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Searched refs:d3d12_descriptor_handle (Results 1 - 9 of 9) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_descriptor_pool.h32 struct d3d12_descriptor_handle { struct
39 d3d12_descriptor_handle_is_allocated(struct d3d12_descriptor_handle *handle) in d3d12_descriptor_handle_is_allocated()
45 d3d12_descriptor_handle_free(struct d3d12_descriptor_handle *handle);
59 struct d3d12_descriptor_handle *handle);
78 struct d3d12_descriptor_handle *handle);
85 struct d3d12_descriptor_handle *handle);
H A Dd3d12_surface.h29 struct d3d12_descriptor_handle;
34 struct d3d12_descriptor_handle uint_rtv_handle;
37 struct d3d12_descriptor_handle desc_handle;
H A Dd3d12_screen.h93 struct d3d12_descriptor_handle null_srvs[RESOURCE_DIMENSION_COUNT];
94 struct d3d12_descriptor_handle null_uavs[RESOURCE_DIMENSION_COUNT];
95 struct d3d12_descriptor_handle null_rtv;
H A Dd3d12_descriptor_pool.cpp122 struct d3d12_descriptor_handle *handle) in d2d12_descriptor_heap_get_next_handle()
132 struct d3d12_descriptor_handle *handle) in d3d12_descriptor_heap_alloc_handle()
158 d3d12_descriptor_handle_free(struct d3d12_descriptor_handle *handle) in d3d12_descriptor_handle_free()
223 struct d3d12_descriptor_handle *handle) in d3d12_descriptor_pool_alloc_handle()
H A Dd3d12_context.h101 struct d3d12_descriptor_handle handle, handle_without_shadow;
123 struct d3d12_descriptor_handle handle;
254 struct d3d12_descriptor_handle null_sampler;
H A Dd3d12_draw.cpp66 struct d3d12_descriptor_handle table_start; in fill_cbv_descriptors()
83 struct d3d12_descriptor_handle handle; in fill_cbv_descriptors()
99 struct d3d12_descriptor_handle table_start; in fill_srv_descriptors()
157 struct d3d12_descriptor_handle table_start; in fill_ssbo_descriptors()
182 struct d3d12_descriptor_handle handle; in fill_ssbo_descriptors()
198 struct d3d12_descriptor_handle table_start; in fill_sampler_descriptors()
253 struct d3d12_descriptor_handle table_start; in fill_image_descriptors()
339 struct d3d12_descriptor_handle handle; in fill_image_descriptors()
H A Dd3d12_surface.cpp87 struct d3d12_descriptor_handle *handle, in initialize_dsv()
155 struct d3d12_descriptor_handle *handle, in initialize_rtv()
H A Dd3d12_batch.cpp129 util_dynarray_foreach(&batch->zombie_samplers, d3d12_descriptor_handle, handle) in d3d12_reset_batch()
H A Dd3d12_context.cpp760 util_dynarray_append(&batch->zombie_samplers, d3d12_descriptor_handle, in d3d12_delete_sampler_state()
763 util_dynarray_append(&batch->zombie_samplers, d3d12_descriptor_handle, in d3d12_delete_sampler_state()

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