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Searched refs:deInBounds32 (Results 1 - 25 of 36) sorted by relevance

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/third_party/vk-gl-cts/framework/delibs/depool/
H A DdePoolMultiSet.c47 deBool inserted = deInBounds32(i, 0, 5000); in dePoolMultiSet_selfTest()
59 deBool inserted = deInBounds32(i, 1000, 5000); in dePoolMultiSet_selfTest()
72 deBool inserted = (deInBounds32(i, 1000, 5000) || deInBounds32(i, 10000, 12000)); in dePoolMultiSet_selfTest()
97 count += deInBounds32(i, 0, 1000) ? 1 : 0; in dePoolMultiSet_selfTest()
98 count += deInBounds32(i, 0, 500) ? 1 : 0; in dePoolMultiSet_selfTest()
99 count += deInBounds32(i, 0, 250) ? 1 : 0; in dePoolMultiSet_selfTest()
117 count += deInBounds32(i, 0, 500) ? 1 : 0; in dePoolMultiSet_selfTest()
118 count += deInBounds32(i, 0, 250) ? 1 : 0; in dePoolMultiSet_selfTest()
138 count += deInBounds32( in dePoolMultiSet_selfTest()
[all...]
H A DdePoolSet.c49 deBool inserted = deInBounds32(i, 0, 5000); in dePoolSet_selfTest()
61 deBool inserted = deInBounds32(i, 1000, 5000); in dePoolSet_selfTest()
74 deBool inserted = (deInBounds32(i, 1000, 5000) || deInBounds32(i, 10000, 12000)); in dePoolSet_selfTest()
87 DE_TEST_ASSERT(deInBounds32(key, 1000, 5000) || deInBounds32(key, 10000, 12000)); in dePoolSet_selfTest()
H A DdePoolHash.c76 if (deInBounds32(i, 1000, 5000)) in dePoolHash_selfTest()
89 if (deInBounds32(i, 1000, 5000) || deInBounds32(i, 10000, 12000)) in dePoolHash_selfTest()
104 DE_TEST_ASSERT(deInBounds32(key, 1000, 5000) || deInBounds32(key, 10000, 12000)); in dePoolHash_selfTest()
H A DdePoolHashSet.c86 if (deInBounds32(i, 1000, 5000)) in dePoolHashSet_selfTest()
99 if (deInBounds32(i, 1000, 5000) || deInBounds32(i, 10000, 12000)) in dePoolHashSet_selfTest()
114 DE_TEST_ASSERT(deInBounds32(key, 1000, 5000) || deInBounds32(key, 10000, 12000)); in dePoolHashSet_selfTest()
H A DdePoolHash.h303 DE_ASSERT(deInBounds32(slotNdx, 0, hash->slotTableSize)); \
H A DdePoolSet.h311 DE_ASSERT(deInBounds32(slotNdx, 0, set->slotTableSize)); \
/third_party/vk-gl-cts/framework/delibs/deimage/
H A DdeARGB.h34 DE_ASSERT(deInBounds32(r, 0, 256)); in deARGB_set()
35 DE_ASSERT(deInBounds32(g, 0, 256)); in deARGB_set()
36 DE_ASSERT(deInBounds32(b, 0, 256)); in deARGB_set()
37 DE_ASSERT(deInBounds32(a, 0, 256)); in deARGB_set()
H A DdeImage.c39 DE_ASSERT(deInBounds32(x, 0, image->width)); in getPixelAddress()
40 DE_ASSERT(deInBounds32(y, 0, image->height)); in getPixelAddress()
142 DE_ASSERT(deInBounds32(x0, 0, srcWidth)); in deImage_scale()
143 DE_ASSERT(deInBounds32(y0, 0, srcHeight)); in deImage_scale()
/third_party/vk-gl-cts/framework/opengl/
H A DgluShaderUtil.cpp166 DE_ASSERT(deInBounds32((int)shaderType, 0, SHADERTYPE_LAST)); in getShaderTypeName()
187 DE_ASSERT(deInBounds32((int)precision, 0, PRECISION_LAST)); in getPrecisionName()
328 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_names))); in getDataTypeName()
462 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_sizes))); in getDataTypeScalarSize()
596 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_scalarTypes))); in getDataTypeScalarType()
730 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_floatTypes))); in getDataTypeFloat16Scalars()
864 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_floatTypes))); in getDataTypeFloatScalars()
998 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_doubleTypes))); in getDataTypeDoubleScalars()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderLoopTests.cpp92 DE_ASSERT(deInBounds32((int)loopCase, 0, LOOPCASE_LAST)); in getLoopCaseName()
119 DE_ASSERT(deInBounds32((int)loopType, 0, LOOPTYPE_LAST)); in getLoopTypeName()
137 DE_ASSERT(deInBounds32((int)countType, 0, LOOPCOUNT_LAST)); in getLoopCountTypeName()
H A DglcShaderIndexingTests.cpp59 DE_ASSERT(deInBounds32((int)accessType, 0, INDEXACCESS_LAST)); in getIndexAccessTypeName()
84 DE_ASSERT(deInBounds32((int)accessType, 0, VECTORACCESS_LAST)); in getVectorAccessTypeName()
H A DglcShaderRenderCase.cpp772 DE_ASSERT(deInBounds32(ix, 0, width)); in computeVertexReference()
773 DE_ASSERT(deInBounds32(iy, 0, height)); in computeVertexReference()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderLoopTests.cpp126 DE_ASSERT(deInBounds32((int)loopCase, 0, LOOPCASE_LAST)); in getLoopCaseName()
158 DE_ASSERT(deInBounds32((int)loopType, 0, LOOPTYPE_LAST)); in getLoopTypeName()
181 DE_ASSERT(deInBounds32((int)countType, 0, LOOPCOUNT_LAST)); in getLoopCountTypeName()
H A Des3fShaderIndexingTests.cpp70 DE_ASSERT(deInBounds32((int)accessType, 0, INDEXACCESS_LAST)); in getIndexAccessTypeName()
98 DE_ASSERT(deInBounds32((int)accessType, 0, VECTORACCESS_LAST)); in getVectorAccessTypeName()
/third_party/vk-gl-cts/framework/common/
H A DtcuFuzzyImageCompare.cpp239 if (!deInBounds32(dx, 0, surface.getWidth()) || !deInBounds32(dy, 0, surface.getHeight())) in distSquaredToNeighbor()
H A DtcuAstcUtil.cpp1300 DE_ASSERT(deInBounds32(i00, 0, blockMode.weightGridWidth*blockMode.weightGridHeight) || w00 == 0);
1301 DE_ASSERT(deInBounds32(i01, 0, blockMode.weightGridWidth*blockMode.weightGridHeight) || w01 == 0);
1302 DE_ASSERT(deInBounds32(i10, 0, blockMode.weightGridWidth*blockMode.weightGridHeight) || w10 == 0);
1303 DE_ASSERT(deInBounds32(i11, 0, blockMode.weightGridWidth*blockMode.weightGridHeight) || w11 == 0);
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderLoopTests.cpp134 DE_ASSERT(deInBounds32((int)loopType, 0, LOOPTYPE_LAST)); in getLoopTypeName()
226 DE_ASSERT(deInBounds32((int)loopCase, 0, LOOPCASE_LAST)); in getLoopCaseName()
240 DE_ASSERT(deInBounds32((int)countType, 0, LOOPCOUNT_LAST)); in getLoopCountTypeName()
H A DvktShaderRenderIndexingTests.cpp70 DE_ASSERT(deInBounds32((int)accessType, 0, INDEXACCESS_LAST)); in getIndexAccessTypeName()
98 DE_ASSERT(deInBounds32((int)accessType, 0, VECTORACCESS_LAST)); in getVectorAccessTypeName()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderLoopTests.cpp134 DE_ASSERT(deInBounds32((int)loopType, 0, LOOPTYPE_LAST)); in getLoopTypeName()
226 DE_ASSERT(deInBounds32((int)loopCase, 0, LOOPCASE_LAST)); in getLoopCaseName()
240 DE_ASSERT(deInBounds32((int)countType, 0, LOOPCOUNT_LAST)); in getLoopCountTypeName()
H A DvktShaderRenderIndexingTests.cpp70 DE_ASSERT(deInBounds32((int)accessType, 0, INDEXACCESS_LAST)); in getIndexAccessTypeName()
98 DE_ASSERT(deInBounds32((int)accessType, 0, VECTORACCESS_LAST)); in getVectorAccessTypeName()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderLoopTests.cpp138 DE_ASSERT(deInBounds32((int)loopCase, 0, LOOPCASE_LAST)); in getLoopCaseName()
161 DE_ASSERT(deInBounds32((int)loopType, 0, LOOPTYPE_LAST)); in getLoopTypeName()
184 DE_ASSERT(deInBounds32((int)countType, 0, LOOPCOUNT_LAST)); in getLoopCountTypeName()
H A Des2fShaderIndexingTests.cpp74 DE_ASSERT(deInBounds32((int)accessType, 0, INDEXACCESS_LAST)); in getIndexAccessTypeName()
102 DE_ASSERT(deInBounds32((int)accessType, 0, VECTORACCESS_LAST)); in getVectorAccessTypeName()
H A Des2fVertexTextureTests.cpp351 DE_ASSERT(deInBounds32(ix + region.x, 0, dst.getWidth())); in setPixelColors()
352 DE_ASSERT(deInBounds32(iy + region.y, 0, dst.getHeight())); in setPixelColors()
/third_party/vk-gl-cts/framework/delibs/debase/
H A DdeInt32.h120 * \see deInBounds32()
136 DE_INLINE deBool deInBounds32 (int a, int mn, int mx) in deInBounds32() function
/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderRenderCase.cpp700 DE_ASSERT(deInBounds32(ix, 0, width)); in computeVertexReference()
701 DE_ASSERT(deInBounds32(iy, 0, height)); in computeVertexReference()

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