Home
last modified time | relevance | path

Searched refs:current_state (Results 1 - 17 of 17) sorted by relevance

/third_party/node/deps/v8/src/heap/
H A Dlocal-heap.cc177 ThreadState current_state = ThreadState::Running(); in ParkSlowPath() local
178 if (state_.CompareExchangeStrong(current_state, ThreadState::Parked())) in ParkSlowPath()
182 DCHECK(current_state.IsRunning()); in ParkSlowPath()
185 DCHECK(current_state.IsSafepointRequested() || in ParkSlowPath()
186 current_state.IsCollectionRequested()); in ParkSlowPath()
188 if (current_state.IsSafepointRequested()) { in ParkSlowPath()
196 if (current_state.IsCollectionRequested()) { in ParkSlowPath()
202 DCHECK(!current_state.IsSafepointRequested()); in ParkSlowPath()
204 if (state_.CompareExchangeStrong(current_state, in ParkSlowPath()
205 current_state in ParkSlowPath()
229 ThreadState current_state = ThreadState::Parked(); UnparkSlowPath() local
288 ThreadState current_state = state_.load_relaxed(); SafepointSlowPath() local
[all...]
/third_party/skia/third_party/externals/abseil-cpp/absl/hash/internal/
H A Dlow_level_hash.cc46 uint64_t current_state = seed ^ salt[0]; in LowLevelHash() local
52 uint64_t duplicated_state = current_state; in LowLevelHash()
64 uint64_t cs0 = Mix(a ^ salt[1], b ^ current_state); in LowLevelHash()
65 uint64_t cs1 = Mix(c ^ salt[2], d ^ current_state); in LowLevelHash()
66 current_state = (cs0 ^ cs1); in LowLevelHash()
76 current_state = current_state ^ duplicated_state; in LowLevelHash()
80 // of the hashing state machine stored in current_state. in LowLevelHash()
85 current_state = Mix(a ^ salt[1], b ^ current_state); in LowLevelHash()
[all...]
/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_resource_state.cpp162 const d3d12_subresource_state *current_state) in resource_state_if_promoted()
171 if (current_state->state == D3D12_RESOURCE_STATE_COMMON) in resource_state_if_promoted()
176 if (current_state->is_promoted && in resource_state_if_promoted()
177 (current_state->state & D3D12_RESOURCE_STATE_GENERIC_READ) != D3D12_RESOURCE_STATE_COMMON) in resource_state_if_promoted()
179 return desired_state | current_state->state; in resource_state_if_promoted()
291 transition_required(D3D12_RESOURCE_STATES current_state, D3D12_RESOURCE_STATES *destination_state) in transition_required() argument
294 if (current_state == *destination_state) { in transition_required()
298 if (current_state == D3D12_RESOURCE_STATE_COMMON || *destination_state == D3D12_RESOURCE_STATE_COMMON) { in transition_required()
303 if ((current_state & *destination_state) == *destination_state) { in transition_required()
304 *destination_state = current_state; in transition_required()
160 resource_state_if_promoted(D3D12_RESOURCE_STATES desired_state, bool simultaneous_access, const d3d12_subresource_state *current_state) resource_state_if_promoted() argument
322 const d3d12_subresource_state *current_state = get_subresource_state(res_state, i); resolve_global_state() local
392 d3d12_resource_state *current_state = &state_entry->batch_end; append_barrier() local
528 d3d12_resource_state *current_state = &state_entry->batch_end; d3d12_apply_resource_states() local
[all...]
/third_party/node/deps/v8/src/init/
H A Dv8.cc59 V8StartupState current_state = v8_startup_state_; in AdvanceStartupState() local
60 CHECK_NE(current_state, V8StartupState::kPlatformDisposed); in AdvanceStartupState()
62 static_cast<V8StartupState>(static_cast<int>(current_state) + 1); in AdvanceStartupState()
73 static_cast<int>(current_state), static_cast<int>(next_state)); in AdvanceStartupState()
75 if (!v8_startup_state_.compare_exchange_strong(current_state, next_state)) { in AdvanceStartupState()
79 static_cast<int>(current_state), in AdvanceStartupState()
/third_party/pcre2/pcre2/src/
H A Dpcre2_dfa_match.c746 stateblock *current_state = active_states + i; in internal_dfa_match() local
750 int state_offset = current_state->offset; in internal_dfa_match()
761 if (current_state->data > 0) in internal_dfa_match()
763 ADD_NEW_DATA(state_offset, current_state->count, in internal_dfa_match()
764 current_state->data - 1); in internal_dfa_match()
770 current_state->offset = state_offset = -state_offset; in internal_dfa_match()
781 active_states[j].count == current_state->count) in internal_dfa_match()
1280 count = current_state->count; /* Already matched */ in internal_dfa_match()
1370 count = current_state->count; /* Number already matched */ in internal_dfa_match()
1399 count = current_state in internal_dfa_match()
[all...]
/third_party/ltp/testcases/kernel/device-drivers/pci/tpci_kernel/
H A Dltp_tpci.c164 if (dev->current_state == PCI_D3hot || in pci_disable()
165 dev->current_state == PCI_D3cold) { in pci_disable()
168 pci_power_name(dev->current_state)); in pci_disable()
174 pci_power_name(dev->current_state)); in pci_disable()
/third_party/mesa3d/src/gallium/drivers/r300/
H A Dr300_state.c907 struct pipe_framebuffer_state *current_state = r300->fb_state.state; in r300_set_framebuffer_state() local
926 if (current_state->zsbuf && r300->zmask_in_use && !r300->locked_zbuffer) { in r300_set_framebuffer_state()
929 if (!pipe_surface_equal(current_state->zsbuf, state->zsbuf)) { in r300_set_framebuffer_state()
936 pipe_surface_reference(&r300->locked_zbuffer, current_state->zsbuf); in r300_set_framebuffer_state()
955 if (!!current_state->zsbuf != !!state->zsbuf) { in r300_set_framebuffer_state()
962 while (current_state->nr_cbufs && !current_state->cbufs[current_state->nr_cbufs-1]) in r300_set_framebuffer_state()
963 current_state->nr_cbufs--; in r300_set_framebuffer_state()
/third_party/rust/crates/regex/src/
H A Ddfa.rs565 // si = current_state.next[current_byte] in exec_at()
1150 current_state: Option<&mut StatePtr>, in cached_state()
1169 && !self.clear_cache_and_save(current_state) in cached_state()
1244 /// Clears the cache, but saves and restores current_state if it is not
1254 current_state: Option<&mut StatePtr>, in clear_cache_and_save()
1260 match current_state { in clear_cache_and_save()
/third_party/node/src/
H A Dnode_api.cc457 unsigned char current_state = dispatch_state.fetch_or(kDispatchPending); in Send() local
458 if ((current_state & kDispatchRunning) == kDispatchRunning) { in Send()
/third_party/mesa3d/src/imagination/vulkan/pds/
H A Dpvr_pds.h375 bool current_state; member
H A Dpvr_pds.c1044 if (vertex_stream->current_state) { in pvr_pds_vertex_shader()
1083 if (vertex_stream->current_state) { in pvr_pds_vertex_shader()
/third_party/node/deps/v8/src/wasm/
H A Dwasm-code-manager.cc2371 TieringState current_state; in RecompileForTiering()
2374 current_state = tiering_state_; in RecompileForTiering()
2387 RecompileNativeModule(this, current_state); in RecompileForTiering()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H A Dglslang_lex_autogen.cpp404 static yy_state_type yy_try_NUL_trans(yy_state_type current_state, yyscan_t yyscanner);
2446 * next_state = yy_try_NUL_trans( current_state );
/third_party/skia/third_party/externals/angle2/src/compiler/preprocessor/
H A Dpreprocessor_lex_autogen.cpp567 static yy_state_type yy_try_NUL_trans(yy_state_type current_state, yyscan_t yyscanner);
1680 * next_state = yy_try_NUL_trans( current_state );
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
H A Dglslang_lex.cpp504 static yy_state_type yy_try_NUL_trans ( yy_state_type current_state , yyscan_t yyscanner);
2668 * next_state = yy_try_NUL_trans( current_state );
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/preprocessor/
H A DTokenizer.cpp719 static yy_state_type yy_try_NUL_trans ( yy_state_type current_state , yyscan_t yyscanner);
2033 * next_state = yy_try_NUL_trans( current_state );
/third_party/protobuf/ruby/ext/google/protobuf_c/
H A Dupb.c9206 int current_state; member
11801 int cs = parser->current_state; in parse()
12201 parser->current_state = cs; in parse()
12222 return parser->current_state >= 106; in end()
12241 p->current_state = cs; in json_parser_reset()

Completed in 61 milliseconds