/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsShaderPerformanceCase.cpp | 84 numVert = deRoundFloatToInt32((float)numFrag / fragmentsPerVertices); in setVertexFragmentRatio() 97 numFrag = deRoundFloatToInt32((float)numVert * fragmentsPerVertices); in setVertexFragmentRatio()
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H A D | glsCalibration.cpp | 332 int numMeasureFrames = deClamp32(deRoundFloatToInt32(m_params.targetMeasureDurationUs / m_calibrateIterations.back().frameTime), minFrames, maxFrames); in recomputeParameters()
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H A D | glsTextureBufferCase.cpp | 200 texelValue = tcu::Vec4(m_texture.getPixel(de::clamp<int>((deRoundFloatToInt32(position.x() * 4) + 4) * (deRoundFloatToInt32(position.y() * 4) + 4), 0, m_texture.getWidth()-1), 0)); in shadeVertices()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/geometry/ |
H A D | vktGeometryInstancedRenderingTests.cpp | 236 const int ix1 = std::max(deRoundFloatToInt32(x1), 0); in getSubregion() 237 const int ix2 = std::min(deRoundFloatToInt32(x2), image.getWidth()); in getSubregion() 238 const int iy1 = std::max(deRoundFloatToInt32(y1), 0); in getSubregion() 239 const int iy2 = std::min(deRoundFloatToInt32(y2), image.getHeight()); in getSubregion()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/geometry/ |
H A D | vktGeometryInstancedRenderingTests.cpp | 236 const int ix1 = std::max(deRoundFloatToInt32(x1), 0); in getSubregion() 237 const int ix2 = std::min(deRoundFloatToInt32(x2), image.getWidth()); in getSubregion() 238 const int iy1 = std::max(deRoundFloatToInt32(y1), 0); in getSubregion() 239 const int iy2 = std::min(deRoundFloatToInt32(y2), image.getHeight()); in getSubregion()
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/third_party/vk-gl-cts/framework/randomshaders/ |
H A D | rsgProgramExecutor.cpp | 205 return tcu::RGBA(deClamp32(deRoundFloatToInt32(rgba.x()*255), 0, 255), in toColor() 206 deClamp32(deRoundFloatToInt32(rgba.y()*255), 0, 255), in toColor() 207 deClamp32(deRoundFloatToInt32(rgba.z()*255), 0, 255), in toColor() 208 deClamp32(deRoundFloatToInt32(rgba.w()*255), 0, 255)); in toColor()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/ |
H A D | vktShaderPackingFunctionTests.cpp | 189 const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, 1.0f) * 32767.0f), -(1<<15), (1<<15)-1); in iterate() 190 const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, 1.0f) * 32767.0f), -(1<<15), (1<<15)-1); in iterate() 408 const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, 1.0f) * 65535.0f), 0, (1<<16)-1); in iterate() 409 const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), 0.0f, 1.0f) * 65535.0f), 0, (1<<16)-1); in iterate() 951 const deUint16 ref0 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1); in iterate() 952 const deUint16 ref1 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1); in iterate() 953 const deUint16 ref2 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].z(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1); in iterate() 954 const deUint16 ref3 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].w(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1); in iterate() 1186 const deUint16 ref0 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, 1.0f) * 255.0f), 0, (1<<8)-1); in iterate() 1187 const deUint16 ref1 = (deUint8)de::clamp(deRoundFloatToInt32(d in iterate() [all...] |
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fShaderPackingFunctionTests.cpp | 185 const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, 1.0f) * 32767.0f), -(1<<15), (1<<15)-1); in iterate() 186 const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, 1.0f) * 32767.0f), -(1<<15), (1<<15)-1); in iterate() 376 const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, 1.0f) * 65535.0f), 0, (1<<16)-1); in iterate() 377 const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), 0.0f, 1.0f) * 65535.0f), 0, (1<<16)-1); in iterate() 787 const deUint16 ref0 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1); in iterate() 788 const deUint16 ref1 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1); in iterate() 789 const deUint16 ref2 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].z(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1); in iterate() 790 const deUint16 ref3 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].w(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1); in iterate() 996 const deUint16 ref0 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, 1.0f) * 255.0f), 0, (1<<8)-1); in iterate() 997 const deUint16 ref1 = (deUint8)de::clamp(deRoundFloatToInt32(d in iterate() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/ |
H A D | vktShaderPackingFunctionTests.cpp | 189 const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, 1.0f) * 32767.0f), -(1<<15), (1<<15)-1); in iterate() 190 const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, 1.0f) * 32767.0f), -(1<<15), (1<<15)-1); in iterate() 408 const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, 1.0f) * 65535.0f), 0, (1<<16)-1); in iterate() 409 const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), 0.0f, 1.0f) * 65535.0f), 0, (1<<16)-1); in iterate() 951 const deUint16 ref0 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1); in iterate() 952 const deUint16 ref1 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1); in iterate() 953 const deUint16 ref2 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].z(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1); in iterate() 954 const deUint16 ref3 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].w(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1); in iterate() 1186 const deUint16 ref0 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, 1.0f) * 255.0f), 0, (1<<8)-1); in iterate() 1187 const deUint16 ref1 = (deUint8)de::clamp(deRoundFloatToInt32(d in iterate() [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderPackingFunctionTests.cpp | 185 const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, 1.0f) * 32767.0f), -(1<<15), (1<<15)-1); in iterate() 186 const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, 1.0f) * 32767.0f), -(1<<15), (1<<15)-1); in iterate() 376 const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, 1.0f) * 65535.0f), 0, (1<<16)-1); in iterate() 377 const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), 0.0f, 1.0f) * 65535.0f), 0, (1<<16)-1); in iterate()
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H A D | es3fShaderBuiltinVarTests.cpp | 558 const int x0 = deRoundFloatToInt32(float(width) *(pointIter->x()*0.5f + 0.5f) - pointIter->z()*0.5f); in iterate() 559 const int y0 = deRoundFloatToInt32(float(height)*(pointIter->y()*0.5f + 0.5f) - pointIter->z()*0.5f); in iterate() 560 const int x1 = deRoundFloatToInt32(float(width) *(pointIter->x()*0.5f + 0.5f) + pointIter->z()*0.5f); in iterate() 561 const int y1 = deRoundFloatToInt32(float(height)*(pointIter->y()*0.5f + 0.5f) + pointIter->z()*0.5f); in iterate()
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H A D | es3fDepthStencilClearTests.cpp | 443 tcu::RGBA newColor = tcu::RGBA(oldColor.getRed(), oldColor.getGreen(), deClamp32(deRoundFloatToInt32(step * 255.0f), 0, 255), oldColor.getAlpha()); in renderReference() 491 tcu::RGBA newColor = tcu::RGBA(oldColor.getRed(), deClamp32(deRoundFloatToInt32(step * 255.0f), 0, 255), oldColor.getBlue(), oldColor.getAlpha()); in renderReference()
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H A D | es3fFragDepthTests.cpp | 410 int col = de::clamp(deRoundFloatToInt32((float)step*depthStep*255.0f), 0, 255); in iterate()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderBuiltinVarTests.cpp | 534 const int x0 = deRoundFloatToInt32(float(width) *(pointIter->x()*0.5f + 0.5f) - pointIter->z()*0.5f); in iterate() 535 const int y0 = deRoundFloatToInt32(float(height)*(pointIter->y()*0.5f + 0.5f) - pointIter->z()*0.5f); in iterate() 536 const int x1 = deRoundFloatToInt32(float(width) *(pointIter->x()*0.5f + 0.5f) + pointIter->z()*0.5f); in iterate() 537 const int y1 = deRoundFloatToInt32(float(height)*(pointIter->y()*0.5f + 0.5f) + pointIter->z()*0.5f); in iterate()
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H A D | es2fDepthStencilClearTests.cpp | 440 tcu::RGBA newColor = tcu::RGBA(oldColor.getRed(), oldColor.getGreen(), deClamp32(deRoundFloatToInt32(step * 255.0f), 0, 255), oldColor.getAlpha()); in renderReference() 488 tcu::RGBA newColor = tcu::RGBA(oldColor.getRed(), deClamp32(deRoundFloatToInt32(step * 255.0f), 0, 255), oldColor.getBlue(), oldColor.getAlpha()); in renderReference()
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H A D | es2fDepthRangeTests.cpp | 384 int col = de::clamp(deRoundFloatToInt32((float)step*depthStep*255.0f), 0, 255); in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
H A D | vktSampleVerifierUtil.cpp | 86 levelBounds[0] = deRoundFloatToInt32(q); in calcLevelBounds() 99 levelBounds[1] = deRoundFloatToInt32(q); in calcLevelBounds() 108 levelBounds[ndx] = deRoundFloatToInt32(q); in calcLevelBounds()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
H A D | vktSampleVerifierUtil.cpp | 86 levelBounds[0] = deRoundFloatToInt32(q); in calcLevelBounds() 99 levelBounds[1] = deRoundFloatToInt32(q); in calcLevelBounds() 108 levelBounds[ndx] = deRoundFloatToInt32(q); in calcLevelBounds()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineVertexInputTests.cpp | 1574 deRoundFloatToInt32((float)m_renderSize.x() * 0.0f), in verifyImage() 1575 deRoundFloatToInt32((float)m_renderSize.y() * 0.0f), in verifyImage() 1576 deRoundFloatToInt32((float)m_renderSize.x() * 0.5f), in verifyImage() 1577 deRoundFloatToInt32((float)m_renderSize.y() * 1.0f))); in verifyImage() 1579 deRoundFloatToInt32((float)m_renderSize.x() * 0.5f), in verifyImage() 1580 deRoundFloatToInt32((float)m_renderSize.y() * 0.0f), in verifyImage() 1581 deRoundFloatToInt32((float)m_renderSize.x() * 0.5f), in verifyImage() 1582 deRoundFloatToInt32((float)m_renderSize.y() * 1.0f))); in verifyImage()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineVertexInputTests.cpp | 1716 deRoundFloatToInt32((float)m_renderSize.x() * 0.0f), in verifyImage() 1717 deRoundFloatToInt32((float)m_renderSize.y() * 0.0f), in verifyImage() 1718 deRoundFloatToInt32((float)m_renderSize.x() * 0.5f), in verifyImage() 1719 deRoundFloatToInt32((float)m_renderSize.y() * 1.0f))); in verifyImage() 1721 deRoundFloatToInt32((float)m_renderSize.x() * 0.5f), in verifyImage() 1722 deRoundFloatToInt32((float)m_renderSize.y() * 0.0f), in verifyImage() 1723 deRoundFloatToInt32((float)m_renderSize.x() * 0.5f), in verifyImage() 1724 deRoundFloatToInt32((float)m_renderSize.y() * 1.0f))); in verifyImage()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderRenderCase.cpp | 66 deClamp32(deRoundFloatToInt32(a.x() * 255.0f), 0, 255), deClamp32(deRoundFloatToInt32(a.y() * 255.0f), 0, 255), in toRGBA() 67 deClamp32(deRoundFloatToInt32(a.z() * 255.0f), 0, 255), deClamp32(deRoundFloatToInt32(a.w() * 255.0f), 0, 255)); in toRGBA()
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/third_party/vk-gl-cts/modules/egl/ |
H A D | teglGLES2SharingTests.cpp | 439 int ox = deRoundFloatToInt32((float)width / 2.0f); in renderResource() 440 int oy = deRoundFloatToInt32((float)height / 2.0f); in renderResource() 441 int x1 = deRoundFloatToInt32(((float)width * fx1 / 2.0f) + (float)ox); in renderResource() 442 int y1 = deRoundFloatToInt32(((float)height * fy1 / 2.0f) + (float)oy); in renderResource() 443 int x2 = deRoundFloatToInt32(((float)width * fx2 / 2.0f) + (float)ox); in renderResource() 444 int y2 = deRoundFloatToInt32(((float)height * fy2 / 2.0f) + (float)oy); in renderResource()
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/third_party/vk-gl-cts/framework/delibs/debase/ |
H A D | deMath.h | 290 DE_INLINE deInt32 deRoundFloatToInt32 (float x) { if(x >= 0.0f) return (deInt32)(x + 0.5f); else return (deInt32)(x - 0.5f); } in deRoundFloatToInt32() function
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderBuiltinVarTests.cpp | 2073 const int x0 = deRoundFloatToInt32(centerX - size*0.5f); in iterate() 2074 const int y0 = deRoundFloatToInt32(centerY - size*0.5f); in iterate() 2075 const int x1 = deRoundFloatToInt32(centerX + size*0.5f); in iterate() 2076 const int y1 = deRoundFloatToInt32(centerY + size*0.5f); in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderBuiltinVarTests.cpp | 2073 const int x0 = deRoundFloatToInt32(centerX - size*0.5f); in iterate() 2074 const int y0 = deRoundFloatToInt32(centerY - size*0.5f); in iterate() 2075 const int x1 = deRoundFloatToInt32(centerX + size*0.5f); in iterate() 2076 const int y1 = deRoundFloatToInt32(centerY + size*0.5f); in iterate()
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