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Searched refs:deRoundFloatToInt32 (Results 1 - 25 of 38) sorted by relevance

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/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderPerformanceCase.cpp84 numVert = deRoundFloatToInt32((float)numFrag / fragmentsPerVertices); in setVertexFragmentRatio()
97 numFrag = deRoundFloatToInt32((float)numVert * fragmentsPerVertices); in setVertexFragmentRatio()
H A DglsCalibration.cpp332 int numMeasureFrames = deClamp32(deRoundFloatToInt32(m_params.targetMeasureDurationUs / m_calibrateIterations.back().frameTime), minFrames, maxFrames); in recomputeParameters()
H A DglsTextureBufferCase.cpp200 texelValue = tcu::Vec4(m_texture.getPixel(de::clamp<int>((deRoundFloatToInt32(position.x() * 4) + 4) * (deRoundFloatToInt32(position.y() * 4) + 4), 0, m_texture.getWidth()-1), 0)); in shadeVertices()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/geometry/
H A DvktGeometryInstancedRenderingTests.cpp236 const int ix1 = std::max(deRoundFloatToInt32(x1), 0); in getSubregion()
237 const int ix2 = std::min(deRoundFloatToInt32(x2), image.getWidth()); in getSubregion()
238 const int iy1 = std::max(deRoundFloatToInt32(y1), 0); in getSubregion()
239 const int iy2 = std::min(deRoundFloatToInt32(y2), image.getHeight()); in getSubregion()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/geometry/
H A DvktGeometryInstancedRenderingTests.cpp236 const int ix1 = std::max(deRoundFloatToInt32(x1), 0); in getSubregion()
237 const int ix2 = std::min(deRoundFloatToInt32(x2), image.getWidth()); in getSubregion()
238 const int iy1 = std::max(deRoundFloatToInt32(y1), 0); in getSubregion()
239 const int iy2 = std::min(deRoundFloatToInt32(y2), image.getHeight()); in getSubregion()
/third_party/vk-gl-cts/framework/randomshaders/
H A DrsgProgramExecutor.cpp205 return tcu::RGBA(deClamp32(deRoundFloatToInt32(rgba.x()*255), 0, 255), in toColor()
206 deClamp32(deRoundFloatToInt32(rgba.y()*255), 0, 255), in toColor()
207 deClamp32(deRoundFloatToInt32(rgba.z()*255), 0, 255), in toColor()
208 deClamp32(deRoundFloatToInt32(rgba.w()*255), 0, 255)); in toColor()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktShaderPackingFunctionTests.cpp189 const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, 1.0f) * 32767.0f), -(1<<15), (1<<15)-1); in iterate()
190 const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, 1.0f) * 32767.0f), -(1<<15), (1<<15)-1); in iterate()
408 const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, 1.0f) * 65535.0f), 0, (1<<16)-1); in iterate()
409 const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), 0.0f, 1.0f) * 65535.0f), 0, (1<<16)-1); in iterate()
951 const deUint16 ref0 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1); in iterate()
952 const deUint16 ref1 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1); in iterate()
953 const deUint16 ref2 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].z(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1); in iterate()
954 const deUint16 ref3 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].w(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1); in iterate()
1186 const deUint16 ref0 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, 1.0f) * 255.0f), 0, (1<<8)-1); in iterate()
1187 const deUint16 ref1 = (deUint8)de::clamp(deRoundFloatToInt32(d in iterate()
[all...]
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fShaderPackingFunctionTests.cpp185 const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, 1.0f) * 32767.0f), -(1<<15), (1<<15)-1); in iterate()
186 const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, 1.0f) * 32767.0f), -(1<<15), (1<<15)-1); in iterate()
376 const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, 1.0f) * 65535.0f), 0, (1<<16)-1); in iterate()
377 const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), 0.0f, 1.0f) * 65535.0f), 0, (1<<16)-1); in iterate()
787 const deUint16 ref0 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1); in iterate()
788 const deUint16 ref1 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1); in iterate()
789 const deUint16 ref2 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].z(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1); in iterate()
790 const deUint16 ref3 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].w(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1); in iterate()
996 const deUint16 ref0 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, 1.0f) * 255.0f), 0, (1<<8)-1); in iterate()
997 const deUint16 ref1 = (deUint8)de::clamp(deRoundFloatToInt32(d in iterate()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/
H A DvktShaderPackingFunctionTests.cpp189 const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, 1.0f) * 32767.0f), -(1<<15), (1<<15)-1); in iterate()
190 const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, 1.0f) * 32767.0f), -(1<<15), (1<<15)-1); in iterate()
408 const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, 1.0f) * 65535.0f), 0, (1<<16)-1); in iterate()
409 const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), 0.0f, 1.0f) * 65535.0f), 0, (1<<16)-1); in iterate()
951 const deUint16 ref0 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1); in iterate()
952 const deUint16 ref1 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1); in iterate()
953 const deUint16 ref2 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].z(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1); in iterate()
954 const deUint16 ref3 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].w(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1); in iterate()
1186 const deUint16 ref0 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, 1.0f) * 255.0f), 0, (1<<8)-1); in iterate()
1187 const deUint16 ref1 = (deUint8)de::clamp(deRoundFloatToInt32(d in iterate()
[all...]
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderPackingFunctionTests.cpp185 const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, 1.0f) * 32767.0f), -(1<<15), (1<<15)-1); in iterate()
186 const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, 1.0f) * 32767.0f), -(1<<15), (1<<15)-1); in iterate()
376 const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, 1.0f) * 65535.0f), 0, (1<<16)-1); in iterate()
377 const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), 0.0f, 1.0f) * 65535.0f), 0, (1<<16)-1); in iterate()
H A Des3fShaderBuiltinVarTests.cpp558 const int x0 = deRoundFloatToInt32(float(width) *(pointIter->x()*0.5f + 0.5f) - pointIter->z()*0.5f); in iterate()
559 const int y0 = deRoundFloatToInt32(float(height)*(pointIter->y()*0.5f + 0.5f) - pointIter->z()*0.5f); in iterate()
560 const int x1 = deRoundFloatToInt32(float(width) *(pointIter->x()*0.5f + 0.5f) + pointIter->z()*0.5f); in iterate()
561 const int y1 = deRoundFloatToInt32(float(height)*(pointIter->y()*0.5f + 0.5f) + pointIter->z()*0.5f); in iterate()
H A Des3fDepthStencilClearTests.cpp443 tcu::RGBA newColor = tcu::RGBA(oldColor.getRed(), oldColor.getGreen(), deClamp32(deRoundFloatToInt32(step * 255.0f), 0, 255), oldColor.getAlpha()); in renderReference()
491 tcu::RGBA newColor = tcu::RGBA(oldColor.getRed(), deClamp32(deRoundFloatToInt32(step * 255.0f), 0, 255), oldColor.getBlue(), oldColor.getAlpha()); in renderReference()
H A Des3fFragDepthTests.cpp410 int col = de::clamp(deRoundFloatToInt32((float)step*depthStep*255.0f), 0, 255); in iterate()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderBuiltinVarTests.cpp534 const int x0 = deRoundFloatToInt32(float(width) *(pointIter->x()*0.5f + 0.5f) - pointIter->z()*0.5f); in iterate()
535 const int y0 = deRoundFloatToInt32(float(height)*(pointIter->y()*0.5f + 0.5f) - pointIter->z()*0.5f); in iterate()
536 const int x1 = deRoundFloatToInt32(float(width) *(pointIter->x()*0.5f + 0.5f) + pointIter->z()*0.5f); in iterate()
537 const int y1 = deRoundFloatToInt32(float(height)*(pointIter->y()*0.5f + 0.5f) + pointIter->z()*0.5f); in iterate()
H A Des2fDepthStencilClearTests.cpp440 tcu::RGBA newColor = tcu::RGBA(oldColor.getRed(), oldColor.getGreen(), deClamp32(deRoundFloatToInt32(step * 255.0f), 0, 255), oldColor.getAlpha()); in renderReference()
488 tcu::RGBA newColor = tcu::RGBA(oldColor.getRed(), deClamp32(deRoundFloatToInt32(step * 255.0f), 0, 255), oldColor.getBlue(), oldColor.getAlpha()); in renderReference()
H A Des2fDepthRangeTests.cpp384 int col = de::clamp(deRoundFloatToInt32((float)step*depthStep*255.0f), 0, 255); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
H A DvktSampleVerifierUtil.cpp86 levelBounds[0] = deRoundFloatToInt32(q); in calcLevelBounds()
99 levelBounds[1] = deRoundFloatToInt32(q); in calcLevelBounds()
108 levelBounds[ndx] = deRoundFloatToInt32(q); in calcLevelBounds()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/
H A DvktSampleVerifierUtil.cpp86 levelBounds[0] = deRoundFloatToInt32(q); in calcLevelBounds()
99 levelBounds[1] = deRoundFloatToInt32(q); in calcLevelBounds()
108 levelBounds[ndx] = deRoundFloatToInt32(q); in calcLevelBounds()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineVertexInputTests.cpp1574 deRoundFloatToInt32((float)m_renderSize.x() * 0.0f), in verifyImage()
1575 deRoundFloatToInt32((float)m_renderSize.y() * 0.0f), in verifyImage()
1576 deRoundFloatToInt32((float)m_renderSize.x() * 0.5f), in verifyImage()
1577 deRoundFloatToInt32((float)m_renderSize.y() * 1.0f))); in verifyImage()
1579 deRoundFloatToInt32((float)m_renderSize.x() * 0.5f), in verifyImage()
1580 deRoundFloatToInt32((float)m_renderSize.y() * 0.0f), in verifyImage()
1581 deRoundFloatToInt32((float)m_renderSize.x() * 0.5f), in verifyImage()
1582 deRoundFloatToInt32((float)m_renderSize.y() * 1.0f))); in verifyImage()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineVertexInputTests.cpp1716 deRoundFloatToInt32((float)m_renderSize.x() * 0.0f), in verifyImage()
1717 deRoundFloatToInt32((float)m_renderSize.y() * 0.0f), in verifyImage()
1718 deRoundFloatToInt32((float)m_renderSize.x() * 0.5f), in verifyImage()
1719 deRoundFloatToInt32((float)m_renderSize.y() * 1.0f))); in verifyImage()
1721 deRoundFloatToInt32((float)m_renderSize.x() * 0.5f), in verifyImage()
1722 deRoundFloatToInt32((float)m_renderSize.y() * 0.0f), in verifyImage()
1723 deRoundFloatToInt32((float)m_renderSize.x() * 0.5f), in verifyImage()
1724 deRoundFloatToInt32((float)m_renderSize.y() * 1.0f))); in verifyImage()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderRenderCase.cpp66 deClamp32(deRoundFloatToInt32(a.x() * 255.0f), 0, 255), deClamp32(deRoundFloatToInt32(a.y() * 255.0f), 0, 255), in toRGBA()
67 deClamp32(deRoundFloatToInt32(a.z() * 255.0f), 0, 255), deClamp32(deRoundFloatToInt32(a.w() * 255.0f), 0, 255)); in toRGBA()
/third_party/vk-gl-cts/modules/egl/
H A DteglGLES2SharingTests.cpp439 int ox = deRoundFloatToInt32((float)width / 2.0f); in renderResource()
440 int oy = deRoundFloatToInt32((float)height / 2.0f); in renderResource()
441 int x1 = deRoundFloatToInt32(((float)width * fx1 / 2.0f) + (float)ox); in renderResource()
442 int y1 = deRoundFloatToInt32(((float)height * fy1 / 2.0f) + (float)oy); in renderResource()
443 int x2 = deRoundFloatToInt32(((float)width * fx2 / 2.0f) + (float)ox); in renderResource()
444 int y2 = deRoundFloatToInt32(((float)height * fy2 / 2.0f) + (float)oy); in renderResource()
/third_party/vk-gl-cts/framework/delibs/debase/
H A DdeMath.h290 DE_INLINE deInt32 deRoundFloatToInt32 (float x) { if(x >= 0.0f) return (deInt32)(x + 0.5f); else return (deInt32)(x - 0.5f); } in deRoundFloatToInt32() function
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderBuiltinVarTests.cpp2073 const int x0 = deRoundFloatToInt32(centerX - size*0.5f); in iterate()
2074 const int y0 = deRoundFloatToInt32(centerY - size*0.5f); in iterate()
2075 const int x1 = deRoundFloatToInt32(centerX + size*0.5f); in iterate()
2076 const int y1 = deRoundFloatToInt32(centerY + size*0.5f); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderBuiltinVarTests.cpp2073 const int x0 = deRoundFloatToInt32(centerX - size*0.5f); in iterate()
2074 const int y0 = deRoundFloatToInt32(centerY - size*0.5f); in iterate()
2075 const int x1 = deRoundFloatToInt32(centerX + size*0.5f); in iterate()
2076 const int y1 = deRoundFloatToInt32(centerY + size*0.5f); in iterate()

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