/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderConstExprTests.cpp | 96 {"sqrt", "sqrt(${T} (10.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatSqrt(10.0f) }, in init() 127 {"length_vec2", "length(vec2(1.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, deFloatSqrt(2.0f) }, in init() 128 {"length_vec3", "length(vec3(1.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, deFloatSqrt(3.0f) }, in init() 129 {"length_vec4", "length(vec4(1.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, deFloatSqrt(4.0f) }, in init() 132 {"distance_vec2", "distance(vec2(1.0), vec2(2.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, deFloatSqrt(2.0f) }, in init() 133 {"distance_vec3", "distance(vec3(1.0), vec3(2.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, deFloatSqrt(3.0f) }, in init() 134 {"distance_vec4", "distance(vec4(1.0), vec4(2.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, deFloatSqrt(4.0f) }, in init()
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H A D | es2fStencilTests.cpp | 283 int gridSize = (int)deFloatCeil(deFloatSqrt((float)(numStencilValues+2))); in iterate()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderConstExprTests.cpp | 103 {"sqrt", "sqrt(${T} (10.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatSqrt(10.0f) }, in init() 170 {"length_vec2", "length(vec2(1.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, deFloatSqrt(2.0f) }, in init() 171 {"length_vec3", "length(vec3(1.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, deFloatSqrt(3.0f) }, in init() 172 {"length_vec4", "length(vec4(1.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, deFloatSqrt(4.0f) }, in init() 175 {"distance_vec2", "distance(vec2(1.0), vec2(2.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, deFloatSqrt(2.0f) }, in init() 176 {"distance_vec3", "distance(vec3(1.0), vec3(2.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, deFloatSqrt(3.0f) }, in init() 177 {"distance_vec4", "distance(vec4(1.0), vec4(2.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, deFloatSqrt(4.0f) }, in init()
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H A D | es3fStencilTests.cpp | 286 int gridSize = (int)deFloatCeil(deFloatSqrt((float)(numStencilValues+2))); in iterate()
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H A D | es3fVertexTextureTests.cpp | 1305 return deFloatLog2(deFloatSqrt(de::max(dudx*dudx + dvdx*dvdx, dudy*dudy + dvdy*dvdy))); in calculateLod() 1648 return deFloatLog2(deFloatSqrt(de::max(dudx*dudx + dvdx*dvdx + dwdx*dwdx, dudy*dudy + dvdy*dvdy + dwdy*dwdy))); in calculateLod()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderConstExprTests.cpp | 356 { "sqrt", "sqrt(${T} (10.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, { deFloatSqrt(10.0f) } }, in init() 369 { "length_vec2", "length(vec2(1.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, { deFloatSqrt(2.0f) } }, in init() 370 { "length_vec3", "length(vec3(1.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, { deFloatSqrt(3.0f) } }, in init() 371 { "length_vec4", "length(vec4(1.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, { deFloatSqrt(4.0f) } }, in init() 394 { "sqrt", "sqrt(${T} (4.5))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_INT, { deFloatSqrt(4.5f) } }, in init() 407 { "length_vec2", "length(vec2(1.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_INT, { deFloatSqrt(2.0f) } }, in init() 408 { "length_vec3", "length(vec3(1.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_INT, { deFloatSqrt(3.0f) } }, in init() 409 { "length_vec4", "length(vec4(1.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_INT, { deFloatSqrt(4.0f) } }, in init()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderVertexSpacing.cpp | 282 float delta = deFloatSqrt(delta_x * delta_x + delta_y * delta_y); in getEdgesForQuadsTessellation() 354 deFloatSqrt((current_tl_point.x - current_tr_point.x) * (current_tl_point.x - current_tr_point.x) + in getEdgesForQuadsTessellation() 357 deFloatSqrt((current_tr_point.x - current_br_point.x) * (current_tr_point.x - current_br_point.x) + in getEdgesForQuadsTessellation() 360 deFloatSqrt((current_br_point.x - current_bl_point.x) * (current_br_point.x - current_bl_point.x) + in getEdgesForQuadsTessellation() 363 deFloatSqrt((current_bl_point.x - current_tl_point.x) * (current_bl_point.x - current_tl_point.x) + in getEdgesForQuadsTessellation() 631 float curr_delta_v1 = deFloatSqrt((cartesian_coordinate.x - 0.5f) * (cartesian_coordinate.x - 0.5f) + in getEdgesForTrianglesTessellation() 633 float curr_delta_v2 = deFloatSqrt((cartesian_coordinate.x - 1.0f) * (cartesian_coordinate.x - 1.0f) + in getEdgesForTrianglesTessellation() 635 float curr_delta_v3 = deFloatSqrt((cartesian_coordinate.x - 0.0f) * (cartesian_coordinate.x - 0.0f) + in getEdgesForTrianglesTessellation() 840 deFloatSqrt((edge_end_point.x - edge_start_point.x) * (edge_end_point.x - edge_start_point.x) + in getEdgesForTrianglesTessellation() 883 float denominator = deFloatSqrt(D in isPointOnLine() [all...] |
H A D | esextcTessellationShaderVertexSpacing.hpp | 269 deFloatSqrt((a.x - base_point.x) * (a.x - base_point.x) + (a.y - base_point.y) * (a.y - base_point.y)); in operator ()() 271 deFloatSqrt((b.x - base_point.x) * (b.x - base_point.x) + (b.y - base_point.y) * (b.y - base_point.y)); in operator ()()
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/third_party/vk-gl-cts/framework/delibs/debase/ |
H A D | deMath.h | 200 DE_INLINE float deFloatSqrt (float a) { return (float)sqrt(a); } in deFloatSqrt() function 226 DE_INLINE float deFloatAsinh (float a) { return deFloatLog(a + deFloatSqrt(a*a + 1)); } in deFloatAsinh() 227 DE_INLINE float deFloatAcosh (float a) { return deFloatLog(a + deFloatSqrt(a*a - 1)); } in deFloatAcosh()
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/third_party/vk-gl-cts/framework/randomshaders/ |
H A D | rsgBuiltinFunctions.hpp | 581 return deFloatSqrt(inVal); in evaluateComp() 613 return 1.0f/deFloatSqrt(inVal); in evaluateComp()
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/third_party/vk-gl-cts/framework/common/ |
H A D | tcuVectorUtil.hpp | 97 return eta * i - (eta * cosAngle + deFloatSqrt(k)) * n; in refract() 153 return deFloatSqrt(lengthSquared(a)); in length() 473 TCU_DECLARE_VECTOR_UNARY_FUNC(sqrt, deFloatSqrt)
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_ops/ |
H A D | vktFragmentOperationsScissorMultiViewportTests.cpp | 142 const int numCols = deCeilFloatToInt32(deFloatSqrt(static_cast<float>(numScissors))); in generateScissors()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_ops/ |
H A D | vktFragmentOperationsScissorMultiViewportTests.cpp | 142 const int numCols = deCeilFloatToInt32(deFloatSqrt(static_cast<float>(numScissors))); in generateScissors()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
H A D | vktDrawDepthClampTests.cpp | 308 const deUint32 columnCount = deCeilFloatToInt32(deFloatSqrt(static_cast<float>(viewportCount))); in DepthClampTestInstance()
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H A D | vktDrawShaderLayerTests.cpp | 506 const int numCols = deCeilFloatToInt32(deFloatSqrt(static_cast<float>(numCells))); in generateGrid()
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H A D | vktDrawShaderViewportIndexTests.cpp | 370 const int numCols = deCeilFloatToInt32(deFloatSqrt(static_cast<float>(numCells))); in generateGrid()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/tessellation/ |
H A D | vktTessellationCoordinatesTests.cpp | 226 tcu::Vec2(0.5f, 0.95f - 0.9f*deFloatSqrt(3.0f/4.0f)),
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/ |
H A D | vktDrawDepthClampTests.cpp | 308 const deUint32 columnCount = deCeilFloatToInt32(deFloatSqrt(static_cast<float>(viewportCount))); in DepthClampTestInstance()
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H A D | vktDrawShaderLayerTests.cpp | 502 const int numCols = deCeilFloatToInt32(deFloatSqrt(static_cast<float>(numCells))); in generateGrid()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/tessellation/ |
H A D | vktTessellationCoordinatesTests.cpp | 226 tcu::Vec2(0.5f, 0.95f - 0.9f*deFloatSqrt(3.0f/4.0f)),
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderAdjacencyTests.cpp | 493 float deltaStart = deFloatSqrt( in createGridLineSegments() 496 float deltaEnd = deFloatSqrt( in createGridLineSegments()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/ |
H A D | vktRayQueryWatertightnessTests.cpp | 287 const float ab = deFloatSqrt(abq); in triangleEdgeLength() 300 return deFloatSqrt(q); in triangleArea()
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/third_party/vk-gl-cts/modules/gles3/performance/ |
H A D | es3pShaderOperatorTests.cpp | 878 const float targetRatioSqrt = deFloatSqrt(targetRatio); 886 const float targetRatioSqrt = deFloatSqrt(targetRatio);
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_query/ |
H A D | vktRayQueryWatertightnessTests.cpp | 287 const float ab = deFloatSqrt(abq); in triangleEdgeLength() 300 return deFloatSqrt(q); in triangleArea()
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/third_party/vk-gl-cts/modules/gles2/performance/ |
H A D | es2pShaderOperatorTests.cpp | 878 const float targetRatioSqrt = deFloatSqrt(targetRatio); 886 const float targetRatioSqrt = deFloatSqrt(targetRatio);
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