes, GLuint componentAlignmentMask, bool isBlock, bool isFixed, bool isScaled, bool isSRGB, bool isYUV, gl::VertexAttribType vertexAttribType) Format() argument
H A Dd3d_format.cpp31 depthBits(0), in D3DFormat()
44 GLuint depthBits, in D3DFormat()
55 depthBits(depthBits), in D3DFormat()
36 D3DFormat(GLuint bits, GLuint blockWidth, GLuint blockHeight, GLuint redBits, GLuint greenBits, GLuint blueBits, GLuint alphaBits, GLuint lumBits, GLuint depthBits, GLuint stencilBits, FormatID formatID) D3DFormat() argument
H A Dd3d_format.h31 GLuint depthBits,
47 GLuint depthBits; member
/third_party/vk-gl-cts/framework/opengl/
H A DgluFboRenderContext.cpp70 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits) in getDepthStencilBits() argument
74 *depthBits = getNumDepthBits(combinedFormat); in getDepthStencilBits()
135 const int depthBits = getNumDepthBits(combinedFormat); in chooseDepthStencilFormat() local
138 if (config.depthBits != glu::RenderConfig::DONT_CARE && in chooseDepthStencilFormat()
139 config.depthBits != depthBits) in chooseDepthStencilFormat()
220 int depthBits = 0; in createFramebuffer() local
255 getDepthStencilBits(depthStencilFormat, &depthBits, &stencilBits); in createFramebuffer()
277 if (depthBits > 0) in createFramebuffer()
292 m_renderTarget = tcu::RenderTarget(width, height, pixelFormat, depthBits, stencilBit in createFramebuffer()
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H A DgluRenderConfig.hpp88 int depthBits; member
105 , depthBits (DONT_CARE) in RenderConfig()
H A DgluRenderConfig.cpp39 config->depthBits == RenderConfig::DONT_CARE && in parseConfigBitsFromName()
87 config->depthBits = depthCfgs[ndx].depthSize; in parseConfigBitsFromName()
/third_party/mesa3d/src/amd/addrlib/src/core/
H A Daddrlib.cpp541 UINT_32 depthBits = 0; in Flt32ToDepthPixel() local
547 depthBits = 16; in Flt32ToDepthPixel()
554 depthBits = 24; in Flt32ToDepthPixel()
558 depthBits = 32; in Flt32ToDepthPixel()
562 depthBits = 32; in Flt32ToDepthPixel()
581 pOut->depthBits = depthBits; in Flt32ToDepthPixel()
/third_party/vk-gl-cts/framework/platform/ohos/context/
H A DtcuOhosNativeContext.cpp73 printf("config.depthBits = %d\n", config.depthBits); in OhosRendContext()
118 .depthBits = 24, in OhosRendContext()
138 if (config.depthBits != -1) in OhosRendContext()
140 pf.depthBits = config.depthBits; in OhosRendContext()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fStencilTests.cpp180 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL;
280 int depthBits = renderTarget.getDepthBits(); in iterate() local
308 genOps(ops[ndx], stencilBits, depthBits, deMin32(ndx*stencilStep, (1<<stencilBits)-1)); in iterate()
311 genOps(ops[numStencilValues+0], stencilBits, depthBits, 1<<stencilBits); in iterate()
312 genOps(ops[numStencilValues+1], stencilBits, depthBits, -1); in iterate()
390 typedef void (*GenStencilOpsFunc) (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil);
401 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) in genOps() argument
403 m_genOps(dst, stencilBits, depthBits, targetStencil); in genOps()
415 static void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) \ in init()
417 DE_UNREF(stencilBits && depthBits); \ in init()
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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fStencilTests.cpp177 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL;
277 int depthBits = renderTarget.getDepthBits(); in iterate() local
305 genOps(ops[ndx], stencilBits, depthBits, deMin32(ndx*stencilStep, (1<<stencilBits)-1)); in iterate()
308 genOps(ops[numStencilValues+0], stencilBits, depthBits, 1<<stencilBits); in iterate()
309 genOps(ops[numStencilValues+1], stencilBits, depthBits, -1); in iterate()
387 typedef void (*GenStencilOpsFunc) (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil);
398 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) in genOps() argument
400 m_genOps(dst, stencilBits, depthBits, targetStencil); in genOps()
412 static void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) \ in init()
414 DE_UNREF(stencilBits && depthBits); \ in init()
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/third_party/vk-gl-cts/framework/common/
H A DtcuRenderTarget.cpp39 RenderTarget::RenderTarget (int width, int height, const PixelFormat& format, int depthBits, int stencilBits, int numSamples) in RenderTarget() argument
43 , m_depthBits (depthBits) in RenderTarget()
H A DtcuRenderTarget.hpp39 RenderTarget (int width, int height, const PixelFormat& pixelFormat, int depthBits, int stencilBits, int numSamples);
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcConfigList.hpp105 , depthBits(depthBits_) in AOSPConfig()
119 , depthBits(0) in AOSPConfig()
132 deInt32 depthBits; member
/third_party/glfw/src/
H A Dcontext.c211 if (desired->depthBits > 0 && current->depthBits == 0) in _glfwChooseFBConfig()
271 if (desired->depthBits != GLFW_DONT_CARE) in _glfwChooseFBConfig()
273 extraDiff += (desired->depthBits - current->depthBits) * in _glfwChooseFBConfig()
274 (desired->depthBits - current->depthBits); in _glfwChooseFBConfig()
/third_party/mesa3d/src/gallium/frontends/osmesa/
H A Dosmesa.c559 OSMesaCreateContextExt(GLenum format, GLint depthBits, GLint stencilBits, in OSMesaCreateContextExt() argument
567 attribs[n++] = depthBits; in OSMesaCreateContextExt()
592 int depthBits = 0, stencilBits = 0, accumBits = 0; in OSMesaCreateContextAttribs() local
622 depthBits = attribList[i+1]; in OSMesaCreateContextAttribs()
623 if (depthBits < 0) in OSMesaCreateContextAttribs()
669 if (depthBits > 0 && stencilBits > 0) { in OSMesaCreateContextAttribs()
675 else if (depthBits >= 24) { in OSMesaCreateContextAttribs()
678 else if (depthBits >= 16) { in OSMesaCreateContextAttribs()
/third_party/vk-gl-cts/framework/platform/win32/
H A DtcuWGL.hpp122 int depthBits; member in tcu::wgl::PixelFormatInfo
153 , depthBits (0) in PixelFormatInfo()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DDepthStencilFormatsTest.cpp21 int depthBits; member
275 if (type.depthBits > 0 && type.stencilBits > 0 && !supportPackedDepthStencilFramebuffer) in depthStencilReadbackCase()
292 GLint depthBits = 0; in depthStencilReadbackCase() local
293 glGetIntegerv(GL_DEPTH_BITS, &depthBits); in depthStencilReadbackCase()
294 EXPECT_GE(depthBits, type.depthBits); in depthStencilReadbackCase()
506 int depthBits; in TEST_P() member
608 if (type.depthBits > 0 && type.stencilBits > 0 && !supportPackedDepthStencilFramebuffer) in TEST_P()
626 GLint depthBits = 0; in TEST_P() local
627 glGetIntegerv(GL_DEPTH_BITS, &depthBits); in TEST_P()
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H A DD3D11FormatTablesTest.cpp62 if (internalFormatInfo.depthBits == 0 && internalFormatInfo.stencilBits == 0) in TEST_P()
98 if (internalFormatInfo.depthBits > 0 || internalFormatInfo.stencilBits > 0) in TEST_P()
/third_party/vk-gl-cts/modules/egl/
H A DteglRenderTests.cpp396 tcu::TextureFormat getDepthFormat (const int depthBits) in getDepthFormat() argument
398 switch (depthBits) in getDepthFormat()
419 void renderReference (const tcu::PixelBufferAccess& dst, const vector<DrawPrimitiveOp>& drawOps, const tcu::PixelFormat& colorBits, const int depthBits, const int stencilBits, const int numSamples, const int subpixelBits) in renderReference() argument
446 if (depthBits > 0) in renderReference()
448 depthBuffer.setStorage(getDepthFormat(depthBits), numSamples, width, height); in renderReference()
742 const int depthBits = eglu::getConfigAttribInt(egl, display, config.config, EGL_DEPTH_SIZE); in executeForContexts() local
760 log << TestLog::Message << "EGL_DEPTH_SIZE = " << depthBits << TestLog::EndMessage; in executeForContexts()
829 renderReference(refFrame.getAccess(), drawOps, pixelFmt, depthBits, stencilBits, 1, subpixelBits); in executeForContexts()
949 const int depthBits = eglu::getConfigAttribInt(egl, display, config.config, EGL_DEPTH_SIZE); in executeForContexts() local
972 log << TestLog::Message << "EGL_DEPTH_SIZE = " << depthBits << TestLo in executeForContexts()
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/third_party/mesa3d/src/glx/apple/
H A Dapple_visual.c142 if (mode->depthBits > 0) { in apple_visual_create_pfobj()
144 attr[numattr++] = mode->depthBits; in apple_visual_create_pfobj()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
H A Dmtl_format_utils.h80 return actualAngleFormat().depthBits && actualAngleFormat().stencilBits; in hasDepthAndStencilBits()
84 return actualAngleFormat().depthBits || actualAngleFormat().stencilBits; in hasDepthOrStencilBits()
/third_party/vk-gl-cts/framework/platform/surfaceless/
H A DtcuSurfacelessPlatform.cpp252 config.depthBits, in EglRenderContext()
325 frame_buffer_attribs.push_back(config.depthBits); in EglRenderContext()
358 (glu::RenderConfig::DONT_CARE == config.depthBits || depth == config.depthBits) && in EglRenderContext()
/third_party/vk-gl-cts/external/openglcts/modules/runner/
H A DglcTestRunner.cpp110 deInt32 depthBits; member
145 int depthBits; in parseConfigBitsFromName() member
153 cfgInfo.depthBits = depthCfgs[ndx].depthBits; in parseConfigBitsFromName()
273 cfgInfo.depthBits == config.depthBits && cfgInfo.stencilBits == config.stencilBits && in isGLConfigCompatible()
/third_party/vk-gl-cts/framework/platform/ohos/rosen_context/
H A Drosen_context_impl.cpp212 if (pixelFormat_.depthBits != -1) in SetConfig()
215 frameBufferAttribs.push_back(pixelFormat_.depthBits); in SetConfig()
281 if (pixelFormat_.depthBits != depth) in SetConfig()
283 if (pixelFormat_.depthBits != -1) in SetConfig()
284 printf("Failed to eglChooseConfig depthBits %d != %d\n", pixelFormat_.depthBits, depth); in SetConfig()
285 pixelFormat_.depthBits = depth; in SetConfig()
/third_party/mesa3d/src/mesa/main/
H A Dglconfig.h23 GLint depthBits; member

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