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Searched refs:dawn (Results 1 - 25 of 68) sorted by relevance

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/third_party/vk-gl-cts/external/amber/src/src/dawn/
H A Dengine_dawn.cc15 #include "src/dawn/engine_dawn.h"
28 #include "dawn/dawncpp.h"
29 #include "src/dawn/pipeline_info.h"
35 namespace dawn { namespace
53 ::dawn::VertexInputDescriptor* descriptor = in ComboVertexInputDescriptor()
54 reinterpret_cast<::dawn::VertexInputDescriptor*>(this); in ComboVertexInputDescriptor()
56 descriptor->indexFormat = ::dawn::IndexFormat::Uint32; in ComboVertexInputDescriptor()
62 ::dawn::VertexAttributeDescriptor vertexAttribute; in ComboVertexInputDescriptor()
65 vertexAttribute.format = ::dawn::VertexFormat::Float; in ComboVertexInputDescriptor()
71 cBuffers[i].stepMode = ::dawn in ComboVertexInputDescriptor()
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H A Dpipeline_info.h26 #include "dawn/dawncpp.h"
31 namespace dawn { namespace
46 ::dawn::ShaderModule vert, in RenderPipelineInfo()
47 ::dawn::ShaderModule frag) in RenderPipelineInfo()
52 ::dawn::ShaderModule vertex_shader;
53 ::dawn::ShaderModule fragment_shader;
54 ::dawn::Color clear_color_value = {0.f, 0.f, 0.f, 0.f};
59 ::dawn::Texture depth_stencil_texture;
61 std::vector<::dawn::Buffer> vertex_buffers;
63 ::dawn
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H A Dengine_dawn.h24 #include "dawn/dawncpp.h"
27 #include "src/dawn/pipeline_info.h"
31 namespace dawn { namespace
86 // Creates and submits a command to copy dawn textures back to amber color
89 const ::dawn::Device& device);
90 // Creates and submits a command to copy dawn buffers back to amber buffers
93 const ::dawn::Device& device);
96 ::dawn::Device* device_ = nullptr;
98 std::vector<::dawn::Texture> textures_;
100 std::vector<::dawn
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H A Dpipeline_info_test.cc15 #include "src/dawn/pipeline_info.h"
19 #include "dawn/dawncpp.h"
23 namespace dawn { namespace
52 } // namespace dawn
/third_party/skia/third_party/externals/dawn/src/include/dawn/
H A DEnumClassBitmasks.h20 // The operators in dawn:: namespace need be introduced into other namespaces with
23 using dawn::operator|; \
24 using dawn::operator&; \
25 using dawn::operator^; \
26 using dawn::operator~; \
27 using dawn::operator&=; \
28 using dawn::operator|=; \
29 using dawn::operator^=; \
30 using dawn::HasZeroOrOneBits;
32 namespace dawn { namespace
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/third_party/skia/third_party/externals/dawn/src/common/
H A DLog.h48 namespace dawn { namespace
91 #define DAWN_DEBUG() ::dawn::DebugLog(__FILE__, __func__, __LINE__)
93 } // namespace dawn
H A DSystemUtils.cpp47 dawn::WarningLog() << "GetEnvironmentVariableA failed with code " << err; in GetEnvironmentVar()
59 dawn::WarningLog() << "GetEnvironmentVariableA failed with code " << err; in GetEnvironmentVar()
H A DAssert.cpp24 dawn::ErrorLog() << "Assertion failure at " << file << ":" << line << " (" << function in HandleAssertionFailure()
/third_party/skia/third_party/externals/dawn/examples/
H A DManualSwapChainTest.cpp61 #include <dawn/dawn_proc.h>
62 #include <dawn/webgpu_cpp.h>
261 dawn::ErrorLog() << "GLFW error " << code << " " << message; in main()
309 dawn::ErrorLog() << errorTypeName << " error: " << message; in main()
H A DSampleUtils.cpp25 #include <dawn/dawn_proc.h>
26 #include <dawn/dawn_wsi.h>
54 dawn::ErrorLog() << errorTypeName << " error: " << message; in PrintDeviceError()
58 dawn::ErrorLog() << "GLFW error: " << code << " - " << message; in PrintGLFWError()
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
H A DBackendVk.cpp26 // TODO(crbug.com/dawn/283): Link against the Vulkan Loader and remove this.
68 // See http://crbug.com/dawn/1225 for more details.
108 dawn::WarningLog() << pCallbackData->pMessage; in OnDebugUtilsCallback()
122 dawn::WarningLog() << pCallbackData->pMessage; in OnInstanceCreationDebugUtilsCallback()
176 // loader by getting the path to the dawn native library and traversing relative from there. in Initialize()
177 // This has implications for dawn tests because some of them are linking statically to in Initialize()
181 // shared dawn native library and all test binaries that link statically. in Initialize()
234 dawn::WarningLog() << "Backend validation enabled but Dawn was not built with " in Initialize()
318 // treat 1.2 as the highest API version dawn targets. in CreateVkInstance()
/third_party/skia/third_party/externals/dawn/src/include/dawn_native/
H A DDawnNative.h18 #include <dawn/dawn_proc_table.h>
19 #include <dawn/webgpu.h>
73 // TODO(crbug.com/dawn/160): Remove when embedders of Dawn are updated to use
112 // dawn.json
H A DNullBackend.h18 #include <dawn/dawn_wsi.h>
H A DOpenGLBackend.h20 #include <dawn/dawn_wsi.h>
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
H A DD3D12Backend.cpp83 dawn::ErrorLog() << "Texture usage is not valid for external image"; in ProduceTexture()
105 dawn::ErrorLog() << "Unable to create 11on12 resource for external image"; in ProduceTexture()
/third_party/skia/third_party/externals/dawn/generator/templates/
H A Dmock_webgpu.h18 #include <dawn/dawn_proc_table.h>
19 #include <dawn/webgpu.h>
/third_party/vk-gl-cts/external/amber/src/include/amber/
H A Damber_dawn.h19 #include "dawn/dawncpp.h"
28 ::dawn::Device* device;
/third_party/skia/third_party/externals/dawn/src/utils/
H A DComboRenderBundleEncoderDescriptor.h18 #include <dawn/webgpu_cpp.h>
/third_party/skia/third_party/externals/dawn/src/dawn_wire/client/
H A DObjectBase.h18 #include <dawn/webgpu.h>
H A DQueue.h18 #include <dawn/webgpu.h>
H A DShaderModule.h18 #include <dawn/webgpu.h>
/third_party/skia/third_party/externals/dawn/src/tests/
H A DDawnTest.cpp23 #include "dawn/dawn_proc.h"
281 dawn::ErrorLog() << "Invalid backend validation level" << level; in ParseArgs()
331 dawn::ErrorLog() << "Invalid device type preference: " << type; in ParseArgs()
363 dawn::ErrorLog() in ParseArgs()
372 dawn::InfoLog() in ParseArgs()
408 dawn::WarningLog() << " Unused argument: " << argv[i]; in ParseArgs()
511 dawn::WarningLog() << "Vendor ID filter provided. Ignoring device type preference."; in SelectPreferredAdapterProperties()
562 dawn::LogMessage log = dawn::InfoLog(); in PrintTestConfigurationAndAdapterInfo()
980 dawn
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/third_party/vk-gl-cts/external/amber/src/samples/
H A Dconfig_helper_dawn.h52 ::dawn::Device dawn_device_;
/third_party/vk-gl-cts/external/amber/src/src/
H A Dengine.cc27 #include "src/dawn/engine_dawn.h"
43 engine = MakeUnique<dawn::EngineDawn>(); in Create()
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H A DSwapChainGL.cpp21 #include <dawn/dawn_wsi.h>

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